Commit 94fce476 authored by hybrid's avatar hybrid

Some more header files

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1752 dfc29bdd-3216-0410-991c-e03cc46cb475
parent c73357af
......@@ -655,10 +655,50 @@
RelativePath="..\..\include\IParticleAffector.h"
>
</File>
<File
RelativePath="..\..\include\IParticleAnimatedMeshSceneNodeEmitter.h"
>
</File>
<File
RelativePath="..\..\include\IParticleAttractionAffector.h"
>
</File>
<File
RelativePath="..\..\include\IParticleBoxEmitter.h"
>
</File>
<File
RelativePath="..\..\include\IParticleCylinderEmitter.h"
>
</File>
<File
RelativePath="..\..\include\IParticleEmitter.h"
>
</File>
<File
RelativePath="..\..\include\IParticleFadeOutAffector.h"
>
</File>
<File
RelativePath="..\..\include\IParticleGravityAffector.h"
>
</File>
<File
RelativePath="..\..\include\IParticleMeshEmitter.h"
>
</File>
<File
RelativePath="..\..\include\IParticleRingEmitter.h"
>
</File>
<File
RelativePath="..\..\include\IParticleRotationAffector.h"
>
</File>
<File
RelativePath="..\..\include\IParticleSphereEmitter.h"
>
</File>
<File
RelativePath="..\..\include\IParticleSystemSceneNode.h"
>
......@@ -752,11 +792,11 @@
>
</File>
<File
RelativePath="..\..\include\SSkinMeshBuffer.h"
RelativePath="..\..\include\SParticle.h"
>
</File>
<File
RelativePath="..\..\include\SParticle.h"
RelativePath="..\..\include\SSkinMeshBuffer.h"
>
</File>
<File
......@@ -2059,10 +2099,18 @@
RelativePath="CParticleAnimatedMeshSceneNodeEmitter.cpp"
>
</File>
<File
RelativePath=".\CParticleAnimatedMeshSceneNodeEmitter.h"
>
</File>
<File
RelativePath="CParticleAttractionAffector.cpp"
>
</File>
<File
RelativePath=".\CParticleAttractionAffector.h"
>
</File>
<File
RelativePath="CParticleBoxEmitter.cpp"
>
......@@ -2075,6 +2123,10 @@
RelativePath="CParticleCylinderEmitter.cpp"
>
</File>
<File
RelativePath=".\CParticleCylinderEmitter.h"
>
</File>
<File
RelativePath="CParticleFadeOutAffector.cpp"
>
......@@ -2092,15 +2144,11 @@
>
</File>
<File
RelativePath="CParticleScaleAffector.cpp"
>
</File>
<File
RelativePath="CParticleScaleAffector.h"
RelativePath="CParticleMeshEmitter.cpp"
>
</File>
<File
RelativePath="CParticleMeshEmitter.cpp"
RelativePath=".\CParticleMeshEmitter.h"
>
</File>
<File
......@@ -2115,14 +2163,34 @@
RelativePath="CParticleRingEmitter.cpp"
>
</File>
<File
RelativePath=".\CParticleRingEmitter.h"
>
</File>
<File
RelativePath="CParticleRotationAffector.cpp"
>
</File>
<File
RelativePath=".\CParticleRotationAffector.h"
>
</File>
<File
RelativePath="CParticleScaleAffector.cpp"
>
</File>
<File
RelativePath="CParticleScaleAffector.h"
>
</File>
<File
RelativePath="CParticleSphereEmitter.cpp"
>
</File>
<File
RelativePath=".\CParticleSphereEmitter.h"
>
</File>
<File
RelativePath="CParticleSystemSceneNode.cpp"
>
......@@ -2280,19 +2348,19 @@
>
</File>
<File
RelativePath="CSTLMeshWriter.cpp"
RelativePath="COBJMeshWriter.cpp"
>
</File>
<File
RelativePath="CSTLMeshWriter.h"
RelativePath="COBJMeshWriter.h"
>
</File>
<File
RelativePath="COBJMeshWriter.cpp"
RelativePath="CSTLMeshWriter.cpp"
>
</File>
<File
RelativePath="COBJMeshWriter.h"
RelativePath="CSTLMeshWriter.h"
>
</File>
</Filter>
......
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