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pre-release-database-cdb
Commits
362c9d03
Commit
362c9d03
authored
Nov 21, 2024
by
wind2009
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Fix SNo.37 スパイダー・シャーク
parent
88a868a3
Pipeline
#31275
passed with stages
in 1 minute and 43 seconds
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29 additions
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-24
script/c100233010.lua
script/c100233010.lua
+29
-24
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script/c100233010.lua
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362c9d03
--SNo.37 スパイダー・シャーク
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
37279508
)
--xyz summon
aux
.
AddXyzProcedure
(
c
,
s
.
mfilter
,
5
,
3
,
s
.
ovfilter
,
aux
.
Stringid
(
id
,
0
))
c
:
EnableReviveLimit
()
--remove
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e1
:
SetCategory
(
CATEGORY_REMOVE
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
...
...
@@ -17,12 +18,24 @@ function s.initial_effect(c)
e1
:
SetOperation
(
s
.
rmop
)
c
:
RegisterEffect
(
e1
)
--to grave
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetCode
(
EVENT_TO_GRAVE
)
e1
:
SetOperation
(
s
.
regop
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
e2
:
SetOperation
(
s
.
regop
)
c
:
RegisterEffect
(
e2
)
--spsummon
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetRange
(
LOCATION_GRAVE
)
e3
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e3
:
SetCountLimit
(
1
)
e3
:
SetCondition
(
s
.
spcon
)
e3
:
SetTarget
(
s
.
sptg
)
e3
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e3
)
end
aux
.
xyz_number
[
id
]
=
37
function
s
.
mfilter
(
c
)
...
...
@@ -45,7 +58,7 @@ end
function
s
.
rmop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
Remove
(
tc
,
0
,
REASON_EFFECT
+
REASON_TEMPORARY
)
~=
0
then
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsType
(
TYPE_MONSTER
)
and
Duel
.
Remove
(
tc
,
0
,
REASON_EFFECT
+
REASON_TEMPORARY
)
~=
0
then
tc
:
RegisterFlagEffect
(
id
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_STANDBY
+
RESET_OPPO_TURN
,
0
,
1
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
...
...
@@ -57,13 +70,13 @@ function s.rmop(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_STANDBY
+
RESET_OPPO_TURN
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
for
t
c
in
aux
.
Next
(
g
)
do
for
f
c
in
aux
.
Next
(
g
)
do
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e2
:
SetValue
(
-
1000
)
t
c
:
RegisterEffect
(
e2
)
f
c
:
RegisterEffect
(
e2
)
end
end
end
...
...
@@ -76,27 +89,19 @@ end
function
s
.
regop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsReason
(
REASON_DESTROY
)
and
c
:
IsSummonType
(
SUMMON_TYPE_XYZ
)
and
c
:
IsPreviousLocation
(
LOCATION_ONFIELD
)
then
--spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetRange
(
LOCATION_GRAVE
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetCountLimit
(
1
)
e1
:
SetTarget
(
s
.
sptg
)
e1
:
SetOperation
(
s
.
spop
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterFlagEffect
(
id
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
end
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
GetFlagEffect
(
id
)
~=
0
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
if
chk
==
0
then
return
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsRelateToEffect
(
e
)
and
aux
.
NecroValleyFilter
()(
c
)
then
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
\ No newline at end of file
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