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八宫一月
ygopro-THC-cards
Commits
7f56740f
Commit
7f56740f
authored
Apr 03, 2022
by
wyykak
Browse files
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Plain Diff
gold fix
Signed-off-by:
wyykak
<
wyy_1414@126.com
>
parent
a0fc3b01
Changes
3
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3 changed files
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21 additions
and
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-0
script/c86379544.lua
script/c86379544.lua
+7
-0
script/c86379546.lua
script/c86379546.lua
+7
-0
script/c86379548.lua
script/c86379548.lua
+7
-0
No files found.
script/c86379544.lua
View file @
7f56740f
...
...
@@ -43,6 +43,13 @@ function c86379544.operation(e,tp,eg,ep,ev,re,r,rp)
else
Duel
.
Damage
(
tp
,
300
,
REASON_EFFECT
)
if
c
:
IsRelateToEffect
(
e
)
and
c
:
IsCanTurnSet
()
then
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCode
(
EFFECT_CHANGE_TYPE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
-
RESET_TURN_SET
)
e2
:
SetValue
(
TYPE_SPELL
+
TYPE_QUICKPLAY
)
c
:
RegisterEffect
(
e2
)
c
:
CancelToGrave
()
Duel
.
ChangePosition
(
c
,
POS_FACEDOWN
)
Duel
.
RaiseEvent
(
c
,
EVENT_SSET
,
e
,
REASON_EFFECT
,
tp
,
tp
,
0
)
...
...
script/c86379546.lua
View file @
7f56740f
...
...
@@ -70,6 +70,13 @@ function c86379546.operation(e,tp,eg,ep,ev,re,r,rp)
else
Duel
.
Damage
(
tp
,
600
,
REASON_EFFECT
)
if
c
:
IsRelateToEffect
(
e
)
and
c
:
IsCanTurnSet
()
then
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCode
(
EFFECT_CHANGE_TYPE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
-
RESET_TURN_SET
)
e2
:
SetValue
(
TYPE_SPELL
+
TYPE_QUICKPLAY
)
c
:
RegisterEffect
(
e2
)
c
:
CancelToGrave
()
Duel
.
ChangePosition
(
c
,
POS_FACEDOWN
)
Duel
.
RaiseEvent
(
c
,
EVENT_SSET
,
e
,
REASON_EFFECT
,
tp
,
tp
,
0
)
...
...
script/c86379548.lua
View file @
7f56740f
...
...
@@ -55,6 +55,13 @@ function c86379548.operation(e,tp,eg,ep,ev,re,r,rp)
else
Duel
.
Damage
(
tp
,
1200
,
REASON_EFFECT
)
if
c
:
IsRelateToEffect
(
e
)
and
c
:
IsCanTurnSet
()
then
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCode
(
EFFECT_CHANGE_TYPE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
-
RESET_TURN_SET
)
e2
:
SetValue
(
TYPE_SPELL
+
TYPE_QUICKPLAY
)
c
:
RegisterEffect
(
e2
)
c
:
CancelToGrave
()
Duel
.
ChangePosition
(
c
,
POS_FACEDOWN
)
Duel
.
RaiseEvent
(
c
,
EVENT_SSET
,
e
,
REASON_EFFECT
,
tp
,
tp
,
0
)
...
...
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