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Irrlicht New
Commits
5597cf38
Commit
5597cf38
authored
Feb 22, 2026
by
mercury233
Committed by
GitHub
Feb 22, 2026
Browse files
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Plain Diff
apply r6691 (#16)
parent
b1b4b1cf
Changes
3
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Showing
3 changed files
with
7 additions
and
7 deletions
+7
-7
source/Irrlicht/CD3D9ShaderMaterialRenderer.cpp
source/Irrlicht/CD3D9ShaderMaterialRenderer.cpp
+4
-4
source/Irrlicht/CIrrDeviceWin32.cpp
source/Irrlicht/CIrrDeviceWin32.cpp
+2
-2
source/Irrlicht/COpenGLDriver.cpp
source/Irrlicht/COpenGLDriver.cpp
+1
-1
No files found.
source/Irrlicht/CD3D9ShaderMaterialRenderer.cpp
View file @
5597cf38
...
@@ -325,7 +325,7 @@ HRESULT CD3D9ShaderMaterialRenderer::stubD3DXAssembleShader(LPCSTR pSrcData,
...
@@ -325,7 +325,7 @@ HRESULT CD3D9ShaderMaterialRenderer::stubD3DXAssembleShader(LPCSTR pSrcData,
if
(
!
pFn
&&
!
LoadFailed
)
if
(
!
pFn
&&
!
LoadFailed
)
{
{
// try to load dll
// try to load dll
i
o
::
path
strDllName
=
"d3dx9_"
;
i
rr
::
core
::
string
<
TCHAR
>
strDllName
=
"d3dx9_"
;
strDllName
+=
(
int
)
D3DX_SDK_VERSION
;
strDllName
+=
(
int
)
D3DX_SDK_VERSION
;
strDllName
+=
".dll"
;
strDllName
+=
".dll"
;
...
@@ -385,7 +385,7 @@ HRESULT CD3D9ShaderMaterialRenderer::stubD3DXAssembleShaderFromFile(LPCSTR pSrcF
...
@@ -385,7 +385,7 @@ HRESULT CD3D9ShaderMaterialRenderer::stubD3DXAssembleShaderFromFile(LPCSTR pSrcF
if
(
!
pFn
&&
!
LoadFailed
)
if
(
!
pFn
&&
!
LoadFailed
)
{
{
// try to load dll
// try to load dll
i
o
::
path
strDllName
=
"d3dx9_"
;
i
rr
::
core
::
string
<
TCHAR
>
strDllName
=
"d3dx9_"
;
strDllName
+=
(
int
)
D3DX_SDK_VERSION
;
strDllName
+=
(
int
)
D3DX_SDK_VERSION
;
strDllName
+=
".dll"
;
strDllName
+=
".dll"
;
...
@@ -446,7 +446,7 @@ HRESULT CD3D9ShaderMaterialRenderer::stubD3DXCompileShader(LPCSTR pSrcData, UINT
...
@@ -446,7 +446,7 @@ HRESULT CD3D9ShaderMaterialRenderer::stubD3DXCompileShader(LPCSTR pSrcData, UINT
if
(
!
pFn
&&
!
LoadFailed
)
if
(
!
pFn
&&
!
LoadFailed
)
{
{
// try to load dll
// try to load dll
i
o
::
path
strDllName
=
"d3dx9_"
;
i
rr
::
core
::
string
<
TCHAR
>
strDllName
=
"d3dx9_"
;
strDllName
+=
(
int
)
D3DX_SDK_VERSION
;
strDllName
+=
(
int
)
D3DX_SDK_VERSION
;
strDllName
+=
".dll"
;
strDllName
+=
".dll"
;
...
@@ -506,7 +506,7 @@ HRESULT CD3D9ShaderMaterialRenderer::stubD3DXCompileShaderFromFile(LPCSTR pSrcFi
...
@@ -506,7 +506,7 @@ HRESULT CD3D9ShaderMaterialRenderer::stubD3DXCompileShaderFromFile(LPCSTR pSrcFi
if
(
!
pFn
&&
!
LoadFailed
)
if
(
!
pFn
&&
!
LoadFailed
)
{
{
// try to load dll
// try to load dll
i
o
::
path
strDllName
=
"d3dx9_"
;
i
rr
::
core
::
string
<
TCHAR
>
strDllName
=
"d3dx9_"
;
strDllName
+=
(
int
)
D3DX_SDK_VERSION
;
strDllName
+=
(
int
)
D3DX_SDK_VERSION
;
strDllName
+=
".dll"
;
strDllName
+=
".dll"
;
...
...
source/Irrlicht/CIrrDeviceWin32.cpp
View file @
5597cf38
...
@@ -1101,7 +1101,7 @@ CIrrDeviceWin32::CIrrDeviceWin32(const SIrrlichtCreationParameters& params)
...
@@ -1101,7 +1101,7 @@ CIrrDeviceWin32::CIrrDeviceWin32(const SIrrlichtCreationParameters& params)
// create the window if we need to and we do not use the null device
// create the window if we need to and we do not use the null device
if
(
!
CreationParams
.
WindowId
&&
CreationParams
.
DriverType
!=
video
::
EDT_NULL
)
if
(
!
CreationParams
.
WindowId
&&
CreationParams
.
DriverType
!=
video
::
EDT_NULL
)
{
{
const
fschar_t
*
ClassName
=
__TEXT
(
"CIrrDeviceWin32"
);
const
TCHAR
*
ClassName
=
__TEXT
(
"CIrrDeviceWin32"
);
// Register Class
// Register Class
WNDCLASSEX
wcex
;
WNDCLASSEX
wcex
;
...
@@ -1472,7 +1472,7 @@ void CIrrDeviceWin32::closeDevice()
...
@@ -1472,7 +1472,7 @@ void CIrrDeviceWin32::closeDevice()
if
(
!
ExternalWindow
)
if
(
!
ExternalWindow
)
{
{
DestroyWindow
(
HWnd
);
DestroyWindow
(
HWnd
);
const
fschar_t
*
ClassName
=
__TEXT
(
"CIrrDeviceWin32"
);
const
TCHAR
*
ClassName
=
__TEXT
(
"CIrrDeviceWin32"
);
HINSTANCE
hInstance
=
GetModuleHandle
(
0
);
HINSTANCE
hInstance
=
GetModuleHandle
(
0
);
UnregisterClass
(
ClassName
,
hInstance
);
UnregisterClass
(
ClassName
,
hInstance
);
}
}
...
...
source/Irrlicht/COpenGLDriver.cpp
View file @
5597cf38
...
@@ -89,7 +89,7 @@ bool COpenGLDriver::changeRenderContext(const SExposedVideoData& videoData, CIrr
...
@@ -89,7 +89,7 @@ bool COpenGLDriver::changeRenderContext(const SExposedVideoData& videoData, CIrr
bool
COpenGLDriver
::
initDriver
(
CIrrDeviceWin32
*
device
)
bool
COpenGLDriver
::
initDriver
(
CIrrDeviceWin32
*
device
)
{
{
// Create a window to test antialiasing support
// Create a window to test antialiasing support
const
fschar_t
*
ClassName
=
__TEXT
(
"GLCIrrDeviceWin32"
);
const
TCHAR
*
ClassName
=
__TEXT
(
"GLCIrrDeviceWin32"
);
HINSTANCE
lhInstance
=
GetModuleHandle
(
0
);
HINSTANCE
lhInstance
=
GetModuleHandle
(
0
);
// Register Class
// Register Class
...
...
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