Commit ca1d623f authored by zengsxing's avatar zengsxing

fix

parent 40965594
Pipeline #41530 passed with stages
in 2 minutes and 12 seconds
......@@ -7,7 +7,7 @@ function s.initial_effect(c)
--summon success
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_EQUIP)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCountLimit(1,id)
......@@ -38,7 +38,7 @@ function s.spfilter(c,e,tp)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local ct=c:GetMaterialCount()
local ct=c:GetMaterial():GetClassCount(Card.GetOriginalRace)
if ct<=0 then return end
if ct>4 then ct=4 end
for i=1,ct do
......@@ -67,13 +67,13 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
Duel.ConfirmCards(1-tp,g)
end
elseif op==3 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local g=Duel.SelectMatchingCard(tp,Card.IsAbleToHand,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
end
elseif op==4 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.spfilter),tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
......
......@@ -7,13 +7,14 @@ function s.initial_effect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,id)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
--fusion
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_REMOVE+CATEGORY_FUSION_SUMMON)
e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetRange(LOCATION_GRAVE)
......@@ -39,12 +40,12 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
if Duel.SendtoHand(sg,nil,REASON_EFFECT)==4 then
Duel.ConfirmCards(1-tp,sg)
Duel.BreakEffect()
local dg=Duel.SelectMatchingCard(tp,Card.IsAbleToHand,tp,LOCATION_HAND,0,2,2,nil)
local dg=Duel.SelectMatchingCard(tp,Card.IsAbleToDeck,tp,LOCATION_HAND,0,2,2,nil)
Duel.SendtoDeck(dg,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)
end
end
function s.filter0(c)
return c:IsType(TYPE_MONSTER) and c:IsCanBeFusionMaterial() and c:IsAbleToRemove() and c:IsSetCard(0xbf,0xc0)
function s.filter0(c,e)
return c:IsType(TYPE_MONSTER) and c:IsCanBeFusionMaterial() and c:IsImmuneToEffect(e) and c:IsSetCard(0xbf,0xc0)
end
function s.filter1(c,e)
return not c:IsImmuneToEffect(e) and c:IsOnField() and c:IsSetCard(0xbf,0xc0)
......
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