Commit b5c0f6f6 authored by David Reid's avatar David Reid

Remove ma_engine_effect.

This is the first step towards decoupling the ma_effect API from the
engine for the eventual removal.

This also fixes bugs regarding channel conversion when processing an
engine node.
parent 1afec17b
...@@ -102,7 +102,7 @@ int main(int argc, char** argv) ...@@ -102,7 +102,7 @@ int main(int argc, char** argv)
//ma_sound_group_set_fade_in_milliseconds(&group, 0, 1, 5000); //ma_sound_group_set_fade_in_milliseconds(&group, 0, 1, 5000);
//ma_sound_set_fade_in_milliseconds(&sound, 0, 1, 5000); ma_sound_set_fade_in_milliseconds(&sound, 0, 1, 5000);
/*ma_sound_set_volume(&sound, 0.25f);*/ /*ma_sound_set_volume(&sound, 0.25f);*/
/*ma_sound_set_pitch(&sound, 1.2f);*/ /*ma_sound_set_pitch(&sound, 1.2f);*/
/*ma_sound_set_pan(&sound, 0.0f);*/ /*ma_sound_set_pan(&sound, 0.0f);*/
......
This diff is collapsed.
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment