Commit d379ecae authored by mercury233's avatar mercury233 Committed by GitHub

fix 黒の魔導陣

parent 1dde9976
...@@ -31,7 +31,7 @@ function c47222536.target(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -31,7 +31,7 @@ function c47222536.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)>2 end if chk==0 then return Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)>2 end
end end
function c47222536.filter(c) function c47222536.filter(c)
return (aux.IsCodeListed(c,46986414) or c:IsCode(46986414)) and c:IsAbleToHand() return (aux.IsCodeListed(c,46986414) and c:IsType(TYPE_SPELL+TYPE_TRAP) or c:IsCode(46986414)) and c:IsAbleToHand()
end end
function c47222536.activate(e,tp,eg,ep,ev,re,r,rp) function c47222536.activate(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end if not e:GetHandler():IsRelateToEffect(e) then return end
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment