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ygopro-core
Commits
12ec3a46
Commit
12ec3a46
authored
May 18, 2020
by
DailyShana
Browse files
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Plain Diff
support oath effect in summon cost
parent
59c43a45
Changes
4
Hide whitespace changes
Inline
Side-by-side
Showing
4 changed files
with
94 additions
and
28 deletions
+94
-28
field.cpp
field.cpp
+5
-0
field.h
field.h
+1
-0
operations.cpp
operations.cpp
+87
-25
processor.cpp
processor.cpp
+1
-3
No files found.
field.cpp
View file @
12ec3a46
...
...
@@ -1263,6 +1263,11 @@ void field::remove_oath_effect(effect* reason_effect) {
}
}
}
void
field
::
release_oath_relation
(
effect
*
reason_effect
)
{
for
(
auto
&
oeit
:
effects
.
oath
)
if
(
oeit
.
second
==
reason_effect
)
oeit
.
second
=
0
;
}
void
field
::
reset_phase
(
uint32
phase
)
{
for
(
auto
eit
=
effects
.
pheff
.
begin
();
eit
!=
effects
.
pheff
.
end
();)
{
auto
rm
=
eit
++
;
...
...
field.h
View file @
12ec3a46
...
...
@@ -391,6 +391,7 @@ public:
void
add_effect
(
effect
*
peffect
,
uint8
owner_player
=
2
);
void
remove_effect
(
effect
*
peffect
);
void
remove_oath_effect
(
effect
*
reason_effect
);
void
release_oath_relation
(
effect
*
reason_effect
);
void
reset_phase
(
uint32
phase
);
void
reset_chain
();
void
add_effect_code
(
uint32
code
,
uint32
playerid
);
...
...
operations.cpp
View file @
12ec3a46
...
...
@@ -1733,11 +1733,16 @@ int32 field::summon(uint16 step, uint8 sumplayer, card* target, effect* proc, ui
}
effect_set
eset
;
target
->
filter_effect
(
EFFECT_SUMMON_COST
,
&
eset
);
for
(
int32
i
=
0
;
i
<
eset
.
size
();
++
i
)
{
if
(
eset
[
i
]
->
operation
)
{
core
.
sub_solving_event
.
push_back
(
nil_event
);
add_process
(
PROCESSOR_EXECUTE_OPERATION
,
0
,
eset
[
i
],
0
,
sumplayer
,
0
);
if
(
eset
.
size
())
{
for
(
int32
i
=
0
;
i
<
eset
.
size
();
++
i
)
{
if
(
eset
[
i
]
->
operation
)
{
core
.
sub_solving_event
.
push_back
(
nil_event
);
add_process
(
PROCESSOR_EXECUTE_OPERATION
,
0
,
eset
[
i
],
0
,
sumplayer
,
0
);
}
}
effect_set
*
peset
=
new
effect_set
;
*
peset
=
std
::
move
(
eset
);
core
.
units
.
begin
()
->
ptr2
=
peset
;
}
return
FALSE
;
}
...
...
@@ -1957,6 +1962,12 @@ int32 field::summon(uint16 step, uint8 sumplayer, card* target, effect* proc, ui
dec_effect_code
(
proc
->
count_code
,
sumplayer
);
}
}
if
(
effect_set
*
peset
=
(
effect_set
*
)
core
.
units
.
begin
()
->
ptr2
)
{
for
(
int32
i
=
0
;
i
<
peset
->
size
();
++
i
)
remove_oath_effect
(
peset
->
at
(
i
));
delete
peset
;
core
.
units
.
begin
()
->
ptr2
=
0
;
}
if
(
target
->
current
.
location
==
LOCATION_MZONE
)
send_to
(
target
,
0
,
REASON_RULE
,
sumplayer
,
sumplayer
,
LOCATION_GRAVE
,
0
,
0
);
adjust_instant
();
...
...
@@ -1965,9 +1976,13 @@ int32 field::summon(uint16 step, uint8 sumplayer, card* target, effect* proc, ui
}
case
15
:
{
if
(
proc
)
{
for
(
auto
&
oeit
:
effects
.
oath
)
if
(
oeit
.
second
==
proc
)
oeit
.
second
=
0
;
release_oath_relation
(
proc
);
}
if
(
effect_set
*
peset
=
(
effect_set
*
)
core
.
units
.
begin
()
->
ptr2
)
{
for
(
int32
i
=
0
;
i
<
peset
->
size
();
++
i
)
release_oath_relation
(
peset
->
at
(
i
));
delete
peset
;
core
.
units
.
begin
()
->
ptr2
=
0
;
}
target
->
set_status
(
STATUS_SUMMONING
,
FALSE
);
target
->
set_status
(
STATUS_SUMMON_TURN
,
TRUE
);
...
...
@@ -2018,11 +2033,16 @@ int32 field::flip_summon(uint16 step, uint8 sumplayer, card * target) {
return
TRUE
;
effect_set
eset
;
target
->
filter_effect
(
EFFECT_FLIPSUMMON_COST
,
&
eset
);
for
(
int32
i
=
0
;
i
<
eset
.
size
();
++
i
)
{
if
(
eset
[
i
]
->
operation
)
{
core
.
sub_solving_event
.
push_back
(
nil_event
);
add_process
(
PROCESSOR_EXECUTE_OPERATION
,
0
,
eset
[
i
],
0
,
sumplayer
,
0
);
if
(
eset
.
size
())
{
for
(
int32
i
=
0
;
i
<
eset
.
size
();
++
i
)
{
if
(
eset
[
i
]
->
operation
)
{
core
.
sub_solving_event
.
push_back
(
nil_event
);
add_process
(
PROCESSOR_EXECUTE_OPERATION
,
0
,
eset
[
i
],
0
,
sumplayer
,
0
);
}
}
effect_set
*
peset
=
new
effect_set
;
*
peset
=
std
::
move
(
eset
);
core
.
units
.
begin
()
->
ptr1
=
peset
;
}
return
FALSE
;
}
...
...
@@ -2048,12 +2068,24 @@ int32 field::flip_summon(uint16 step, uint8 sumplayer, card * target) {
case
2
:
{
if
(
target
->
is_status
(
STATUS_SUMMONING
))
return
FALSE
;
if
(
effect_set
*
peset
=
(
effect_set
*
)
core
.
units
.
begin
()
->
ptr1
)
{
for
(
int32
i
=
0
;
i
<
peset
->
size
();
++
i
)
remove_oath_effect
(
peset
->
at
(
i
));
delete
peset
;
core
.
units
.
begin
()
->
ptr1
=
0
;
}
if
(
target
->
current
.
location
==
LOCATION_MZONE
)
send_to
(
target
,
0
,
REASON_RULE
,
sumplayer
,
sumplayer
,
LOCATION_GRAVE
,
0
,
0
);
add_process
(
PROCESSOR_POINT_EVENT
,
0
,
0
,
0
,
FALSE
,
0
);
return
TRUE
;
}
case
3
:
{
if
(
effect_set
*
peset
=
(
effect_set
*
)
core
.
units
.
begin
()
->
ptr1
)
{
for
(
int32
i
=
0
;
i
<
peset
->
size
();
++
i
)
release_oath_relation
(
peset
->
at
(
i
));
delete
peset
;
core
.
units
.
begin
()
->
ptr1
=
0
;
}
target
->
set_status
(
STATUS_SUMMONING
,
FALSE
);
target
->
enable_field_effect
(
true
);
if
(
target
->
is_status
(
STATUS_DISABLED
))
...
...
@@ -2677,11 +2709,16 @@ int32 field::special_summon_rule(uint16 step, uint8 sumplayer, card* target, uin
return
TRUE
;
effect_set
eset
;
target
->
filter_effect
(
EFFECT_SPSUMMON_COST
,
&
eset
);
for
(
int32
i
=
0
;
i
<
eset
.
size
();
++
i
)
{
if
(
eset
[
i
]
->
operation
)
{
core
.
sub_solving_event
.
push_back
(
nil_event
);
add_process
(
PROCESSOR_EXECUTE_OPERATION
,
0
,
eset
[
i
],
0
,
sumplayer
,
0
);
if
(
eset
.
size
())
{
for
(
int32
i
=
0
;
i
<
eset
.
size
();
++
i
)
{
if
(
eset
[
i
]
->
operation
)
{
core
.
sub_solving_event
.
push_back
(
nil_event
);
add_process
(
PROCESSOR_EXECUTE_OPERATION
,
0
,
eset
[
i
],
0
,
sumplayer
,
0
);
}
}
effect_set
*
peset
=
new
effect_set
;
*
peset
=
std
::
move
(
eset
);
core
.
units
.
begin
()
->
ptr1
=
peset
;
}
return
FALSE
;
}
...
...
@@ -2824,6 +2861,12 @@ int32 field::special_summon_rule(uint16 step, uint8 sumplayer, card* target, uin
if
(
peffect
->
is_flag
(
EFFECT_FLAG_COUNT_LIMIT
)
&&
(
peffect
->
count_code
&
EFFECT_COUNT_CODE_OATH
))
{
dec_effect_code
(
peffect
->
count_code
,
sumplayer
);
}
if
(
effect_set
*
peset
=
(
effect_set
*
)
core
.
units
.
begin
()
->
ptr1
)
{
for
(
int32
i
=
0
;
i
<
peset
->
size
();
++
i
)
remove_oath_effect
(
peset
->
at
(
i
));
delete
peset
;
core
.
units
.
begin
()
->
ptr1
=
0
;
}
if
(
target
->
current
.
location
==
LOCATION_MZONE
)
send_to
(
target
,
0
,
REASON_RULE
,
sumplayer
,
sumplayer
,
LOCATION_GRAVE
,
0
,
0
);
adjust_instant
();
...
...
@@ -2831,9 +2874,13 @@ int32 field::special_summon_rule(uint16 step, uint8 sumplayer, card* target, uin
return
TRUE
;
}
case
15
:
{
for
(
auto
&
oeit
:
effects
.
oath
)
if
(
oeit
.
second
==
core
.
units
.
begin
()
->
peffect
)
oeit
.
second
=
0
;
release_oath_relation
(
core
.
units
.
begin
()
->
peffect
);
if
(
effect_set
*
peset
=
(
effect_set
*
)
core
.
units
.
begin
()
->
ptr1
)
{
for
(
int32
i
=
0
;
i
<
peset
->
size
();
++
i
)
release_oath_relation
(
peset
->
at
(
i
));
delete
peset
;
core
.
units
.
begin
()
->
ptr1
=
0
;
}
target
->
set_status
(
STATUS_SUMMONING
,
FALSE
);
target
->
set_status
(
STATUS_PROC_COMPLETE
|
STATUS_SPSUMMON_TURN
,
TRUE
);
target
->
enable_field_effect
(
true
);
...
...
@@ -2902,11 +2949,16 @@ int32 field::special_summon_rule(uint16 step, uint8 sumplayer, card* target, uin
}
effect_set
eset
;
pcard
->
filter_effect
(
EFFECT_SPSUMMON_COST
,
&
eset
);
for
(
int32
i
=
0
;
i
<
eset
.
size
();
++
i
)
{
if
(
eset
[
i
]
->
operation
)
{
core
.
sub_solving_event
.
push_back
(
nil_event
);
add_process
(
PROCESSOR_EXECUTE_OPERATION
,
0
,
eset
[
i
],
0
,
sumplayer
,
0
);
if
(
eset
.
size
())
{
for
(
int32
i
=
0
;
i
<
eset
.
size
();
++
i
)
{
if
(
eset
[
i
]
->
operation
)
{
core
.
sub_solving_event
.
push_back
(
nil_event
);
add_process
(
PROCESSOR_EXECUTE_OPERATION
,
0
,
eset
[
i
],
0
,
sumplayer
,
0
);
}
}
effect_set
*
peset
=
new
effect_set
;
*
peset
=
std
::
move
(
eset
);
core
.
units
.
begin
()
->
ptr1
=
peset
;
}
}
return
FALSE
;
...
...
@@ -3000,6 +3052,12 @@ int32 field::special_summon_rule(uint16 step, uint8 sumplayer, card* target, uin
if
(
peffect
->
is_flag
(
EFFECT_FLAG_COUNT_LIMIT
)
&&
(
peffect
->
count_code
&
EFFECT_COUNT_CODE_OATH
))
{
dec_effect_code
(
peffect
->
count_code
,
sumplayer
);
}
if
(
effect_set
*
peset
=
(
effect_set
*
)
core
.
units
.
begin
()
->
ptr1
)
{
for
(
int32
i
=
0
;
i
<
peset
->
size
();
++
i
)
remove_oath_effect
(
peset
->
at
(
i
));
delete
peset
;
core
.
units
.
begin
()
->
ptr1
=
0
;
}
add_process
(
PROCESSOR_POINT_EVENT
,
0
,
0
,
0
,
FALSE
,
0
);
return
TRUE
;
}
...
...
@@ -3007,9 +3065,13 @@ int32 field::special_summon_rule(uint16 step, uint8 sumplayer, card* target, uin
}
case
27
:
{
group
*
pgroup
=
core
.
units
.
begin
()
->
ptarget
;
for
(
auto
&
oeit
:
effects
.
oath
)
if
(
oeit
.
second
==
core
.
units
.
begin
()
->
peffect
)
oeit
.
second
=
0
;
release_oath_relation
(
core
.
units
.
begin
()
->
peffect
);
if
(
effect_set
*
peset
=
(
effect_set
*
)
core
.
units
.
begin
()
->
ptr1
)
{
for
(
int32
i
=
0
;
i
<
peset
->
size
();
++
i
)
release_oath_relation
(
peset
->
at
(
i
));
delete
peset
;
core
.
units
.
begin
()
->
ptr1
=
0
;
}
for
(
auto
&
pcard
:
pgroup
->
container
)
{
pcard
->
set_status
(
STATUS_SUMMONING
,
FALSE
);
pcard
->
set_status
(
STATUS_SPSUMMON_TURN
,
TRUE
);
...
...
processor.cpp
View file @
12ec3a46
...
...
@@ -4290,9 +4290,7 @@ int32 field::solve_chain(uint16 step, uint32 chainend_arg1, uint32 chainend_arg2
core
.
units
.
begin
()
->
step
=
9
;
return
FALSE
;
}
for
(
auto
&
oeit
:
effects
.
oath
)
if
(
oeit
.
second
==
peffect
)
oeit
.
second
=
0
;
release_oath_relation
(
peffect
);
break_effect
();
core
.
chain_solving
=
TRUE
;
raise_event
((
card
*
)
0
,
EVENT_CHAIN_SOLVING
,
peffect
,
0
,
cait
->
triggering_player
,
cait
->
triggering_player
,
cait
->
chain_count
);
...
...
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