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pre-release-database-cdb
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pre-release-database-cdb
Commits
ea78aec2
Commit
ea78aec2
authored
Nov 23, 2025
by
wind2009
Browse files
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Fix
parent
94bf5384
Pipeline
#41748
passed with stages
in 2 minutes and 57 seconds
Changes
5
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2
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5 changed files
with
34 additions
and
23 deletions
+34
-23
TW03.cdb
TW03.cdb
+0
-0
script/c100250206.lua
script/c100250206.lua
+10
-11
script/c100250207.lua
script/c100250207.lua
+4
-5
script/c100250208.lua
script/c100250208.lua
+19
-6
script/c100250209.lua
script/c100250209.lua
+1
-1
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TW03.cdb
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ea78aec2
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script/c100250206.lua
View file @
ea78aec2
...
@@ -16,17 +16,17 @@ function s.initial_effect(c)
...
@@ -16,17 +16,17 @@ function s.initial_effect(c)
local
e2
=
e1
:
Clone
()
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--
--
grant effect
local
e
2
=
Effect
.
CreateEffect
(
c
)
local
e
3
=
Effect
.
CreateEffect
(
c
)
e
2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e
3
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e
2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e
3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e
2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e
3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCode
(
EVENT_BE_MATERIAL
)
e2
:
SetCode
(
EVENT_BE_MATERIAL
)
e
2
:
SetCountLimit
(
1
,
id
+
o
)
e
3
:
SetCountLimit
(
1
,
id
+
o
)
e
2
:
SetCondition
(
s
.
eacon
)
e
3
:
SetCondition
(
s
.
eacon
)
e
2
:
SetTarget
(
s
.
eatg
)
e
3
:
SetTarget
(
s
.
eatg
)
e
2
:
SetOperation
(
s
.
eaop
)
e
3
:
SetOperation
(
s
.
eaop
)
c
:
RegisterEffect
(
e
2
)
c
:
RegisterEffect
(
e
3
)
end
end
function
s
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToGraveAsCost
()
end
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToGraveAsCost
()
end
...
@@ -85,7 +85,6 @@ function s.desop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -85,7 +85,6 @@ function s.desop(e,tp,eg,ep,ev,re,r,rp)
local
g
=
e
:
GetLabelObject
()
local
g
=
e
:
GetLabelObject
()
local
tg
=
g
:
Filter
(
s
.
desfilter
,
nil
,
e
:
GetLabel
())
local
tg
=
g
:
Filter
(
s
.
desfilter
,
nil
,
e
:
GetLabel
())
Duel
.
Destroy
(
tg
,
REASON_EFFECT
)
Duel
.
Destroy
(
tg
,
REASON_EFFECT
)
g
:
DeleteGroup
()
end
end
function
s
.
eacon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
eacon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsLocation
(
LOCATION_GRAVE
)
and
r
==
REASON_SYNCHRO
return
e
:
GetHandler
():
IsLocation
(
LOCATION_GRAVE
)
and
r
==
REASON_SYNCHRO
...
...
script/c100250207.lua
View file @
ea78aec2
...
@@ -63,6 +63,7 @@ function s.thfilter(c)
...
@@ -63,6 +63,7 @@ function s.thfilter(c)
end
end
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
)
end
end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
@@ -74,17 +75,15 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -74,17 +75,15 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
function
s
.
sccon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
sccon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ph
=
Duel
.
GetCurrentPhase
()
return
Duel
.
GetTurnPlayer
()
~=
tp
and
(
Duel
.
IsMainPhase
()
or
Duel
.
IsBattlePhase
())
return
not
e
:
GetHandler
():
IsStatus
(
STATUS_CHAINING
)
and
Duel
.
GetTurnPlayer
()
~=
tp
and
(
Duel
.
IsMainPhase
()
or
Duel
.
IsBattlePhase
())
end
end
function
s
.
sctg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
sctg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
if
chk
==
0
then
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
mg
=
Duel
.
GetMatchingGroup
(
Card
.
IsAttribute
,
tp
,
LOCATION_MZONE
,
0
,
nil
,
ATTRIBUTE_EARTH
)
local
mg
=
Duel
.
GetMatchingGroup
(
Card
.
IsAttribute
,
tp
,
LOCATION_MZONE
,
0
,
nil
,
ATTRIBUTE_EARTH
)
return
not
c
:
IsStatus
(
STATUS_CHAINING
)
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsSynchroSummonable
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
c
,
mg
)
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsSynchroSummonable
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
c
,
mg
)
end
end
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
end
end
function
s
.
scop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
scop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
script/c100250208.lua
View file @
ea78aec2
...
@@ -32,7 +32,6 @@ function s.initial_effect(c)
...
@@ -32,7 +32,6 @@ function s.initial_effect(c)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCountLimit
(
1
)
e3
:
SetCountLimit
(
1
)
e3
:
SetCondition
(
s
.
descon
)
e3
:
SetCondition
(
s
.
descon
)
e3
:
SetCost
(
s
.
descost
)
e3
:
SetTarget
(
s
.
destg
)
e3
:
SetTarget
(
s
.
destg
)
e3
:
SetOperation
(
s
.
desop
)
e3
:
SetOperation
(
s
.
desop
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
...
@@ -82,13 +81,27 @@ function s.descon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -82,13 +81,27 @@ function s.descon(e,tp,eg,ep,ev,re,r,rp)
return
not
e
:
GetHandler
():
IsStatus
(
STATUS_BATTLE_DESTROYED
)
return
not
e
:
GetHandler
():
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
ep
==
1
-
tp
and
ep
==
1
-
tp
end
end
function
s
.
descost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
desfilter
(
c
,
rc
)
if
chk
==
0
then
return
Duel
.
CheckReleaseGroup
(
tp
,
Card
.
IsSetCard
,
1
,
nil
,
0x100d
)
end
return
c
:
GetEquipTarget
()
~=
rc
and
c
~=
rc
local
g
=
Duel
.
SelectReleaseGroup
(
tp
,
Card
.
IsSetCard
,
1
,
1
,
nil
,
0x100d
)
end
Duel
.
Release
(
g
,
REASON_COST
)
function
s
.
costfilter
(
c
,
tp
)
if
not
c
:
IsSetCard
(
0x100d
)
then
return
false
end
return
Duel
.
IsExistingTarget
(
s
.
desfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
c
,
c
)
end
end
function
s
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
nil
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
if
e
:
IsCostChecked
()
then
return
Duel
.
CheckReleaseGroup
(
tp
,
s
.
costfilter
,
1
,
nil
,
tp
)
else
return
Duel
.
IsExistingMatchingCard
(
nil
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
end
if
e
:
IsCostChecked
()
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
local
g
=
Duel
.
SelectReleaseGroup
(
tp
,
s
.
costfilter
,
1
,
1
,
nil
,
tp
)
Duel
.
Release
(
g
,
REASON_COST
)
end
local
g
=
Duel
.
GetMatchingGroup
(
nil
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
nil
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
end
end
...
...
script/c100250209.lua
View file @
ea78aec2
...
@@ -27,7 +27,7 @@ function s.initial_effect(c)
...
@@ -27,7 +27,7 @@ function s.initial_effect(c)
e2
:
SetTarget
(
s
.
dhtg
)
e2
:
SetTarget
(
s
.
dhtg
)
e2
:
SetOperation
(
s
.
dhop
)
e2
:
SetOperation
(
s
.
dhop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--
negate attack
--
special summon
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
...
...
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