Commit f0bcff4e authored by twanvl's avatar twanvl

Added Statistics dimension/categories

parent 04182cee
......@@ -42,6 +42,7 @@ IMPLEMENT_REFLECTION(Field) {
REFLECT(name);
if (tag.reading()) name = cannocial_name_form(name);
REFLECT(description);
REFLECT_N("icon", icon_filename);
REFLECT(editable);
REFLECT(save_value);
REFLECT(show_statistics);
......
......@@ -38,6 +38,7 @@ class Field {
size_t index; ///< Used by IndexMap
String name; ///< Name of the field, for refering to it from scripts and files
String description; ///< Description, used in status bar
String icon_filename; ///< Filename for an icon (for list of fields)
bool editable; ///< Can values of this field be edited?
bool save_value; ///< Should values of this field be written to files? Can be false for script generated fields.
bool show_statistics; ///< Should this field appear as a group by choice in the statistics panel?
......
......@@ -8,10 +8,14 @@
#include <data/game.hpp>
#include <data/field.hpp>
#include <data/statistics.hpp>
#include <util/io/package_manager.hpp>
#include <script/script.hpp>
#include <script/value.hpp>
DECLARE_TYPEOF_COLLECTION(FieldP);
DECLARE_TYPEOF_COLLECTION(StatsDimensionP);
// ----------------------------------------------------------------------------- : Game
IMPLEMENT_DYNAMIC_ARG(Game*, game_for_reading, nullptr);
......@@ -46,6 +50,8 @@ IMPLEMENT_REFLECTION(Game) {
REFLECT(init_script);
REFLECT(set_fields);
REFLECT(card_fields);
REFLECT(statistics_dimensions);
REFLECT(statistics_categories);
// REFLECT_N("keyword parameter type", keyword_params);
// REFLECT_N("keyword separator type", keyword_separators);
// REFLECT(keywords);
......@@ -55,8 +61,28 @@ IMPLEMENT_REFLECTION(Game) {
void Game::validate(Version) {
// a default for the full name
if (full_name.empty()) full_name = name();
// automatic statistics dimensions
{
vector<StatsDimensionP> dims;
FOR_EACH(f, card_fields) {
if (f->show_statistics) {
dims.push_back(new_shared1<StatsDimension>(*f));
}
}
statistics_dimensions.insert(statistics_dimensions.begin(), dims.begin(), dims.end()); // push front
}
// automatic statistics categories
{
vector<StatsCategoryP> cats;
FOR_EACH(dim, statistics_dimensions) {
cats.push_back(new_shared1<StatsCategory>(dim));
}
statistics_categories.insert(statistics_categories.begin(), cats.begin(), cats.end()); // push front
}
}
void addStatsDimensionsForFields();
// special behaviour of reading/writing GamePs: only read/write the name
void Reader::handle(GameP& game) {
......
......@@ -17,6 +17,8 @@
DECLARE_POINTER_TYPE(Field);
DECLARE_POINTER_TYPE(Game);
DECLARE_POINTER_TYPE(StatsDimension);
DECLARE_POINTER_TYPE(StatsCategory);
// ----------------------------------------------------------------------------- : Game
......@@ -33,6 +35,8 @@ class Game : public Packaged {
OptionalScript init_script; ///< Script of variables available to other scripts in this game
vector<FieldP> set_fields; ///< Fields for set information
vector<FieldP> card_fields; ///< Fields on each card
vector<StatsDimensionP> statistics_dimensions; ///< (Additional) statistics dimensions
vector<StatsCategoryP> statistics_categories; ///< (Additional) statistics categories
vector<Dependency> dependent_scripts_cards; ///< scripts that depend on the card list
vector<Dependency> dependent_scripts_keywords; ///< scripts that depend on the keywords
......
......@@ -43,8 +43,8 @@ Set::~Set() {}
Context& Set::getContext() {
return script_manager->getContext(stylesheet);
}
Context& Set::getContext(const Card& card) {
return script_manager->getContext(card.stylesheet ? card.stylesheet : stylesheet);
Context& Set::getContext(const CardP& card) {
return script_manager->getContext(card);
}
void Set::updateFor(const CardP& card) {
script_manager->updateStyles(card);
......
......@@ -60,7 +60,7 @@ class Set : public Packaged {
Context& getContext();
/// A context for performing scripts on a particular card
/** Should only be used from the main thread! */
Context& getContext(const Card& card);
Context& getContext(const CardP& card);
/// Update styles for a card
void updateFor(const CardP& card);
......
//+----------------------------------------------------------------------------+
//| Description: Magic Set Editor - Program to make Magic (tm) cards |
//| Copyright: (C) 2001 - 2006 Twan van Laarhoven |
//| License: GNU General Public License 2 or later (see file COPYING) |
//+----------------------------------------------------------------------------+
// ----------------------------------------------------------------------------- : Includes
#include <data/statistics.hpp>
#include <data/field.hpp>
// ----------------------------------------------------------------------------- : Statistics dimension
StatsDimension::StatsDimension()
: automatic(false)
{}
StatsDimension::StatsDimension(const Field& field)
: automatic(true)
, name (field.name)
, description (field.description)
, icon_filename(field.icon_filename)
{
// init script!
}
IMPLEMENT_REFLECTION(StatsDimension) {
REFLECT(name);
REFLECT(description);
REFLECT_N("icon", icon_filename);
REFLECT(script);
}
// ----------------------------------------------------------------------------- : Statistics category
StatsCategory::StatsCategory()
: automatic(false)
, type(GRAPH_TYPE_BAR)
{}
StatsCategory::StatsCategory(const StatsDimensionP& dim)
: automatic(true)
, name (dim->name)
, description (dim->description)
, icon_filename(dim->icon_filename)
, type(GRAPH_TYPE_BAR)
, dimensions(1, dim)
{}
IMPLEMENT_REFLECTION_ENUM(GraphType) {
VALUE_N("bar", GRAPH_TYPE_BAR);
VALUE_N("pie", GRAPH_TYPE_PIE);
}
IMPLEMENT_REFLECTION(StatsCategory) {
REFLECT(name);
REFLECT(description);
REFLECT_N("icon", icon_filename);
REFLECT(type);
REFLECT(dimensions);
}
//+----------------------------------------------------------------------------+
//| Description: Magic Set Editor - Program to make Magic (tm) cards |
//| Copyright: (C) 2001 - 2006 Twan van Laarhoven |
//| License: GNU General Public License 2 or later (see file COPYING) |
//+----------------------------------------------------------------------------+
#ifndef HEADER_DATA_STATISTICS
#define HEADER_DATA_STATISTICS
// ----------------------------------------------------------------------------- : Includes
#include <util/prec.hpp>
#include <util/reflect.hpp>
#include <script/scriptable.hpp>
class Field;
DECLARE_POINTER_TYPE(StatsDimension);
DECLARE_POINTER_TYPE(StatsCategory);
// ----------------------------------------------------------------------------- : Statistics dimension
/// A dimension that can be plotted as an axis in a graph
/** Dimensions can be generated automatically based on card fields */
class StatsDimension {
public:
StatsDimension();
StatsDimension(const Field&);
String name; ///< Name of this dimension
String description; ///< Description, used in status bar
String icon_filename; ///< Icon for lists
OptionalScript script; ///< Script that determines the value(s)
bool automatic; ///< Based on a card field?
DECLARE_REFLECTION();
};
// ----------------------------------------------------------------------------- : Statistics category
/// Types of graphs
enum GraphType
{ GRAPH_TYPE_BAR
, GRAPH_TYPE_PIE
};
/// A category for statistics
/** Can be generated automatically based on a dimension */
class StatsCategory {
public:
StatsCategory();
StatsCategory(const StatsDimensionP&);
String name; ///< Name/label
String description; ///< Description, used in status bar
String icon_filename; ///< Icon for lists
Bitmap icon; ///< The loaded icon (optional of course)
vector<StatsDimensionP> dimensions; ///< The dimensions to use, higher dimensions may be null
GraphType type; ///< Type of graph to use
bool automatic; ///< Automatically generated?
DECLARE_REFLECTION();
};
// ----------------------------------------------------------------------------- : EOF
#endif
......@@ -8,6 +8,7 @@
#include <gui/control/gallery_list.hpp>
#include <gfx/gfx.hpp>
#include <wx/dcbuffer.h>
// ----------------------------------------------------------------------------- : Events
......@@ -16,66 +17,62 @@ DEFINE_EVENT_TYPE(EVENT_GALLERY_ACTIVATE);
// ----------------------------------------------------------------------------- : GalleryList
const int MARGIN = 2; // margin around items
const int MARGIN = 1; // margin between items
const int BORDER = 1; // margin between items
GalleryList::GalleryList(Window* parent, int id, int direction)
: wxScrolledWindow(parent, id, wxDefaultPosition, wxDefaultSize, wxSUNKEN_BORDER)
: wxScrolledWindow(parent, id, wxDefaultPosition, wxDefaultSize, wxSUNKEN_BORDER | (direction == wxHORIZONTAL ? wxHSCROLL : wxVSCROLL) )
, direction(direction)
{}
void GalleryList::update() {
const int w = item_size.GetWidth() + 2 * MARGIN;
const int h = item_size.GetHeight() + 2 * MARGIN;
const int w = item_size.width + MARGIN + 2*BORDER;
const int h = item_size.height + MARGIN + 2*BORDER;
// resize and scroll
if (direction == wxHORIZONTAL) {
// resize window
SetVirtualSize(w, h * (int)itemCount());
SetVirtualSize(w * (int)itemCount() + MARGIN, h + MARGIN);
SetScrollRate(w, 0);
// ensure selected item is visible
if (selection < itemCount()) {
int x, cw;
GetViewStart (&x, 0);
GetClientSize(&cw, 0);
cw /= w;
if ((int)selection < x) {
Scroll((int)selection, -1); // scroll up
} else if ((int)selection >= x + cw) {
Scroll((int)selection - cw - 1, -1); // scroll up
}
}
} else { // wxVERTICAL
// resize window
SetVirtualSize(w * (int)itemCount(), h);
SetVirtualSize(w, h * (int)itemCount() + MARGIN + MARGIN);
SetScrollRate(0, h);
// ensure selected item is visible
if (selection < itemCount()) {
int y, ch;
GetViewStart (0, &y);
GetClientSize(0, &ch);
ch /= w;
if ((int)selection < y) {
Scroll((int)selection, -1); // scroll up
} else if ((int)selection >= y + ch) {
Scroll((int)selection - ch - 1, -1); // scroll down
}
}
}
// ensure selected item + its margin is visible
if (selection < itemCount()) {
int x, y, cw, ch;
GetViewStart (&x, &y);
GetClientSize(&cw, &ch);
cw = (cw - w + 1) / w; ch = (ch - h + 1) / h;
RealPoint pos = itemPos(selection);
x = min(x, (int)selection);
y = min(y, (int)selection);
x = max(x + cw, (int)selection) - cw;
y = max(y + ch, (int)selection) - ch;
Scroll(x,y);
}
// redraw
Refresh(false);
}
size_t GalleryList::findItem(const wxMouseEvent& ev) {
size_t GalleryList::findItem(const wxMouseEvent& ev) const {
if (direction == wxHORIZONTAL) {
int x, w = item_size.GetWidth() + 2 * MARGIN;
int x, w = item_size.width + MARGIN + 2*BORDER;
GetViewStart (&x, 0);
return static_cast<size_t>( x + ev.GetX() / w );
} else { // wxVERTICAL
int y, h = item_size.GetHeight() + 2 * MARGIN;
int y, h = item_size.height + MARGIN + 2*BORDER;
GetViewStart (0, &y);
return static_cast<size_t>( y + ev.GetY() / h );
}
}
RealPoint GalleryList::itemPos(size_t item) const {
if (direction == wxHORIZONTAL) {
return RealPoint(item * (item_size.width + MARGIN + 2*BORDER) + MARGIN + BORDER, MARGIN + BORDER);
} else {
return RealPoint(MARGIN + BORDER, item * (item_size.height + MARGIN + 2*BORDER) + MARGIN + BORDER);
}
}
// ----------------------------------------------------------------------------- : Events
void GalleryList::onLeftDown(wxMouseEvent& ev) {
......@@ -85,40 +82,50 @@ void GalleryList::onLeftDown(wxMouseEvent& ev) {
update();
sendEvent(EVENT_GALLERY_SELECT);
}
ev.Skip(); // focus
}
void GalleryList::onLeftDClick(wxMouseEvent& ev) {
sendEvent(EVENT_GALLERY_ACTIVATE);
}
void GalleryList::onKeyDown(wxKeyEvent& ev) {
void GalleryList::onChar(wxKeyEvent& ev) {
switch (ev.GetKeyCode()) {
case WXK_LEFT: if (direction == wxHORIZONTAL && selection > 0) {
selection -= 1;
update();
sendEvent(EVENT_GALLERY_SELECT);
} break;
case WXK_RIGHT: if (direction == wxHORIZONTAL && selection + 1 < itemCount()) {
selection += 1;
update();
sendEvent(EVENT_GALLERY_SELECT);
} break;
case WXK_UP: if (direction == wxVERTICAL && selection > 0) {
selection -= 1;
update();
sendEvent(EVENT_GALLERY_SELECT);
} break;
case WXK_DOWN: if (direction == wxVERTICAL && selection + 1 < itemCount()) {
selection += 1;
update();
sendEvent(EVENT_GALLERY_SELECT);
} break;
}
}
wxSize GalleryList::DoGetBestSize() const {
wxSize ws = GetSize(), cs = GetClientSize();
const int w = item_size.GetWidth() + 2 * MARGIN;
const int h = item_size.GetHeight() + 2 * MARGIN;
const int w = item_size.width + 2*MARGIN + 2*BORDER;
const int h = item_size.height + 2*MARGIN + 2*BORDER;
return wxSize(w, h) + ws - cs;
}
void GalleryList::onPaint(wxPaintEvent&) {
wxBufferedPaintDC dc(this);
DoPrepareDC(dc);
OnDraw(dc);
}
void GalleryList::OnDraw(DC& dc) {
int x, y;
int cw, ch;
......@@ -128,13 +135,13 @@ void GalleryList::OnDraw(DC& dc) {
GetViewStart(&x, &y);
GetClientSize(&cw, &ch);
if (direction == wxHORIZONTAL) {
dx = item_size.GetWidth() + 2 * MARGIN;
dx = item_size.width + MARGIN + 2*BORDER;
dy = 0;
start = (size_t) x;
end = (size_t) (start + cw / dx + 1);
} else {
dx = 0;
dy = item_size.GetHeight() + 2 * MARGIN;
dy = item_size.height + MARGIN + 2*BORDER;
start = (size_t) y;
end = (size_t) (start + ch / dy + 1);
}
......@@ -153,9 +160,10 @@ void GalleryList::OnDraw(DC& dc) {
Color c = selected ? wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT) : unselected;
dc.SetPen(c);
dc.SetBrush(lerp(background, c, 0.3));
dc.DrawRectangle((int)i * dx + 1, (int)i * dy + 1, item_size.GetWidth() + 2, item_size.GetHeight() + 2);
RealPoint pos = itemPos(i);
dc.DrawRectangle(pos.x - BORDER, pos.y - BORDER, item_size.width + 2*BORDER, item_size.height + 2*BORDER);
// draw item
drawItem(dc, (int)i * dx + MARGIN, (int)i * dy + MARGIN, i, selected);
drawItem(dc, pos.x, pos.y, i, selected);
}
}
......@@ -169,5 +177,6 @@ void GalleryList::sendEvent(WXTYPE type) {
BEGIN_EVENT_TABLE(GalleryList, wxScrolledWindow)
EVT_LEFT_DOWN (GalleryList::onLeftDown)
EVT_LEFT_DCLICK (GalleryList::onLeftDClick)
EVT_KEY_DOWN (GalleryList::onKeyDown)
EVT_CHAR (GalleryList::onChar)
EVT_PAINT (GalleryList::onPaint)
END_EVENT_TABLE ()
......@@ -10,6 +10,7 @@
// ----------------------------------------------------------------------------- : Includes
#include <util/prec.hpp>
#include <util/real_point.hpp>
// ----------------------------------------------------------------------------- : Events
......@@ -36,7 +37,7 @@ class GalleryList : public wxScrolledWindow {
protected:
static const size_t NO_SELECTION = (size_t)-1;
size_t selection; ///< The selected item, or NO_SELECTION if there is no selection
wxSize item_size; ///< The size of a single item
RealSize item_size; ///< The size of a single item
int direction; ///< Direction of the list, can be wxHORIZONTAL or wxVERTICAL
/// Redraw the list after changing the selection or the number of items
......@@ -55,11 +56,14 @@ class GalleryList : public wxScrolledWindow {
void onLeftDown (wxMouseEvent& ev);
void onLeftDClick(wxMouseEvent& ev);
void onKeyDown(wxKeyEvent& ev);
void onChar(wxKeyEvent& ev);
void onPaint(wxPaintEvent&);
void OnDraw(DC& dc);
/// Find the item corresponding to the given location
size_t findItem(const wxMouseEvent&);
size_t findItem(const wxMouseEvent&) const;
/// Find the coordinates of an item
RealPoint itemPos(size_t item) const;
/// Send an event
void sendEvent(WXTYPE type);
};
......
......@@ -29,7 +29,7 @@ void PackageList::drawItem(DC& dc, int x, int y, size_t item, bool selected) {
int w, h;
// draw image
if (d.image.Ok()) {
dc.DrawBitmap(d.image, x + align_delta_x(ALIGN_CENTER, item_size.GetWidth(), d.image.GetWidth()), y + 3);
dc.DrawBitmap(d.image, x + align_delta_x(ALIGN_CENTER, item_size.width, d.image.GetWidth()), y + 3);
}
// draw short name
dc.SetFont(wxFont(12,wxSWISS,wxNORMAL,wxBOLD,false,_("Arial")));
......
......@@ -10,31 +10,72 @@
#include <gui/control/graph.hpp>
#include <gui/control/gallery_list.hpp>
#include <gui/control/filtered_card_list.hpp>
#include <data/game.hpp>
#include <data/statistics.hpp>
#include <util/window_id.hpp>
#include <util/alignment.hpp>
#include <gfx/gfx.hpp>
#include <wx/splitter.h>
// ----------------------------------------------------------------------------- : StatFieldList
DECLARE_TYPEOF_COLLECTION(StatsDimensionP);
DECLARE_TYPEOF_COLLECTION(CardP);
// ----------------------------------------------------------------------------- : StatCategoryList
/// A list of fields of which the statistics can be shown
class StatFieldList : public GalleryList {
class StatCategoryList : public GalleryList {
public:
StatFieldList(Window* parent, int id)
StatCategoryList(Window* parent, int id)
: GalleryList(parent, id, wxVERTICAL)
{
item_size = wxSize(100, 30);
item_size = wxSize(140, 23);
}
void show(const GameP&);
/// The selected category
inline StatsCategory& getSelection() {
return *game->statistics_categories.at(selection);
}
protected:
virtual size_t itemCount() const;
virtual void drawItem(DC& dc, int x, int y, size_t item, bool selected);
private:
GameP game;
};
size_t StatFieldList::itemCount() const {
return 0; // TODO
void StatCategoryList::show(const GameP& game) {
this->game = game;
update();
}
void StatFieldList::drawItem(DC& dc, int x, int y, size_t item, bool selected) {
// TODO
size_t StatCategoryList::itemCount() const {
return game ? game->statistics_categories.size() : 0;
}
void StatCategoryList::drawItem(DC& dc, int x, int y, size_t item, bool selected) {
StatsCategory& cat = *game->statistics_categories.at(item);
// draw icon
if (!cat.icon_filename.empty() && !cat.icon.Ok()) {
InputStreamP file = game->openIn(cat.icon_filename);
Image img(*file);
Image resampled(21, 21);
resample_preserve_aspect(img, resampled);
if (img.Ok()) cat.icon = Bitmap(resampled);
}
if (cat.icon.Ok()) {
dc.DrawBitmap(cat.icon, x+1, y+1);
}
// draw name
RealRect rect(RealPoint(x + 23, y), RealSize(item_size.width - 30, item_size.height));
String str = capitalize(cat.name);
dc.SetFont(wxFont(10,wxSWISS,wxNORMAL,wxBOLD,false,_("Arial")));
int w, h;
dc.GetTextExtent(str, &w, &h);
RealPoint pos = align_in_rect(ALIGN_MIDDLE_LEFT, RealSize(w,h), rect);
dc.DrawText(str, pos.x, pos.y);
}
// ----------------------------------------------------------------------------- : StatsPanel
......@@ -44,30 +85,47 @@ StatsPanel::StatsPanel(Window* parent, int id)
{
// init controls
wxSplitterWindow* splitter;
fields = new StatFieldList (this, ID_FIELD_LIST);
splitter = new wxSplitterWindow(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, 0);
graph = new GraphControl (splitter, wxID_ANY);
card_list = new FilteredCardList(splitter, wxID_ANY);
categories = new StatCategoryList(this, ID_FIELD_LIST);
splitter = new wxSplitterWindow(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, 0);
graph = new GraphControl (splitter, wxID_ANY);
card_list = new FilteredCardList(splitter, wxID_ANY);
// init splitter
splitter->SetMinimumPaneSize(100);
splitter->SetSashGravity(1.0);
splitter->SplitHorizontally(graph, card_list, -100);
// init sizer
wxSizer* s = new wxBoxSizer(wxHORIZONTAL);
s->Add(fields, 0, wxEXPAND | wxRIGHT, 2);
s->Add(splitter, 1, wxEXPAND);
s->Add(categories, 0, wxEXPAND | wxRIGHT, 2);
s->Add(splitter, 1, wxEXPAND);
s->SetSizeHints(this);
SetSizer(s);
}
void StatsPanel::onChangeSet() {
card_list->setSet(set);
categories->show(set->game);
}
void StatsPanel::onCommand(int id) {
switch (id) {
case ID_FIELD_LIST: {
// change graph data
if (categories->hasSelection()) {
StatsCategory& cat = categories->getSelection();
GraphDataPre d;
FOR_EACH(dim, cat.dimensions) {
d.axes.push_back(new_shared1<GraphAxis>(dim->name));
}
FOR_EACH(card, set->cards) {
Context& ctx = set->getContext(card);
GraphElementP e(new GraphElement);
FOR_EACH(dim, cat.dimensions) {
e->values.push_back(*dim->script.invoke(ctx));
}
d.elements.push_back(e);
}
graph->setData(d);
}
break;
}
}
......@@ -80,4 +138,5 @@ CardP StatsPanel::selectedCard() const {
}
void StatsPanel::selectCard(const CardP& card) {
card_list->setCard(card);
}
......@@ -12,7 +12,7 @@
#include <util/prec.hpp>
#include <gui/set/panel.hpp>
class StatFieldList;
class StatCategoryList;
class GraphControl;
class FilteredCardList;
......@@ -33,7 +33,7 @@ class StatsPanel : public SetWindowPanel {
// --------------------------------------------------- : Data
private:
StatFieldList* fields;
StatCategoryList* categories;
GraphControl* graph;
FilteredCardList* card_list;
};
......
......@@ -13,6 +13,7 @@
#include <gui/set/style_panel.hpp>
#include <gui/set/stats_panel.hpp>
#include <gui/control/card_list.hpp>
#include <gui/control/gallery_list.hpp>
#include <gui/about_window.hpp>
#include <gui/new_window.hpp>
#include <gui/icon_menu.hpp>
......@@ -580,6 +581,7 @@ BEGIN_EVENT_TABLE(SetWindow, wxFrame)
EVT_MENU (ID_HELP_INDEX, SetWindow::onHelpIndex)
EVT_MENU (ID_HELP_ABOUT, SetWindow::onHelpAbout)
EVT_TOOL_RANGE (ID_CHILD_MIN, ID_CHILD_MAX, SetWindow::onChildMenu)
EVT_GALLERY_SELECT (ID_FIELD_LIST, SetWindow::onChildMenu) // for StatsPanel, because it is not a EVT_TOOL
EVT_UPDATE_UI (wxID_ANY, SetWindow::onUpdateUI)
// EVT_FIND (wxID_ANY, SetWindow::onFind)
......
......@@ -11,7 +11,7 @@
#include <util/rotation.hpp>
#include <wx/mstream.h>
#if defined(wxMSW) && wxUSE_UXTHEME
#if wxUSE_UXTHEME
#include <wx/msw/uxtheme.h>
#include <tmschema.h>
#include <shlobj.h>
......@@ -101,19 +101,19 @@ void draw3DBorder(DC& dc, int x1, int y1, int x2, int y2) {
}
void draw_control_border(Window* win, DC& dc, const wxRect& rect) {
#if defined(wxMSW) && wxUSE_UXTHEME
#if wxUSE_UXTHEME
RECT r;
wxUxThemeEngine *themeEngine = wxUxThemeEngine::Get();
if (themeEngine && themeEngine->IsAppThemed()) {
wxUxThemeHandle hTheme(win, L_("EDIT"));
wxUxThemeHandle hTheme(win, _("EDIT"));
r.left = rect.x -1;
r.top = rect.y -1;
r.right = rect.x + rect.width + 1;
r.bottom = rect.y + rect.height + 1;
if (hTheme) {
wxUxThemeEngine::Get()->DrawThemeBackground(
hTheme,
dc.GetHDC(),
(HTHEME)hTheme,
(HDC)dc.GetHDC(),
EP_EDITTEXT,
ETS_NORMAL,
&r,
......
......@@ -849,6 +849,12 @@
<File
RelativePath=".\data\settings.hpp">
</File>
<File
RelativePath=".\data\statistics.cpp">
</File>
<File
RelativePath=".\data\statistics.hpp">
</File>
<File
RelativePath=".\data\stylesheet.cpp">
</File>
......
......@@ -22,10 +22,6 @@ DECLARE_POINTER_TYPE(Game);
DECLARE_POINTER_TYPE(StyleSheet);
DECLARE_POINTER_TYPE(Card);
// ----------------------------------------------------------------------------- : Dependencies of data type members
// ----------------------------------------------------------------------------- : ScriptManager
/// Manager of the script context for a set, keeps scripts up to date
......
......@@ -6,8 +6,9 @@
// ----------------------------------------------------------------------------- : Includes
#include "string.hpp"
#include "for_each.hpp"
#include <util/prec.hpp>
#include <util/string.hpp>
#include <util/for_each.hpp>
#include <wx/txtstrm.h>
// ----------------------------------------------------------------------------- : Unicode
......@@ -145,6 +146,9 @@ String cannocial_name_form(const String& str) {
String singular_form(const String& str) {
assert(str.size() > 1);
assert(str.GetChar(str.size() - 1) == _('s')); // ends in 's'
if (str.size() > 3 && is_substr(str, str.size()-3, _("ies"))) {
return str.substr(0, str.size() - 3) + _("y");
}
return str.substr(0, str.size() - 1);
}
......
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