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pre-release-database-cdb
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pre-release-database-cdb
Commits
d4704637
Commit
d4704637
authored
Jun 14, 2024
by
wind2009
Browse files
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Fix
parent
358aa40a
Pipeline
#27768
passed with stages
in 57 seconds
Changes
5
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5 changed files
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12 additions
and
9 deletions
+12
-9
ROTA.cdb
ROTA.cdb
+0
-0
script/c101206022.lua
script/c101206022.lua
+2
-2
script/c101206025.lua
script/c101206025.lua
+3
-3
script/c101206028.lua
script/c101206028.lua
+1
-1
script/c101206034.lua
script/c101206034.lua
+6
-3
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ROTA.cdb
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d4704637
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script/c101206022.lua
View file @
d4704637
...
@@ -30,13 +30,13 @@ function s.cfilter(c,ec,tp)
...
@@ -30,13 +30,13 @@ function s.cfilter(c,ec,tp)
end
end
function
s
.
retg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
retg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
id
,
0
,
TYPE
S_EFFECT
_MONSTER
,
2100
,
1000
,
4
,
RACE_MACHINE
,
ATTRIBUTE_LIGHT
)
and
Duel
.
IsExistingMatchingCard
(
s
.
tgfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
e
,
tp
)
end
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
id
,
0
,
TYPE
_EFFECT
+
TYPE
_MONSTER
,
2100
,
1000
,
4
,
RACE_MACHINE
,
ATTRIBUTE_LIGHT
)
and
Duel
.
IsExistingMatchingCard
(
s
.
tgfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetTargetCard
(
e
:
GetHandler
())
Duel
.
SetTargetCard
(
e
:
GetHandler
())
end
end
function
s
.
reop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
reop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
tgfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
tgfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
tp
)
local
tc
=
e
:
GetHandler
()
local
tc
=
g
:
GetFirst
()
if
tc
then
if
tc
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_EQUIP
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_EQUIP
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
cfilter
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
,
tc
,
tp
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
cfilter
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
,
tc
,
tp
)
...
...
script/c101206025.lua
View file @
d4704637
...
@@ -29,10 +29,10 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -29,10 +29,10 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
local
seq
=
tc
:
GetSequence
()
local
seq
=
tc
:
GetSequence
()
if
tc
:
IsControler
(
tp
)
and
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
>
0
and
c
:
IsRelateToEffect
(
e
)
and
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
p
,
false
,
false
,
POS_FACEUP
,
1
<<
seq
)
~=
0
then
if
tc
:
IsControler
(
tp
)
and
tc
:
Is
Type
(
TYPE_MONSTER
)
and
tc
:
Is
RelateToEffect
(
e
)
and
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
>
0
and
c
:
IsRelateToEffect
(
e
)
and
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
p
,
false
,
false
,
POS_FACEUP
,
1
<<
seq
)
~=
0
then
Duel
.
AdjustAll
()
Duel
.
AdjustAll
()
local
g
=
c
:
GetColumnGroup
():
Filter
(
aux
.
AND
(
Card
.
IsFaceup
,
Card
.
IsControler
),
nil
,
tp
)
local
g
=
c
:
GetColumnGroup
():
Filter
(
aux
.
AND
(
Card
.
IsFaceup
,
Card
.
IsControler
),
nil
,
1
-
tp
)
if
g
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
2
))
then
if
g
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
1
))
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
end
...
...
script/c101206028.lua
View file @
d4704637
...
@@ -5,7 +5,7 @@ function s.initial_effect(c)
...
@@ -5,7 +5,7 @@ function s.initial_effect(c)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_CHAIN
ING
)
e1
:
SetCode
(
EVENT_CHAIN
_SOLVED
)
e1
:
SetRange
(
LOCATION_HAND
+
LOCATION_GRAVE
)
e1
:
SetRange
(
LOCATION_HAND
+
LOCATION_GRAVE
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCountLimit
(
1
,
id
)
...
...
script/c101206034.lua
View file @
d4704637
...
@@ -18,7 +18,7 @@ function s.initial_effect(c)
...
@@ -18,7 +18,7 @@ function s.initial_effect(c)
e2
:
SetCategory
(
CATEGORY_LVCHANGE
)
e2
:
SetCategory
(
CATEGORY_LVCHANGE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_REMOVE
)
e2
:
SetCode
(
EVENT_REMOVE
)
e2
:
SetProperty
(
EFFECT_FLAG_
DAMAGE_STEP
+
EFFECT_FLAG_
CARD_TARGET
+
EFFECT_FLAG_DELAY
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DELAY
)
e2
:
SetCountLimit
(
1
,
id
+
o
)
e2
:
SetCountLimit
(
1
,
id
+
o
)
e2
:
SetTarget
(
s
.
lvtg
)
e2
:
SetTarget
(
s
.
lvtg
)
e2
:
SetOperation
(
s
.
lvop
)
e2
:
SetOperation
(
s
.
lvop
)
...
@@ -33,10 +33,13 @@ end
...
@@ -33,10 +33,13 @@ end
function
s
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_FUSION
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_FUSION
)
end
end
function
s
.
desfilter
(
c
,
tp
)
return
c
:
IsAttribute
(
ATTRIBUTE_DARK
+
ATTRIBUTE_LIGHT
)
and
c
:
GetOwner
()
==
tp
end
function
s
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
s
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsOnField
()
and
chkc
:
IsControler
(
1
-
tp
)
end
if
chkc
then
return
chkc
:
IsOnField
()
and
chkc
:
IsControler
(
1
-
tp
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
aux
.
TRUE
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
aux
.
TRUE
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
local
ct
=
e
:
GetHandler
():
GetMaterial
():
FilterCount
(
Card
.
IsAttribute
,
nil
,
ATTRIBUTE_DARK
+
ATTRIBUTE_LIGHT
)
local
ct
=
e
:
GetHandler
():
GetMaterial
():
FilterCount
(
s
.
desfilter
,
nil
,
tp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectTarget
(
tp
,
aux
.
TRUE
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
ct
,
nil
)
local
g
=
Duel
.
SelectTarget
(
tp
,
aux
.
TRUE
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
ct
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
g
:
GetCount
(),
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
g
:
GetCount
(),
0
,
0
)
...
@@ -57,7 +60,7 @@ function s.lvtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -57,7 +60,7 @@ function s.lvtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
end
function
s
.
lvop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
lvop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
then
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
and
not
tc
:
IsLevel
(
8
)
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_CHANGE_LEVEL
)
e1
:
SetCode
(
EFFECT_CHANGE_LEVEL
)
...
...
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