Commit 1832b543 authored by Amiya's avatar Amiya

修复

parent f906c790
Pipeline #43637 passed with stages
in 2 minutes and 7 seconds
...@@ -23,7 +23,7 @@ function s.initial_effect(c) ...@@ -23,7 +23,7 @@ function s.initial_effect(c)
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE) e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetRange(LOCATION_FZONE) e2:SetRange(LOCATION_MZONE)
e2:SetCode(EFFECT_INDESTRUCTABLE_COUNT) e2:SetCode(EFFECT_INDESTRUCTABLE_COUNT)
e2:SetCountLimit(2) e2:SetCountLimit(2)
e2:SetValue(s.valcon) e2:SetValue(s.valcon)
...@@ -36,7 +36,7 @@ function s.initial_effect(c) ...@@ -36,7 +36,7 @@ function s.initial_effect(c)
e3:SetCode(EVENT_FREE_CHAIN) e3:SetCode(EVENT_FREE_CHAIN)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET) e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
e3:SetRange(LOCATION_MZONE) e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(3) e3:SetCountLimit(3,EFFECT_COUNT_CODE_CHAIN)
e3:SetTarget(s.distg) e3:SetTarget(s.distg)
e3:SetOperation(s.disop) e3:SetOperation(s.disop)
c:RegisterEffect(e3) c:RegisterEffect(e3)
...@@ -45,7 +45,7 @@ function s.ffilter(c) ...@@ -45,7 +45,7 @@ function s.ffilter(c)
return not c:IsSummonableCard() and c:IsLevel(10) return not c:IsSummonableCard() and c:IsLevel(10)
end end
function s.splimit(e,se,sp,st) function s.splimit(e,se,sp,st)
return bit.band(st,SUMMON_TYPE_FUSION)==SUMMON_TYPE_FUSION return bit.band(st,SUMMON_TYPE_FUSION)==SUMMON_TYPE_FUSION and Duel.GetFlagEffect(sp,id)==0
end end
function s.condition(e,tp,eg,ep,ev,re,r,rp) function s.condition(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
...@@ -66,9 +66,8 @@ function s.distg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) ...@@ -66,9 +66,8 @@ function s.distg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end end
function s.disop(e,tp,eg,ep,ev,re,r,rp) function s.disop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if tc:IsFaceup() and tc:IsRelateToEffect(e) then if tc:IsFaceup() and tc:IsRelateToChain() then
Duel.NegateRelatedChain(tc,RESET_TURN_SET) Duel.NegateRelatedChain(tc,RESET_TURN_SET)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
......
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