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pre-release-database-cdb
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pre-release-database-cdb
Commits
f906c790
Commit
f906c790
authored
Mar 10, 2026
by
Amiya
Browse files
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Browse Files
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修复
parent
6f70e4cf
Pipeline
#43636
passed with stages
in 4 minutes and 31 seconds
Changes
7
Pipelines
1
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Showing
7 changed files
with
24 additions
and
24 deletions
+24
-24
CORI.cdb
CORI.cdb
+0
-0
script/c101305009.lua
script/c101305009.lua
+14
-14
script/c101305029.lua
script/c101305029.lua
+1
-1
script/c101305048.lua
script/c101305048.lua
+3
-4
script/c101305049.lua
script/c101305049.lua
+1
-1
script/c101305066.lua
script/c101305066.lua
+2
-1
script/c101305067.lua
script/c101305067.lua
+3
-3
No files found.
CORI.cdb
View file @
f906c790
No preview for this file type
script/c101305009.lua
View file @
f906c790
...
...
@@ -25,21 +25,21 @@ function s.initial_effect(c)
e3
:
SetTarget
(
s
.
sptg
)
e3
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e3
)
--
atk
local
e
3
=
Effect
.
CreateEffect
(
c
)
e
3
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e
3
:
SetCategory
(
CATEGORY_TOHAND
)
e
3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e
3
:
SetRange
(
LOCATION_GRAVE
)
e
3
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e
3
:
SetCountLimit
(
1
,
id
+
o
*
2
)
e
3
:
SetCondition
(
s
.
thcon
)
e
3
:
SetTarget
(
s
.
thtg
)
e
3
:
SetOperation
(
s
.
thop
)
c
:
RegisterEffect
(
e
3
)
--
to hand
local
e
4
=
Effect
.
CreateEffect
(
c
)
e
4
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e
4
:
SetCategory
(
CATEGORY_TOHAND
)
e
4
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e
4
:
SetRange
(
LOCATION_GRAVE
)
e
4
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e
4
:
SetCountLimit
(
1
,
id
+
o
*
2
)
e
4
:
SetCondition
(
s
.
thcon
)
e
4
:
SetTarget
(
s
.
thtg
)
e
4
:
SetOperation
(
s
.
thop
)
c
:
RegisterEffect
(
e
4
)
end
function
s
.
pfilter
(
c
,
tp
)
return
c
:
Is
FaceupEx
()
and
c
:
Is
SetCard
(
0x1144
)
return
c
:
IsSetCard
(
0x1144
)
and
(
c
:
IsType
(
TYPE_CONTINUOUS
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
or
c
:
IsType
(
TYPE_FIELD
))
and
not
c
:
IsForbidden
()
and
c
:
CheckUniqueOnField
(
tp
)
...
...
@@ -95,7 +95,7 @@ function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToChain
()
then
if
c
:
IsRelateToChain
()
and
aux
.
NecroValleyFilter
()(
c
)
then
Duel
.
SendtoHand
(
c
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
c
)
end
...
...
script/c101305029.lua
View file @
f906c790
...
...
@@ -42,7 +42,7 @@ function s.initial_effect(c)
c
:
RegisterEffect
(
e3
)
end
function
s
.
ffilter
(
c
)
return
not
c
:
IsSummonableCard
()
return
not
c
:
IsSummonableCard
()
and
c
:
IsLevel
(
10
)
end
function
s
.
splimit
(
e
,
se
,
sp
,
st
)
return
bit
.
band
(
st
,
SUMMON_TYPE_FUSION
)
==
SUMMON_TYPE_FUSION
...
...
script/c101305048.lua
View file @
f906c790
...
...
@@ -12,7 +12,6 @@ function s.initial_effect(c)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOGRAVE
+
CATEGORY_DECKDES
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_FZONE
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e2
:
SetCountLimit
(
3
)
e2
:
SetTarget
(
s
.
sptg
)
e2
:
SetOperation
(
s
.
spop
)
...
...
@@ -57,7 +56,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
s
.
gcheck
,
false
,
3
,
3
)
if
sg
:
GetCount
()
>
0
and
Duel
.
SendtoGrave
(
sg
,
nil
,
REASON_EFFECT
)
~=
0
and
sg
:
IsExists
(
Card
.
IsLocation
,
3
,
nil
,
LOCATION_GRAVE
)
and
sg
:
IsExists
(
Card
.
IsLocation
,
1
,
nil
,
LOCATION_GRAVE
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
s
.
spfilter
),
tp
,
LOCATION_HAND
+
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
2
))
then
...
...
@@ -68,9 +67,9 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
if
tc
then
local
res
=
false
if
tc
:
IsCode
(
101305005
,
101305006
,
101305007
)
then
res
=
Duel
.
SpecialSummonStep
(
tc
,
0
,
tp
,
tp
,
false
,
true
,
POS_FACEUP
_DEFENSE
)
res
=
Duel
.
SpecialSummonStep
(
tc
,
0
,
tp
,
tp
,
false
,
true
,
POS_FACEUP
)
else
res
=
Duel
.
SpecialSummonStep
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
_DEFENSE
)
res
=
Duel
.
SpecialSummonStep
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
if
res
then
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c101305049.lua
View file @
f906c790
...
...
@@ -79,7 +79,7 @@ function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToChain
()
then
if
c
:
IsRelateToChain
()
and
aux
.
NecroValleyFilter
()(
c
)
then
Duel
.
SendtoHand
(
c
,
nil
,
REASON_EFFECT
)
end
end
\ No newline at end of file
script/c101305066.lua
View file @
f906c790
...
...
@@ -19,6 +19,7 @@ function s.initial_effect(c)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
)
e2
:
SetCountLimit
(
1
,
id
+
o
)
e2
:
SetCost
(
aux
.
bfgcost
)
e2
:
SetTarget
(
s
.
fsptg
)
e2
:
SetOperation
(
s
.
fspop
)
...
...
@@ -37,7 +38,7 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
)
end
function
s
.
cfilter
(
c
,
e
,
tp
)
function
s
.
cfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
GetOriginalLevel
()
==
10
and
c
:
IsSetCard
(
0x1144
)
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
script/c101305067.lua
View file @
f906c790
...
...
@@ -98,11 +98,11 @@ end
function
s
.
tdtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
c
:
IsAbleToDeck
()
end
e
:
SetCategory
(
CATEGORY_TODECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
c
,
1
,
0
,
0
)
end
function
s
.
tdop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToChain
()
then
return
end
Duel
.
SendtoDeck
(
c
,
nil
,
SEQ_DECKBOTTOM
,
REASON_EFFECT
)
if
c
:
IsRelateToChain
()
and
aux
.
NecroValleyFilter
()(
c
)
then
Duel
.
SendtoDeck
(
c
,
nil
,
SEQ_DECKBOTTOM
,
REASON_EFFECT
)
end
end
\ No newline at end of file
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