Commit f0bcff4e authored by twanvl's avatar twanvl

Added Statistics dimension/categories

parent 04182cee
...@@ -42,6 +42,7 @@ IMPLEMENT_REFLECTION(Field) { ...@@ -42,6 +42,7 @@ IMPLEMENT_REFLECTION(Field) {
REFLECT(name); REFLECT(name);
if (tag.reading()) name = cannocial_name_form(name); if (tag.reading()) name = cannocial_name_form(name);
REFLECT(description); REFLECT(description);
REFLECT_N("icon", icon_filename);
REFLECT(editable); REFLECT(editable);
REFLECT(save_value); REFLECT(save_value);
REFLECT(show_statistics); REFLECT(show_statistics);
......
...@@ -38,6 +38,7 @@ class Field { ...@@ -38,6 +38,7 @@ class Field {
size_t index; ///< Used by IndexMap size_t index; ///< Used by IndexMap
String name; ///< Name of the field, for refering to it from scripts and files String name; ///< Name of the field, for refering to it from scripts and files
String description; ///< Description, used in status bar String description; ///< Description, used in status bar
String icon_filename; ///< Filename for an icon (for list of fields)
bool editable; ///< Can values of this field be edited? bool editable; ///< Can values of this field be edited?
bool save_value; ///< Should values of this field be written to files? Can be false for script generated fields. bool save_value; ///< Should values of this field be written to files? Can be false for script generated fields.
bool show_statistics; ///< Should this field appear as a group by choice in the statistics panel? bool show_statistics; ///< Should this field appear as a group by choice in the statistics panel?
......
...@@ -8,10 +8,14 @@ ...@@ -8,10 +8,14 @@
#include <data/game.hpp> #include <data/game.hpp>
#include <data/field.hpp> #include <data/field.hpp>
#include <data/statistics.hpp>
#include <util/io/package_manager.hpp> #include <util/io/package_manager.hpp>
#include <script/script.hpp> #include <script/script.hpp>
#include <script/value.hpp> #include <script/value.hpp>
DECLARE_TYPEOF_COLLECTION(FieldP);
DECLARE_TYPEOF_COLLECTION(StatsDimensionP);
// ----------------------------------------------------------------------------- : Game // ----------------------------------------------------------------------------- : Game
IMPLEMENT_DYNAMIC_ARG(Game*, game_for_reading, nullptr); IMPLEMENT_DYNAMIC_ARG(Game*, game_for_reading, nullptr);
...@@ -46,6 +50,8 @@ IMPLEMENT_REFLECTION(Game) { ...@@ -46,6 +50,8 @@ IMPLEMENT_REFLECTION(Game) {
REFLECT(init_script); REFLECT(init_script);
REFLECT(set_fields); REFLECT(set_fields);
REFLECT(card_fields); REFLECT(card_fields);
REFLECT(statistics_dimensions);
REFLECT(statistics_categories);
// REFLECT_N("keyword parameter type", keyword_params); // REFLECT_N("keyword parameter type", keyword_params);
// REFLECT_N("keyword separator type", keyword_separators); // REFLECT_N("keyword separator type", keyword_separators);
// REFLECT(keywords); // REFLECT(keywords);
...@@ -55,8 +61,28 @@ IMPLEMENT_REFLECTION(Game) { ...@@ -55,8 +61,28 @@ IMPLEMENT_REFLECTION(Game) {
void Game::validate(Version) { void Game::validate(Version) {
// a default for the full name // a default for the full name
if (full_name.empty()) full_name = name(); if (full_name.empty()) full_name = name();
// automatic statistics dimensions
{
vector<StatsDimensionP> dims;
FOR_EACH(f, card_fields) {
if (f->show_statistics) {
dims.push_back(new_shared1<StatsDimension>(*f));
}
}
statistics_dimensions.insert(statistics_dimensions.begin(), dims.begin(), dims.end()); // push front
}
// automatic statistics categories
{
vector<StatsCategoryP> cats;
FOR_EACH(dim, statistics_dimensions) {
cats.push_back(new_shared1<StatsCategory>(dim));
}
statistics_categories.insert(statistics_categories.begin(), cats.begin(), cats.end()); // push front
}
} }
void addStatsDimensionsForFields();
// special behaviour of reading/writing GamePs: only read/write the name // special behaviour of reading/writing GamePs: only read/write the name
void Reader::handle(GameP& game) { void Reader::handle(GameP& game) {
......
...@@ -17,6 +17,8 @@ ...@@ -17,6 +17,8 @@
DECLARE_POINTER_TYPE(Field); DECLARE_POINTER_TYPE(Field);
DECLARE_POINTER_TYPE(Game); DECLARE_POINTER_TYPE(Game);
DECLARE_POINTER_TYPE(StatsDimension);
DECLARE_POINTER_TYPE(StatsCategory);
// ----------------------------------------------------------------------------- : Game // ----------------------------------------------------------------------------- : Game
...@@ -33,6 +35,8 @@ class Game : public Packaged { ...@@ -33,6 +35,8 @@ class Game : public Packaged {
OptionalScript init_script; ///< Script of variables available to other scripts in this game OptionalScript init_script; ///< Script of variables available to other scripts in this game
vector<FieldP> set_fields; ///< Fields for set information vector<FieldP> set_fields; ///< Fields for set information
vector<FieldP> card_fields; ///< Fields on each card vector<FieldP> card_fields; ///< Fields on each card
vector<StatsDimensionP> statistics_dimensions; ///< (Additional) statistics dimensions
vector<StatsCategoryP> statistics_categories; ///< (Additional) statistics categories
vector<Dependency> dependent_scripts_cards; ///< scripts that depend on the card list vector<Dependency> dependent_scripts_cards; ///< scripts that depend on the card list
vector<Dependency> dependent_scripts_keywords; ///< scripts that depend on the keywords vector<Dependency> dependent_scripts_keywords; ///< scripts that depend on the keywords
......
...@@ -43,8 +43,8 @@ Set::~Set() {} ...@@ -43,8 +43,8 @@ Set::~Set() {}
Context& Set::getContext() { Context& Set::getContext() {
return script_manager->getContext(stylesheet); return script_manager->getContext(stylesheet);
} }
Context& Set::getContext(const Card& card) { Context& Set::getContext(const CardP& card) {
return script_manager->getContext(card.stylesheet ? card.stylesheet : stylesheet); return script_manager->getContext(card);
} }
void Set::updateFor(const CardP& card) { void Set::updateFor(const CardP& card) {
script_manager->updateStyles(card); script_manager->updateStyles(card);
......
...@@ -60,7 +60,7 @@ class Set : public Packaged { ...@@ -60,7 +60,7 @@ class Set : public Packaged {
Context& getContext(); Context& getContext();
/// A context for performing scripts on a particular card /// A context for performing scripts on a particular card
/** Should only be used from the main thread! */ /** Should only be used from the main thread! */
Context& getContext(const Card& card); Context& getContext(const CardP& card);
/// Update styles for a card /// Update styles for a card
void updateFor(const CardP& card); void updateFor(const CardP& card);
......
//+----------------------------------------------------------------------------+
//| Description: Magic Set Editor - Program to make Magic (tm) cards |
//| Copyright: (C) 2001 - 2006 Twan van Laarhoven |
//| License: GNU General Public License 2 or later (see file COPYING) |
//+----------------------------------------------------------------------------+
// ----------------------------------------------------------------------------- : Includes
#include <data/statistics.hpp>
#include <data/field.hpp>
// ----------------------------------------------------------------------------- : Statistics dimension
StatsDimension::StatsDimension()
: automatic(false)
{}
StatsDimension::StatsDimension(const Field& field)
: automatic(true)
, name (field.name)
, description (field.description)
, icon_filename(field.icon_filename)
{
// init script!
}
IMPLEMENT_REFLECTION(StatsDimension) {
REFLECT(name);
REFLECT(description);
REFLECT_N("icon", icon_filename);
REFLECT(script);
}
// ----------------------------------------------------------------------------- : Statistics category
StatsCategory::StatsCategory()
: automatic(false)
, type(GRAPH_TYPE_BAR)
{}
StatsCategory::StatsCategory(const StatsDimensionP& dim)
: automatic(true)
, name (dim->name)
, description (dim->description)
, icon_filename(dim->icon_filename)
, type(GRAPH_TYPE_BAR)
, dimensions(1, dim)
{}
IMPLEMENT_REFLECTION_ENUM(GraphType) {
VALUE_N("bar", GRAPH_TYPE_BAR);
VALUE_N("pie", GRAPH_TYPE_PIE);
}
IMPLEMENT_REFLECTION(StatsCategory) {
REFLECT(name);
REFLECT(description);
REFLECT_N("icon", icon_filename);
REFLECT(type);
REFLECT(dimensions);
}
//+----------------------------------------------------------------------------+
//| Description: Magic Set Editor - Program to make Magic (tm) cards |
//| Copyright: (C) 2001 - 2006 Twan van Laarhoven |
//| License: GNU General Public License 2 or later (see file COPYING) |
//+----------------------------------------------------------------------------+
#ifndef HEADER_DATA_STATISTICS
#define HEADER_DATA_STATISTICS
// ----------------------------------------------------------------------------- : Includes
#include <util/prec.hpp>
#include <util/reflect.hpp>
#include <script/scriptable.hpp>
class Field;
DECLARE_POINTER_TYPE(StatsDimension);
DECLARE_POINTER_TYPE(StatsCategory);
// ----------------------------------------------------------------------------- : Statistics dimension
/// A dimension that can be plotted as an axis in a graph
/** Dimensions can be generated automatically based on card fields */
class StatsDimension {
public:
StatsDimension();
StatsDimension(const Field&);
String name; ///< Name of this dimension
String description; ///< Description, used in status bar
String icon_filename; ///< Icon for lists
OptionalScript script; ///< Script that determines the value(s)
bool automatic; ///< Based on a card field?
DECLARE_REFLECTION();
};
// ----------------------------------------------------------------------------- : Statistics category
/// Types of graphs
enum GraphType
{ GRAPH_TYPE_BAR
, GRAPH_TYPE_PIE
};
/// A category for statistics
/** Can be generated automatically based on a dimension */
class StatsCategory {
public:
StatsCategory();
StatsCategory(const StatsDimensionP&);
String name; ///< Name/label
String description; ///< Description, used in status bar
String icon_filename; ///< Icon for lists
Bitmap icon; ///< The loaded icon (optional of course)
vector<StatsDimensionP> dimensions; ///< The dimensions to use, higher dimensions may be null
GraphType type; ///< Type of graph to use
bool automatic; ///< Automatically generated?
DECLARE_REFLECTION();
};
// ----------------------------------------------------------------------------- : EOF
#endif
...@@ -8,6 +8,7 @@ ...@@ -8,6 +8,7 @@
#include <gui/control/gallery_list.hpp> #include <gui/control/gallery_list.hpp>
#include <gfx/gfx.hpp> #include <gfx/gfx.hpp>
#include <wx/dcbuffer.h>
// ----------------------------------------------------------------------------- : Events // ----------------------------------------------------------------------------- : Events
...@@ -16,66 +17,62 @@ DEFINE_EVENT_TYPE(EVENT_GALLERY_ACTIVATE); ...@@ -16,66 +17,62 @@ DEFINE_EVENT_TYPE(EVENT_GALLERY_ACTIVATE);
// ----------------------------------------------------------------------------- : GalleryList // ----------------------------------------------------------------------------- : GalleryList
const int MARGIN = 2; // margin around items const int MARGIN = 1; // margin between items
const int BORDER = 1; // margin between items
GalleryList::GalleryList(Window* parent, int id, int direction) GalleryList::GalleryList(Window* parent, int id, int direction)
: wxScrolledWindow(parent, id, wxDefaultPosition, wxDefaultSize, wxSUNKEN_BORDER) : wxScrolledWindow(parent, id, wxDefaultPosition, wxDefaultSize, wxSUNKEN_BORDER | (direction == wxHORIZONTAL ? wxHSCROLL : wxVSCROLL) )
, direction(direction) , direction(direction)
{} {}
void GalleryList::update() { void GalleryList::update() {
const int w = item_size.GetWidth() + 2 * MARGIN; const int w = item_size.width + MARGIN + 2*BORDER;
const int h = item_size.GetHeight() + 2 * MARGIN; const int h = item_size.height + MARGIN + 2*BORDER;
// resize and scroll // resize and scroll
if (direction == wxHORIZONTAL) { if (direction == wxHORIZONTAL) {
// resize window SetVirtualSize(w * (int)itemCount() + MARGIN, h + MARGIN);
SetVirtualSize(w, h * (int)itemCount());
SetScrollRate(w, 0); SetScrollRate(w, 0);
// ensure selected item is visible
if (selection < itemCount()) {
int x, cw;
GetViewStart (&x, 0);
GetClientSize(&cw, 0);
cw /= w;
if ((int)selection < x) {
Scroll((int)selection, -1); // scroll up
} else if ((int)selection >= x + cw) {
Scroll((int)selection - cw - 1, -1); // scroll up
}
}
} else { // wxVERTICAL } else { // wxVERTICAL
// resize window SetVirtualSize(w, h * (int)itemCount() + MARGIN + MARGIN);
SetVirtualSize(w * (int)itemCount(), h);
SetScrollRate(0, h); SetScrollRate(0, h);
// ensure selected item is visible }
if (selection < itemCount()) { // ensure selected item + its margin is visible
int y, ch; if (selection < itemCount()) {
GetViewStart (0, &y); int x, y, cw, ch;
GetClientSize(0, &ch); GetViewStart (&x, &y);
ch /= w; GetClientSize(&cw, &ch);
if ((int)selection < y) { cw = (cw - w + 1) / w; ch = (ch - h + 1) / h;
Scroll((int)selection, -1); // scroll up RealPoint pos = itemPos(selection);
} else if ((int)selection >= y + ch) { x = min(x, (int)selection);
Scroll((int)selection - ch - 1, -1); // scroll down y = min(y, (int)selection);
} x = max(x + cw, (int)selection) - cw;
} y = max(y + ch, (int)selection) - ch;
Scroll(x,y);
} }
// redraw // redraw
Refresh(false); Refresh(false);
} }
size_t GalleryList::findItem(const wxMouseEvent& ev) { size_t GalleryList::findItem(const wxMouseEvent& ev) const {
if (direction == wxHORIZONTAL) { if (direction == wxHORIZONTAL) {
int x, w = item_size.GetWidth() + 2 * MARGIN; int x, w = item_size.width + MARGIN + 2*BORDER;
GetViewStart (&x, 0); GetViewStart (&x, 0);
return static_cast<size_t>( x + ev.GetX() / w ); return static_cast<size_t>( x + ev.GetX() / w );
} else { // wxVERTICAL } else { // wxVERTICAL
int y, h = item_size.GetHeight() + 2 * MARGIN; int y, h = item_size.height + MARGIN + 2*BORDER;
GetViewStart (0, &y); GetViewStart (0, &y);
return static_cast<size_t>( y + ev.GetY() / h ); return static_cast<size_t>( y + ev.GetY() / h );
} }
} }
RealPoint GalleryList::itemPos(size_t item) const {
if (direction == wxHORIZONTAL) {
return RealPoint(item * (item_size.width + MARGIN + 2*BORDER) + MARGIN + BORDER, MARGIN + BORDER);
} else {
return RealPoint(MARGIN + BORDER, item * (item_size.height + MARGIN + 2*BORDER) + MARGIN + BORDER);
}
}
// ----------------------------------------------------------------------------- : Events // ----------------------------------------------------------------------------- : Events
void GalleryList::onLeftDown(wxMouseEvent& ev) { void GalleryList::onLeftDown(wxMouseEvent& ev) {
...@@ -85,40 +82,50 @@ void GalleryList::onLeftDown(wxMouseEvent& ev) { ...@@ -85,40 +82,50 @@ void GalleryList::onLeftDown(wxMouseEvent& ev) {
update(); update();
sendEvent(EVENT_GALLERY_SELECT); sendEvent(EVENT_GALLERY_SELECT);
} }
ev.Skip(); // focus
} }
void GalleryList::onLeftDClick(wxMouseEvent& ev) { void GalleryList::onLeftDClick(wxMouseEvent& ev) {
sendEvent(EVENT_GALLERY_ACTIVATE); sendEvent(EVENT_GALLERY_ACTIVATE);
} }
void GalleryList::onKeyDown(wxKeyEvent& ev) { void GalleryList::onChar(wxKeyEvent& ev) {
switch (ev.GetKeyCode()) { switch (ev.GetKeyCode()) {
case WXK_LEFT: if (direction == wxHORIZONTAL && selection > 0) { case WXK_LEFT: if (direction == wxHORIZONTAL && selection > 0) {
selection -= 1; selection -= 1;
update(); update();
sendEvent(EVENT_GALLERY_SELECT);
} break; } break;
case WXK_RIGHT: if (direction == wxHORIZONTAL && selection + 1 < itemCount()) { case WXK_RIGHT: if (direction == wxHORIZONTAL && selection + 1 < itemCount()) {
selection += 1; selection += 1;
update(); update();
sendEvent(EVENT_GALLERY_SELECT);
} break; } break;
case WXK_UP: if (direction == wxVERTICAL && selection > 0) { case WXK_UP: if (direction == wxVERTICAL && selection > 0) {
selection -= 1; selection -= 1;
update(); update();
sendEvent(EVENT_GALLERY_SELECT);
} break; } break;
case WXK_DOWN: if (direction == wxVERTICAL && selection + 1 < itemCount()) { case WXK_DOWN: if (direction == wxVERTICAL && selection + 1 < itemCount()) {
selection += 1; selection += 1;
update(); update();
sendEvent(EVENT_GALLERY_SELECT);
} break; } break;
} }
} }
wxSize GalleryList::DoGetBestSize() const { wxSize GalleryList::DoGetBestSize() const {
wxSize ws = GetSize(), cs = GetClientSize(); wxSize ws = GetSize(), cs = GetClientSize();
const int w = item_size.GetWidth() + 2 * MARGIN; const int w = item_size.width + 2*MARGIN + 2*BORDER;
const int h = item_size.GetHeight() + 2 * MARGIN; const int h = item_size.height + 2*MARGIN + 2*BORDER;
return wxSize(w, h) + ws - cs; return wxSize(w, h) + ws - cs;
} }
void GalleryList::onPaint(wxPaintEvent&) {
wxBufferedPaintDC dc(this);
DoPrepareDC(dc);
OnDraw(dc);
}
void GalleryList::OnDraw(DC& dc) { void GalleryList::OnDraw(DC& dc) {
int x, y; int x, y;
int cw, ch; int cw, ch;
...@@ -128,13 +135,13 @@ void GalleryList::OnDraw(DC& dc) { ...@@ -128,13 +135,13 @@ void GalleryList::OnDraw(DC& dc) {
GetViewStart(&x, &y); GetViewStart(&x, &y);
GetClientSize(&cw, &ch); GetClientSize(&cw, &ch);
if (direction == wxHORIZONTAL) { if (direction == wxHORIZONTAL) {
dx = item_size.GetWidth() + 2 * MARGIN; dx = item_size.width + MARGIN + 2*BORDER;
dy = 0; dy = 0;
start = (size_t) x; start = (size_t) x;
end = (size_t) (start + cw / dx + 1); end = (size_t) (start + cw / dx + 1);
} else { } else {
dx = 0; dx = 0;
dy = item_size.GetHeight() + 2 * MARGIN; dy = item_size.height + MARGIN + 2*BORDER;
start = (size_t) y; start = (size_t) y;
end = (size_t) (start + ch / dy + 1); end = (size_t) (start + ch / dy + 1);
} }
...@@ -153,9 +160,10 @@ void GalleryList::OnDraw(DC& dc) { ...@@ -153,9 +160,10 @@ void GalleryList::OnDraw(DC& dc) {
Color c = selected ? wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT) : unselected; Color c = selected ? wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT) : unselected;
dc.SetPen(c); dc.SetPen(c);
dc.SetBrush(lerp(background, c, 0.3)); dc.SetBrush(lerp(background, c, 0.3));
dc.DrawRectangle((int)i * dx + 1, (int)i * dy + 1, item_size.GetWidth() + 2, item_size.GetHeight() + 2); RealPoint pos = itemPos(i);
dc.DrawRectangle(pos.x - BORDER, pos.y - BORDER, item_size.width + 2*BORDER, item_size.height + 2*BORDER);
// draw item // draw item
drawItem(dc, (int)i * dx + MARGIN, (int)i * dy + MARGIN, i, selected); drawItem(dc, pos.x, pos.y, i, selected);
} }
} }
...@@ -169,5 +177,6 @@ void GalleryList::sendEvent(WXTYPE type) { ...@@ -169,5 +177,6 @@ void GalleryList::sendEvent(WXTYPE type) {
BEGIN_EVENT_TABLE(GalleryList, wxScrolledWindow) BEGIN_EVENT_TABLE(GalleryList, wxScrolledWindow)
EVT_LEFT_DOWN (GalleryList::onLeftDown) EVT_LEFT_DOWN (GalleryList::onLeftDown)
EVT_LEFT_DCLICK (GalleryList::onLeftDClick) EVT_LEFT_DCLICK (GalleryList::onLeftDClick)
EVT_KEY_DOWN (GalleryList::onKeyDown) EVT_CHAR (GalleryList::onChar)
EVT_PAINT (GalleryList::onPaint)
END_EVENT_TABLE () END_EVENT_TABLE ()
...@@ -10,6 +10,7 @@ ...@@ -10,6 +10,7 @@
// ----------------------------------------------------------------------------- : Includes // ----------------------------------------------------------------------------- : Includes
#include <util/prec.hpp> #include <util/prec.hpp>
#include <util/real_point.hpp>
// ----------------------------------------------------------------------------- : Events // ----------------------------------------------------------------------------- : Events
...@@ -36,7 +37,7 @@ class GalleryList : public wxScrolledWindow { ...@@ -36,7 +37,7 @@ class GalleryList : public wxScrolledWindow {
protected: protected:
static const size_t NO_SELECTION = (size_t)-1; static const size_t NO_SELECTION = (size_t)-1;
size_t selection; ///< The selected item, or NO_SELECTION if there is no selection size_t selection; ///< The selected item, or NO_SELECTION if there is no selection
wxSize item_size; ///< The size of a single item RealSize item_size; ///< The size of a single item
int direction; ///< Direction of the list, can be wxHORIZONTAL or wxVERTICAL int direction; ///< Direction of the list, can be wxHORIZONTAL or wxVERTICAL
/// Redraw the list after changing the selection or the number of items /// Redraw the list after changing the selection or the number of items
...@@ -55,11 +56,14 @@ class GalleryList : public wxScrolledWindow { ...@@ -55,11 +56,14 @@ class GalleryList : public wxScrolledWindow {
void onLeftDown (wxMouseEvent& ev); void onLeftDown (wxMouseEvent& ev);
void onLeftDClick(wxMouseEvent& ev); void onLeftDClick(wxMouseEvent& ev);
void onKeyDown(wxKeyEvent& ev); void onChar(wxKeyEvent& ev);
void onPaint(wxPaintEvent&);
void OnDraw(DC& dc); void OnDraw(DC& dc);
/// Find the item corresponding to the given location /// Find the item corresponding to the given location
size_t findItem(const wxMouseEvent&); size_t findItem(const wxMouseEvent&) const;
/// Find the coordinates of an item
RealPoint itemPos(size_t item) const;
/// Send an event /// Send an event
void sendEvent(WXTYPE type); void sendEvent(WXTYPE type);
}; };
......
...@@ -29,7 +29,7 @@ void PackageList::drawItem(DC& dc, int x, int y, size_t item, bool selected) { ...@@ -29,7 +29,7 @@ void PackageList::drawItem(DC& dc, int x, int y, size_t item, bool selected) {
int w, h; int w, h;
// draw image // draw image
if (d.image.Ok()) { if (d.image.Ok()) {
dc.DrawBitmap(d.image, x + align_delta_x(ALIGN_CENTER, item_size.GetWidth(), d.image.GetWidth()), y + 3); dc.DrawBitmap(d.image, x + align_delta_x(ALIGN_CENTER, item_size.width, d.image.GetWidth()), y + 3);
} }
// draw short name // draw short name
dc.SetFont(wxFont(12,wxSWISS,wxNORMAL,wxBOLD,false,_("Arial"))); dc.SetFont(wxFont(12,wxSWISS,wxNORMAL,wxBOLD,false,_("Arial")));
......
...@@ -10,31 +10,72 @@ ...@@ -10,31 +10,72 @@
#include <gui/control/graph.hpp> #include <gui/control/graph.hpp>
#include <gui/control/gallery_list.hpp> #include <gui/control/gallery_list.hpp>
#include <gui/control/filtered_card_list.hpp> #include <gui/control/filtered_card_list.hpp>
#include <data/game.hpp>
#include <data/statistics.hpp>
#include <util/window_id.hpp> #include <util/window_id.hpp>
#include <util/alignment.hpp>
#include <gfx/gfx.hpp>
#include <wx/splitter.h> #include <wx/splitter.h>
// ----------------------------------------------------------------------------- : StatFieldList DECLARE_TYPEOF_COLLECTION(StatsDimensionP);
DECLARE_TYPEOF_COLLECTION(CardP);
// ----------------------------------------------------------------------------- : StatCategoryList
/// A list of fields of which the statistics can be shown /// A list of fields of which the statistics can be shown
class StatFieldList : public GalleryList { class StatCategoryList : public GalleryList {
public: public:
StatFieldList(Window* parent, int id) StatCategoryList(Window* parent, int id)
: GalleryList(parent, id, wxVERTICAL) : GalleryList(parent, id, wxVERTICAL)
{ {
item_size = wxSize(100, 30); item_size = wxSize(140, 23);
}
void show(const GameP&);
/// The selected category
inline StatsCategory& getSelection() {
return *game->statistics_categories.at(selection);
} }
protected: protected:
virtual size_t itemCount() const; virtual size_t itemCount() const;
virtual void drawItem(DC& dc, int x, int y, size_t item, bool selected); virtual void drawItem(DC& dc, int x, int y, size_t item, bool selected);
private:
GameP game;
}; };
size_t StatFieldList::itemCount() const { void StatCategoryList::show(const GameP& game) {
return 0; // TODO this->game = game;
update();
} }
void StatFieldList::drawItem(DC& dc, int x, int y, size_t item, bool selected) { size_t StatCategoryList::itemCount() const {
// TODO return game ? game->statistics_categories.size() : 0;
}
void StatCategoryList::drawItem(DC& dc, int x, int y, size_t item, bool selected) {
StatsCategory& cat = *game->statistics_categories.at(item);
// draw icon
if (!cat.icon_filename.empty() && !cat.icon.Ok()) {
InputStreamP file = game->openIn(cat.icon_filename);
Image img(*file);
Image resampled(21, 21);
resample_preserve_aspect(img, resampled);
if (img.Ok()) cat.icon = Bitmap(resampled);
}
if (cat.icon.Ok()) {
dc.DrawBitmap(cat.icon, x+1, y+1);
}
// draw name
RealRect rect(RealPoint(x + 23, y), RealSize(item_size.width - 30, item_size.height));
String str = capitalize(cat.name);
dc.SetFont(wxFont(10,wxSWISS,wxNORMAL,wxBOLD,false,_("Arial")));
int w, h;
dc.GetTextExtent(str, &w, &h);
RealPoint pos = align_in_rect(ALIGN_MIDDLE_LEFT, RealSize(w,h), rect);
dc.DrawText(str, pos.x, pos.y);
} }
// ----------------------------------------------------------------------------- : StatsPanel // ----------------------------------------------------------------------------- : StatsPanel
...@@ -44,30 +85,47 @@ StatsPanel::StatsPanel(Window* parent, int id) ...@@ -44,30 +85,47 @@ StatsPanel::StatsPanel(Window* parent, int id)
{ {
// init controls // init controls
wxSplitterWindow* splitter; wxSplitterWindow* splitter;
fields = new StatFieldList (this, ID_FIELD_LIST); categories = new StatCategoryList(this, ID_FIELD_LIST);
splitter = new wxSplitterWindow(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, 0); splitter = new wxSplitterWindow(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, 0);
graph = new GraphControl (splitter, wxID_ANY); graph = new GraphControl (splitter, wxID_ANY);
card_list = new FilteredCardList(splitter, wxID_ANY); card_list = new FilteredCardList(splitter, wxID_ANY);
// init splitter // init splitter
splitter->SetMinimumPaneSize(100); splitter->SetMinimumPaneSize(100);
splitter->SetSashGravity(1.0); splitter->SetSashGravity(1.0);
splitter->SplitHorizontally(graph, card_list, -100); splitter->SplitHorizontally(graph, card_list, -100);
// init sizer // init sizer
wxSizer* s = new wxBoxSizer(wxHORIZONTAL); wxSizer* s = new wxBoxSizer(wxHORIZONTAL);
s->Add(fields, 0, wxEXPAND | wxRIGHT, 2); s->Add(categories, 0, wxEXPAND | wxRIGHT, 2);
s->Add(splitter, 1, wxEXPAND); s->Add(splitter, 1, wxEXPAND);
s->SetSizeHints(this); s->SetSizeHints(this);
SetSizer(s); SetSizer(s);
} }
void StatsPanel::onChangeSet() { void StatsPanel::onChangeSet() {
card_list->setSet(set); card_list->setSet(set);
categories->show(set->game);
} }
void StatsPanel::onCommand(int id) { void StatsPanel::onCommand(int id) {
switch (id) { switch (id) {
case ID_FIELD_LIST: { case ID_FIELD_LIST: {
// change graph data // change graph data
if (categories->hasSelection()) {
StatsCategory& cat = categories->getSelection();
GraphDataPre d;
FOR_EACH(dim, cat.dimensions) {
d.axes.push_back(new_shared1<GraphAxis>(dim->name));
}
FOR_EACH(card, set->cards) {
Context& ctx = set->getContext(card);
GraphElementP e(new GraphElement);
FOR_EACH(dim, cat.dimensions) {
e->values.push_back(*dim->script.invoke(ctx));
}
d.elements.push_back(e);
}
graph->setData(d);
}
break; break;
} }
} }
...@@ -80,4 +138,5 @@ CardP StatsPanel::selectedCard() const { ...@@ -80,4 +138,5 @@ CardP StatsPanel::selectedCard() const {
} }
void StatsPanel::selectCard(const CardP& card) { void StatsPanel::selectCard(const CardP& card) {
card_list->setCard(card); card_list->setCard(card);
} }
...@@ -12,7 +12,7 @@ ...@@ -12,7 +12,7 @@
#include <util/prec.hpp> #include <util/prec.hpp>
#include <gui/set/panel.hpp> #include <gui/set/panel.hpp>
class StatFieldList; class StatCategoryList;
class GraphControl; class GraphControl;
class FilteredCardList; class FilteredCardList;
...@@ -33,7 +33,7 @@ class StatsPanel : public SetWindowPanel { ...@@ -33,7 +33,7 @@ class StatsPanel : public SetWindowPanel {
// --------------------------------------------------- : Data // --------------------------------------------------- : Data
private: private:
StatFieldList* fields; StatCategoryList* categories;
GraphControl* graph; GraphControl* graph;
FilteredCardList* card_list; FilteredCardList* card_list;
}; };
......
...@@ -13,6 +13,7 @@ ...@@ -13,6 +13,7 @@
#include <gui/set/style_panel.hpp> #include <gui/set/style_panel.hpp>
#include <gui/set/stats_panel.hpp> #include <gui/set/stats_panel.hpp>
#include <gui/control/card_list.hpp> #include <gui/control/card_list.hpp>
#include <gui/control/gallery_list.hpp>
#include <gui/about_window.hpp> #include <gui/about_window.hpp>
#include <gui/new_window.hpp> #include <gui/new_window.hpp>
#include <gui/icon_menu.hpp> #include <gui/icon_menu.hpp>
...@@ -580,6 +581,7 @@ BEGIN_EVENT_TABLE(SetWindow, wxFrame) ...@@ -580,6 +581,7 @@ BEGIN_EVENT_TABLE(SetWindow, wxFrame)
EVT_MENU (ID_HELP_INDEX, SetWindow::onHelpIndex) EVT_MENU (ID_HELP_INDEX, SetWindow::onHelpIndex)
EVT_MENU (ID_HELP_ABOUT, SetWindow::onHelpAbout) EVT_MENU (ID_HELP_ABOUT, SetWindow::onHelpAbout)
EVT_TOOL_RANGE (ID_CHILD_MIN, ID_CHILD_MAX, SetWindow::onChildMenu) EVT_TOOL_RANGE (ID_CHILD_MIN, ID_CHILD_MAX, SetWindow::onChildMenu)
EVT_GALLERY_SELECT (ID_FIELD_LIST, SetWindow::onChildMenu) // for StatsPanel, because it is not a EVT_TOOL
EVT_UPDATE_UI (wxID_ANY, SetWindow::onUpdateUI) EVT_UPDATE_UI (wxID_ANY, SetWindow::onUpdateUI)
// EVT_FIND (wxID_ANY, SetWindow::onFind) // EVT_FIND (wxID_ANY, SetWindow::onFind)
......
...@@ -11,7 +11,7 @@ ...@@ -11,7 +11,7 @@
#include <util/rotation.hpp> #include <util/rotation.hpp>
#include <wx/mstream.h> #include <wx/mstream.h>
#if defined(wxMSW) && wxUSE_UXTHEME #if wxUSE_UXTHEME
#include <wx/msw/uxtheme.h> #include <wx/msw/uxtheme.h>
#include <tmschema.h> #include <tmschema.h>
#include <shlobj.h> #include <shlobj.h>
...@@ -101,19 +101,19 @@ void draw3DBorder(DC& dc, int x1, int y1, int x2, int y2) { ...@@ -101,19 +101,19 @@ void draw3DBorder(DC& dc, int x1, int y1, int x2, int y2) {
} }
void draw_control_border(Window* win, DC& dc, const wxRect& rect) { void draw_control_border(Window* win, DC& dc, const wxRect& rect) {
#if defined(wxMSW) && wxUSE_UXTHEME #if wxUSE_UXTHEME
RECT r; RECT r;
wxUxThemeEngine *themeEngine = wxUxThemeEngine::Get(); wxUxThemeEngine *themeEngine = wxUxThemeEngine::Get();
if (themeEngine && themeEngine->IsAppThemed()) { if (themeEngine && themeEngine->IsAppThemed()) {
wxUxThemeHandle hTheme(win, L_("EDIT")); wxUxThemeHandle hTheme(win, _("EDIT"));
r.left = rect.x -1; r.left = rect.x -1;
r.top = rect.y -1; r.top = rect.y -1;
r.right = rect.x + rect.width + 1; r.right = rect.x + rect.width + 1;
r.bottom = rect.y + rect.height + 1; r.bottom = rect.y + rect.height + 1;
if (hTheme) { if (hTheme) {
wxUxThemeEngine::Get()->DrawThemeBackground( wxUxThemeEngine::Get()->DrawThemeBackground(
hTheme, (HTHEME)hTheme,
dc.GetHDC(), (HDC)dc.GetHDC(),
EP_EDITTEXT, EP_EDITTEXT,
ETS_NORMAL, ETS_NORMAL,
&r, &r,
......
...@@ -849,6 +849,12 @@ ...@@ -849,6 +849,12 @@
<File <File
RelativePath=".\data\settings.hpp"> RelativePath=".\data\settings.hpp">
</File> </File>
<File
RelativePath=".\data\statistics.cpp">
</File>
<File
RelativePath=".\data\statistics.hpp">
</File>
<File <File
RelativePath=".\data\stylesheet.cpp"> RelativePath=".\data\stylesheet.cpp">
</File> </File>
......
...@@ -22,10 +22,6 @@ DECLARE_POINTER_TYPE(Game); ...@@ -22,10 +22,6 @@ DECLARE_POINTER_TYPE(Game);
DECLARE_POINTER_TYPE(StyleSheet); DECLARE_POINTER_TYPE(StyleSheet);
DECLARE_POINTER_TYPE(Card); DECLARE_POINTER_TYPE(Card);
// ----------------------------------------------------------------------------- : Dependencies of data type members
// ----------------------------------------------------------------------------- : ScriptManager // ----------------------------------------------------------------------------- : ScriptManager
/// Manager of the script context for a set, keeps scripts up to date /// Manager of the script context for a set, keeps scripts up to date
......
...@@ -6,8 +6,9 @@ ...@@ -6,8 +6,9 @@
// ----------------------------------------------------------------------------- : Includes // ----------------------------------------------------------------------------- : Includes
#include "string.hpp" #include <util/prec.hpp>
#include "for_each.hpp" #include <util/string.hpp>
#include <util/for_each.hpp>
#include <wx/txtstrm.h> #include <wx/txtstrm.h>
// ----------------------------------------------------------------------------- : Unicode // ----------------------------------------------------------------------------- : Unicode
...@@ -145,6 +146,9 @@ String cannocial_name_form(const String& str) { ...@@ -145,6 +146,9 @@ String cannocial_name_form(const String& str) {
String singular_form(const String& str) { String singular_form(const String& str) {
assert(str.size() > 1); assert(str.size() > 1);
assert(str.GetChar(str.size() - 1) == _('s')); // ends in 's' assert(str.GetChar(str.size() - 1) == _('s')); // ends in 's'
if (str.size() > 3 && is_substr(str, str.size()-3, _("ies"))) {
return str.substr(0, str.size() - 3) + _("y");
}
return str.substr(0, str.size() - 1); return str.substr(0, str.size() - 1);
} }
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment