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pre-release-database-cdb
Commits
c202611e
Commit
c202611e
authored
Dec 24, 2025
by
wind2009
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Fix 覇王暴竜スターヴ・ヴェノム・ウィング・ドラゴン
parent
a04fff08
Pipeline
#42131
passed with stages
in 2 minutes and 48 seconds
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script/c101304031.lua
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script/c101304031.lua
View file @
c202611e
...
...
@@ -51,7 +51,7 @@ function s.initial_effect(c)
c
:
RegisterEffect
(
e4
)
end
function
s
.
cofilter
(
c
,
tp
)
return
c
:
IsFaceup
()
and
c
:
Is
SummonPlay
er
(
1
-
tp
)
return
c
:
IsFaceup
()
and
c
:
Is
Control
er
(
1
-
tp
)
end
function
s
.
acop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
sg
=
eg
:
Filter
(
s
.
cofilter
,
nil
,
tp
)
...
...
@@ -99,7 +99,7 @@ function s.disop(e,tp,eg,ep,ev,re,r,rp)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_
PHASE
+
PHASE_END
+
RESET_
DISABLE
)
e1
:
SetValue
(
tc
:
GetAttack
())
c
:
RegisterEffect
(
e1
)
if
not
c
:
IsHasEffect
(
EFFECT_REVERSE_UPDATE
)
then
...
...
@@ -107,13 +107,13 @@ function s.disop(e,tp,eg,ep,ev,re,r,rp)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_DISABLE
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e3
:
SetValue
(
RESET_TURN_SET
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e3
)
end
end
...
...
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