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pre-release-database-cdb
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pre-release-database-cdb
Commits
2a56e423
Commit
2a56e423
authored
Nov 24, 2025
by
wind2009
Browse files
Options
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Fix
parent
ea78aec2
Pipeline
#41753
passed with stages
in 1 minute and 53 seconds
Changes
7
Pipelines
1
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Showing
7 changed files
with
16 additions
and
14 deletions
+16
-14
script/c100250018.lua
script/c100250018.lua
+5
-4
script/c100250019.lua
script/c100250019.lua
+1
-2
script/c100250020.lua
script/c100250020.lua
+1
-0
script/c100250021.lua
script/c100250021.lua
+1
-1
script/c100250022.lua
script/c100250022.lua
+1
-2
script/c100250044.lua
script/c100250044.lua
+5
-3
script/c100250204.lua
script/c100250204.lua
+2
-2
No files found.
script/c100250018.lua
View file @
2a56e423
...
@@ -60,10 +60,11 @@ function s.bfilter(c)
...
@@ -60,10 +60,11 @@ function s.bfilter(c)
and
(
c
:
IsAbleToHand
()
or
c
:
IsAbleToExtra
())
and
(
c
:
IsAbleToHand
()
or
c
:
IsAbleToExtra
())
end
end
function
s
.
bstg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
s
.
bstg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_ONFIELD
)
and
chkc
:
IsControler
(
tp
)
and
s
.
bfilter
(
chkc
)
and
chkc
~=
e
:
GetHandler
()
end
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
bfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
e
:
GetHandler
())
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_ONFIELD
)
and
chkc
:
IsControler
(
tp
)
and
s
.
bfilter
(
chkc
)
and
chkc
~=
c
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SELECT
)
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
bfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
c
)
end
local
g
=
Duel
.
SelectTarget
(
tp
,
s
.
bfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
e
:
GetHandler
())
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
local
g
=
Duel
.
SelectTarget
(
tp
,
s
.
bfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
c
)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
if
tc
:
IsAbleToExtra
()
then
if
tc
:
IsAbleToExtra
()
then
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOEXTRA
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOEXTRA
,
g
,
1
,
0
,
0
)
...
...
script/c100250019.lua
View file @
2a56e423
...
@@ -4,7 +4,6 @@ function s.initial_effect(c)
...
@@ -4,7 +4,6 @@ function s.initial_effect(c)
--equip
--equip
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_EQUIP
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetRange
(
LOCATION_GRAVE
+
LOCATION_HAND
)
e1
:
SetRange
(
LOCATION_GRAVE
+
LOCATION_HAND
)
...
@@ -44,7 +43,7 @@ function s.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -44,7 +43,7 @@ function s.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
end
function
s
.
eqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
eqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToChain
()
and
tc
:
IsFaceup
()
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
then
if
tc
:
IsRelateToChain
()
and
tc
:
IsFaceup
()
and
tc
:
IsType
(
TYPE_MONSTER
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_EQUIP
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_EQUIP
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
eqfilter
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
eqfilter
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
tp
)
local
ec
=
g
:
GetFirst
()
local
ec
=
g
:
GetFirst
()
...
...
script/c100250020.lua
View file @
2a56e423
...
@@ -19,6 +19,7 @@ function s.initial_effect(c)
...
@@ -19,6 +19,7 @@ function s.initial_effect(c)
local
e2
=
e1
:
Clone
()
local
e2
=
e1
:
Clone
()
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e2
:
SetCondition
(
s
.
discon2
)
e2
:
SetCondition
(
s
.
discon2
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--spsummon
--spsummon
...
...
script/c100250021.lua
View file @
2a56e423
...
@@ -82,7 +82,7 @@ end
...
@@ -82,7 +82,7 @@ end
function
s
.
discon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
discon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetHandler
():
IsStatus
(
STATUS_BATTLE_DESTROYED
)
then
return
false
end
if
e
:
GetHandler
():
IsStatus
(
STATUS_BATTLE_DESTROYED
)
then
return
false
end
return
ep
==
1
-
tp
return
ep
==
1
-
tp
and
re
:
IsActiveType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
Duel
.
IsChain
Negat
able
(
ev
)
and
re
:
IsActiveType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
Duel
.
IsChain
Disabl
able
(
ev
)
end
end
function
s
.
cgfilter
(
c
)
function
s
.
cgfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
GetEquipTarget
()
and
c
:
IsAbleToGraveAsCost
()
return
c
:
IsFaceup
()
and
c
:
GetEquipTarget
()
and
c
:
IsAbleToGraveAsCost
()
...
...
script/c100250022.lua
View file @
2a56e423
...
@@ -10,7 +10,7 @@ function s.initial_effect(c)
...
@@ -10,7 +10,7 @@ function s.initial_effect(c)
--apply effect
--apply effect
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_
EQUIP
+
CATEGORY_
GRAVE_ACTION
)
e2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_GRAVE_ACTION
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_FZONE
)
e2
:
SetRange
(
LOCATION_FZONE
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetCountLimit
(
1
,
id
)
...
@@ -31,7 +31,6 @@ function s.tg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -31,7 +31,6 @@ function s.tg(e,tp,eg,ep,ev,re,r,rp,chk)
local
b1
=
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
local
b1
=
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
local
b2
=
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
local
b2
=
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
b1
or
b2
end
if
chk
==
0
then
return
b1
or
b2
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
)
end
end
function
s
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
...
...
script/c100250044.lua
View file @
2a56e423
...
@@ -13,9 +13,12 @@ function s.initial_effect(c)
...
@@ -13,9 +13,12 @@ function s.initial_effect(c)
e1
:
SetOperation
(
s
.
activate
)
e1
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
function
s
.
racefilter
(
c
,
sc
)
return
c
:
IsFaceup
()
and
aux
.
SameValueCheck
(
Group
.
FromCards
(
c
,
sc
),
Card
.
GetRace
)
end
function
s
.
spfilter
(
c
,
e
,
tp
)
function
s
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x9c
,
0x53
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsSetCard
(
0x9c
,
0x53
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
not
Duel
.
IsExistingMatchingCard
(
aux
.
AND
(
Card
.
IsFaceup
,
Card
.
IsRace
),
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
,
c
:
GetRace
()
)
and
not
Duel
.
IsExistingMatchingCard
(
s
.
racefilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
,
c
)
end
end
function
s
.
cfilter
(
c
)
function
s
.
cfilter
(
c
)
return
c
:
IsSetCard
(
0x9c
,
0x53
)
and
c
:
IsFaceup
()
return
c
:
IsSetCard
(
0x9c
,
0x53
)
and
c
:
IsFaceup
()
...
@@ -25,7 +28,7 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -25,7 +28,7 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local
sg
=
Duel
.
GetMatchingGroup
(
Card
.
IsDiscardable
,
tp
,
LOCATION_HAND
,
0
,
e
:
GetHandler
(),
REASON_EFFECT
+
REASON_DISCARD
)
local
sg
=
Duel
.
GetMatchingGroup
(
Card
.
IsDiscardable
,
tp
,
LOCATION_HAND
,
0
,
e
:
GetHandler
(),
REASON_EFFECT
+
REASON_DISCARD
)
local
b1
=
sg
:
GetCount
()
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
local
b1
=
sg
:
GetCount
()
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
GetMZoneCount
(
tp
)
>
0
and
Duel
.
GetMZoneCount
(
tp
)
>
0
local
ct
=
Duel
.
Get
FieldGroup
(
tp
,
LOCATION_MZONE
,
0
):
FilterCount
(
s
.
cfilter
,
nil
)
local
ct
=
Duel
.
Get
MatchingGroupCount
(
s
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
b2
=
ct
>
0
and
Duel
.
IsExistingTarget
(
aux
.
NegateMonsterFilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
local
b2
=
ct
>
0
and
Duel
.
IsExistingTarget
(
aux
.
NegateMonsterFilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
if
chk
==
0
then
return
b1
or
b2
end
if
chk
==
0
then
return
b1
or
b2
end
local
op
=
0
local
op
=
0
...
@@ -59,7 +62,6 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -59,7 +62,6 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
if
sg
:
GetCount
()
>
0
then
if
sg
:
GetCount
()
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DISCARD
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DISCARD
)
local
dg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
local
dg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
ShuffleHand
(
tp
)
if
Duel
.
SendtoGrave
(
dg
,
REASON_EFFECT
+
REASON_DISCARD
)
~=
0
if
Duel
.
SendtoGrave
(
dg
,
REASON_EFFECT
+
REASON_DISCARD
)
~=
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
then
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
...
...
script/c100250204.lua
View file @
2a56e423
...
@@ -4,7 +4,7 @@ function s.initial_effect(c)
...
@@ -4,7 +4,7 @@ function s.initial_effect(c)
--xyz summon
--xyz summon
aux
.
AddXyzProcedure
(
c
,
nil
,
4
,
3
,
nil
,
nil
,
99
)
aux
.
AddXyzProcedure
(
c
,
nil
,
4
,
3
,
nil
,
nil
,
99
)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
--Cannot be effect
--Cannot be effect
target
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_BE_EFFECT_TARGET
)
e1
:
SetCode
(
EFFECT_CANNOT_BE_EFFECT_TARGET
)
...
@@ -17,7 +17,7 @@ function s.initial_effect(c)
...
@@ -17,7 +17,7 @@ function s.initial_effect(c)
--Search
--Search
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
+
CATEGORY_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
)
e2
:
SetCountLimit
(
1
)
...
...
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