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pre-release-database-cdb
Commits
b2d2322e
Commit
b2d2322e
authored
Apr 18, 2025
by
wind2009
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Fix 魂の結束-ソウル・ユニオン
parent
c22cf171
Pipeline
#35222
passed with stages
in 1 minute and 29 seconds
Changes
1
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1
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35 additions
and
32 deletions
+35
-32
script/c100240010.lua
script/c100240010.lua
+35
-32
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script/c100240010.lua
View file @
b2d2322e
...
...
@@ -3,10 +3,12 @@ local s,id,o=GetID()
function
s
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_REMOVE
+
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
+
CATEGORY_GRAVE_ACTION
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DAMAGE_STEP
)
e1
:
SetHintTiming
(
TIMING_DAMAGE_STEP
,
TIMING_DAMAGE_STEP
+
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e1
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
activate
)
...
...
@@ -21,9 +23,8 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
and
Duel
.
IsExistingTarget
(
s
.
atkfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
,
tp
)
e
:
SetLabelObject
(
g
:
GetFirst
())
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
local
g2
=
Duel
.
SelectTarget
(
tp
,
s
.
atkfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
Duel
.
SelectTarget
(
tp
,
s
.
atkfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
end
function
s
.
filter1
(
c
,
e
)
return
c
:
IsAbleToRemove
()
and
not
c
:
IsImmuneToEffect
(
e
)
...
...
@@ -36,22 +37,19 @@ function s.cfilter(c)
return
c
:
IsSetCard
(
0x3008
)
and
c
:
IsType
(
TYPE_NORMAL
)
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
e
:
GetLabelObject
()
local
g
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
)
local
sc
=
g
:
GetFirst
()
if
sc
==
tc
then
sc
=
g
:
GetNext
()
end
if
tc
:
IsFacedown
()
or
not
tc
:
IsRelateToChain
()
or
not
sc
:
IsRelateToChain
()
then
return
end
local
ac
=
e
:
GetLabelObject
()
if
tc
==
ac
then
tc
=
sc
end
if
not
ac
:
IsImmuneToEffect
(
e
)
then
local
atk
=
tc
:
GetAttack
()
local
stg
=
Duel
.
GetTargetsRelateToChain
()
local
mc
=
stg
:
Filter
(
Card
.
IsLocation
,
nil
,
LOCATION_ONFIELD
):
GetFirst
()
local
gc
=
stg
:
Filter
(
Card
.
IsLocation
,
nil
,
LOCATION_GRAVE
):
GetFirst
()
if
not
mc
or
not
gc
then
return
end
if
not
mc
:
IsImmuneToEffect
(
e
)
then
local
atk
=
gc
:
GetAttack
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
atk
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
a
c
:
RegisterEffect
(
e1
)
if
not
a
c
:
IsHasEffect
(
EFFECT_REVERSE_UPDATE
)
m
c
:
RegisterEffect
(
e1
)
if
not
m
c
:
IsHasEffect
(
EFFECT_REVERSE_UPDATE
)
and
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_MZONE
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
then
local
chkf
=
tp
local
mg1
=
Duel
.
GetMatchingGroup
(
s
.
filter1
,
tp
,
LOCATION_GRAVE
,
0
,
nil
,
e
)
...
...
@@ -65,25 +63,30 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
local
mf
=
ce
:
GetValue
()
sg2
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg2
,
mf
,
chkf
)
end
if
(
sg1
:
GetCount
()
>
0
or
(
sg2
~=
nil
and
sg2
:
GetCount
()
>
0
))
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
1
))
then
Duel
.
BreakEffect
()
local
sg
=
sg1
:
Clone
()
if
sg2
then
sg
:
Merge
(
sg2
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
local
tc
=
tg
:
GetFirst
()
if
sg1
:
IsContains
(
tc
)
and
(
sg2
==
nil
or
not
sg2
:
IsContains
(
tc
)
or
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()))
then
local
mat1
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg1
,
nil
,
chkf
)
tc
:
SetMaterial
(
mat1
)
Duel
.
Remove
(
mat1
,
POS_FACEUP
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
else
local
mat2
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg2
,
nil
,
chkf
)
local
fop
=
ce
:
GetOperation
()
fop
(
ce
,
e
,
tp
,
tc
,
mat2
)
if
(
sg1
:
GetCount
()
>
0
or
(
sg2
~=
nil
and
sg2
:
GetCount
()
>
0
))
then
::
cancel
::
if
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
1
))
then
local
sg
=
sg1
:
Clone
()
if
sg2
then
sg
:
Merge
(
sg2
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
local
tc
=
tg
:
GetFirst
()
if
sg1
:
IsContains
(
tc
)
and
(
sg2
==
nil
or
not
sg2
:
IsContains
(
tc
)
or
ce
and
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()))
then
local
mat1
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg1
,
nil
,
chkf
)
if
#
mat1
<
2
then
goto
cancel
end
tc
:
SetMaterial
(
mat1
)
Duel
.
Remove
(
mat1
,
POS_FACEUP
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
elseif
ce
then
local
mat2
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg2
,
nil
,
chkf
)
if
#
mat2
<
2
then
goto
cancel
end
local
fop
=
ce
:
GetOperation
()
Duel
.
BreakEffect
()
fop
(
ce
,
e
,
tp
,
tc
,
mat2
)
end
tc
:
CompleteProcedure
()
end
tc
:
CompleteProcedure
()
end
end
end
...
...
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