- 18 Mar, 2025 1 commit
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caturria authored
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- 09 Mar, 2025 2 commits
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David Reid authored
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David Reid authored
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- 08 Mar, 2025 4 commits
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David Reid authored
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znakeeye authored
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znakeeye authored
Re-route lock moved outside ma_device_reinit__aaudio call to avoid potential race condition. Also cleaned up the reroute code a bit.
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znakeeye authored
AAudio: Prevent re-routing while tearing down device. Fixes a crash where re-route thread would read ma_device while being destroyed from main thread.
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- 05 Mar, 2025 1 commit
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David Reid authored
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- 26 Feb, 2025 1 commit
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David Reid authored
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- 25 Feb, 2025 1 commit
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David Reid authored
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- 24 Feb, 2025 11 commits
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David Reid authored
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David Reid authored
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David Reid authored
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David Reid authored
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David Reid authored
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David Reid authored
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David Reid authored
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David Reid authored
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David Reid authored
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David Reid authored
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David Reid authored
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- 23 Feb, 2025 17 commits
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David Reid authored
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David Reid authored
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David Reid authored
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David Reid authored
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David Reid authored
This checks the result of reading from the decoder when asynchronously loading a file. In practice the existing check already covers this, but it's technically possible for an error result the be skipped over.
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David Reid authored
This will abort reading early if the underlying data source returns an error.
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David Reid authored
Thanks to the Clang static analyzer for this one!
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David Reid authored
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David Reid authored
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David Reid authored
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David Reid authored
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David Reid authored
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David Reid authored
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David Reid authored
This did not affect functionality at all because the implementation of the relevant function is just a simple bitwise OR.
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David Reid authored
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znakeeye authored
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znakeeye authored
Improved synchronization for AAudio rerouting. This should fix the crash observed in ma_device_init__aaudio (when re-routing).
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- 22 Feb, 2025 2 commits
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David Reid authored
This is only very basic right now. Will be expanded on later.
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David Reid authored
The delay node is demonstrated in the engine_effects example.
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