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pre-release-database-cdb
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pre-release-database-cdb
Commits
d7e52a1a
Commit
d7e52a1a
authored
Oct 26, 2024
by
wind2009
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Fix 光の結界
parent
22f154e0
Pipeline
#30739
passed with stages
in 1 minute and 9 seconds
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script-fix.cdb
script-fix.cdb
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script/c73206827.lua
script/c73206827.lua
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script/c73206827.lua
0 → 100644
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d7e52a1a
--光の結界
function
c73206827
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
c
:
RegisterEffect
(
e1
)
--coin
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
73206827
,
0
))
e2
:
SetCategory
(
CATEGORY_COIN
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e2
:
SetRange
(
LOCATION_FZONE
)
e2
:
SetCountLimit
(
1
)
e2
:
SetCode
(
EVENT_PHASE
+
PHASE_STANDBY
)
e2
:
SetCondition
(
c73206827
.
coincon
)
e2
:
SetTarget
(
c73206827
.
cointg
)
e2
:
SetOperation
(
c73206827
.
coinop
)
c
:
RegisterEffect
(
e2
)
--
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetCode
(
EVENT_CHAIN_SOLVING
)
e3
:
SetRange
(
LOCATION_FZONE
)
e3
:
SetCondition
(
c73206827
.
effectcon
)
e3
:
SetOperation
(
c73206827
.
effectop
)
c
:
RegisterEffect
(
e3
)
--
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
73206827
,
1
))
e4
:
SetCategory
(
CATEGORY_RECOVER
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e4
:
SetRange
(
LOCATION_FZONE
)
e4
:
SetCode
(
EVENT_BATTLE_DESTROYING
)
e4
:
SetCondition
(
c73206827
.
reccon
)
e4
:
SetTarget
(
c73206827
.
rectg
)
e4
:
SetOperation
(
c73206827
.
recop
)
c
:
RegisterEffect
(
e4
)
end
c73206827
.
toss_coin
=
true
function
c73206827
.
coincon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
tp
==
Duel
.
GetTurnPlayer
()
end
function
c73206827
.
cointg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_COIN
,
nil
,
0
,
tp
,
1
)
end
function
c73206827
.
coinop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
res
=
Duel
.
TossCoin
(
tp
,
1
)
if
res
==
0
then
c
:
RegisterFlagEffect
(
73206828
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_STANDBY
+
RESET_SELF_TURN
,
0
,
2
)
end
end
function
c73206827
.
effectcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
loc
,
p
=
Duel
.
GetChainInfo
(
ev
,
CHAININFO_TRIGGERING_LOCATION
,
CHAININFO_TRIGGERING_PLAYER
)
return
(
c
:
GetFlagEffect
(
73206828
)
==
0
or
c
:
IsHasEffect
(
EFFECT_CANNOT_DISABLE
))
and
p
==
tp
and
re
:
IsActiveType
(
TYPE_MONSTER
)
and
loc
==
LOCATION_MZONE
and
re
:
GetHandler
():
IsSetCard
(
0x5
)
end
function
c73206827
.
effectop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
re
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
tc
:
IsSetCard
(
0x5
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetCode
(
73206827
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_CHAIN
)
tc
:
RegisterEffect
(
e1
)
end
end
function
c73206827
.
reccon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
rc
=
eg
:
GetFirst
()
return
rc
:
IsRelateToBattle
()
and
rc
:
IsSetCard
(
0x5
)
and
rc
:
IsFaceup
()
and
rc
:
IsControler
(
tp
)
and
(
c
:
GetFlagEffect
(
73206828
)
==
0
or
c
:
IsHasEffect
(
EFFECT_CANNOT_DISABLE
))
end
function
c73206827
.
rectg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
local
tc
=
eg
:
GetFirst
():
GetBattleTarget
()
local
atk
=
tc
:
GetBaseAttack
()
if
atk
<
0
then
atk
=
0
end
Duel
.
SetTargetPlayer
(
tp
)
Duel
.
SetTargetParam
(
atk
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_RECOVER
,
nil
,
0
,
tp
,
atk
)
end
function
c73206827
.
recop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
Duel
.
Recover
(
p
,
d
,
REASON_EFFECT
)
end
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