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ygopro-2pick
Commits
de9457d7
Commit
de9457d7
authored
May 04, 2018
by
nanahira
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Plain Diff
YGOPRO_TEST_REDTEXT
parent
9161ee11
Changes
3
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3 changed files
with
30 additions
and
0 deletions
+30
-0
gframe/game.cpp
gframe/game.cpp
+18
-0
gframe/gframe.cpp
gframe/gframe.cpp
+11
-0
gframe/premake4.lua
gframe/premake4.lua
+1
-0
No files found.
gframe/game.cpp
View file @
de9457d7
...
...
@@ -40,8 +40,18 @@ void Game::MainServerLoop() {
dataManager
.
LoadDB
(
"cards.cdb"
);
aServerPort
=
NetServer
::
StartServer
(
aServerPort
);
NetServer
::
InitDuel
();
#ifdef YGOPRO_TEST_REDTEXT
time_t
nowtime
=
time
(
NULL
);
struct
tm
*
localedtime
=
localtime
(
&
nowtime
);
char
timebuf
[
40
];
strftime
(
timebuf
,
40
,
"%Y-%m-%d %H:%M:%S"
,
localedtime
);
char
startmsg
[
256
];
sprintf
(
startmsg
,
"Log of redtext check with commit %s
\"
%s
\"
on %s."
,
getenv
(
"TRAVIS_COMMIT"
),
getenv
(
"TRAVIS_COMMIT_MESSAGE"
),
timebuf
);
AddDebugMsg
(
startmsg
);
#else
printf
(
"%u
\n
"
,
aServerPort
);
fflush
(
stdout
);
#endif //YGOPRO_TEST_REDTEXT
while
(
NetServer
::
net_evbase
)
{
#ifdef WIN32
...
...
@@ -1616,7 +1626,15 @@ void Game::ClearChatMsg() {
void
Game
::
AddDebugMsg
(
char
*
msg
)
{
#ifdef YGOPRO_SERVER_MODE
#ifdef YGOPRO_TEST_REDTEXT
FILE
*
fp
=
fopen
(
"./redtext.txt"
,
"at"
);
if
(
!
fp
)
return
;
fprintf
(
fp
,
"%s
\n
"
,
msg
);
fclose
(
fp
);
#else
fprintf
(
stderr
,
"%s
\n
"
,
msg
);
#endif //YGOPRO_TEST_REDTEXT
#else
if
(
enable_log
&
0x1
)
{
wchar_t
wbuf
[
1024
];
...
...
gframe/gframe.cpp
View file @
de9457d7
...
...
@@ -76,14 +76,24 @@ int main(int argc, char* argv[]) {
ygo
::
replay_mode
=
0
;
ygo
::
game_info
.
lflist
=
0
;
ygo
::
game_info
.
rule
=
0
;
#ifdef YGOPRO_TEST_REDTEXT
ygo
::
game_info
.
mode
=
2
;
#else
ygo
::
game_info
.
mode
=
0
;
#endif //YGOPRO_TEST_REDTEXT
ygo
::
game_info
.
start_hand
=
5
;
ygo
::
game_info
.
start_lp
=
8000
;
ygo
::
game_info
.
draw_count
=
1
;
#ifdef YGOPRO_TEST_REDTEXT
ygo
::
game_info
.
no_check_deck
=
true
;
ygo
::
game_info
.
no_shuffle_deck
=
true
;
#else
ygo
::
game_info
.
no_check_deck
=
false
;
ygo
::
game_info
.
no_shuffle_deck
=
false
;
#endif //YGOPRO_TEST_REDTEXT
ygo
::
game_info
.
duel_rule
=
DEFAULT_DUEL_RULE
;
ygo
::
game_info
.
time_limit
=
180
;
#ifndef YGOPRO_TEST_REDTEXT
if
(
argc
>
1
)
{
ygo
::
aServerPort
=
atoi
(
argv
[
1
]);
int
lflist
=
atoi
(
argv
[
2
]);
...
...
@@ -113,6 +123,7 @@ int main(int argc, char* argv[]) {
ygo
::
game_info
.
time_limit
=
atoi
(
argv
[
11
]);
ygo
::
replay_mode
=
atoi
(
argv
[
12
]);
}
#endif //YGOPRO_TEST_REDTEXT
ygo
::
mainGame
=
&
_game
;
ygo
::
mainGame
->
MainServerLoop
();
return
0
;
...
...
gframe/premake4.lua
View file @
de9457d7
...
...
@@ -4,6 +4,7 @@ project "ygopro"
kind
"ConsoleApp"
defines
{
"YGOPRO_SERVER_MODE"
}
if
os.getenv
(
"YGOPRO_TEST_REDTEXT"
)
then
defines
{
"YGOPRO_TEST_REDTEXT"
}
end
files
{
"gframe.cpp"
,
"config.h"
,
"game.cpp"
,
"game.h"
,
...
...
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