Commit d7e52a1a authored by wind2009's avatar wind2009

Fix 光の結界

parent 22f154e0
Pipeline #30739 passed with stages
in 1 minute and 9 seconds
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--光の結界
function c73206827.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--coin
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(73206827,0))
e2:SetCategory(CATEGORY_COIN)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e2:SetRange(LOCATION_FZONE)
e2:SetCountLimit(1)
e2:SetCode(EVENT_PHASE+PHASE_STANDBY)
e2:SetCondition(c73206827.coincon)
e2:SetTarget(c73206827.cointg)
e2:SetOperation(c73206827.coinop)
c:RegisterEffect(e2)
--
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_CHAIN_SOLVING)
e3:SetRange(LOCATION_FZONE)
e3:SetCondition(c73206827.effectcon)
e3:SetOperation(c73206827.effectop)
c:RegisterEffect(e3)
--
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(73206827,1))
e4:SetCategory(CATEGORY_RECOVER)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e4:SetRange(LOCATION_FZONE)
e4:SetCode(EVENT_BATTLE_DESTROYING)
e4:SetCondition(c73206827.reccon)
e4:SetTarget(c73206827.rectg)
e4:SetOperation(c73206827.recop)
c:RegisterEffect(e4)
end
c73206827.toss_coin=true
function c73206827.coincon(e,tp,eg,ep,ev,re,r,rp)
return tp==Duel.GetTurnPlayer()
end
function c73206827.cointg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_COIN,nil,0,tp,1)
end
function c73206827.coinop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local res=Duel.TossCoin(tp,1)
if res==0 then
c:RegisterFlagEffect(73206828,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_STANDBY+RESET_SELF_TURN,0,2)
end
end
function c73206827.effectcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local loc,p=Duel.GetChainInfo(ev,CHAININFO_TRIGGERING_LOCATION,CHAININFO_TRIGGERING_PLAYER)
return (c:GetFlagEffect(73206828)==0 or c:IsHasEffect(EFFECT_CANNOT_DISABLE))
and p==tp and re:IsActiveType(TYPE_MONSTER) and loc==LOCATION_MZONE and re:GetHandler():IsSetCard(0x5)
end
function c73206827.effectop(e,tp,eg,ep,ev,re,r,rp)
local tc=re:GetHandler()
local c=e:GetHandler()
if tc:IsSetCard(0x5) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(73206827)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_CHAIN)
tc:RegisterEffect(e1)
end
end
function c73206827.reccon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local rc=eg:GetFirst()
return rc:IsRelateToBattle() and rc:IsSetCard(0x5) and rc:IsFaceup() and rc:IsControler(tp)
and (c:GetFlagEffect(73206828)==0 or c:IsHasEffect(EFFECT_CANNOT_DISABLE))
end
function c73206827.rectg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
local tc=eg:GetFirst():GetBattleTarget()
local atk=tc:GetBaseAttack()
if atk<0 then atk=0 end
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(atk)
Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,tp,atk)
end
function c73206827.recop(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Recover(p,d,REASON_EFFECT)
end
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