- 03 Dec, 2022 1 commit
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David Reid authored
Updating the noise type should not be supported. An oversight on my part. Users should reinitialize a fresh `ma_noise` object instead. This change simply returns an error and triggers an assert in debug mode. Public issue: https://github.com/mackron/miniaudio/issues/585
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- 01 Dec, 2022 3 commits
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David Reid authored
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David Reid authored
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Patrick Stewart authored
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- 24 Nov, 2022 10 commits
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David Reid authored
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David Reid authored
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David Reid authored
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David Reid authored
By using the gainer to apply the master volume, we can essentially get master volume control for free by premultiplying the per-channel volumes by the master volume before processing.
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David Reid authored
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David Reid authored
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David Reid authored
If you were previously using this, it will no longer have any effect. SSE2 and NEON will be used if supported, but can be disabled with `MA_NO_SSE2` and `MA_NO_NEON`.
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David Reid authored
Maintaining AVX2 optimizations by hand is not worth the effort. The use of AVX2 is now dependent on the compiler's auto-vectorization function.
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David Reid authored
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David Reid authored
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- 23 Nov, 2022 5 commits
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David Reid authored
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David Reid authored
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David Reid authored
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David Reid authored
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David Reid authored
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- 22 Nov, 2022 13 commits
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David Reid authored
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David Reid authored
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David Reid authored
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David Reid authored
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David Reid authored
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David Reid authored
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David Reid authored
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David Reid authored
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David Reid authored
Public issue https://github.com/mackron/miniaudio/issues/582
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David Reid authored
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David Reid authored
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David Reid authored
Public issue https://github.com/mackron/miniaudio/issues/582
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David Reid authored
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- 21 Nov, 2022 1 commit
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thedmd authored
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- 20 Nov, 2022 7 commits
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David Reid authored
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David Reid authored
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thedmd authored
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thedmd authored
Checking for __ORBIS__ and __PROSPERO__ first avoid identifying PS4/PS5 as BSD systems.
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thedmd authored
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David Reid authored
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