Commit d4704637 authored by wind2009's avatar wind2009

Fix

parent 358aa40a
Pipeline #27768 passed with stages
in 57 seconds
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......@@ -30,13 +30,13 @@ function s.cfilter(c,ec,tp)
end
function s.retg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,id,0,TYPES_EFFECT_MONSTER,2100,1000,4,RACE_MACHINE,ATTRIBUTE_LIGHT) and Duel.IsExistingMatchingCard(s.tgfilter,tp,LOCATION_MZONE,0,1,nil,e,tp) end
and Duel.IsPlayerCanSpecialSummonMonster(tp,id,0,TYPE_EFFECT+TYPE_MONSTER,2100,1000,4,RACE_MACHINE,ATTRIBUTE_LIGHT) and Duel.IsExistingMatchingCard(s.tgfilter,tp,LOCATION_MZONE,0,1,nil,e,tp) end
Duel.SetTargetCard(e:GetHandler())
end
function s.reop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
local g=Duel.SelectMatchingCard(tp,s.tgfilter,tp,LOCATION_MZONE,0,1,1,nil,tp)
local tc=e:GetHandler()
local tc=g:GetFirst()
if tc then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
local sg=Duel.SelectMatchingCard(tp,s.cfilter,tp,LOCATION_REMOVED,0,1,1,nil,tc,tp)
......
......@@ -29,10 +29,10 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
local seq=tc:GetSequence()
if tc:IsControler(tp) and tc:IsRelateToEffect(e) and Duel.Destroy(tc,REASON_EFFECT)>0 and c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,p,false,false,POS_FACEUP,1<<seq)~=0 then
if tc:IsControler(tp) and tc:IsType(TYPE_MONSTER) and tc:IsRelateToEffect(e) and Duel.Destroy(tc,REASON_EFFECT)>0 and c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,p,false,false,POS_FACEUP,1<<seq)~=0 then
Duel.AdjustAll()
local g=c:GetColumnGroup():Filter(aux.AND(Card.IsFaceup,Card.IsControler),nil,tp)
if g:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(id,2)) then
local g=c:GetColumnGroup():Filter(aux.AND(Card.IsFaceup,Card.IsControler),nil,1-tp)
if g:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(id,1)) then
Duel.BreakEffect()
Duel.Destroy(g,REASON_EFFECT)
end
......
......@@ -5,7 +5,7 @@ function s.initial_effect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_CHAINING)
e1:SetCode(EVENT_CHAIN_SOLVED)
e1:SetRange(LOCATION_HAND+LOCATION_GRAVE)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCountLimit(1,id)
......
......@@ -18,7 +18,7 @@ function s.initial_effect(c)
e2:SetCategory(CATEGORY_LVCHANGE)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_REMOVE)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
e2:SetCountLimit(1,id+o)
e2:SetTarget(s.lvtg)
e2:SetOperation(s.lvop)
......@@ -33,10 +33,13 @@ end
function s.descon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_FUSION)
end
function s.desfilter(c,tp)
return c:IsAttribute(ATTRIBUTE_DARK+ATTRIBUTE_LIGHT) and c:GetOwner()==tp
end
function s.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and chkc:IsControler(1-tp) end
if chk==0 then return Duel.IsExistingTarget(aux.TRUE,tp,0,LOCATION_ONFIELD,1,nil) end
local ct=e:GetHandler():GetMaterial():FilterCount(Card.IsAttribute,nil,ATTRIBUTE_DARK+ATTRIBUTE_LIGHT)
local ct=e:GetHandler():GetMaterial():FilterCount(s.desfilter,nil,tp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,aux.TRUE,tp,0,LOCATION_ONFIELD,1,ct,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0)
......@@ -57,7 +60,7 @@ function s.lvtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
function s.lvop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and tc:IsFaceup() then
if tc:IsRelateToEffect(e) and tc:IsFaceup() and not tc:IsLevel(8) then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CHANGE_LEVEL)
......
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