Commit 6f27d721 authored by hybrid's avatar hybrid

Rename test file and adapt project files.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3398 dfc29bdd-3216-0410-991c-e03cc46cb475
parent 0058bfc4
......@@ -96,7 +96,7 @@ int main(int argumentCount, char * arguments[])
TEST(testGeometryCreator);
TEST(writeImageToFile);
TEST(meshTransform);
// TEST(createImage);
TEST(createImage);
// all driver checks
TEST(drawPixel);
TEST(guiDisabledMenu);
......@@ -108,7 +108,7 @@ int main(int argumentCount, char * arguments[])
TEST(antiAliasing);
TEST(draw2DImage);
TEST(lights);
// TEST(twodmaterial);
TEST(twodmaterial);
// TODO: Needs to be fixed first.
// TEST(projectionMatrix);
// large scenes/long rendering
......
......@@ -40,6 +40,9 @@
<Add library="Irrlicht" />
<Add directory="..\lib\gcc" />
</Linker>
<Unit filename="2dmaterial.cpp" />
<Unit filename="anti-aliasing.cpp" />
<Unit filename="archiveReader.cpp" />
<Unit filename="b3dAnimation.cpp" />
<Unit filename="burningsVideo.cpp" />
<Unit filename="collisionResponseAnimator.cpp" />
......@@ -72,7 +75,7 @@
<Unit filename="testVector2d.cpp" />
<Unit filename="testVector3d.cpp" />
<Unit filename="textureRenderStates.cpp" />
<Unit filename="transparentAlphaChannelRef.cpp" />
<Unit filename="transparentMaterials.cpp" />
<Unit filename="vectorPositionDimension2d.cpp" />
<Unit filename="writeImageToFile.cpp" />
<Unit filename="zipReader.cpp" />
......
......@@ -81,12 +81,14 @@
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="2dmaterial.cpp" />
<ClCompile Include="anti-aliasing.cpp" />
<ClCompile Include="archiveReader.cpp" />
<ClCompile Include="b3dAnimation.cpp" />
<ClCompile Include="burningsVideo.cpp" />
<ClCompile Include="collisionResponseAnimator.cpp" />
<ClCompile Include="color.cpp" />
<ClCompile Include="createImage.cpp" />
<ClCompile Include="cursorSetVisible.cpp" />
<ClCompile Include="disambiguateTextures.cpp" />
<ClCompile Include="draw2DImage.cpp" />
......
......@@ -172,6 +172,18 @@
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
<File
RelativePath=".\2dmaterial.cpp"
>
</File>
<File
RelativePath=".\anti-aliasing.cpp"
>
</File>
<File
RelativePath=".\archiveReader.cpp"
>
</File>
<File
RelativePath=".\b3dAnimation.cpp"
>
......@@ -184,6 +196,10 @@
RelativePath=".\collisionResponseAnimator.cpp"
>
</File>
<File
RelativePath=".\createImage.cpp"
>
</File>
<File
RelativePath=".\cursorSetVisible.cpp"
>
......@@ -301,7 +317,7 @@
>
</File>
<File
RelativePath=".\transparentAlphaChannelRef.cpp"
RelativePath=".\transparentMaterials.cpp"
>
</File>
<File
......
......@@ -396,7 +396,7 @@
>
</File>
<File
RelativePath=".\transparentAlphaChannelRef.cpp"
RelativePath=".\transparentMaterials.cpp"
>
</File>
<File
......
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