- 10 Jan, 2009 16 commits
-
-
twanvl authored
-
twanvl authored
-
twanvl authored
-
twanvl authored
-
twanvl authored
magic pack template now uses 'pack type' instead of 'pack item'
-
twanvl authored
don't allow a new pack to be 'removed'
-
twanvl authored
custom pack types can now be removed again.
-
twanvl authored
-
twanvl authored
use set_help_text instead of the previous thing in SetWindow.
-
twanvl authored
-
twanvl authored
-
twanvl authored
-
twanvl authored
typing1 Ctrl+Z Ctrl+Y typing2 Ctrl+Z removes just typing2, not both.
-
twanvl authored
-
twanvl authored
-
twanvl authored
-
- 09 Jan, 2009 18 commits
-
-
twanvl authored
-
twanvl authored
There is no UI for using these custom types yet.
-
twanvl authored
-
twanvl authored
-
twanvl authored
-
twanvl authored
-
twanvl authored
- added DoGetBestSize to PackTotalsPanel, so the text always fits
-
twanvl authored
-
twanvl authored
-
twanvl authored
-
twanvl authored
-
twanvl authored
-
twanvl authored
-
twanvl authored
-
twanvl authored
-
twanvl authored
-
twanvl authored
- The tag_contents script function now works as advertised: - uses 'input' script variable instead of 'contents' - keeps the full old tag, not the one from 'tag' - no template code in svn breaks.
-
twanvl authored
added check_tagged function that verifies that a tagged string is correct, this helps with debugging.
-
- 08 Jan, 2009 5 commits
- 07 Jan, 2009 1 commit
-
-
pichoro authored
Added first version of horizontal cycle to magic.mse-game/add_cards_scripts. Should be expanded upon when dialogs are done. Altered magic.mse-game/packs to give illusion of handling mythic rares by including in rare pack items. Tweaked text size on magic-new-token.
-