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pre-release-database-cdb
Commits
99ce6ccd
Commit
99ce6ccd
authored
Sep 15, 2025
by
wind2009
Browse files
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Fix
parent
12c8223f
Pipeline
#40608
passed with stages
in 2 minutes and 42 seconds
Changes
4
Pipelines
1
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Showing
4 changed files
with
26 additions
and
15 deletions
+26
-15
DOOD-EN.cdb
DOOD-EN.cdb
+0
-0
script/c101302083.lua
script/c101302083.lua
+6
-7
script/c101302084.lua
script/c101302084.lua
+2
-4
script/c101302085.lua
script/c101302085.lua
+18
-4
No files found.
DOOD-EN.cdb
View file @
99ce6ccd
No preview for this file type
script/c101302083.lua
View file @
99ce6ccd
...
...
@@ -25,7 +25,7 @@ function s.initial_effect(c)
c
:
RegisterEffect
(
e2
)
--spsummon
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e3
:
SetCategory
(
CATEGORY_DESTROY
+
CATEGORY_SPECIAL_SUMMON
)
e3
:
SetType
(
EFFECT_TYPE_IGNITION
)
e3
:
SetRange
(
LOCATION_HAND
+
LOCATION_GRAVE
)
...
...
@@ -36,10 +36,10 @@ function s.initial_effect(c)
c
:
RegisterEffect
(
e3
)
end
function
s
.
cfilter
(
c
)
return
c
:
IsFaceupEx
()
and
c
:
Is
Type
(
TYPE_EQUIP
)
return
c
:
IsFaceupEx
()
and
c
:
Is
AllTypes
(
TYPE_EQUIP
+
TYPE_SPELL
)
end
function
s
.
atkval
(
e
)
return
Duel
.
GetMatchingGroupCount
(
s
.
cfilter
,
e
:
GetHandlerPlayer
(),
LOCATION_ONFIELD
)
*-
400
return
Duel
.
GetMatchingGroupCount
(
s
.
cfilter
,
e
:
GetHandlerPlayer
(),
LOCATION_ONFIELD
,
0
,
nil
)
*-
400
end
function
s
.
tgfilter
(
c
)
return
c
:
IsType
(
TYPE_EQUIP
)
and
c
:
IsAbleToGrave
()
...
...
@@ -68,21 +68,20 @@ function s.desfilter(c)
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
false
end
local
g
=
Duel
.
GetMatchingGroup
(
s
.
desfilter
,
tp
,
LOCATION_SZONE
,
0
,
nil
,
e
,
tp
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
Duel
.
IsExistingTarget
(
s
.
desfilter
,
tp
,
LOCATION_SZONE
,
0
,
2
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_
EQUIP
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_
DESTROY
)
local
sg
=
Duel
.
SelectTarget
(
tp
,
s
.
desfilter
,
tp
,
LOCATION_SZONE
,
0
,
2
,
2
,
nil
)
Duel
.
SetTargetCard
(
sg
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
2
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
s
g
,
2
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
):
Filter
(
Card
.
IsRelateToChain
,
nil
)
if
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
~=
0
then
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToChain
()
or
not
aux
.
NecroValleyFilter
()(
t
c
)
then
return
end
if
not
c
:
IsRelateToChain
()
or
not
aux
.
NecroValleyFilter
()(
c
)
then
return
end
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
script/c101302084.lua
View file @
99ce6ccd
...
...
@@ -32,12 +32,10 @@ function s.matfilter(c)
end
function
s
.
efilter
(
e
,
re
)
return
e
:
GetHandlerPlayer
()
~=
re
:
GetOwnerPlayer
()
and
re
:
IsActivated
()
and
(
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN1
or
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN2
)
and
Duel
.
IsMainPhase
(
)
end
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ph
=
Duel
.
GetCurrentPhase
()
return
(
ph
>=
PHASE_BATTLE_START
and
ph
<=
PHASE_BATTLE
)
and
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_FUSION
)
return
Duel
.
IsBattlePhase
()
and
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_FUSION
)
end
function
s
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsReleasable
()
end
...
...
script/c101302085.lua
View file @
99ce6ccd
...
...
@@ -16,7 +16,7 @@ function s.initial_effect(c)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_MUST_ATTACK
)
e2
:
SetRange
(
LOCATION_
S
ZONE
)
e2
:
SetRange
(
LOCATION_
M
ZONE
)
e2
:
SetTargetRange
(
0
,
LOCATION_MZONE
)
e2
:
SetCondition
(
s
.
macon
)
c
:
RegisterEffect
(
e2
)
...
...
@@ -43,6 +43,10 @@ end
function
s
.
matfilter2
(
c
)
return
c
:
IsFusionAttribute
(
ATTRIBUTE_EARTH
)
and
c
:
IsRace
(
RACE_WARRIOR
)
end
function
s
.
efilter
(
e
,
re
)
return
e
:
GetHandlerPlayer
()
~=
re
:
GetOwnerPlayer
()
and
re
:
IsActivated
()
and
Duel
.
IsMainPhase
()
end
function
s
.
macon
(
e
)
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
e
:
GetHandlerPlayer
(),
LOCATION_MZONE
,
0
,
1
,
nil
)
end
...
...
@@ -50,11 +54,21 @@ function s.atklimit(e,c)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
e
:
GetHandlerPlayer
(),
LOCATION_MZONE
,
0
,
nil
):
GetMaxGroup
(
Card
.
GetAttack
)
return
g
and
g
:
IsContains
(
c
)
end
function
s
.
cfilter
(
c
,
tp
)
return
c
:
IsPreviousControler
(
tp
)
and
c
:
GetPreviousRaceOnField
()
~=
RACE_WARRIOR
~=
0
function
s
.
egfilter
(
c
,
tp
,
sc
)
if
not
c
:
IsPreviousControler
(
1
-
tp
)
then
return
false
end
local
bc
=
c
:
GetReasonCard
()
if
not
bc
or
bc
==
sc
then
return
false
end
if
bc
:
IsRelateToBattle
()
then
return
bc
:
IsFaceup
()
and
bc
:
IsLocation
(
LOCATION_MZONE
)
and
bc
:
IsControler
(
tp
)
and
bc
:
IsType
(
TYPE_MONSTER
)
and
bc
:
IsRace
(
RACE_WARRIOR
)
and
bc
:
IsAttribute
(
ATTRIBUTE_EARTH
)
else
return
bc
:
GetPreviousPosition
()
&
POS_FACEUP
>
0
and
bc
:
GetPreviousLocation
()
&
LOCATION_MZONE
==
LOCATION_MZONE
and
bc
:
IsPreviousControler
(
tp
)
and
bc
:
GetPreviousTypeOnField
()
&
TYPE_MONSTER
==
TYPE_MONSTER
and
c
:
GetPreviousRaceOnField
()
&
RACE_WARRIOR
==
RACE_WARRIOR
and
bc
:
GetPreviousAttributeOnField
()
&
ATTRIBUTE_EARTH
==
ATTRIBUTE_EARTH
end
end
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
s
.
cfilter
,
1
,
e
:
GetHandler
(),
tp
)
return
eg
:
IsExists
(
s
.
egfilter
,
1
,
nil
,
tp
,
e
:
GetHandler
()
)
end
function
s
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsFaceupEx
()
and
c
:
IsAttribute
(
ATTRIBUTE_EARTH
)
and
c
:
IsRace
(
RACE_WARRIOR
)
...
...
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