1. 20 Dec, 2016 3 commits
    • DailyShana's avatar
      update get fusion type · 5e175c65
      DailyShana authored
      5e175c65
    • salix5's avatar
      Duel.CheckTribute() · 0c163d40
      salix5 authored
      TODO:
      Add
      e1:SetValue(SUMMON_TYPE_ADVANCE+k)
      Duel.CheckTribute(c,k)
      in EFFECT_SUMMON_PROC, EFFECT_LIMIT_SUMMON_PROC, EFFECT_SET_PROC, EFFECT_LIMIT_SET_PROC scripts
      0c163d40
    • salix5's avatar
      Revert "Revert" · ab403b97
      salix5 authored
      This reverts commit 573b7589.
      This is a slightly revised version.
      ab403b97
  2. 19 Dec, 2016 3 commits
  3. 18 Dec, 2016 1 commit
  4. 17 Dec, 2016 2 commits
  5. 09 Dec, 2016 1 commit
  6. 07 Dec, 2016 1 commit
  7. 06 Dec, 2016 2 commits
  8. 04 Dec, 2016 1 commit
  9. 03 Dec, 2016 1 commit
  10. 26 Nov, 2016 1 commit
  11. 25 Nov, 2016 1 commit
  12. 22 Nov, 2016 3 commits
    • salix5's avatar
      summon/set procedure · ec9d41a0
      salix5 authored
      ec9d41a0
    • salix5's avatar
      remove cancelable · 07a74fc1
      salix5 authored
      07a74fc1
    • salix5's avatar
      summon/set procedure · 108ab49d
      salix5 authored
      Now EFFECT_SUMMON_PROC, EFFECT_LIMIT_SUMMON_PROC, EFFECT_SET_PROC,
      EFFECT_LIMIT_SET_PROC effects have to keep a record of their tribute
      number in value
      Ex. SUMMON_TYPE_ADVANCE+2
      
      filter_summon_procedure() will check if:
      1. tribute number >= min_tribute
      2. there are enough slots
      3. there are enough tributes
      
      EFFECT_TRIPLE_TRIBUTE is currently removed since it doesn't not work.
      108ab49d
  13. 19 Nov, 2016 1 commit
  14. 16 Nov, 2016 1 commit
  15. 15 Nov, 2016 1 commit
  16. 12 Nov, 2016 1 commit
  17. 28 Oct, 2016 3 commits
  18. 16 Oct, 2016 5 commits
  19. 14 Oct, 2016 1 commit
  20. 13 Oct, 2016 1 commit
  21. 12 Oct, 2016 1 commit
  22. 09 Oct, 2016 2 commits
  23. 08 Oct, 2016 1 commit
  24. 04 Oct, 2016 1 commit
  25. 03 Oct, 2016 1 commit