Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
P
pre-release-database-cdb
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
MyCard
pre-release-database-cdb
Commits
a941b17a
Commit
a941b17a
authored
Nov 07, 2025
by
zengsxing
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
fix
parent
ca1d623f
Pipeline
#41531
passed with stages
in 3 minutes and 19 seconds
Changes
2
Pipelines
1
Hide whitespace changes
Inline
Side-by-side
Showing
2 changed files
with
7 additions
and
11 deletions
+7
-11
script/c100254201.lua
script/c100254201.lua
+3
-4
script/c100254202.lua
script/c100254202.lua
+4
-7
No files found.
script/c100254201.lua
View file @
a941b17a
...
@@ -7,7 +7,7 @@ function s.initial_effect(c)
...
@@ -7,7 +7,7 @@ function s.initial_effect(c)
--summon success
--summon success
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
+
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
+
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_GRAVE_SPSUMMON
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCountLimit
(
1
,
id
)
...
@@ -28,7 +28,6 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -28,7 +28,6 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local
ct
=
c
:
GetMaterialCount
()
local
ct
=
c
:
GetMaterialCount
()
if
chk
==
0
then
return
ct
>
0
end
if
chk
==
0
then
return
ct
>
0
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
0
,
LOCATION_GRAVE
)
end
end
function
s
.
thfilter
(
c
)
function
s
.
thfilter
(
c
)
return
c
:
IsSetCard
(
0xc0
)
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsAbleToHand
()
return
c
:
IsSetCard
(
0xc0
)
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsAbleToHand
()
...
@@ -38,14 +37,14 @@ function s.spfilter(c,e,tp)
...
@@ -38,14 +37,14 @@ function s.spfilter(c,e,tp)
end
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
ct
=
c
:
GetMaterial
():
GetClassCount
(
Card
.
GetOriginal
Rac
e
)
local
ct
=
c
:
GetMaterial
():
GetClassCount
(
Card
.
GetOriginal
Attribut
e
)
if
ct
<=
0
then
return
end
if
ct
<=
0
then
return
end
if
ct
>
4
then
ct
=
4
end
if
ct
>
4
then
ct
=
4
end
for
i
=
1
,
ct
do
for
i
=
1
,
ct
do
local
b1
=
c
:
IsRelateToEffect
(
e
)
and
c
:
IsFaceup
()
local
b1
=
c
:
IsRelateToEffect
(
e
)
and
c
:
IsFaceup
()
local
b2
=
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
local
b2
=
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
local
b3
=
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToHand
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
local
b3
=
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToHand
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
local
b4
=
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
s
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
local
b4
=
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
s
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
not
b1
and
not
b2
and
not
b3
and
not
b4
then
break
end
if
not
b1
and
not
b2
and
not
b3
and
not
b4
then
break
end
local
op
=
aux
.
SelectFromOptions
(
tp
,
local
op
=
aux
.
SelectFromOptions
(
tp
,
{
b1
,
aux
.
Stringid
(
id
,
1
)},
{
b1
,
aux
.
Stringid
(
id
,
1
)},
...
...
script/c100254202.lua
View file @
a941b17a
...
@@ -25,15 +25,15 @@ function s.initial_effect(c)
...
@@ -25,15 +25,15 @@ function s.initial_effect(c)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
s
.
thfilter
(
c
)
function
s
.
thfilter
(
c
)
return
c
:
IsSetCard
(
0xbf
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
return
c
:
IsSetCard
(
0xbf
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
Is
FaceupEx
()
and
c
:
Is
AbleToHand
()
end
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
thfilter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
nil
)
if
chk
==
0
then
return
g
:
GetClassCount
(
Card
.
GetAttribute
)
>=
4
end
if
chk
==
0
then
return
g
:
GetClassCount
(
Card
.
GetAttribute
)
>=
4
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
4
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
4
,
tp
,
LOCATION_DECK
)
end
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
NecroValleyFilter
(
s
.
thfilter
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
nil
)
if
g
:
GetClassCount
(
Card
.
GetAttribute
)
<
4
then
return
end
if
g
:
GetClassCount
(
Card
.
GetAttribute
)
<
4
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
aux
.
dabcheck
,
false
,
4
,
4
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
aux
.
dabcheck
,
false
,
4
,
4
)
...
@@ -45,10 +45,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -45,10 +45,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
function
s
.
filter0
(
c
,
e
)
function
s
.
filter0
(
c
,
e
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeFusionMaterial
()
and
c
:
IsImmuneToEffect
(
e
)
and
c
:
IsSetCard
(
0xbf
,
0xc0
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeFusionMaterial
()
and
not
c
:
IsImmuneToEffect
(
e
)
and
c
:
IsSetCard
(
0xbf
,
0xc0
)
end
function
s
.
filter1
(
c
,
e
)
return
not
c
:
IsImmuneToEffect
(
e
)
and
c
:
IsOnField
()
and
c
:
IsSetCard
(
0xbf
,
0xc0
)
end
end
function
s
.
filter2
(
c
,
e
,
tp
,
m
,
f
,
chkf
)
function
s
.
filter2
(
c
,
e
,
tp
,
m
,
f
,
chkf
)
return
c
:
IsType
(
TYPE_FUSION
)
and
(
not
f
or
f
(
c
))
return
c
:
IsType
(
TYPE_FUSION
)
and
(
not
f
or
f
(
c
))
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment