OpenGL render targets are now the same way up as in the other drivers. When...
OpenGL render targets are now the same way up as in the other drivers. When setting the projection matrix of a render target, the Y axis is flipped and polygon winding is switched to counter-clockwise. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@787 dfc29bdd-3216-0410-991c-e03cc46cb475
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