• David Reid's avatar
    Migrate start and stop delays to the node graph system. · d5b25502
    David Reid authored
    This changes ma_sound_set_start/stop_delay() to take an absolute time
    in frames based on the global clock. Previously these took a relative
    time in milliseconds. To use a relative time, add it to the value
    returned by ma_engine_get_time(). To use milliseconds, use a standard
    sample rate to milliseconds conversion.
    d5b25502
miniaudio_engine.h 436 KB