Commit 14fd2945 authored by cutealien's avatar cutealien

Mention in documentation that getSpriteBank currently doesn't load files...

Mention in documentation that getSpriteBank currently doesn't load files (that's never been implemented).


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4752 dfc29bdd-3216-0410-991c-e03cc46cb475
parent 911f70b8
...@@ -199,9 +199,9 @@ public: ...@@ -199,9 +199,9 @@ public:
more information. */ more information. */
virtual IGUIFont* getBuiltInFont() const = 0; virtual IGUIFont* getBuiltInFont() const = 0;
//! Returns pointer to the sprite bank with the specified file name. //! Returns pointer to the sprite bank which was added with addEmptySpriteBank
/** Loads the bank if it was not loaded before. /** TODO: This should load files in the future, but not implemented so far.
\param filename Filename of the sprite bank's origin. \param filename Name of a spritebank added with addEmptySpriteBank
\return Pointer to the sprite bank. Returns 0 if it could not be loaded. \return Pointer to the sprite bank. Returns 0 if it could not be loaded.
This pointer should not be dropped. See IReferenceCounted::drop() for more information. */ This pointer should not be dropped. See IReferenceCounted::drop() for more information. */
virtual IGUISpriteBank* getSpriteBank(const io::path& filename) = 0; virtual IGUISpriteBank* getSpriteBank(const io::path& filename) = 0;
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment