Commit 14fd2945 authored by cutealien's avatar cutealien

Mention in documentation that getSpriteBank currently doesn't load files...

Mention in documentation that getSpriteBank currently doesn't load files (that's never been implemented).


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4752 dfc29bdd-3216-0410-991c-e03cc46cb475
parent 911f70b8
......@@ -199,9 +199,9 @@ public:
more information. */
virtual IGUIFont* getBuiltInFont() const = 0;
//! Returns pointer to the sprite bank with the specified file name.
/** Loads the bank if it was not loaded before.
\param filename Filename of the sprite bank's origin.
//! Returns pointer to the sprite bank which was added with addEmptySpriteBank
/** TODO: This should load files in the future, but not implemented so far.
\param filename Name of a spritebank added with addEmptySpriteBank
\return Pointer to the sprite bank. Returns 0 if it could not be loaded.
This pointer should not be dropped. See IReferenceCounted::drop() for more information. */
virtual IGUISpriteBank* getSpriteBank(const io::path& filename) = 0;
......
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