Commit c0ed5441 authored by twanvl's avatar twanvl

Updated most of the templates for the new color system; also tweaked the...

Updated most of the templates for the new color system; also tweaked the hybrid blends a bit for some templates
parent d2b3e24f
# A lot less colors then it used to be
# Included by a game file
empty choice: colorless
choice: white
choice: blue
choice: black
choice: red
choice:
name: green
line below: true
choice: artifact
choice: land
choice: multicolor
choice:
name: hybrid
enabled: { card_color_color_count(card.card_color) >= 2 }
line below: true
choice:
name: radial
enabled: { card_color_color_count(card.card_color) >= 2 }
choice:
name: horizontal
enabled: { card_color_color_count(card.card_color) >= 2 }
choice:
name: vertical
enabled: { card_color_color_count(card.card_color) >= 2 }
choice:
name: reversed
enabled: { card_color_color_count(card.card_color) >= 2 and not chosen(choice:"overlay",card.card_color) }
choice:
name: overlay
enabled: { card_color_color_count(card.card_color) == 2 and chosen(choice:"hybrid",card.card_color) }
script: card_color_filter(value)
......@@ -9,7 +9,7 @@
mask_hybrid_with_land := { false }
template := { input + "{type}.jpg" }
land_template := { (if input == "a" then "c" else input) + "l{type}.jpg" }
hybrid_previews := "land,hybrid"
hybrid_previews := "hybrid"
########################################################################
# Combining multiple colors (hybrids)
......@@ -437,13 +437,19 @@ color_background := {
color_count := number_of_items(in: colors)
if colors == "" then colors == "c"
# 'shape' / type of hybrid
shape := if chosen(choice:"horizontal") then "horizontal"
else if chosen(choice:"vertical") then "vertical"
else if chosen(choice:"overlay") then "overlay"
else "radial"
# Determine background (allows styles to hook something else here)
color_combination()
}
color_combination := {
# The base hybrid, without the outer frame blended over it
base := base_hybrid
[ if chosen(choice:"horizontal") then "horizontal"
else if chosen(choice:"vertical") then "vertical"
else if chosen(choice:"overlay") then "overlay"
else "radial"
][color_count]()
base := base_hybrid[shape][color_count]()
# Put a frame around it?
if multi then
......
mse version: 0.2.7
mse version: 0.3.4
game: magic
full name: Extended Art
short name: Extended Art
......@@ -13,8 +13,7 @@ card dpi: 150
############################################################## Extra scripts
init script:
# Load blend scripts for hybrids/multicolors
include file: magic-blends.mse-include/blend-scripts
# Load scripts for image box
include file: magic-default-image.mse-include/scripts
# Should hybrids have a grey name?
......@@ -26,9 +25,8 @@ init script:
then "oa"
else input
}
card_template := { artifact_template() + "card.jpg" }
pt_template := { "/magic-new.mse-style/" + artifact_template() + "pt.jpg" }
template := { (if type == "pt" then "/magic-new.mse-style/" else "") + artifact_template() + "{type}.jpg" }
land_template := { (if type == "pt" then "/magic-new.mse-style/" else "") +(if input == "a" then "c" else input) + "l{type}.jpg" }
# Use the normal tap symbol
mana_t := {
......@@ -38,15 +36,6 @@ init script:
}
# Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
# Does the card have a color that requires a white font for copyright/artist?
white_font_colors := filter_rule(match:"^(hybrid 2 color )?(hybrid 3 color [^/]*/[^/]*/ )?(hybrid vertical [^/]*/ )?(black|land|hybrid 4 color white / blue / black / red|hybrid 2 color overlay blue / black|hybrid 2 color overlay black / red|hybrid 2 color overlay black / green)")
font_color := {
if white_font_colors(input:card.card_color) != "" then
rgb(255,255,255)
else
rgb(0,0,0)
}
############################################################## Extra style
......@@ -111,7 +100,7 @@ card style:
z index: -2
render style: image
popup style: in place
include file: magic-blends.mse-include/card-backgrounds
image: { card_background() }
############################# Name line
name:
......@@ -246,7 +235,7 @@ card style:
font:
name: Matrix
size: 10
color: { font_color() }
color: { font_color(card.card_color) }
copyright line:
left: 26
......@@ -257,7 +246,7 @@ card style:
font:
name: MPlantin
size: 6.5
color: { font_color() }
color: { font_color(card.card_color) }
############################################################## Extra card fields
......@@ -277,4 +266,4 @@ extra card style:
visible: { card.pt != "" }
render style: image
mask: mask_pt.png
include file: magic-blends.mse-include/card-ptboxes
image: { card_ptbox() }
mse version: 0.3.2
mse version: 0.3.4
game: magic
short name: Flip Cards
full name: Modern flip cards
......@@ -16,31 +16,14 @@ card dpi: 150
############################################################## Extra scripts
init script:
# Load blend scripts for hybrids/multicolors
include file: magic-blends.mse-include/blend-scripts
# Load scripts for image box
include file: magic-default-image.mse-include/scripts
# Should hybrids have a grey name?
# Should hybrids have a grey name?
mask_hybrid_with_land := { false }
# We have no land templates
# Which artifact template should be used?
land_to_artifact := {
if input == "w" or input == "u" or input == "b" or input == "r" or input == "g" or input == "m" then ""
else input
}
land_to_artifact_pt := {
if input == "wl" or input == "ul" or input == "bl" or input == "rl" or input == "gl" or input == "ml" then "c"
else input
}
land_template := { land_to_artifact() + "ccard.jpg" }
pt_template := { land_to_artifact_pt() + "pt.jpg" }
pt2_template := { land_to_artifact_pt() + "pt.jpg" }
land_hybrid_pt := { "cpt.jpg" }
land_hybrid_pt2 := { "cpt.jpg" }
land_template := { "c{type}.jpg" }
# Use the normal tap symbol
mana_t := {
......@@ -50,14 +33,6 @@ init script:
}
# Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
# Does the card have a color that requires a white font for copyright/artist?
white_font_colors := filter_rule(match:"^(hybrid 2 color )?(hybrid 3 color [^/]*/[^/]*/ )?(hybrid vertical [^/]*/ )?(black|land|hybrid 4 color white / blue / black / red|hybrid 2 color overlay blue / black|hybrid 2 color overlay black / red|hybrid 2 color overlay black / green)")
font_color := {
if white_font_colors(input: card.card_color) != "" then rgb(255,255,255)
else rgb(0,0,0)
}
############################################################## Extra style options
......@@ -123,7 +98,7 @@ card style:
z index: -2
render style: image
popup style: in place
include file: magic-blends.mse-include/card-backgrounds
image: { card_background() }
############################# Name line
name:
......@@ -363,7 +338,7 @@ card style:
font:
name: Matrix
size: 10
color: { font_color() }
color: { font_color(card.card_color) }
copyright line:
left: 26
......@@ -374,7 +349,7 @@ card style:
font:
name: MPlantin
size: 6.5
color: { font_color() }
color: { font_color(card.card_color) }
############################################################## Extra card fields
......@@ -398,7 +373,7 @@ extra card style:
z index: 1
visible: { card.pt != "" }
render style: image
include file: magic-blends.mse-include/flip-ptboxes
image: { flip_ptbox() }
pt box 2:
left: 17
......@@ -408,4 +383,4 @@ extra card style:
z index: 2
visible: { card.pt_2 != "" }
render style: image
include file: magic-blends.mse-include/flip-ptboxes2
image: { flip_ptbox2() }
mse version: 0.3.2
mse version: 0.3.4
game: magic
short name: Promotional
full name: Large image
......@@ -12,8 +12,7 @@ card dpi: 150
############################################################## Extra scripts
init script:
# Load blend scripts for hybrids/multicolors
include file: magic-blends.mse-include/blend-scripts
# Load scripts for image box
include file: magic-default-image.mse-include/scripts
# Should hybrids have a grey name?
......@@ -25,7 +24,7 @@ init script:
then "oa"
else input
}
card_template := { artifact_template() + "card.jpg" }
template := { artifact_template() + "{type}.jpg" }
pt_template := { "/magic-new.mse-style/" + artifact_template() + "pt.jpg" }
# Use the normal tap symbol
......@@ -36,14 +35,6 @@ init script:
}
# Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
# Does the card have a color that requires a white font for copyright/artist?
white_font_colors := filter_rule(match:"^(hybrid 2 color )?(hybrid 3 color [^/]*/[^/]*/ )?(hybrid vertical [^/]*/ )?(black|land|hybrid 4 color white / blue / black / red|hybrid 2 color overlay blue / black|hybrid 2 color overlay black / red|hybrid 2 color overlay black / green)")
font_color := {
if white_font_colors(input: card.card_color) != "" then rgb(255,255,255)
else rgb(0,0,0)
}
############################################################## Extra style options
......@@ -116,7 +107,7 @@ card style:
z index: -2
render style: image
popup style: in place
include file: magic-blends.mse-include/card-backgrounds
image: { card_background() }
############################# Name line
name:
......@@ -250,8 +241,7 @@ card style:
font:
name: Matrix
size: 10
color:
script: font_color()
color: { font_color(card.card_color) }
copyright line:
left: 26
......@@ -262,7 +252,7 @@ card style:
font:
name: MPlantin
size: 6.5
color: { font_color() }
color: { font_color(card.card_color) }
############################################################## Extra card fields
......@@ -282,4 +272,4 @@ extra card style:
visible: { card.pt != "" }
render style: image
mask: mask_pt.png
include file: magic-blends.mse-include/card-ptboxes
image: { card_ptbox() }
mse version: 0.3.2
mse version: 0.3.4
game: magic
short name: Split Cards
full name: Modern split cards
......@@ -15,8 +15,7 @@ card dpi: 150
############################################################## Extra scripts
init script:
# Load blend scripts for hybrids/multicolors
include file: magic-blends.mse-include/blend-scripts
# Load scripts for image box
include file: magic-default-image.mse-include/scripts
# Should hybrids have a grey name?
......@@ -36,17 +35,6 @@ init script:
# Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
# Does the card have a color that requires a white font for copyright/artist?
white_font_colors := filter_rule(match:"^(hybrid 2 color )?(hybrid 3 color [^/]*/[^/]*/ )?(hybrid vertical [^/]*/ )?(black|land|hybrid 4 color white / blue / black / red|hybrid 2 color overlay blue / black|hybrid 2 color overlay black / red|hybrid 2 color overlay black / green)")
font_color := {
if white_font_colors(input: card.card_color) != "" then rgb(255,255,255)
else rgb(0,0,0)
}
font_color_2 := {
if white_font_colors(input: card.card_color_2) != "" then rgb(255,255,255)
else rgb(0,0,0)
}
############################################################## Extra style options
styling field:
......@@ -114,7 +102,7 @@ card style:
z index: -1
render style: image
popup style: in place
include file: magic-blends.mse-include/card-backgrounds
image: { card_background() }
card color 2:
left: 269
top: 18
......@@ -123,7 +111,7 @@ card style:
z index: -1
render style: image
popup style: in place
include file: magic-blends.mse-include/card-backgrounds
image: { card_background() }
############################# Name line
name:
......@@ -369,7 +357,7 @@ card style:
font:
name: Matrix
size: 8
color: { font_color() }
color: { font_color(card.card_color) }
illustrator 2:
left: 298
......@@ -380,7 +368,7 @@ card style:
font:
name: Matrix
size: 8
color: { font_color_2() }
color: { font_color(card.card_color_2) }
copyright line:
left: 26
......@@ -391,7 +379,7 @@ card style:
font:
name: MPlantin
size: 6
color: { font_color() }
color: { font_color(card.card_color) }
copyright line 2:
left: 278
......@@ -402,7 +390,7 @@ card style:
font:
name: MPlantin
size: 6
color: { font_color_2() }
color: { font_color(card.card_color_2) }
############################################################## Extra card fields
......@@ -426,7 +414,7 @@ extra card style:
z index: 1
visible: { card.pt != "" }
render style: image
include file: magic-blends.mse-include/card-ptboxes
image: { card_ptbox() }
pt box 2:
left: 445
......@@ -436,4 +424,4 @@ extra card style:
z index: 1
visible: { card.pt_2 != "" }
render style: image
include file: magic-blends.mse-include/card-ptboxes
image: { card_ptbox() }
......@@ -8,7 +8,7 @@ position hint: 001
version: 2007-05-05
depends on:
package: magic.mse-game
version: 2007-05-05
version: 2007-07-01
depends on:
package: magic-watermarks.mse-include
version: 2006-08-03
......@@ -36,6 +36,8 @@ init script:
}
template := { artifact_template() + "{type}.jpg" }
land_template := { (if input == "a" then "c" else input) + "l{type}.jpg" }
# Use land templates for previews because they show more contrast
hybrid_previews := "land,hybrid"
# Use the normal tap symbol
mana_t := {
......
mse version: 0.3.2
mse version: 0.3.4
game: magic
full name: Magic Old Split Cards
short name: Old Splits
......@@ -12,6 +12,21 @@ card dpi: 150
# Author: Buttock1234
# Lots of copy/paste from magic-new.mse-style
############################################################## Extra scripts
init script:
# Use the normal tap symbol
mana_t := {
if styling.tap_symbol == "old" then "old"
else if styling.tap_symbol == "diagonal T" then "older"
else "new"
}
# Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
# Only white cards use a black font
font_colors_white := { input != "w" }
############################################################## Set info fields
set info style:
symbol:
......@@ -32,55 +47,12 @@ set info style:
border color 1: rgb(255,255,255)
border color 2: rgb(255,255,255)
############################################################## Extra scripts
init script:
# Load blend scripts for hybrids/multicolors
include file: magic-blends.mse-include/blend-scripts
# Which artifact template should be used?
artifact_template := {
if input == "a" then (
if styling.artifact_style == "light" then "oa"
else "a"
) else input
}
# Use the normal tap symbol
mana_t := {
if styling.tap_symbol == "old" then "old"
else if styling.tap_symbol == "diagonal T" then "older"
else "new"
}
# Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
# Does the card have a color that requires a white font for copyright/artist?
black_font_colors := filter_rule(match:"^(hybrid 2 color)?white")
font_color := {
if black_font_colors(card.card_color) != "" then
rgb(0,0,0)
else
rgb(255,255,255)
}
font_color_2 := {
if black_font_colors(card.card_color_2) != "" then
rgb(0,0,0)
else
rgb(255,255,255)
}
############################################################## styling style
styling field:
type: boolean
name: colored mana symbols
description: Use colored mana symbols, as used by Wizards since Fifth Dawn.
styling field:
type: boolean
name: darker artifacts
description: Use darker artifacts, as used by Wizards since Fifth Dawn.
styling field:
type: boolean
name: use guild mana symbols
......@@ -134,7 +106,7 @@ card style:
z index: -1
render style: image
popup style: in place
include file: magic-blends.mse-include/card-backgrounds
image: { card_background() }
card color 2:
left: 269
top: 18
......@@ -143,7 +115,7 @@ card style:
z index: -1
render style: image
popup style: in place
include file: magic-blends.mse-include/card-backgrounds
image: { card_background() }
############################# Name line
name:
......@@ -434,7 +406,7 @@ card style:
font:
name: MPlantin
size: 6
color: { font_color() }
color: { font_color(card.card_color) }
copyright line 2:
left: 302
......@@ -446,4 +418,4 @@ card style:
font:
name: MPlantin
size: 6
color: { font_color_2() }
color: { font_color(card.card_color_2) }
......@@ -4,7 +4,7 @@
##############################################################
##############################################################
mse version: 0.3.2
mse version: 0.3.4
game: magic
short name: Tokens
full name: Old style
......@@ -15,6 +15,25 @@ card width: 312
card height: 444
card dpi: 127.34225621414913957934990439771
############################################################## Extra scripts
## COPY/PASTE from magic-old.mse-style/style
init script:
# There is no land template
land_template := { "c{type}.jpg" }
# Use the normal tap symbol
mana_t := {
if styling.tap_symbol == "old" then "old"
else if styling.tap_symbol == "diagonal T" then "older"
else "new"
}
# Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
# Only white cards use a black font
font_colors_white := { input != "w" }
############################################################## Set info fields
set info style:
symbol:
......@@ -35,37 +54,6 @@ set info style:
border color 1: rgb(255,255,255)
border color 2: rgb(255,255,255)
############################################################## Extra scripts
## COPY/PASTE from magic-old.mse-style/style
init script:
# Load blend scripts for hybrids/multicolors
include file: magic-blends.mse-include/blend-scripts
# There is no land template
land_template := { "acard.jpg" }
# Horizontal 5 color blends are not supported
card_hybrid_5b := card_hybrid_5
# Use the normal tap symbol
mana_t := {
if styling.tap_symbol == "old" then "old"
else if styling.tap_symbol == "diagonal T" then "older"
else "new"
}
# Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
# Does the card have a color that requires a black font for copyright/artist?
black_font_colors := filter_rule(match:"^(hybrid 2 color)?white")
font_color := {
if black_font_colors(input:card.card_color) != "" then
rgb(0,0,0)
else
rgb(255,255,255)
}
############################################################## Extra style options
styling field:
......@@ -125,7 +113,7 @@ card style:
z index: -2
render style: image
popup style: in place
include file: magic-blends.mse-include/card-backgrounds
image: { card_background() }
############################# Name line
name:
......@@ -260,4 +248,4 @@ card style:
font:
name: MPlantin
size: 6
color: script: font_color()
color: { font_color(card.card_color) }
......@@ -4,7 +4,7 @@
##############################################################
##############################################################
mse version: 0.3.2
mse version: 0.3.4
game: magic
short name: Old style
full name: Before 8th edition
......@@ -15,6 +15,34 @@ card width: 337
card height: 469
card dpi: 134.98
############################################################## Extra scripts
## COPY/PASTE from magic-new.mse-style/style
init script:
# Use the normal tap symbol
mana_t := {
if styling.tap_symbol == "old" then "old"
else if styling.tap_symbol == "diagonal T" then "older"
else "new"
}
# Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
# Only white cards use a black font
font_colors_white := { input != "w" }
# Alpha style lands?
color_combination_std := color_combination
color_combination := {
if type == "card" and land and color_count == 2 and shape != "overlay" and styling.alpha_style_blending then
masked_blend(
mask: "alpha_blend.png",
dark: land_template(colors[0]),
light: land_template(colors[1]),
)
else color_combination_std()
}
############################################################## Set info fields
set info style:
symbol:
......@@ -35,50 +63,6 @@ set info style:
border color 1: rgb(255,255,255)
border color 2: rgb(255,255,255)
############################################################## Extra scripts
## COPY/PASTE from magic-new.mse-style/style
init script:
# Load blend scripts for hybrids/multicolors
include file: magic-blends.mse-include/blend-scripts
# Horizontal 5 color blends are not supported
card_hybrid_5b := card_hybrid_5
# Use the normal tap symbol
mana_t := {
if styling.tap_symbol == "old" then "old"
else if styling.tap_symbol == "diagonal T" then "older"
else "new"
}
# Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
# Does the card have a color that requires a black font for copyright/artist?
black_font_colors := filter_rule(match:"^(hybrid 2 color)?white")
font_color := {
if black_font_colors(input:card.card_color) != "" then
rgb(0,0,0)
else
rgb(255,255,255)
}
land_hybrid_2 := { if styling.alpha_style_blending then
masked_blend(
mask: "alpha_blend.png",
dark: land_template(input[0]),
light: land_template(input[1]),
)
else
card_hybrid_nt(
linear_blend(
image1: land_template(input[0])
image2: land_template(input[1])
x1: 0.4, y1: 0
x2: 0.6, y2: 0
)
)
}
############################################################## Extra style options
styling field:
......@@ -143,7 +127,7 @@ card style:
z index: -2
render style: image
popup style: in place
include file: magic-blends.mse-include/card-backgrounds
image: { card_background() }
############################# Name line
name:
......@@ -308,4 +292,4 @@ card style:
font:
name: MPlantin
size: 6
color: script: font_color()
color: { font_color(card.card_color) }
mse version: 0.3.2
mse version: 0.3.4
game: magic
short name: Planeshifted
full name: Planar Chaos Timeshifts
......@@ -11,15 +11,13 @@ card dpi: 150
############################################################## Extra scripts
init script:
# Load blend scripts for hybrids/multicolors
include file: magic-blends.mse-include/blend-scripts
init script:
# Should hybrids have a grey name?
mask_hybrid_with_land := { styling.grey_hybrid_name }
card_template := { input + "card.jpg" }
pt_template := { input + "pt.png" }
suffix := [card: "card.jpg", pt: "pt.png"]
template := { input + suffix[type] }
land_template := { (if input == "a" then "c" else input) + "l" + suffix[type] }
# Use the normal tap symbol
mana_t := {
......@@ -31,13 +29,6 @@ init script:
# Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
# Does the card have a color that requires a white font for copyright/artist?
white_font_colors := filter_rule(match:"^(hybrid 2 color )?(hybrid 3 color [^/]*/[^/]*/ )?(hybrid vertical [^/]*/ )?(black|land|hybrid 4 color white / blue / black / red|hybrid 2 color overlay blue / black|hybrid 2 color overlay black / red|hybrid 2 color overlay black / green)")
font_color := {
if white_font_colors(input: card.card_color) != "" then rgb(255,255,255)
else rgb(0,0,0)
}
############################################################## Extra style options
styling field:
......@@ -105,7 +96,7 @@ card style:
z index: -2
render style: image
popup style: in place
include file: magic-blends.mse-include/card-backgrounds
image: { card_background() }
############################# Name line
name:
......@@ -259,7 +250,7 @@ card style:
name: Matrix
size: 10
weight: bold
color: { font_color() }
color: { font_color(card.card_color) }
copyright line:
left: 30
......@@ -270,7 +261,7 @@ card style:
font:
name: MPlantin
size: 6.5
color: { font_color() }
color: { font_color(card.card_color) }
############################################################## Extra card fields
......@@ -289,4 +280,4 @@ extra card style:
z index: 1
visible: { card.pt != "" }
render style: image
include file: magic-blends.mse-include/card-ptboxes
image: { card_ptbox() }
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mse version: 0.3.2
mse version: 0.3.4
game: magic
short name: Textless
full name: Modern style
......@@ -14,20 +14,14 @@ card dpi: 150
############################################################## Extra scripts
init script:
# Load blend scripts for hybrids/multicolors
include file: magic-blends.mse-include/blend-scripts
# Should hybrids have a grey name?
mask_hybrid_with_land := { styling.grey_hybrid_name }
# There is no land template
land_template := { "acard.jpg" }
land_template := { "a{type}.jpg" }
# there is no multi template
multi_hybrid := { input }
card_template := { if input == "m" then "acard.jpg" else input + "card.jpg" }
pt_template := { input + "pt.jpg" }
template := { (if input == "m" then "a" else input) + "{type}.jpg" }
# Use the normal tap symbol
mana_t := {
......@@ -37,13 +31,6 @@ init script:
}
# Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
# Does the card have a color that requires a white font for copyright/artist?
white_font_colors := filter_rule(match:"^(hybrid 2 color )?(hybrid 3 color [^/]*/[^/]*/ )?(hybrid vertical [^/]*/ )?(black|land|hybrid 4 color white / blue / black / red|hybrid 2 color overlay blue / black|hybrid 2 color overlay black / red|hybrid 2 color overlay black / green)")
font_color := {
if white_font_colors(input: card.card_color) != "" then rgb(255,255,255)
else rgb(0,0,0)
}
############################################################## Extra style options
......@@ -105,7 +92,7 @@ card style:
z index: -2
render style: image
popup style: in place
include file: magic-blends.mse-include/card-backgrounds
image: { card_background() }
############################# Name line
name:
......@@ -197,8 +184,7 @@ card style:
font:
name: Matrix
size: 10
color:
script: font_color()
color: { font_color(card.card_color) }
copyright line:
left: 26
......@@ -209,8 +195,7 @@ card style:
font:
name: MPlantin
size: 6.5
color:
script: font_color()
color: { font_color(card.card_color) }
############################################################## Extra card fields
......@@ -227,8 +212,7 @@ extra card style:
width: 81
height: 42
z index: 1
visible:
script: card.pt != ""
visible: { card.pt != "" }
render style: image
mask: mask_pt.png
include file: magic-blends.mse-include/card-ptboxes
image: { card_ptbox() }
......@@ -580,7 +580,41 @@ card field:
card field:
type: multiple choice
name: card color
include file: magic-blends.mse-include/card-colors
empty choice: colorless
choice: white
choice: blue
choice: black
choice: red
choice:
name: green
line below: true
choice: artifact
choice: land
choice: multicolor
choice:
name: hybrid
enabled: { card_color_color_count(card.card_color) >= 2 }
line below: true
choice:
name: horizontal
enabled: { card_color_color_count(card.card_color) >= 2 }
type: radio
choice:
name: vertical
enabled: { card_color_color_count(card.card_color) >= 2 }
type: radio
choice:
name: radial
enabled: { card_color_color_count(card.card_color) >= 2 }
type: radio
choice:
name: overlay
enabled: { card_color_color_count(card.card_color) == 2 and chosen(choice:"hybrid",card.card_color) }
type: radio
choice:
name: reversed
enabled: { card_color_color_count(card.card_color) >= 2 and not chosen(choice:"overlay",card.card_color) }
script: card_color_filter(value)
default: card_color(casting_cost: card.casting_cost)
show statistics: false
#needed for FPM temps???
......@@ -790,10 +824,44 @@ card field:
card field:
type: choice
type: multiple choice
name: card color 2
icon: stats/card_color.png
include file: magic-blends.mse-include/card-colors
empty choice: colorless
choice: white
choice: blue
choice: black
choice: red
choice:
name: green
line below: true
choice: artifact
choice: land
choice: multicolor
choice:
name: hybrid
enabled: { card_color_color_count(card.card_color_2) >= 2 }
line below: true
choice:
name: horizontal
enabled: { card_color_color_count(card.card_color_2) >= 2 }
type: radio
choice:
name: vertical
enabled: { card_color_color_count(card.card_color_2) >= 2 }
type: radio
choice:
name: radial
enabled: { card_color_color_count(card.card_color_2) >= 2 }
type: radio
choice:
name: overlay
enabled: { card_color_color_count(card.card_color_2) == 2 and chosen(choice:"hybrid",card.card_color_2) }
type: radio
choice:
name: reversed
enabled: { card_color_color_count(card.card_color) >= 2 and not chosen(choice:"overlay",card.card_color_2) }
script: card_color_filter(value)
default: card_color(casting_cost: card.casting_cost_2)
show statistics: false
card field:
......
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