Commit 362c9d03 authored by wind2009's avatar wind2009

Fix SNo.37 スパイダー・シャーク

parent 88a868a3
Pipeline #31275 passed with stages
in 1 minute and 43 seconds
--SNo.37 スパイダー・シャーク --SNo.37 スパイダー・シャーク
local s,id,o=GetID() local s,id,o=GetID()
function s.initial_effect(c) function s.initial_effect(c)
aux.AddCodeList(c,37279508)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,s.mfilter,5,3,s.ovfilter,aux.Stringid(id,0)) aux.AddXyzProcedure(c,s.mfilter,5,3,s.ovfilter,aux.Stringid(id,0))
c:EnableReviveLimit() c:EnableReviveLimit()
--remove --remove
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0)) e1:SetDescription(aux.Stringid(id,1))
e1:SetCategory(CATEGORY_REMOVE) e1:SetCategory(CATEGORY_REMOVE)
e1:SetType(EFFECT_TYPE_IGNITION) e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
...@@ -17,12 +18,24 @@ function s.initial_effect(c) ...@@ -17,12 +18,24 @@ function s.initial_effect(c)
e1:SetOperation(s.rmop) e1:SetOperation(s.rmop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--to grave --to grave
local e1=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EVENT_TO_GRAVE) e2:SetCode(EVENT_TO_GRAVE)
e1:SetOperation(s.regop) e2:SetOperation(s.regop)
c:RegisterEffect(e1) c:RegisterEffect(e2)
--spsummon
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(id,2))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetRange(LOCATION_GRAVE)
e3:SetCode(EVENT_PHASE+PHASE_END)
e3:SetCountLimit(1)
e3:SetCondition(s.spcon)
e3:SetTarget(s.sptg)
e3:SetOperation(s.spop)
c:RegisterEffect(e3)
end end
aux.xyz_number[id]=37 aux.xyz_number[id]=37
function s.mfilter(c) function s.mfilter(c)
...@@ -45,7 +58,7 @@ end ...@@ -45,7 +58,7 @@ end
function s.rmop(e,tp,eg,ep,ev,re,r,rp) function s.rmop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.Remove(tc,0,REASON_EFFECT+REASON_TEMPORARY)~=0 then if tc:IsRelateToEffect(e) and tc:IsType(TYPE_MONSTER) and Duel.Remove(tc,0,REASON_EFFECT+REASON_TEMPORARY)~=0 then
tc:RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_STANDBY+RESET_OPPO_TURN,0,1) tc:RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_STANDBY+RESET_OPPO_TURN,0,1)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
...@@ -57,13 +70,13 @@ function s.rmop(e,tp,eg,ep,ev,re,r,rp) ...@@ -57,13 +70,13 @@ function s.rmop(e,tp,eg,ep,ev,re,r,rp)
e1:SetReset(RESET_PHASE+PHASE_STANDBY+RESET_OPPO_TURN) e1:SetReset(RESET_PHASE+PHASE_STANDBY+RESET_OPPO_TURN)
Duel.RegisterEffect(e1,tp) Duel.RegisterEffect(e1,tp)
local g=Duel.GetMatchingGroup(Card.IsFaceup,tp,0,LOCATION_MZONE,nil) local g=Duel.GetMatchingGroup(Card.IsFaceup,tp,0,LOCATION_MZONE,nil)
for tc in aux.Next(g) do for fc in aux.Next(g) do
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE) e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_UPDATE_ATTACK) e2:SetCode(EFFECT_UPDATE_ATTACK)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e2:SetValue(-1000) e2:SetValue(-1000)
tc:RegisterEffect(e2) fc:RegisterEffect(e2)
end end
end end
end end
...@@ -76,27 +89,19 @@ end ...@@ -76,27 +89,19 @@ end
function s.regop(e,tp,eg,ep,ev,re,r,rp) function s.regop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if c:IsReason(REASON_DESTROY) and c:IsSummonType(SUMMON_TYPE_XYZ) and c:IsPreviousLocation(LOCATION_ONFIELD) then if c:IsReason(REASON_DESTROY) and c:IsSummonType(SUMMON_TYPE_XYZ) and c:IsPreviousLocation(LOCATION_ONFIELD) then
--spsummon c:RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetRange(LOCATION_GRAVE)
e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetCountLimit(1)
e1:SetTarget(s.sptg)
e1:SetOperation(s.spop)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
c:RegisterEffect(e1)
end end
end end
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(id)~=0
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk) function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end if chk==0 then return e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end end
function s.spop(e,tp,eg,ep,ev,re,r,rp) function s.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if c:IsRelateToEffect(e) then if c:IsRelateToEffect(e) and aux.NecroValleyFilter()(c) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end end
end end
\ No newline at end of file
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