Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
Y
ygopro-2pick
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
MyCard
ygopro-2pick
Commits
a9562ce1
Commit
a9562ce1
authored
May 04, 2018
by
nanahira
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
no start msg in redtext
parent
de9457d7
Changes
1
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
1 addition
and
9 deletions
+1
-9
gframe/game.cpp
gframe/game.cpp
+1
-9
No files found.
gframe/game.cpp
View file @
a9562ce1
...
...
@@ -40,15 +40,7 @@ void Game::MainServerLoop() {
dataManager
.
LoadDB
(
"cards.cdb"
);
aServerPort
=
NetServer
::
StartServer
(
aServerPort
);
NetServer
::
InitDuel
();
#ifdef YGOPRO_TEST_REDTEXT
time_t
nowtime
=
time
(
NULL
);
struct
tm
*
localedtime
=
localtime
(
&
nowtime
);
char
timebuf
[
40
];
strftime
(
timebuf
,
40
,
"%Y-%m-%d %H:%M:%S"
,
localedtime
);
char
startmsg
[
256
];
sprintf
(
startmsg
,
"Log of redtext check with commit %s
\"
%s
\"
on %s."
,
getenv
(
"TRAVIS_COMMIT"
),
getenv
(
"TRAVIS_COMMIT_MESSAGE"
),
timebuf
);
AddDebugMsg
(
startmsg
);
#else
#ifndef YGOPRO_TEST_REDTEXT
printf
(
"%u
\n
"
,
aServerPort
);
fflush
(
stdout
);
#endif //YGOPRO_TEST_REDTEXT
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment