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ygopro-core
Commits
e5afa06d
Commit
e5afa06d
authored
Dec 29, 2015
by
VanillaSalt
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fix
parent
7fdecbd9
Changes
2
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2 changed files
with
8 additions
and
6 deletions
+8
-6
effect.cpp
effect.cpp
+2
-0
processor.cpp
processor.cpp
+6
-6
No files found.
effect.cpp
View file @
e5afa06d
...
...
@@ -223,6 +223,8 @@ int32 effect::is_activateable(uint8 playerid, const tevent& e, int32 neglect_con
if
((
code
<
1134
||
code
>
1136
)
&&
pduel
->
game_field
->
infos
.
phase
==
PHASE_DAMAGE_CAL
&&
!
(
is_flag
(
EFFECT_FLAG_DAMAGE_CAL
)))
return
FALSE
;
}
if
(
handler
->
current
.
location
==
LOCATION_OVERLAY
)
return
FALSE
;
if
((
type
&
EFFECT_TYPE_FIELD
)
&&
(
handler
->
current
.
controler
!=
playerid
)
&&
!
(
is_flag
(
EFFECT_FLAG_BOTH_SIDE
)))
return
FALSE
;
if
(
handler
->
is_affected_by_effect
(
EFFECT_FORBIDDEN
))
...
...
processor.cpp
View file @
e5afa06d
...
...
@@ -1619,8 +1619,8 @@ int32 field::process_point_event(int16 step, int32 skip_trigger, int32 skip_free
uint8
tp
=
clit
->
triggering_player
;
bool
act
=
true
;
if
(
peffect
->
is_chainable
(
tp
)
&&
peffect
->
is_activateable
(
tp
,
clit
->
evt
,
TRUE
)
&&
(
peffect
->
code
==
EVENT_FLIP
&&
infos
.
phase
==
PHASE_DAMAGE
||
(
clit
->
triggering_location
&
0x
3
)
||
!
(
peffect
->
handler
->
current
.
location
&
0x3
)
||
peffect
->
handler
->
is_position
(
POS_FACEUP
)))
{
&&
(
peffect
->
code
==
EVENT_FLIP
&&
infos
.
phase
==
PHASE_DAMAGE
||
(
clit
->
triggering_location
&
0x
43
)
||
!
(
peffect
->
handler
->
current
.
location
&
0x
4
3
)
||
peffect
->
handler
->
is_position
(
POS_FACEUP
)))
{
if
(
peffect
->
is_flag
(
EFFECT_FLAG_CHAIN_UNIQUE
))
{
if
(
tp
==
infos
.
turn_player
)
{
for
(
auto
tpit
=
core
.
tpchain
.
begin
();
tpit
!=
core
.
tpchain
.
end
();
++
tpit
)
{
...
...
@@ -1724,8 +1724,8 @@ int32 field::process_point_event(int16 step, int32 skip_trigger, int32 skip_free
uint8
tp
=
clit
->
triggering_player
;
bool
act
=
true
;
if
(
peffect
->
is_chainable
(
tp
)
&&
peffect
->
is_activateable
(
tp
,
clit
->
evt
,
TRUE
)
&&
(
peffect
->
code
==
EVENT_FLIP
&&
infos
.
phase
==
PHASE_DAMAGE
||
(
clit
->
triggering_location
&
0x3
)
||
!
(
peffect
->
handler
->
current
.
location
&
0x3
)
||
peffect
->
handler
->
is_position
(
POS_FACEUP
)))
{
&&
(
peffect
->
code
==
EVENT_FLIP
&&
infos
.
phase
==
PHASE_DAMAGE
||
(
clit
->
triggering_location
&
0x
4
3
)
||
!
(
peffect
->
handler
->
current
.
location
&
0x
4
3
)
||
peffect
->
handler
->
is_position
(
POS_FACEUP
)))
{
if
(
!
(
peffect
->
is_flag
(
EFFECT_FLAG_FIELD_ONLY
))
&&
clit
->
triggering_location
==
LOCATION_HAND
&&
(((
peffect
->
type
&
EFFECT_TYPE_SINGLE
)
&&
!
(
peffect
->
is_flag
(
EFFECT_FLAG_SINGLE_RANGE
))
&&
peffect
->
handler
->
is_has_relation
(
peffect
))
||
(
peffect
->
range
&
LOCATION_HAND
)))
{
...
...
@@ -1785,8 +1785,8 @@ int32 field::process_point_event(int16 step, int32 skip_trigger, int32 skip_free
continue
;
bool
act
=
true
;
if
(
peffect
->
is_chainable
(
tp
)
&&
peffect
->
is_activateable
(
tp
,
clit
->
evt
,
TRUE
)
&&
(
peffect
->
code
==
EVENT_FLIP
&&
infos
.
phase
==
PHASE_DAMAGE
||
(
clit
->
triggering_location
&
0x3
)
||
!
(
peffect
->
handler
->
current
.
location
&
0x3
)
||
peffect
->
handler
->
is_position
(
POS_FACEUP
)))
{
&&
(
peffect
->
code
==
EVENT_FLIP
&&
infos
.
phase
==
PHASE_DAMAGE
||
(
clit
->
triggering_location
&
0x
4
3
)
||
!
(
peffect
->
handler
->
current
.
location
&
0x
4
3
)
||
peffect
->
handler
->
is_position
(
POS_FACEUP
)))
{
if
(
!
(
peffect
->
is_flag
(
EFFECT_FLAG_FIELD_ONLY
))
&&
clit
->
triggering_location
==
LOCATION_HAND
&&
(((
peffect
->
type
&
EFFECT_TYPE_SINGLE
)
&&
!
(
peffect
->
is_flag
(
EFFECT_FLAG_SINGLE_RANGE
))
&&
peffect
->
handler
->
is_has_relation
(
peffect
))
||
(
peffect
->
range
&
LOCATION_HAND
)))
{
...
...
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