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pre-release-database-cdb
Commits
12c8223f
Commit
12c8223f
authored
Sep 15, 2025
by
wind2009
Browse files
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Fix
parent
fdc70b31
Pipeline
#40607
passed with stages
in 1 minute and 33 seconds
Changes
2
Pipelines
1
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2 changed files
with
14 additions
and
13 deletions
+14
-13
script/c101302081.lua
script/c101302081.lua
+5
-4
script/c101302082.lua
script/c101302082.lua
+9
-9
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script/c101302081.lua
View file @
12c8223f
...
...
@@ -76,20 +76,20 @@ function s.lvcon(e,tp,eg,ep,ev,re,r,rp)
end
function
s
.
lvfilter
(
c
,
lv
,
ec
)
return
c
:
IsLevelAbove
(
1
)
and
not
c
:
IsType
(
TYPE_TUNER
)
and
c
:
IsRace
(
RACE_WARRIOR
)
and
not
c
:
IsLevel
(
lv
)
or
not
c
:
IsCode
(
ec
:
GetCode
(
))
and
(
not
c
:
IsLevel
(
lv
)
or
not
c
:
IsCode
(
ec
:
GetCode
()
))
end
function
s
.
lvtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
c
=
e
:
GetHandler
()
local
lv
=
c
:
GetLevel
()
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
s
.
lvfilter
(
chkc
,
lv
,
c
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
lvfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
,
lv
,
c
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
lvfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
c
,
lv
,
c
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
Duel
.
SelectTarget
(
tp
,
s
.
lvfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
,
lv
,
c
)
Duel
.
SelectTarget
(
tp
,
s
.
lvfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
c
,
lv
,
c
)
end
function
s
.
lvop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
c
=
e
:
GetHandler
()
if
tc
:
IsRelateToChain
()
and
c
:
IsFaceup
()
and
c
:
IsRelateToChain
()
then
if
tc
:
Is
Faceup
()
and
tc
:
Is
RelateToChain
()
and
c
:
IsFaceup
()
and
c
:
IsRelateToChain
()
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_CHANGE_LEVEL
)
...
...
@@ -99,6 +99,7 @@ function s.lvop(e,tp,eg,ep,ev,re,r,rp)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_CHANGE_CODE
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e2
:
SetValue
(
tc
:
GetCode
())
tc
:
RegisterEffect
(
e2
)
...
...
script/c101302082.lua
View file @
12c8223f
...
...
@@ -25,11 +25,11 @@ function s.initial_effect(c)
c
:
RegisterEffect
(
e3
)
end
function
s
.
value
(
e
,
c
)
return
Duel
.
GetMatchingGroupCount
(
Card
.
IsType
,
e
:
GetHandlerPlayer
(),
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
0
,
nil
,
TYPE_EQUIP
)
*
200
return
Duel
.
GetMatchingGroupCount
(
aux
.
AND
(
Card
.
IsAllTypes
,
Card
.
IsFaceupEx
),
e
:
GetHandlerPlayer
(),
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
0
,
nil
,
TYPE_EQUIP
+
TYPE_SPELL
)
*
200
end
function
s
.
spfilter
(
c
,
e
,
tp
,
ec
)
return
c
:
IsRace
(
RACE_WARRIOR
)
and
c
:
IsLevel
(
ec
:
GetLevel
())
and
c
:
IsAttribute
(
ec
:
GetAttribute
())
and
c
:
IsAttribute
(
ec
:
GetAttribute
())
and
not
c
:
IsCode
(
ec
:
GetCode
())
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
...
...
@@ -58,13 +58,13 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
DisableSelfDestroyCheck
()
if
tc
and
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
and
Duel
.
Equip
(
tp
,
c
,
tc
)
then
--Add Equip limit
local
e
1
=
Effect
.
CreateEffect
(
tc
)
e
1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e
1
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e
1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e
1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e
1
:
SetValue
(
s
.
eqlimit
)
c
:
RegisterEffect
(
e
1
)
local
e
2
=
Effect
.
CreateEffect
(
tc
)
e
2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e
2
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e
2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e
2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e
2
:
SetValue
(
s
.
eqlimit
)
c
:
RegisterEffect
(
e
2
)
if
ec
then
Duel
.
BreakEffect
()
Duel
.
Destroy
(
ec
,
REASON_EFFECT
)
...
...
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