terrains can now use VBOs, but index and vertex data will need to be updated...
terrains can now use VBOs, but index and vertex data will need to be updated independently for any speed gain git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1269 dfc29bdd-3216-0410-991c-e03cc46cb475
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