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lukeph authored
terrains can now use VBOs, but index and vertex data will need to be updated independently for any speed gain git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1269 dfc29bdd-3216-0410-991c-e03cc46cb475
580c3f53
terrains can now use VBOs, but index and vertex data will need to be updated independently for any speed gain git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1269 dfc29bdd-3216-0410-991c-e03cc46cb475