Commit c0ed5441 authored by twanvl's avatar twanvl

Updated most of the templates for the new color system; also tweaked the...

Updated most of the templates for the new color system; also tweaked the hybrid blends a bit for some templates
parent d2b3e24f
# A lot less colors then it used to be
# Included by a game file
empty choice: colorless
choice: white
choice: blue
choice: black
choice: red
choice:
name: green
line below: true
choice: artifact
choice: land
choice: multicolor
choice:
name: hybrid
enabled: { card_color_color_count(card.card_color) >= 2 }
line below: true
choice:
name: radial
enabled: { card_color_color_count(card.card_color) >= 2 }
choice:
name: horizontal
enabled: { card_color_color_count(card.card_color) >= 2 }
choice:
name: vertical
enabled: { card_color_color_count(card.card_color) >= 2 }
choice:
name: reversed
enabled: { card_color_color_count(card.card_color) >= 2 and not chosen(choice:"overlay",card.card_color) }
choice:
name: overlay
enabled: { card_color_color_count(card.card_color) == 2 and chosen(choice:"hybrid",card.card_color) }
script: card_color_filter(value)
...@@ -9,7 +9,7 @@ ...@@ -9,7 +9,7 @@
mask_hybrid_with_land := { false } mask_hybrid_with_land := { false }
template := { input + "{type}.jpg" } template := { input + "{type}.jpg" }
land_template := { (if input == "a" then "c" else input) + "l{type}.jpg" } land_template := { (if input == "a" then "c" else input) + "l{type}.jpg" }
hybrid_previews := "land,hybrid" hybrid_previews := "hybrid"
######################################################################## ########################################################################
# Combining multiple colors (hybrids) # Combining multiple colors (hybrids)
...@@ -437,13 +437,19 @@ color_background := { ...@@ -437,13 +437,19 @@ color_background := {
color_count := number_of_items(in: colors) color_count := number_of_items(in: colors)
if colors == "" then colors == "c" if colors == "" then colors == "c"
# 'shape' / type of hybrid
shape := if chosen(choice:"horizontal") then "horizontal"
else if chosen(choice:"vertical") then "vertical"
else if chosen(choice:"overlay") then "overlay"
else "radial"
# Determine background (allows styles to hook something else here)
color_combination()
}
color_combination := {
# The base hybrid, without the outer frame blended over it # The base hybrid, without the outer frame blended over it
base := base_hybrid base := base_hybrid[shape][color_count]()
[ if chosen(choice:"horizontal") then "horizontal"
else if chosen(choice:"vertical") then "vertical"
else if chosen(choice:"overlay") then "overlay"
else "radial"
][color_count]()
# Put a frame around it? # Put a frame around it?
if multi then if multi then
......
mse version: 0.2.7 mse version: 0.3.4
game: magic game: magic
full name: Extended Art full name: Extended Art
short name: Extended Art short name: Extended Art
...@@ -13,8 +13,7 @@ card dpi: 150 ...@@ -13,8 +13,7 @@ card dpi: 150
############################################################## Extra scripts ############################################################## Extra scripts
init script: init script:
# Load blend scripts for hybrids/multicolors # Load scripts for image box
include file: magic-blends.mse-include/blend-scripts
include file: magic-default-image.mse-include/scripts include file: magic-default-image.mse-include/scripts
# Should hybrids have a grey name? # Should hybrids have a grey name?
...@@ -26,9 +25,8 @@ init script: ...@@ -26,9 +25,8 @@ init script:
then "oa" then "oa"
else input else input
} }
template := { (if type == "pt" then "/magic-new.mse-style/" else "") + artifact_template() + "{type}.jpg" }
card_template := { artifact_template() + "card.jpg" } land_template := { (if type == "pt" then "/magic-new.mse-style/" else "") +(if input == "a" then "c" else input) + "l{type}.jpg" }
pt_template := { "/magic-new.mse-style/" + artifact_template() + "pt.jpg" }
# Use the normal tap symbol # Use the normal tap symbol
mana_t := { mana_t := {
...@@ -38,15 +36,6 @@ init script: ...@@ -38,15 +36,6 @@ init script:
} }
# Use guild mana symbols? # Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols } guild_mana := { styling.use_guild_mana_symbols }
# Does the card have a color that requires a white font for copyright/artist?
white_font_colors := filter_rule(match:"^(hybrid 2 color )?(hybrid 3 color [^/]*/[^/]*/ )?(hybrid vertical [^/]*/ )?(black|land|hybrid 4 color white / blue / black / red|hybrid 2 color overlay blue / black|hybrid 2 color overlay black / red|hybrid 2 color overlay black / green)")
font_color := {
if white_font_colors(input:card.card_color) != "" then
rgb(255,255,255)
else
rgb(0,0,0)
}
############################################################## Extra style ############################################################## Extra style
...@@ -111,7 +100,7 @@ card style: ...@@ -111,7 +100,7 @@ card style:
z index: -2 z index: -2
render style: image render style: image
popup style: in place popup style: in place
include file: magic-blends.mse-include/card-backgrounds image: { card_background() }
############################# Name line ############################# Name line
name: name:
...@@ -246,7 +235,7 @@ card style: ...@@ -246,7 +235,7 @@ card style:
font: font:
name: Matrix name: Matrix
size: 10 size: 10
color: { font_color() } color: { font_color(card.card_color) }
copyright line: copyright line:
left: 26 left: 26
...@@ -257,7 +246,7 @@ card style: ...@@ -257,7 +246,7 @@ card style:
font: font:
name: MPlantin name: MPlantin
size: 6.5 size: 6.5
color: { font_color() } color: { font_color(card.card_color) }
############################################################## Extra card fields ############################################################## Extra card fields
...@@ -277,4 +266,4 @@ extra card style: ...@@ -277,4 +266,4 @@ extra card style:
visible: { card.pt != "" } visible: { card.pt != "" }
render style: image render style: image
mask: mask_pt.png mask: mask_pt.png
include file: magic-blends.mse-include/card-ptboxes image: { card_ptbox() }
mse version: 0.3.2 mse version: 0.3.4
game: magic game: magic
short name: Flip Cards short name: Flip Cards
full name: Modern flip cards full name: Modern flip cards
...@@ -16,31 +16,14 @@ card dpi: 150 ...@@ -16,31 +16,14 @@ card dpi: 150
############################################################## Extra scripts ############################################################## Extra scripts
init script: init script:
# Load blend scripts for hybrids/multicolors # Load scripts for image box
include file: magic-blends.mse-include/blend-scripts
include file: magic-default-image.mse-include/scripts include file: magic-default-image.mse-include/scripts
# Should hybrids have a grey name?
# Should hybrids have a grey name? # Should hybrids have a grey name?
mask_hybrid_with_land := { false } mask_hybrid_with_land := { false }
# We have no land templates # We have no land templates
# Which artifact template should be used? land_template := { "c{type}.jpg" }
land_to_artifact := {
if input == "w" or input == "u" or input == "b" or input == "r" or input == "g" or input == "m" then ""
else input
}
land_to_artifact_pt := {
if input == "wl" or input == "ul" or input == "bl" or input == "rl" or input == "gl" or input == "ml" then "c"
else input
}
land_template := { land_to_artifact() + "ccard.jpg" }
pt_template := { land_to_artifact_pt() + "pt.jpg" }
pt2_template := { land_to_artifact_pt() + "pt.jpg" }
land_hybrid_pt := { "cpt.jpg" }
land_hybrid_pt2 := { "cpt.jpg" }
# Use the normal tap symbol # Use the normal tap symbol
mana_t := { mana_t := {
...@@ -50,14 +33,6 @@ init script: ...@@ -50,14 +33,6 @@ init script:
} }
# Use guild mana symbols? # Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols } guild_mana := { styling.use_guild_mana_symbols }
# Does the card have a color that requires a white font for copyright/artist?
white_font_colors := filter_rule(match:"^(hybrid 2 color )?(hybrid 3 color [^/]*/[^/]*/ )?(hybrid vertical [^/]*/ )?(black|land|hybrid 4 color white / blue / black / red|hybrid 2 color overlay blue / black|hybrid 2 color overlay black / red|hybrid 2 color overlay black / green)")
font_color := {
if white_font_colors(input: card.card_color) != "" then rgb(255,255,255)
else rgb(0,0,0)
}
############################################################## Extra style options ############################################################## Extra style options
...@@ -123,7 +98,7 @@ card style: ...@@ -123,7 +98,7 @@ card style:
z index: -2 z index: -2
render style: image render style: image
popup style: in place popup style: in place
include file: magic-blends.mse-include/card-backgrounds image: { card_background() }
############################# Name line ############################# Name line
name: name:
...@@ -363,7 +338,7 @@ card style: ...@@ -363,7 +338,7 @@ card style:
font: font:
name: Matrix name: Matrix
size: 10 size: 10
color: { font_color() } color: { font_color(card.card_color) }
copyright line: copyright line:
left: 26 left: 26
...@@ -374,7 +349,7 @@ card style: ...@@ -374,7 +349,7 @@ card style:
font: font:
name: MPlantin name: MPlantin
size: 6.5 size: 6.5
color: { font_color() } color: { font_color(card.card_color) }
############################################################## Extra card fields ############################################################## Extra card fields
...@@ -398,7 +373,7 @@ extra card style: ...@@ -398,7 +373,7 @@ extra card style:
z index: 1 z index: 1
visible: { card.pt != "" } visible: { card.pt != "" }
render style: image render style: image
include file: magic-blends.mse-include/flip-ptboxes image: { flip_ptbox() }
pt box 2: pt box 2:
left: 17 left: 17
...@@ -408,4 +383,4 @@ extra card style: ...@@ -408,4 +383,4 @@ extra card style:
z index: 2 z index: 2
visible: { card.pt_2 != "" } visible: { card.pt_2 != "" }
render style: image render style: image
include file: magic-blends.mse-include/flip-ptboxes2 image: { flip_ptbox2() }
mse version: 0.3.2 mse version: 0.3.4
game: magic game: magic
short name: Promotional short name: Promotional
full name: Large image full name: Large image
...@@ -12,8 +12,7 @@ card dpi: 150 ...@@ -12,8 +12,7 @@ card dpi: 150
############################################################## Extra scripts ############################################################## Extra scripts
init script: init script:
# Load blend scripts for hybrids/multicolors # Load scripts for image box
include file: magic-blends.mse-include/blend-scripts
include file: magic-default-image.mse-include/scripts include file: magic-default-image.mse-include/scripts
# Should hybrids have a grey name? # Should hybrids have a grey name?
...@@ -25,7 +24,7 @@ init script: ...@@ -25,7 +24,7 @@ init script:
then "oa" then "oa"
else input else input
} }
card_template := { artifact_template() + "card.jpg" } template := { artifact_template() + "{type}.jpg" }
pt_template := { "/magic-new.mse-style/" + artifact_template() + "pt.jpg" } pt_template := { "/magic-new.mse-style/" + artifact_template() + "pt.jpg" }
# Use the normal tap symbol # Use the normal tap symbol
...@@ -36,14 +35,6 @@ init script: ...@@ -36,14 +35,6 @@ init script:
} }
# Use guild mana symbols? # Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols } guild_mana := { styling.use_guild_mana_symbols }
# Does the card have a color that requires a white font for copyright/artist?
white_font_colors := filter_rule(match:"^(hybrid 2 color )?(hybrid 3 color [^/]*/[^/]*/ )?(hybrid vertical [^/]*/ )?(black|land|hybrid 4 color white / blue / black / red|hybrid 2 color overlay blue / black|hybrid 2 color overlay black / red|hybrid 2 color overlay black / green)")
font_color := {
if white_font_colors(input: card.card_color) != "" then rgb(255,255,255)
else rgb(0,0,0)
}
############################################################## Extra style options ############################################################## Extra style options
...@@ -116,7 +107,7 @@ card style: ...@@ -116,7 +107,7 @@ card style:
z index: -2 z index: -2
render style: image render style: image
popup style: in place popup style: in place
include file: magic-blends.mse-include/card-backgrounds image: { card_background() }
############################# Name line ############################# Name line
name: name:
...@@ -250,8 +241,7 @@ card style: ...@@ -250,8 +241,7 @@ card style:
font: font:
name: Matrix name: Matrix
size: 10 size: 10
color: color: { font_color(card.card_color) }
script: font_color()
copyright line: copyright line:
left: 26 left: 26
...@@ -262,7 +252,7 @@ card style: ...@@ -262,7 +252,7 @@ card style:
font: font:
name: MPlantin name: MPlantin
size: 6.5 size: 6.5
color: { font_color() } color: { font_color(card.card_color) }
############################################################## Extra card fields ############################################################## Extra card fields
...@@ -282,4 +272,4 @@ extra card style: ...@@ -282,4 +272,4 @@ extra card style:
visible: { card.pt != "" } visible: { card.pt != "" }
render style: image render style: image
mask: mask_pt.png mask: mask_pt.png
include file: magic-blends.mse-include/card-ptboxes image: { card_ptbox() }
mse version: 0.3.2 mse version: 0.3.4
game: magic game: magic
short name: Split Cards short name: Split Cards
full name: Modern split cards full name: Modern split cards
...@@ -15,8 +15,7 @@ card dpi: 150 ...@@ -15,8 +15,7 @@ card dpi: 150
############################################################## Extra scripts ############################################################## Extra scripts
init script: init script:
# Load blend scripts for hybrids/multicolors # Load scripts for image box
include file: magic-blends.mse-include/blend-scripts
include file: magic-default-image.mse-include/scripts include file: magic-default-image.mse-include/scripts
# Should hybrids have a grey name? # Should hybrids have a grey name?
...@@ -36,17 +35,6 @@ init script: ...@@ -36,17 +35,6 @@ init script:
# Use guild mana symbols? # Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols } guild_mana := { styling.use_guild_mana_symbols }
# Does the card have a color that requires a white font for copyright/artist?
white_font_colors := filter_rule(match:"^(hybrid 2 color )?(hybrid 3 color [^/]*/[^/]*/ )?(hybrid vertical [^/]*/ )?(black|land|hybrid 4 color white / blue / black / red|hybrid 2 color overlay blue / black|hybrid 2 color overlay black / red|hybrid 2 color overlay black / green)")
font_color := {
if white_font_colors(input: card.card_color) != "" then rgb(255,255,255)
else rgb(0,0,0)
}
font_color_2 := {
if white_font_colors(input: card.card_color_2) != "" then rgb(255,255,255)
else rgb(0,0,0)
}
############################################################## Extra style options ############################################################## Extra style options
styling field: styling field:
...@@ -114,7 +102,7 @@ card style: ...@@ -114,7 +102,7 @@ card style:
z index: -1 z index: -1
render style: image render style: image
popup style: in place popup style: in place
include file: magic-blends.mse-include/card-backgrounds image: { card_background() }
card color 2: card color 2:
left: 269 left: 269
top: 18 top: 18
...@@ -123,7 +111,7 @@ card style: ...@@ -123,7 +111,7 @@ card style:
z index: -1 z index: -1
render style: image render style: image
popup style: in place popup style: in place
include file: magic-blends.mse-include/card-backgrounds image: { card_background() }
############################# Name line ############################# Name line
name: name:
...@@ -369,7 +357,7 @@ card style: ...@@ -369,7 +357,7 @@ card style:
font: font:
name: Matrix name: Matrix
size: 8 size: 8
color: { font_color() } color: { font_color(card.card_color) }
illustrator 2: illustrator 2:
left: 298 left: 298
...@@ -380,7 +368,7 @@ card style: ...@@ -380,7 +368,7 @@ card style:
font: font:
name: Matrix name: Matrix
size: 8 size: 8
color: { font_color_2() } color: { font_color(card.card_color_2) }
copyright line: copyright line:
left: 26 left: 26
...@@ -391,7 +379,7 @@ card style: ...@@ -391,7 +379,7 @@ card style:
font: font:
name: MPlantin name: MPlantin
size: 6 size: 6
color: { font_color() } color: { font_color(card.card_color) }
copyright line 2: copyright line 2:
left: 278 left: 278
...@@ -402,7 +390,7 @@ card style: ...@@ -402,7 +390,7 @@ card style:
font: font:
name: MPlantin name: MPlantin
size: 6 size: 6
color: { font_color_2() } color: { font_color(card.card_color_2) }
############################################################## Extra card fields ############################################################## Extra card fields
...@@ -426,7 +414,7 @@ extra card style: ...@@ -426,7 +414,7 @@ extra card style:
z index: 1 z index: 1
visible: { card.pt != "" } visible: { card.pt != "" }
render style: image render style: image
include file: magic-blends.mse-include/card-ptboxes image: { card_ptbox() }
pt box 2: pt box 2:
left: 445 left: 445
...@@ -436,4 +424,4 @@ extra card style: ...@@ -436,4 +424,4 @@ extra card style:
z index: 1 z index: 1
visible: { card.pt_2 != "" } visible: { card.pt_2 != "" }
render style: image render style: image
include file: magic-blends.mse-include/card-ptboxes image: { card_ptbox() }
...@@ -8,7 +8,7 @@ position hint: 001 ...@@ -8,7 +8,7 @@ position hint: 001
version: 2007-05-05 version: 2007-05-05
depends on: depends on:
package: magic.mse-game package: magic.mse-game
version: 2007-05-05 version: 2007-07-01
depends on: depends on:
package: magic-watermarks.mse-include package: magic-watermarks.mse-include
version: 2006-08-03 version: 2006-08-03
...@@ -36,6 +36,8 @@ init script: ...@@ -36,6 +36,8 @@ init script:
} }
template := { artifact_template() + "{type}.jpg" } template := { artifact_template() + "{type}.jpg" }
land_template := { (if input == "a" then "c" else input) + "l{type}.jpg" } land_template := { (if input == "a" then "c" else input) + "l{type}.jpg" }
# Use land templates for previews because they show more contrast
hybrid_previews := "land,hybrid"
# Use the normal tap symbol # Use the normal tap symbol
mana_t := { mana_t := {
......
mse version: 0.3.2 mse version: 0.3.4
game: magic game: magic
full name: Magic Old Split Cards full name: Magic Old Split Cards
short name: Old Splits short name: Old Splits
...@@ -12,6 +12,21 @@ card dpi: 150 ...@@ -12,6 +12,21 @@ card dpi: 150
# Author: Buttock1234 # Author: Buttock1234
# Lots of copy/paste from magic-new.mse-style # Lots of copy/paste from magic-new.mse-style
############################################################## Extra scripts
init script:
# Use the normal tap symbol
mana_t := {
if styling.tap_symbol == "old" then "old"
else if styling.tap_symbol == "diagonal T" then "older"
else "new"
}
# Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
# Only white cards use a black font
font_colors_white := { input != "w" }
############################################################## Set info fields ############################################################## Set info fields
set info style: set info style:
symbol: symbol:
...@@ -32,55 +47,12 @@ set info style: ...@@ -32,55 +47,12 @@ set info style:
border color 1: rgb(255,255,255) border color 1: rgb(255,255,255)
border color 2: rgb(255,255,255) border color 2: rgb(255,255,255)
############################################################## Extra scripts
init script:
# Load blend scripts for hybrids/multicolors
include file: magic-blends.mse-include/blend-scripts
# Which artifact template should be used?
artifact_template := {
if input == "a" then (
if styling.artifact_style == "light" then "oa"
else "a"
) else input
}
# Use the normal tap symbol
mana_t := {
if styling.tap_symbol == "old" then "old"
else if styling.tap_symbol == "diagonal T" then "older"
else "new"
}
# Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
# Does the card have a color that requires a white font for copyright/artist?
black_font_colors := filter_rule(match:"^(hybrid 2 color)?white")
font_color := {
if black_font_colors(card.card_color) != "" then
rgb(0,0,0)
else
rgb(255,255,255)
}
font_color_2 := {
if black_font_colors(card.card_color_2) != "" then
rgb(0,0,0)
else
rgb(255,255,255)
}
############################################################## styling style ############################################################## styling style
styling field: styling field:
type: boolean type: boolean
name: colored mana symbols name: colored mana symbols
description: Use colored mana symbols, as used by Wizards since Fifth Dawn. description: Use colored mana symbols, as used by Wizards since Fifth Dawn.
styling field:
type: boolean
name: darker artifacts
description: Use darker artifacts, as used by Wizards since Fifth Dawn.
styling field: styling field:
type: boolean type: boolean
name: use guild mana symbols name: use guild mana symbols
...@@ -134,7 +106,7 @@ card style: ...@@ -134,7 +106,7 @@ card style:
z index: -1 z index: -1
render style: image render style: image
popup style: in place popup style: in place
include file: magic-blends.mse-include/card-backgrounds image: { card_background() }
card color 2: card color 2:
left: 269 left: 269
top: 18 top: 18
...@@ -143,7 +115,7 @@ card style: ...@@ -143,7 +115,7 @@ card style:
z index: -1 z index: -1
render style: image render style: image
popup style: in place popup style: in place
include file: magic-blends.mse-include/card-backgrounds image: { card_background() }
############################# Name line ############################# Name line
name: name:
...@@ -434,7 +406,7 @@ card style: ...@@ -434,7 +406,7 @@ card style:
font: font:
name: MPlantin name: MPlantin
size: 6 size: 6
color: { font_color() } color: { font_color(card.card_color) }
copyright line 2: copyright line 2:
left: 302 left: 302
...@@ -446,4 +418,4 @@ card style: ...@@ -446,4 +418,4 @@ card style:
font: font:
name: MPlantin name: MPlantin
size: 6 size: 6
color: { font_color_2() } color: { font_color(card.card_color_2) }
...@@ -4,7 +4,7 @@ ...@@ -4,7 +4,7 @@
############################################################## ##############################################################
############################################################## ##############################################################
mse version: 0.3.2 mse version: 0.3.4
game: magic game: magic
short name: Tokens short name: Tokens
full name: Old style full name: Old style
...@@ -15,6 +15,25 @@ card width: 312 ...@@ -15,6 +15,25 @@ card width: 312
card height: 444 card height: 444
card dpi: 127.34225621414913957934990439771 card dpi: 127.34225621414913957934990439771
############################################################## Extra scripts
## COPY/PASTE from magic-old.mse-style/style
init script:
# There is no land template
land_template := { "c{type}.jpg" }
# Use the normal tap symbol
mana_t := {
if styling.tap_symbol == "old" then "old"
else if styling.tap_symbol == "diagonal T" then "older"
else "new"
}
# Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
# Only white cards use a black font
font_colors_white := { input != "w" }
############################################################## Set info fields ############################################################## Set info fields
set info style: set info style:
symbol: symbol:
...@@ -35,37 +54,6 @@ set info style: ...@@ -35,37 +54,6 @@ set info style:
border color 1: rgb(255,255,255) border color 1: rgb(255,255,255)
border color 2: rgb(255,255,255) border color 2: rgb(255,255,255)
############################################################## Extra scripts
## COPY/PASTE from magic-old.mse-style/style
init script:
# Load blend scripts for hybrids/multicolors
include file: magic-blends.mse-include/blend-scripts
# There is no land template
land_template := { "acard.jpg" }
# Horizontal 5 color blends are not supported
card_hybrid_5b := card_hybrid_5
# Use the normal tap symbol
mana_t := {
if styling.tap_symbol == "old" then "old"
else if styling.tap_symbol == "diagonal T" then "older"
else "new"
}
# Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
# Does the card have a color that requires a black font for copyright/artist?
black_font_colors := filter_rule(match:"^(hybrid 2 color)?white")
font_color := {
if black_font_colors(input:card.card_color) != "" then
rgb(0,0,0)
else
rgb(255,255,255)
}
############################################################## Extra style options ############################################################## Extra style options
styling field: styling field:
...@@ -125,7 +113,7 @@ card style: ...@@ -125,7 +113,7 @@ card style:
z index: -2 z index: -2
render style: image render style: image
popup style: in place popup style: in place
include file: magic-blends.mse-include/card-backgrounds image: { card_background() }
############################# Name line ############################# Name line
name: name:
...@@ -260,4 +248,4 @@ card style: ...@@ -260,4 +248,4 @@ card style:
font: font:
name: MPlantin name: MPlantin
size: 6 size: 6
color: script: font_color() color: { font_color(card.card_color) }
...@@ -4,7 +4,7 @@ ...@@ -4,7 +4,7 @@
############################################################## ##############################################################
############################################################## ##############################################################
mse version: 0.3.2 mse version: 0.3.4
game: magic game: magic
short name: Old style short name: Old style
full name: Before 8th edition full name: Before 8th edition
...@@ -15,6 +15,34 @@ card width: 337 ...@@ -15,6 +15,34 @@ card width: 337
card height: 469 card height: 469
card dpi: 134.98 card dpi: 134.98
############################################################## Extra scripts
## COPY/PASTE from magic-new.mse-style/style
init script:
# Use the normal tap symbol
mana_t := {
if styling.tap_symbol == "old" then "old"
else if styling.tap_symbol == "diagonal T" then "older"
else "new"
}
# Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
# Only white cards use a black font
font_colors_white := { input != "w" }
# Alpha style lands?
color_combination_std := color_combination
color_combination := {
if type == "card" and land and color_count == 2 and shape != "overlay" and styling.alpha_style_blending then
masked_blend(
mask: "alpha_blend.png",
dark: land_template(colors[0]),
light: land_template(colors[1]),
)
else color_combination_std()
}
############################################################## Set info fields ############################################################## Set info fields
set info style: set info style:
symbol: symbol:
...@@ -35,50 +63,6 @@ set info style: ...@@ -35,50 +63,6 @@ set info style:
border color 1: rgb(255,255,255) border color 1: rgb(255,255,255)
border color 2: rgb(255,255,255) border color 2: rgb(255,255,255)
############################################################## Extra scripts
## COPY/PASTE from magic-new.mse-style/style
init script:
# Load blend scripts for hybrids/multicolors
include file: magic-blends.mse-include/blend-scripts
# Horizontal 5 color blends are not supported
card_hybrid_5b := card_hybrid_5
# Use the normal tap symbol
mana_t := {
if styling.tap_symbol == "old" then "old"
else if styling.tap_symbol == "diagonal T" then "older"
else "new"
}
# Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
# Does the card have a color that requires a black font for copyright/artist?
black_font_colors := filter_rule(match:"^(hybrid 2 color)?white")
font_color := {
if black_font_colors(input:card.card_color) != "" then
rgb(0,0,0)
else
rgb(255,255,255)
}
land_hybrid_2 := { if styling.alpha_style_blending then
masked_blend(
mask: "alpha_blend.png",
dark: land_template(input[0]),
light: land_template(input[1]),
)
else
card_hybrid_nt(
linear_blend(
image1: land_template(input[0])
image2: land_template(input[1])
x1: 0.4, y1: 0
x2: 0.6, y2: 0
)
)
}
############################################################## Extra style options ############################################################## Extra style options
styling field: styling field:
...@@ -143,7 +127,7 @@ card style: ...@@ -143,7 +127,7 @@ card style:
z index: -2 z index: -2
render style: image render style: image
popup style: in place popup style: in place
include file: magic-blends.mse-include/card-backgrounds image: { card_background() }
############################# Name line ############################# Name line
name: name:
...@@ -308,4 +292,4 @@ card style: ...@@ -308,4 +292,4 @@ card style:
font: font:
name: MPlantin name: MPlantin
size: 6 size: 6
color: script: font_color() color: { font_color(card.card_color) }
mse version: 0.3.2 mse version: 0.3.4
game: magic game: magic
short name: Planeshifted short name: Planeshifted
full name: Planar Chaos Timeshifts full name: Planar Chaos Timeshifts
...@@ -11,15 +11,13 @@ card dpi: 150 ...@@ -11,15 +11,13 @@ card dpi: 150
############################################################## Extra scripts ############################################################## Extra scripts
init script: init script:
# Load blend scripts for hybrids/multicolors
include file: magic-blends.mse-include/blend-scripts
# Should hybrids have a grey name? # Should hybrids have a grey name?
mask_hybrid_with_land := { styling.grey_hybrid_name } mask_hybrid_with_land := { styling.grey_hybrid_name }
card_template := { input + "card.jpg" } suffix := [card: "card.jpg", pt: "pt.png"]
pt_template := { input + "pt.png" } template := { input + suffix[type] }
land_template := { (if input == "a" then "c" else input) + "l" + suffix[type] }
# Use the normal tap symbol # Use the normal tap symbol
mana_t := { mana_t := {
...@@ -31,13 +29,6 @@ init script: ...@@ -31,13 +29,6 @@ init script:
# Use guild mana symbols? # Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols } guild_mana := { styling.use_guild_mana_symbols }
# Does the card have a color that requires a white font for copyright/artist?
white_font_colors := filter_rule(match:"^(hybrid 2 color )?(hybrid 3 color [^/]*/[^/]*/ )?(hybrid vertical [^/]*/ )?(black|land|hybrid 4 color white / blue / black / red|hybrid 2 color overlay blue / black|hybrid 2 color overlay black / red|hybrid 2 color overlay black / green)")
font_color := {
if white_font_colors(input: card.card_color) != "" then rgb(255,255,255)
else rgb(0,0,0)
}
############################################################## Extra style options ############################################################## Extra style options
styling field: styling field:
...@@ -105,7 +96,7 @@ card style: ...@@ -105,7 +96,7 @@ card style:
z index: -2 z index: -2
render style: image render style: image
popup style: in place popup style: in place
include file: magic-blends.mse-include/card-backgrounds image: { card_background() }
############################# Name line ############################# Name line
name: name:
...@@ -259,7 +250,7 @@ card style: ...@@ -259,7 +250,7 @@ card style:
name: Matrix name: Matrix
size: 10 size: 10
weight: bold weight: bold
color: { font_color() } color: { font_color(card.card_color) }
copyright line: copyright line:
left: 30 left: 30
...@@ -270,7 +261,7 @@ card style: ...@@ -270,7 +261,7 @@ card style:
font: font:
name: MPlantin name: MPlantin
size: 6.5 size: 6.5
color: { font_color() } color: { font_color(card.card_color) }
############################################################## Extra card fields ############################################################## Extra card fields
...@@ -289,4 +280,4 @@ extra card style: ...@@ -289,4 +280,4 @@ extra card style:
z index: 1 z index: 1
visible: { card.pt != "" } visible: { card.pt != "" }
render style: image render style: image
include file: magic-blends.mse-include/card-ptboxes image: { card_ptbox() }
data/magic-textless.mse-style/mask_pt.png

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data/magic-textless.mse-style/mask_pt.png
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data/magic-textless.mse-style/mask_pt.png
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  • 2-up
  • Swipe
  • Onion skin
mse version: 0.3.2 mse version: 0.3.4
game: magic game: magic
short name: Textless short name: Textless
full name: Modern style full name: Modern style
...@@ -14,20 +14,14 @@ card dpi: 150 ...@@ -14,20 +14,14 @@ card dpi: 150
############################################################## Extra scripts ############################################################## Extra scripts
init script: init script:
# Load blend scripts for hybrids/multicolors
include file: magic-blends.mse-include/blend-scripts
# Should hybrids have a grey name? # Should hybrids have a grey name?
mask_hybrid_with_land := { styling.grey_hybrid_name } mask_hybrid_with_land := { styling.grey_hybrid_name }
# There is no land template # There is no land template
land_template := { "acard.jpg" } land_template := { "a{type}.jpg" }
# there is no multi template # there is no multi template
multi_hybrid := { input } template := { (if input == "m" then "a" else input) + "{type}.jpg" }
card_template := { if input == "m" then "acard.jpg" else input + "card.jpg" }
pt_template := { input + "pt.jpg" }
# Use the normal tap symbol # Use the normal tap symbol
mana_t := { mana_t := {
...@@ -37,13 +31,6 @@ init script: ...@@ -37,13 +31,6 @@ init script:
} }
# Use guild mana symbols? # Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols } guild_mana := { styling.use_guild_mana_symbols }
# Does the card have a color that requires a white font for copyright/artist?
white_font_colors := filter_rule(match:"^(hybrid 2 color )?(hybrid 3 color [^/]*/[^/]*/ )?(hybrid vertical [^/]*/ )?(black|land|hybrid 4 color white / blue / black / red|hybrid 2 color overlay blue / black|hybrid 2 color overlay black / red|hybrid 2 color overlay black / green)")
font_color := {
if white_font_colors(input: card.card_color) != "" then rgb(255,255,255)
else rgb(0,0,0)
}
############################################################## Extra style options ############################################################## Extra style options
...@@ -105,7 +92,7 @@ card style: ...@@ -105,7 +92,7 @@ card style:
z index: -2 z index: -2
render style: image render style: image
popup style: in place popup style: in place
include file: magic-blends.mse-include/card-backgrounds image: { card_background() }
############################# Name line ############################# Name line
name: name:
...@@ -197,8 +184,7 @@ card style: ...@@ -197,8 +184,7 @@ card style:
font: font:
name: Matrix name: Matrix
size: 10 size: 10
color: color: { font_color(card.card_color) }
script: font_color()
copyright line: copyright line:
left: 26 left: 26
...@@ -209,8 +195,7 @@ card style: ...@@ -209,8 +195,7 @@ card style:
font: font:
name: MPlantin name: MPlantin
size: 6.5 size: 6.5
color: color: { font_color(card.card_color) }
script: font_color()
############################################################## Extra card fields ############################################################## Extra card fields
...@@ -227,8 +212,7 @@ extra card style: ...@@ -227,8 +212,7 @@ extra card style:
width: 81 width: 81
height: 42 height: 42
z index: 1 z index: 1
visible: visible: { card.pt != "" }
script: card.pt != ""
render style: image render style: image
mask: mask_pt.png mask: mask_pt.png
include file: magic-blends.mse-include/card-ptboxes image: { card_ptbox() }
...@@ -580,7 +580,41 @@ card field: ...@@ -580,7 +580,41 @@ card field:
card field: card field:
type: multiple choice type: multiple choice
name: card color name: card color
include file: magic-blends.mse-include/card-colors empty choice: colorless
choice: white
choice: blue
choice: black
choice: red
choice:
name: green
line below: true
choice: artifact
choice: land
choice: multicolor
choice:
name: hybrid
enabled: { card_color_color_count(card.card_color) >= 2 }
line below: true
choice:
name: horizontal
enabled: { card_color_color_count(card.card_color) >= 2 }
type: radio
choice:
name: vertical
enabled: { card_color_color_count(card.card_color) >= 2 }
type: radio
choice:
name: radial
enabled: { card_color_color_count(card.card_color) >= 2 }
type: radio
choice:
name: overlay
enabled: { card_color_color_count(card.card_color) == 2 and chosen(choice:"hybrid",card.card_color) }
type: radio
choice:
name: reversed
enabled: { card_color_color_count(card.card_color) >= 2 and not chosen(choice:"overlay",card.card_color) }
script: card_color_filter(value)
default: card_color(casting_cost: card.casting_cost) default: card_color(casting_cost: card.casting_cost)
show statistics: false show statistics: false
#needed for FPM temps??? #needed for FPM temps???
...@@ -790,10 +824,44 @@ card field: ...@@ -790,10 +824,44 @@ card field:
card field: card field:
type: choice type: multiple choice
name: card color 2 name: card color 2
icon: stats/card_color.png icon: stats/card_color.png
include file: magic-blends.mse-include/card-colors empty choice: colorless
choice: white
choice: blue
choice: black
choice: red
choice:
name: green
line below: true
choice: artifact
choice: land
choice: multicolor
choice:
name: hybrid
enabled: { card_color_color_count(card.card_color_2) >= 2 }
line below: true
choice:
name: horizontal
enabled: { card_color_color_count(card.card_color_2) >= 2 }
type: radio
choice:
name: vertical
enabled: { card_color_color_count(card.card_color_2) >= 2 }
type: radio
choice:
name: radial
enabled: { card_color_color_count(card.card_color_2) >= 2 }
type: radio
choice:
name: overlay
enabled: { card_color_color_count(card.card_color_2) == 2 and chosen(choice:"hybrid",card.card_color_2) }
type: radio
choice:
name: reversed
enabled: { card_color_color_count(card.card_color) >= 2 and not chosen(choice:"overlay",card.card_color_2) }
script: card_color_filter(value)
default: card_color(casting_cost: card.casting_cost_2) default: card_color(casting_cost: card.casting_cost_2)
show statistics: false show statistics: false
card field: card field:
......
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