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xiaoye
ygopro-222DIY-cards
Commits
d6bfea04
Commit
d6bfea04
authored
Mar 25, 2025
by
Huangnan
Browse files
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fix
parent
07ad0f29
Changes
20
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Showing
20 changed files
with
281 additions
and
171 deletions
+281
-171
expansions/FiNALE.cdb
expansions/FiNALE.cdb
+0
-0
expansions/script/c11451711.lua
expansions/script/c11451711.lua
+57
-61
expansions/script/c11451713.lua
expansions/script/c11451713.lua
+43
-31
expansions/script/c15200007.lua
expansions/script/c15200007.lua
+1
-1
expansions/script/c15200010.lua
expansions/script/c15200010.lua
+36
-15
expansions/script/c15200035.lua
expansions/script/c15200035.lua
+26
-26
expansions/script/c18700788.lua
expansions/script/c18700788.lua
+2
-2
expansions/script/c18700790.lua
expansions/script/c18700790.lua
+7
-0
expansions/script/c18700792.lua
expansions/script/c18700792.lua
+2
-2
expansions/script/c18700794.lua
expansions/script/c18700794.lua
+7
-0
expansions/script/c18700796.lua
expansions/script/c18700796.lua
+2
-2
expansions/script/c18700798.lua
expansions/script/c18700798.lua
+8
-0
expansions/script/c18700804.lua
expansions/script/c18700804.lua
+5
-10
expansions/script/c18700806.lua
expansions/script/c18700806.lua
+28
-2
expansions/script/c47390030.lua
expansions/script/c47390030.lua
+1
-1
expansions/script/c47390047.lua
expansions/script/c47390047.lua
+2
-2
expansions/script/c81903001.lua
expansions/script/c81903001.lua
+1
-1
expansions/script/c81903002.lua
expansions/script/c81903002.lua
+1
-1
expansions/script/c81903003.lua
expansions/script/c81903003.lua
+1
-1
expansions/script/c96071081.lua
expansions/script/c96071081.lua
+51
-13
No files found.
expansions/FiNALE.cdb
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d6bfea04
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expansions/script/c11451711.lua
View file @
d6bfea04
...
@@ -3,30 +3,25 @@ local cm,m=GetID()
...
@@ -3,30 +3,25 @@ local cm,m=GetID()
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
--effect1
--effect1
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
11451711
,
4
))
e1
:
SetCategory
(
CATEGORY_REMOVE
)
e1
:
SetCategory
(
CATEGORY_REMOVE
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
--
e1:SetCountLimit(1)
e1
:
SetCountLimit
(
1
)
e1
:
SetCondition
(
cm
.
recon
)
--
e1:SetCondition(cm.recon)
e1
:
SetTarget
(
cm
.
retg
)
e1
:
SetTarget
(
cm
.
retg
)
e1
:
SetOperation
(
cm
.
reop
)
e1
:
SetOperation
(
cm
.
reop
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_MOVE
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_DELAY
)
e2
:
SetCondition
(
cm
.
mvcon
)
e2
:
SetOperation
(
cm
.
mvop1
)
c
:
RegisterEffect
(
e2
)
--effect2
--effect2
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e3
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetCode
(
EVENT_
REMOVE
)
e3
:
SetCode
(
EVENT_
TO_HAND
)
e3
:
SetRange
(
LOCATION_HAND
)
e3
:
SetRange
(
LOCATION_HAND
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e3
:
SetCountLimit
(
1
,
EFFECT_COUNT_CODE_CHAIN
)
e3
:
SetCountLimit
(
1
,
EFFECT_COUNT_CODE_CHAIN
)
e3
:
SetCondition
(
cm
.
mrcon
)
e3
:
SetTarget
(
cm
.
mrtg
)
e3
:
SetTarget
(
cm
.
mrtg
)
e3
:
SetOperation
(
cm
.
mrop
)
e3
:
SetOperation
(
cm
.
mrop
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
...
@@ -44,13 +39,23 @@ function cm.retg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -44,13 +39,23 @@ function cm.retg(e,tp,eg,ep,ev,re,r,rp,chk)
for
i
=
1
,
7
do
t
[
i
]
=
i
+
2
end
for
i
=
1
,
7
do
t
[
i
]
=
i
+
2
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_NUMBER
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_NUMBER
)
e
:
SetLabel
(
Duel
.
AnnounceNumber
(
tp
,
table.unpack
(
t
)))
e
:
SetLabel
(
Duel
.
AnnounceNumber
(
tp
,
table.unpack
(
t
)))
e
:
GetHandler
():
RegisterFlagEffect
(
m
,
RESET_EVENT
+
0x56e0000
+
RESET_PHASE
+
PHASE_END
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
11451011
,
2
))
e
:
GetHandler
():
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
11451011
,
2
))
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
e
:
GetHandler
(),
0
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
end
function
cm
.
reop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
reop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
ct
=
e
:
GetLabel
()
local
ct
=
e
:
GetLabel
()
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
Remove
(
c
,
nil
,
REASON_EFFECT
+
REASON_TEMPORARY
)
~=
0
and
c
:
IsLocation
(
LOCATION_REMOVED
)
and
not
c
:
IsReason
(
REASON_REDIRECT
)
then
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
Remove
(
c
,
nil
,
REASON_EFFECT
+
REASON_TEMPORARY
)
~=
0
and
c
:
IsLocation
(
LOCATION_REMOVED
)
and
not
c
:
IsReason
(
REASON_REDIRECT
)
then
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_MOVE
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_DELAY
)
e2
:
SetCondition
(
cm
.
mvcon
)
e2
:
SetOperation
(
cm
.
mvop1
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
c
:
RegisterEffect
(
e2
)
e
:
UseCountLimit
(
tp
,
1
)
c
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
11451011
,
2
))
c
:
RegisterFlagEffect
(
11451717
,
RESET_EVENT
+
RESETS_STANDARD
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
ct
,
aux
.
Stringid
(
11451717
,
ct
-
3
))
c
:
RegisterFlagEffect
(
11451717
,
RESET_EVENT
+
RESETS_STANDARD
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
ct
,
aux
.
Stringid
(
11451717
,
ct
-
3
))
c
:
RegisterFlagEffect
(
11451718
,
RESET_EVENT
+
RESETS_STANDARD
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
9
-
ct
,
aux
.
Stringid
(
11451718
,
9
-
ct
))
c
:
RegisterFlagEffect
(
11451718
,
RESET_EVENT
+
RESETS_STANDARD
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
9
-
ct
,
aux
.
Stringid
(
11451718
,
9
-
ct
))
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
...
@@ -98,22 +103,24 @@ function cm.mvop1(e,tp,eg,ep,ev,re,r,rp)
...
@@ -98,22 +103,24 @@ function cm.mvop1(e,tp,eg,ep,ev,re,r,rp)
local
off
=
1
local
off
=
1
local
ops
=
{}
local
ops
=
{}
local
opval
=
{}
local
opval
=
{}
if
cm
.
mvop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
2
,
lab
)
and
not
chk
then
if
not
chk
and
cm
.
mvop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
2
,
lab
)
then
ops
[
off
]
=
aux
.
Stringid
(
n
,
10
)
ops
[
off
]
=
aux
.
Stringid
(
n
,
10
)
opval
[
off
-
1
]
=
1
opval
[
off
-
1
]
=
1
off
=
off
+
1
off
=
off
+
1
end
end
for
i
=
11451711
,
11451715
do
for
i
=
11451711
,
11451715
do
local
ci
=
_G
[
"c"
..
i
]
local
ci
=
_G
[
"c"
..
i
]
if
ci
and
cn
and
cn
[
i
]
and
Duel
.
GetFlagEffect
(
tp
,
0xffffff
+
i
)
==
0
and
ci
.
mvop
and
ci
.
mvop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
2
,
lab
)
then
if
ci
and
cn
and
cn
[
i
]
and
Duel
.
GetFlagEffect
(
tp
,
0xffffff
+
i
)
==
0
and
ci
.
mvop
and
ci
.
mvop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
2
,
lab
)
then
ops
[
off
]
=
aux
.
Stringid
(
i
,
3
)
ops
[
off
]
=
aux
.
Stringid
(
i
,
3
)
opval
[
off
-
1
]
=
i
-
11451709
opval
[
off
-
1
]
=
i
-
11451709
off
=
off
+
1
off
=
off
+
1
end
end
end
end
if
off
==
1
then
break
end
if
off
==
1
then
break
end
ops
[
off
]
=
aux
.
Stringid
(
n
,
11
)
if
opval
[
0
]
~=
1
then
opval
[
off
-
1
]
=
7
ops
[
off
]
=
aux
.
Stringid
(
n
,
11
)
opval
[
off
-
1
]
=
7
end
--mobile adaption
--mobile adaption
local
ops2
=
ops
local
ops2
=
ops
local
op
=-
1
local
op
=-
1
...
@@ -146,68 +153,57 @@ function cm.mvop1(e,tp,eg,ep,ev,re,r,rp)
...
@@ -146,68 +153,57 @@ function cm.mvop1(e,tp,eg,ep,ev,re,r,rp)
end
end
function
cm
.
mvop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
opt
,
lab
)
function
cm
.
mvop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
opt
,
lab
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
ph
=
Duel
.
GetCurrentPhase
()
if
c
:
IsLocation
(
LOCATION_MZONE
)
and
c
:
IsFaceup
()
then
if
opt
==
2
then
return
true
end
if
opt
==
1
then
Duel
.
RegisterFlagEffect
(
tp
,
0xffffff
+
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
Duel
.
HintSelection
(
Group
.
FromCards
(
c
))
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_DAMAGE
)
e1
:
SetValue
(
lab
*
500
)
c
:
RegisterEffect
(
e1
)
end
if
ph
==
PHASE_DAMAGE
or
ph
==
PHASE_DAMAGE_CAL
then
if
Duel
.
GetFlagEffect
(
0
,
11451711
)
==
0
then
Debug
.
Message
(
"伤害步骤内不能触发效果战斗。"
)
Duel
.
RegisterFlagEffect
(
0
,
11451711
,
RESET_PHASE
+
PHASE_DAMAGE
,
0
,
1
)
end
return
false
end
if
not
c
:
IsAttackable
()
then
return
end
local
g
=
c
:
GetAttackableTarget
()
local
g
=
c
:
GetAttackableTarget
()
local
b1
=
0
local
b1
=
0
local
fid
=
e
:
GetLabel
()
local
fid
=
e
:
GetLabel
()
if
fid
~=
0
then
b1
=
1
end
if
fid
~=
0
then
b1
=
1
end
if
g
and
#
g
>
0
and
Duel
.
GetFlagEffect
(
0
,
m
)
==
0
then
if
g
and
#
g
>
0
then
if
opt
==
2
then
return
true
end
if
opt
==
2
then
return
true
end
Duel
.
HintSelection
(
Group
.
FromCards
(
c
))
if
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
b1
))
then
--if Duel.SelectYesNo(tp,aux.Stringid(m,4+b1)) then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATTACKTARGET
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATTACKTARGET
)
local
tc
=
g
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
local
tc
=
g
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
if
tc
then
if
tc
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_DAMAGE_CAL
)
e1
:
SetValue
(
lab
*
500
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_AVOID_BATTLE_DAMAGE
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e2
:
SetTargetRange
(
1
,
1
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_DAMAGE
)
Duel
.
RegisterEffect
(
e2
,
tp
)
Duel
.
CalculateDamage
(
c
,
tc
)
Duel
.
CalculateDamage
(
c
,
tc
)
Duel
.
RegisterFlagEffect
(
0
,
m
,
RESET_CHAIN
,
0
,
1
)
end
end
if
fid
~=
0
then
Duel
.
RaiseEvent
(
c
,
11451718
,
e
,
fid
,
0
,
0
,
0
)
end
if
fid
~=
0
then
Duel
.
RaiseEvent
(
c
,
11451718
,
e
,
fid
,
0
,
0
,
0
)
end
if
opt
==
1
then
Duel
.
RegisterFlagEffect
(
tp
,
0xffffff
+
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
end
--end
end
end
--c:ResetFlagEffect(11451717)
--c:ResetFlagEffect(11451717)
end
end
function
cm
.
pfilter
(
c
)
function
cm
.
mrcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
seq
=
c
:
GetSequence
()
return
r
&
REASON_EFFECT
~=
0
local
p
=
c
:
GetControler
()
local
loc
=
c
:
GetLocation
()
if
c
:
IsLocation
(
LOCATION_FZONE
)
or
c
:
IsLocation
(
LOCATION_PZONE
)
or
seq
>
4
then
return
false
end
return
(
seq
>
0
and
Duel
.
CheckLocation
(
p
,
loc
,
seq
-
1
))
or
(
seq
<
4
and
Duel
.
CheckLocation
(
p
,
loc
,
seq
+
1
))
end
end
function
cm
.
mrtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
mrtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
pfilter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsRace
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
RACE_PSYCHO
)
end
end
end
function
cm
.
mrop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
mrop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_OPERATECARD
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
sc
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
pfilter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
nil
):
GetFirst
()
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsRace
,
tp
,
LOCATION_DECK
,
0
,
nil
,
RACE_PSYCHO
)
if
sc
then
if
#
g
>
0
then
local
seq
=
sc
:
GetSequence
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
p
=
sc
:
GetControler
()
local
tc
=
g
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
local
b1
=
0
Duel
.
ShuffleDeck
(
tp
)
if
p
~=
tp
then
b1
=
1
end
Duel
.
MoveSequence
(
tc
,
0
)
local
loc
=
sc
:
GetLocation
()
Duel
.
ConfirmDecktop
(
tp
,
1
)
local
b2
=
0
if
loc
==
LOCATION_SZONE
then
b2
=
1
end
if
seq
>
4
then
return
end
local
flag
=
0
if
seq
>
0
and
Duel
.
CheckLocation
(
p
,
loc
,
seq
-
1
)
then
flag
=
flag
|
(
1
<<
(
seq
-
1
+
16
*
b1
+
8
*
b2
))
end
if
seq
<
4
and
Duel
.
CheckLocation
(
p
,
loc
,
seq
+
1
)
then
flag
=
flag
|
(
1
<<
(
seq
+
1
+
16
*
b1
+
8
*
b2
))
end
if
flag
==
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOZONE
)
local
s
=
Duel
.
SelectDisableField
(
tp
,
1
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
~
flag
)
local
nseq
=
math.log
(
s
,
2
)
-
16
*
b1
-
8
*
b2
Duel
.
MoveSequence
(
sc
,
nseq
)
end
end
end
end
\ No newline at end of file
expansions/script/c11451713.lua
View file @
d6bfea04
...
@@ -3,32 +3,24 @@ local cm,m=GetID()
...
@@ -3,32 +3,24 @@ local cm,m=GetID()
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
--effect1
--effect1
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
11451711
,
4
))
e1
:
SetCategory
(
CATEGORY_REMOVE
)
e1
:
SetCategory
(
CATEGORY_REMOVE
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
--
e1:SetCountLimit(1)
e1
:
SetCountLimit
(
1
)
e1
:
SetCondition
(
cm
.
recon
)
--
e1:SetCondition(cm.recon)
e1
:
SetTarget
(
cm
.
retg
)
e1
:
SetTarget
(
cm
.
retg
)
e1
:
SetOperation
(
cm
.
reop
)
e1
:
SetOperation
(
cm
.
reop
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_MOVE
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_DELAY
)
e2
:
SetCondition
(
cm
.
mvcon
)
e2
:
SetOperation
(
cm
.
mvop1
)
c
:
RegisterEffect
(
e2
)
--effect2
--effect2
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e3
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e3
:
SetCategory
(
CATEGORY_ATKCHANGE
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetCode
(
EVENT_
LEAVE_FIELD
)
e3
:
SetCode
(
EVENT_
REMOVE
)
e3
:
SetRange
(
LOCATION_HAND
)
e3
:
SetRange
(
LOCATION_HAND
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_DAMAGE_STEP
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e3
:
SetCountLimit
(
1
,
EFFECT_COUNT_CODE_CHAIN
)
e3
:
SetCountLimit
(
1
,
EFFECT_COUNT_CODE_CHAIN
)
e3
:
SetCondition
(
cm
.
mrcon
)
e3
:
SetTarget
(
cm
.
mrtg
)
e3
:
SetTarget
(
cm
.
mrtg
)
e3
:
SetOperation
(
cm
.
mrop
)
e3
:
SetOperation
(
cm
.
mrop
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
...
@@ -46,13 +38,23 @@ function cm.retg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -46,13 +38,23 @@ function cm.retg(e,tp,eg,ep,ev,re,r,rp,chk)
for
i
=
1
,
7
do
t
[
i
]
=
i
+
2
end
for
i
=
1
,
7
do
t
[
i
]
=
i
+
2
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_NUMBER
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_NUMBER
)
e
:
SetLabel
(
Duel
.
AnnounceNumber
(
tp
,
table.unpack
(
t
)))
e
:
SetLabel
(
Duel
.
AnnounceNumber
(
tp
,
table.unpack
(
t
)))
e
:
GetHandler
():
RegisterFlagEffect
(
m
,
RESET_EVENT
+
0x56e0000
+
RESET_PHASE
+
PHASE_END
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
11451011
,
2
))
e
:
GetHandler
():
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
11451011
,
2
))
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
e
:
GetHandler
(),
0
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
end
function
cm
.
reop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
reop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
ct
=
e
:
GetLabel
()
local
ct
=
e
:
GetLabel
()
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
Remove
(
c
,
nil
,
REASON_EFFECT
+
REASON_TEMPORARY
)
~=
0
and
c
:
IsLocation
(
LOCATION_REMOVED
)
and
not
c
:
IsReason
(
REASON_REDIRECT
)
then
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
Remove
(
c
,
nil
,
REASON_EFFECT
+
REASON_TEMPORARY
)
~=
0
and
c
:
IsLocation
(
LOCATION_REMOVED
)
and
not
c
:
IsReason
(
REASON_REDIRECT
)
then
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_MOVE
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_DELAY
)
e2
:
SetCondition
(
cm
.
mvcon
)
e2
:
SetOperation
(
cm
.
mvop1
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
c
:
RegisterEffect
(
e2
)
e
:
UseCountLimit
(
tp
,
1
)
c
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
11451011
,
2
))
c
:
RegisterFlagEffect
(
11451717
,
RESET_EVENT
+
RESETS_STANDARD
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
ct
,
aux
.
Stringid
(
11451717
,
ct
-
3
))
c
:
RegisterFlagEffect
(
11451717
,
RESET_EVENT
+
RESETS_STANDARD
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
ct
,
aux
.
Stringid
(
11451717
,
ct
-
3
))
c
:
RegisterFlagEffect
(
11451718
,
RESET_EVENT
+
RESETS_STANDARD
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
9
-
ct
,
aux
.
Stringid
(
11451718
,
9
-
ct
))
c
:
RegisterFlagEffect
(
11451718
,
RESET_EVENT
+
RESETS_STANDARD
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
9
-
ct
,
aux
.
Stringid
(
11451718
,
9
-
ct
))
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
...
@@ -178,25 +180,35 @@ function cm.mvop(e,tp,eg,ep,ev,re,r,rp,opt,lab)
...
@@ -178,25 +180,35 @@ function cm.mvop(e,tp,eg,ep,ev,re,r,rp,opt,lab)
end
end
--c:ResetFlagEffect(11451717)
--c:ResetFlagEffect(11451717)
end
end
function
cm
.
cfilter
(
c
)
function
cm
.
pfilter
(
c
)
return
c
:
IsReason
(
REASON_EFFECT
)
and
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
local
seq
=
c
:
GetSequence
()
end
local
p
=
c
:
GetControler
()
function
cm
.
mrcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
loc
=
c
:
GetLocation
()
return
eg
:
IsExists
(
cm
.
cfilter
,
1
,
nil
)
and
aux
.
dscon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
c
:
IsLocation
(
LOCATION_FZONE
)
or
c
:
IsLocation
(
LOCATION_PZONE
)
or
seq
>
4
then
return
false
end
return
(
seq
>
0
and
Duel
.
CheckLocation
(
p
,
loc
,
seq
-
1
))
or
(
seq
<
4
and
Duel
.
CheckLocation
(
p
,
loc
,
seq
+
1
))
end
end
function
cm
.
mrtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
mrtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
pfilter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
end
end
end
function
cm
.
mrop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
mrop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_OPERATECARD
)
local
tc
=
g
:
GetFirst
()
local
sc
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
pfilter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
nil
):
GetFirst
()
while
tc
do
if
sc
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
seq
=
sc
:
GetSequence
()
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
local
p
=
sc
:
GetControler
()
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
local
b1
=
0
e1
:
SetValue
(
-
300
)
if
p
~=
tp
then
b1
=
1
end
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
local
loc
=
sc
:
GetLocation
()
tc
:
RegisterEffect
(
e1
)
local
b2
=
0
tc
=
g
:
GetNext
()
if
loc
==
LOCATION_SZONE
then
b2
=
1
end
if
seq
>
4
then
return
end
local
flag
=
0
if
seq
>
0
and
Duel
.
CheckLocation
(
p
,
loc
,
seq
-
1
)
then
flag
=
flag
|
(
1
<<
(
seq
-
1
+
16
*
b1
+
8
*
b2
))
end
if
seq
<
4
and
Duel
.
CheckLocation
(
p
,
loc
,
seq
+
1
)
then
flag
=
flag
|
(
1
<<
(
seq
+
1
+
16
*
b1
+
8
*
b2
))
end
if
flag
==
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOZONE
)
local
s
=
Duel
.
SelectDisableField
(
tp
,
1
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
~
flag
)
local
nseq
=
math.log
(
s
,
2
)
-
16
*
b1
-
8
*
b2
Duel
.
MoveSequence
(
sc
,
nseq
)
end
end
end
end
\ No newline at end of file
expansions/script/c15200007.lua
View file @
d6bfea04
...
@@ -36,7 +36,7 @@ function c15200007.rmtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -36,7 +36,7 @@ function c15200007.rmtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
1
-
tp
)
and
chkc
:
IsAbleToRemove
()
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
1
-
tp
)
and
chkc
:
IsAbleToRemove
()
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
Card
.
IsAbleToRemove
,
tp
,
0
,
LOCATION_GRAVE
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
Card
.
IsAbleToRemove
,
tp
,
0
,
LOCATION_GRAVE
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsAbleToRemove
,
tp
,
0
,
LOCATION_GRAVE
,
1
,
3
,
nil
)
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsAbleToRemove
,
tp
,
0
,
LOCATION_GRAVE
,
1
,
2
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
g
,
g
:
GetCount
(),
1
-
tp
,
LOCATION_GRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
g
,
g
:
GetCount
(),
1
-
tp
,
LOCATION_GRAVE
)
end
end
function
c15200007
.
rmop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c15200007
.
rmop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
expansions/script/c15200010.lua
View file @
d6bfea04
...
@@ -29,19 +29,16 @@ function s.initial_effect(c)
...
@@ -29,19 +29,16 @@ function s.initial_effect(c)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
-- Effect ③: This card cannot be destroyed by battle or effects, and battle damage becomes 0
-- Effect ③: This card cannot be destroyed by battle or effects, and battle damage becomes 0
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetDescription
(
aux
.
Stringid
(
15200010
,
1
))
e2
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetValue
(
1
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetTarget
(
c15200010
.
indtg
)
e2
:
SetOperation
(
c15200010
.
indop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
local
e3
=
e2
:
Clone
()
e3
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
c
:
RegisterEffect
(
e3
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e4
:
SetCode
(
EVENT_PRE_BATTLE_DAMAGE
)
e4
:
SetOperation
(
s
.
nodamageop
)
c
:
RegisterEffect
(
e4
)
end
end
-- Effect ①: Only 1 "Virtual Witch Phenomenon World" can exist on the field
-- Effect ①: Only 1 "Virtual Witch Phenomenon World" can exist on the field
...
@@ -113,6 +110,30 @@ function s.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -113,6 +110,30 @@ function s.operation(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
-- Effect ③: Battle damage becomes 0
-- Effect ③: Battle damage becomes 0
function
s
.
nodamageop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c15200010
.
indtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
Duel
.
ChangeBattleDamage
(
ep
,
0
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
end
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
nil
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
\ No newline at end of file
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
SelectTarget
(
tp
,
nil
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
)
end
function
c15200010
.
indop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetValue
(
1
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
tc
:
RegisterEffect
(
e2
)
local
e3
=
e1
:
Clone
()
e3
:
SetCode
(
EFFECT_NO_BATTLE_DAMAGE
)
tc
:
RegisterEffect
(
e3
)
local
e4
=
e1
:
Clone
()
e4
:
SetCode
(
EFFECT_AVOID_BATTLE_DAMAGE
)
tc
:
RegisterEffect
(
e4
)
end
end
expansions/script/c15200035.lua
View file @
d6bfea04
...
@@ -3,7 +3,7 @@ local s,id=GetID()
...
@@ -3,7 +3,7 @@ local s,id=GetID()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
-- Fusion Procedure: 5 "Shin-Tsubaki" monsters
-- Fusion Procedure: 5 "Shin-Tsubaki" monsters
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
aux
.
AddFusionProcFunRep
(
c
,
aux
.
FilterBoolFunction
(
Card
.
Is
Fusion
SetCard
,
0x680
),
5
,
true
)
aux
.
AddFusionProcFunRep
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsSetCard
,
0x680
),
5
,
true
)
-- Effect ①: Negate the activation of a card effect and remove 1 "Shin-Tsubaki" card from the GY
-- Effect ①: Negate the activation of a card effect and remove 1 "Shin-Tsubaki" card from the GY
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
...
@@ -19,22 +19,15 @@ function s.initial_effect(c)
...
@@ -19,22 +19,15 @@ function s.initial_effect(c)
-- Effect ②: Send 1 random card from opponent's hand to the GY at the end phase
-- Effect ②: Send 1 random card from opponent's hand to the GY at the end phase
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e2
:
SetCategory
(
CATEGORY_TOGRAVE
)
e2
:
SetCategory
(
CATEGORY_TOGRAVE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCondition
(
s
.
tgcon
)
e2
:
SetCondition
(
s
.
tgcon
)
e2
:
SetTarget
(
s
.
tgtg
)
e2
:
SetOperation
(
s
.
regop
)
e2
:
SetOperation
(
s
.
tgop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e3
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
e3
:
SetValue
(
aux
.
fuslimit
)
c
:
RegisterEffect
(
e3
)
--draw
end
end
-- Effect ①: Negate the activation of a card effect and remove 1 "Shin-Tsubaki" card from the GY
-- Effect ①: Negate the activation of a card effect and remove 1 "Shin-Tsubaki" card from the GY
...
@@ -48,14 +41,17 @@ function s.negtg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -48,14 +41,17 @@ function s.negtg(e,tp,eg,ep,ev,re,r,rp,chk)
if
re
:
GetHandler
():
IsDestructable
()
and
re
:
GetHandler
():
IsRelateToEffect
(
re
)
then
if
re
:
GetHandler
():
IsDestructable
()
and
re
:
GetHandler
():
IsRelateToEffect
(
re
)
then
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
eg
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
eg
,
1
,
0
,
0
)
end
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
function
s
.
negop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
negop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
NegateActivation
(
ev
)
and
re
:
GetHandler
():
IsRelateToEffect
(
re
)
then
if
Duel
.
NegateActivation
(
ev
)
and
re
:
GetHandler
():
IsRelateToEffect
(
re
)
then
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
end
end
-- Remove 1 "Shin-Tsubaki" card from the GY
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
-- Remove 1 "Shin-Tsubaki" card from the GYfunction s.tgfilter(c)
function
s
.
tgfilter
(
c
)
return
c
:
IsSetCard
(
0x680
)
and
c
:
IsAbleToRemove
()
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
TRUE
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
TRUE
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
#
g
>
0
then
if
#
g
>
0
then
...
@@ -67,15 +63,19 @@ end
...
@@ -67,15 +63,19 @@ end
function
s
.
tgcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
tgcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_FUSION
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_FUSION
)
end
end
function
s
.
regop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
tgtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
if
chk
==
0
then
return
Duel
.
GetFieldGroupCount
(
1
-
tp
,
LOCATION_HAND
,
0
)
>
0
end
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
1
-
tp
,
LOCATION_HAND
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetCountLimit
(
1
)
e1
:
SetOperation
(
s
.
tgop
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
end
function
s
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetFieldGroup
(
1
-
tp
,
LOCATION_HAND
,
0
)
Duel
.
Hint
(
HINT_CARD
,
0
,
id
)
if
#
g
==
0
then
return
end
local
g
=
Duel
.
GetFieldGroup
(
tp
,
0
,
LOCATION_HAND
):
RandomSelect
(
tp
,
1
)
local
sg
=
g
:
RandomSelect
(
1
-
tp
,
1
)
if
#
g
>
0
then
Duel
.
SendtoGrave
(
sg
,
REASON_EFFECT
)
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
end
end
end
\ No newline at end of file
expansions/script/c18700788.lua
View file @
d6bfea04
...
@@ -40,7 +40,7 @@ function cm.filter(c)
...
@@ -40,7 +40,7 @@ function cm.filter(c)
end
end
function
cm
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
return
Duel
.
GetFlagEffect
(
tp
,
m
)
<
1
and
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
re
:
GetHandler
():
IsControler
(
1
-
tp
)
return
Duel
.
GetFlagEffect
(
tp
,
m
)
<
1
and
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
re
:
GetHandler
():
IsControler
(
1
-
tp
)
and
re
:
GetHandler
():
IsType
(
TYPE_MONSTER
)
end
end
function
cm
.
eqtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
eqtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
end
...
@@ -79,7 +79,7 @@ function cm.eqop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -79,7 +79,7 @@ function cm.eqop(e,tp,eg,ep,ev,re,r,rp)
end
end
function
cm
.
atkcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
atkcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
return
re
:
GetHandler
():
IsControler
(
1
-
tp
)
return
re
:
GetHandler
():
IsControler
(
1
-
tp
)
and
re
:
GetHandler
():
IsType
(
TYPE_MONSTER
)
end
end
function
cm
.
eqtg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
eqtg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToGrave
()
end
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToGrave
()
end
...
...
expansions/script/c18700790.lua
View file @
d6bfea04
...
@@ -35,6 +35,13 @@ function cm.initial_effect(c)
...
@@ -35,6 +35,13 @@ function cm.initial_effect(c)
e5
:
SetCondition
(
cm
.
con2
)
e5
:
SetCondition
(
cm
.
con2
)
e5
:
SetOperation
(
cm
.
adjust_op2
)
e5
:
SetOperation
(
cm
.
adjust_op2
)
c
:
RegisterEffect
(
e5
)
c
:
RegisterEffect
(
e5
)
local
e7
=
Effect
.
CreateEffect
(
c
)
e7
:
SetType
(
EFFECT_TYPE_SINGLE
)
e7
:
SetCode
(
EFFECT_ADD_SETCODE
)
e7
:
SetValue
(
0x829
)
e7
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
+
EFFECT_FLAG_CANNOT_DISABLE
)
e7
:
SetRange
(
LOCATION_ONFIELD
)
c
:
RegisterEffect
(
e7
)
if
not
cm
.
global_check
then
if
not
cm
.
global_check
then
cm
.
global_check
=
true
cm
.
global_check
=
true
local
ge1
=
Effect
.
CreateEffect
(
c
)
local
ge1
=
Effect
.
CreateEffect
(
c
)
...
...
expansions/script/c18700792.lua
View file @
d6bfea04
...
@@ -33,7 +33,7 @@ function cm.filter(c)
...
@@ -33,7 +33,7 @@ function cm.filter(c)
end
end
function
cm
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
return
Duel
.
GetFlagEffect
(
tp
,
m
)
<
1
and
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
re
:
GetHandler
():
IsControler
(
1
-
tp
)
return
Duel
.
GetFlagEffect
(
tp
,
m
)
<
1
and
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
re
:
GetHandler
():
IsControler
(
1
-
tp
)
and
re
:
GetHandler
():
IsType
(
TYPE_MONSTER
)
end
end
function
cm
.
eqtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
eqtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
end
...
@@ -72,7 +72,7 @@ function cm.eqop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -72,7 +72,7 @@ function cm.eqop(e,tp,eg,ep,ev,re,r,rp)
end
end
function
cm
.
atkcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
atkcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
return
re
:
GetHandler
():
IsControler
(
1
-
tp
)
return
re
:
GetHandler
():
IsControler
(
1
-
tp
)
and
re
:
GetHandler
():
IsType
(
TYPE_MONSTER
)
end
end
function
cm
.
eqtg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
eqtg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToGrave
()
end
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToGrave
()
end
...
...
expansions/script/c18700794.lua
View file @
d6bfea04
...
@@ -39,6 +39,13 @@ function cm.initial_effect(c)
...
@@ -39,6 +39,13 @@ function cm.initial_effect(c)
e5
:
SetCondition
(
cm
.
con2
)
e5
:
SetCondition
(
cm
.
con2
)
e5
:
SetOperation
(
cm
.
adjust_op2
)
e5
:
SetOperation
(
cm
.
adjust_op2
)
c
:
RegisterEffect
(
e5
)
c
:
RegisterEffect
(
e5
)
local
e7
=
Effect
.
CreateEffect
(
c
)
e7
:
SetType
(
EFFECT_TYPE_SINGLE
)
e7
:
SetCode
(
EFFECT_ADD_SETCODE
)
e7
:
SetValue
(
0x829
)
e7
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
+
EFFECT_FLAG_CANNOT_DISABLE
)
e7
:
SetRange
(
LOCATION_ONFIELD
)
c
:
RegisterEffect
(
e7
)
end
end
function
cm
.
llf
(
c
,
tp
)
function
cm
.
llf
(
c
,
tp
)
...
...
expansions/script/c18700796.lua
View file @
d6bfea04
...
@@ -35,7 +35,7 @@ function cm.filter(c)
...
@@ -35,7 +35,7 @@ function cm.filter(c)
end
end
function
cm
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
return
Duel
.
GetFlagEffect
(
tp
,
m
)
<
1
and
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
re
:
GetHandler
():
IsControler
(
1
-
tp
)
return
Duel
.
GetFlagEffect
(
tp
,
m
)
<
1
and
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
re
:
GetHandler
():
IsControler
(
1
-
tp
)
and
re
:
GetHandler
():
IsType
(
TYPE_MONSTER
)
end
end
function
cm
.
eqtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
eqtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
end
...
@@ -74,7 +74,7 @@ function cm.eqop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -74,7 +74,7 @@ function cm.eqop(e,tp,eg,ep,ev,re,r,rp)
end
end
function
cm
.
atkcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
atkcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
return
re
:
GetHandler
():
IsControler
(
1
-
tp
)
return
re
:
GetHandler
():
IsControler
(
1
-
tp
)
and
re
:
GetHandler
():
IsType
(
TYPE_MONSTER
)
end
end
function
cm
.
eqtg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
eqtg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToGrave
()
end
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToGrave
()
end
...
...
expansions/script/c18700798.lua
View file @
d6bfea04
...
@@ -33,6 +33,14 @@ function cm.initial_effect(c)
...
@@ -33,6 +33,14 @@ function cm.initial_effect(c)
e5
:
SetCondition
(
cm
.
con2
)
e5
:
SetCondition
(
cm
.
con2
)
e5
:
SetOperation
(
cm
.
adjust_op2
)
e5
:
SetOperation
(
cm
.
adjust_op2
)
c
:
RegisterEffect
(
e5
)
c
:
RegisterEffect
(
e5
)
local
e7
=
Effect
.
CreateEffect
(
c
)
e7
:
SetType
(
EFFECT_TYPE_SINGLE
)
e7
:
SetCode
(
EFFECT_ADD_SETCODE
)
e7
:
SetValue
(
0x829
)
e7
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
+
EFFECT_FLAG_CANNOT_DISABLE
)
e7
:
SetRange
(
LOCATION_ONFIELD
)
c
:
RegisterEffect
(
e7
)
if
not
cm
.
global_check
then
if
not
cm
.
global_check
then
cm
.
global_check
=
true
cm
.
global_check
=
true
local
ge1
=
Effect
.
CreateEffect
(
c
)
local
ge1
=
Effect
.
CreateEffect
(
c
)
...
...
expansions/script/c18700804.lua
View file @
d6bfea04
...
@@ -59,7 +59,7 @@ end
...
@@ -59,7 +59,7 @@ end
function
cm
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
return
Duel
.
GetFlagEffect
(
tp
,
m
)
<
1
and
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
re
:
GetHandler
():
IsControler
(
1
-
tp
)
return
Duel
.
GetFlagEffect
(
tp
,
m
)
<
1
and
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
re
:
GetHandler
():
IsControler
(
1
-
tp
)
and
(
Duel
.
GetFlagEffect
(
tp
,
18700781
)
>=
5
or
Duel
.
GetFlagEffect
(
tp
,
18700780
)
>=
3
)
and
(
Duel
.
GetFlagEffect
(
tp
,
18700781
)
>=
5
or
Duel
.
GetFlagEffect
(
tp
,
18700780
)
>=
3
)
and
re
:
GetHandler
():
IsType
(
TYPE_MONSTER
)
end
end
function
cm
.
eqtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
eqtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
end
...
@@ -98,7 +98,7 @@ function cm.eqop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -98,7 +98,7 @@ function cm.eqop(e,tp,eg,ep,ev,re,r,rp)
end
end
function
cm
.
atkcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
atkcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
return
re
:
GetHandler
():
IsControler
(
1
-
tp
)
return
re
:
GetHandler
():
IsControler
(
1
-
tp
)
and
re
:
GetHandler
():
IsType
(
TYPE_MONSTER
)
end
end
function
cm
.
eqtg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
eqtg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToGrave
()
end
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToGrave
()
end
...
@@ -106,12 +106,7 @@ end
...
@@ -106,12 +106,7 @@ end
function
cm
.
eqop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
eqop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
3
))
then
if
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
3
))
then
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
18700821
)
and
Duel
.
CheckLPCost
(
tp
,
200
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
6
))
then
Duel
.
SendtoHand
(
c
,
nil
,
REASON_EFFECT
)
Duel
.
PayLPCost
(
tp
,
200
)
Duel
.
SendtoHand
(
c
,
nil
,
REASON_EFFECT
)
else
Duel
.
SendtoGrave
(
c
,
REASON_EFFECT
)
end
end
end
end
end
...
@@ -153,10 +148,10 @@ function cm.val2_1(e,re)
...
@@ -153,10 +148,10 @@ function cm.val2_1(e,re)
end
end
function
cm
.
atkcon3
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
atkcon3
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
rc
=
re
:
GetHandler
()
local
rc
=
re
:
GetHandler
()
return
rc
:
IsCode
(
m
+
2
)
and
rc
:
IsControler
(
tp
)
return
Duel
.
GetFlagEffect
(
tp
,
18700806
)
>=
1
or
(
rc
:
IsCode
(
m
+
2
)
and
re
:
GetActivateLocation
()
==
LOCATION_MZONE
)
end
end
function
cm
.
sptg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
sptg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
m
+
3
,
0
,
TYPES_TOKEN_MONSTER
,
2800
,
2800
,
8
,
RACE_WARRIOR
,
ATTRIBUTE_LIGHT
)
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
18700807
,
0
,
TYPES_TOKEN_MONSTER
,
2800
,
2800
,
8
,
RACE_WARRIOR
,
ATTRIBUTE_LIGHT
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOKEN
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOKEN
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
0
,
0
)
end
end
...
...
expansions/script/c18700806.lua
View file @
d6bfea04
...
@@ -17,7 +17,7 @@ function cm.initial_effect(c)
...
@@ -17,7 +17,7 @@ function cm.initial_effect(c)
e1
:
SetOperation
(
cm
.
negop
)
e1
:
SetOperation
(
cm
.
negop
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
-- 效果②:移动+破坏+降攻
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e2
:
SetCategory
(
CATEGORY_DESTROY
+
CATEGORY_ATKCHANGE
)
e2
:
SetCategory
(
CATEGORY_DESTROY
+
CATEGORY_ATKCHANGE
)
...
@@ -37,8 +37,29 @@ function cm.initial_effect(c)
...
@@ -37,8 +37,29 @@ function cm.initial_effect(c)
e5
:
SetCondition
(
cm
.
con2
)
e5
:
SetCondition
(
cm
.
con2
)
e5
:
SetOperation
(
cm
.
adjust_op2
)
e5
:
SetOperation
(
cm
.
adjust_op2
)
c
:
RegisterEffect
(
e5
)
c
:
RegisterEffect
(
e5
)
end
local
e7
=
Effect
.
CreateEffect
(
c
)
e7
:
SetType
(
EFFECT_TYPE_SINGLE
)
e7
:
SetCode
(
EFFECT_ADD_SETCODE
)
e7
:
SetValue
(
0x829
)
e7
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
+
EFFECT_FLAG_CANNOT_DISABLE
)
e7
:
SetRange
(
LOCATION_ONFIELD
)
c
:
RegisterEffect
(
e7
)
local
e8
=
Effect
.
CreateEffect
(
c
)
e8
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e8
:
SetCode
(
EVENT_CHAINING
)
e8
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e8
:
SetRange
(
LOCATION_ONFIELD
)
e8
:
SetOperation
(
cm
.
checkop
)
c
:
RegisterEffect
(
e8
)
end
function
cm
.
checkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetFlagEffect
(
tp
,
18700806
)
>
0
and
re
:
GetHandler
()
~=
e
:
GetHandler
()
then
Duel
.
ResetFlagEffect
(
tp
,
m
)
end
end
function
cm
.
llf
(
c
,
tp
)
function
cm
.
llf
(
c
,
tp
)
return
c
:
IsCode
(
m
-
2
)
and
c
:
IsPreviousControler
(
tp
)
and
c
:
IsPreviousLocation
(
LOCATION_SZONE
)
return
c
:
IsCode
(
m
-
2
)
and
c
:
IsPreviousControler
(
tp
)
and
c
:
IsPreviousLocation
(
LOCATION_SZONE
)
end
end
...
@@ -50,6 +71,9 @@ function cm.adjust_op2(e,tp,eg,ep,ev,re,r,rp)
...
@@ -50,6 +71,9 @@ function cm.adjust_op2(e,tp,eg,ep,ev,re,r,rp)
c
:
SetEntityCode
(
cm
.
gacode
)
c
:
SetEntityCode
(
cm
.
gacode
)
c
:
ReplaceEffect
(
cm
.
gacode
,
0
,
0
)
c
:
ReplaceEffect
(
cm
.
gacode
,
0
,
0
)
Duel
.
Hint
(
10
,
1
,
cm
.
gacode
)
Duel
.
Hint
(
10
,
1
,
cm
.
gacode
)
if
Duel
.
GetFlagEffect
(
tp
,
18700806
)
>
0
then
Duel
.
ResetFlagEffect
(
tp
,
m
)
end
end
end
function
cm
.
negcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
negcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
@@ -58,6 +82,7 @@ end
...
@@ -58,6 +82,7 @@ end
function
cm
.
negtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
negtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_NEGATE
,
eg
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_NEGATE
,
eg
,
1
,
0
,
0
)
Duel
.
RegisterFlagEffect
(
tp
,
18700806
,
RESET_CHAIN
,
0
,
1
)
if
re
:
GetHandler
():
IsDestructable
()
then
if
re
:
GetHandler
():
IsDestructable
()
then
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
eg
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
eg
,
1
,
0
,
0
)
end
end
...
@@ -97,6 +122,7 @@ function cm.mvcost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -97,6 +122,7 @@ function cm.mvcost(e,tp,eg,ep,ev,re,r,rp,chk)
else
else
e
:
SetLabel
(
0
)
e
:
SetLabel
(
0
)
end
end
Duel
.
RegisterFlagEffect
(
tp
,
18700806
,
RESET_CHAIN
,
0
,
1
)
end
end
function
cm
.
mvop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
mvop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
expansions/script/c47390030.lua
View file @
d6bfea04
...
@@ -63,7 +63,7 @@ function s.spsummon(c)
...
@@ -63,7 +63,7 @@ function s.spsummon(c)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_DESTROY
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_DESTROY
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_DAMAGE_STEP
)
e1
:
SetCode
(
EVENT_TO_GRAVE
)
e1
:
SetCode
(
EVENT_TO_GRAVE
)
e1
:
SetCondition
(
s
.
spcon
)
e1
:
SetCondition
(
s
.
spcon
)
e1
:
SetTarget
(
s
.
sptg
)
e1
:
SetTarget
(
s
.
sptg
)
...
...
expansions/script/c47390047.lua
View file @
d6bfea04
...
@@ -43,7 +43,7 @@ function s.tefilter(c)
...
@@ -43,7 +43,7 @@ function s.tefilter(c)
and
c
:
IsAbleToExtraAsCost
()
and
c
:
IsAbleToExtraAsCost
()
end
end
function
s
.
spfilter
(
c
,
e
,
tp
)
function
s
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x5ca5
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
true
,
true
)
return
c
:
IsSetCard
(
0x5ca5
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
true
,
true
)
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
nil
,
c
)
>
0
end
end
function
s
.
ef1cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
ef1cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
mg
=
e
:
GetHandler
():
GetOverlayGroup
():
Filter
(
s
.
tefilter
,
nil
)
local
mg
=
e
:
GetHandler
():
GetOverlayGroup
():
Filter
(
s
.
tefilter
,
nil
)
...
@@ -53,7 +53,7 @@ function s.ef1cost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -53,7 +53,7 @@ function s.ef1cost(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SendtoDeck
(
tg
,
nil
,
SEQ_DECKTOP
,
REASON_COST
)
Duel
.
SendtoDeck
(
tg
,
nil
,
SEQ_DECKTOP
,
REASON_COST
)
end
end
function
s
.
ef1tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
ef1tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCountFromEx
(
tp
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
end
end
function
s
.
ef1op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
ef1op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
expansions/script/c81903001.lua
View file @
d6bfea04
...
@@ -33,7 +33,7 @@ function cm.adval(e,c)
...
@@ -33,7 +33,7 @@ function cm.adval(e,c)
end
end
--search
--search
function
cm
.
thfilter
(
c
)
function
cm
.
thfilter
(
c
)
return
(
c
:
IsSetCard
(
0x855
)
or
aux
.
IsCodeListed
(
c
,
81902003
))
and
c
:
IsAbleToHand
()
return
(
c
:
IsSetCard
(
0x855
)
or
aux
.
IsCodeListed
(
c
,
81902003
))
and
c
:
IsAbleToHand
()
and
c
:
IsType
(
TYPE_MONSTER
)
end
end
function
cm
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
...
...
expansions/script/c81903002.lua
View file @
d6bfea04
...
@@ -30,7 +30,7 @@ function cm.initial_effect(c)
...
@@ -30,7 +30,7 @@ function cm.initial_effect(c)
end
end
--Activate
--Activate
function
cm
.
tktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
tktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
FromEx
(
tp
)
>
0
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
end
end
end
--fusion check
--fusion check
function
cm
.
filter0
(
c
)
function
cm
.
filter0
(
c
)
...
...
expansions/script/c81903003.lua
View file @
d6bfea04
...
@@ -32,7 +32,7 @@ function cm.filter(c)
...
@@ -32,7 +32,7 @@ function cm.filter(c)
return
(
c
:
IsSetCard
(
0x855
)
or
aux
.
IsCodeListed
(
c
,
81902003
))
and
not
c
:
IsCode
(
m
)
and
(
c
:
IsAbleToHand
()
or
c
:
IsAbleToGrave
())
return
(
c
:
IsSetCard
(
0x855
)
or
aux
.
IsCodeListed
(
c
,
81902003
))
and
not
c
:
IsCode
(
m
)
and
(
c
:
IsAbleToHand
()
or
c
:
IsAbleToGrave
())
end
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
e
:
GetHandler
()
)
end
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_OPERATECARD
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_OPERATECARD
)
...
...
expansions/script/c96071081.lua
View file @
d6bfea04
...
@@ -22,7 +22,6 @@ function cm.initial_effect(c)
...
@@ -22,7 +22,6 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--to grave
--to grave
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
62098216
,
0
))
e3
:
SetCategory
(
CATEGORY_TOGRAVE
)
--送去墓地效果
e3
:
SetCategory
(
CATEGORY_TOGRAVE
)
--送去墓地效果
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
--自己状态变化时触发+诱发选发效果
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
--自己状态变化时触发+诱发选发效果
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
...
@@ -31,20 +30,20 @@ function cm.initial_effect(c)
...
@@ -31,20 +30,20 @@ function cm.initial_effect(c)
e3
:
SetTarget
(
cm
.
tgtg
)
e3
:
SetTarget
(
cm
.
tgtg
)
e3
:
SetOperation
(
cm
.
tgop
)
e3
:
SetOperation
(
cm
.
tgop
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
--coin effect
--to grave search
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e4
:
SetDescription
(
aux
.
Stringid
(
m
,
3
))
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
--诱发即时效果
e4
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
+
CATEGORY_TOGRAVE
+
CATEGORY_GRAVE_ACTION
)
--回手卡效果+检索卡组效果+送去墓地效果+包含特殊召唤以外移动墓地的卡的效果
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
--自由时点
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
--自己状态变化时触发+诱发必发效果
e3
:
SetHintTiming
(
TIMING_END_PHASE
)
--时点提示
e4
:
SetCode
(
EVENT_TO_DECK
)
--回卡组时
e3
:
SetRange
(
LOCATION_MZONE
)
--怪兽区域
e4
:
SetCountLimit
(
1
,
m
+
2
)
e3
:
SetCountLimit
(
1
,
m
+
2
)
e4
:
SetCondition
(
cm
.
tscon
)
--效果条件
e3
:
SetCost
(
cm
.
skipcost
)
--代价cost
e4
:
SetTarget
(
cm
.
tstg
)
e3
:
SetTarget
(
cm
.
skiptg
)
e4
:
SetOperation
(
cm
.
tsop
)
e3
:
SetOperation
(
cm
.
skipop
)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e3
)
end
end
--public
--public
function
cm
.
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
not
e
:
GetHandler
():
IsPublic
()
end
if
chk
==
0
then
return
not
e
:
GetHandler
():
IsPublic
()
end
end
end
...
@@ -167,6 +166,17 @@ function cm.tgop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -167,6 +166,17 @@ function cm.tgop(e,tp,eg,ep,ev,re,r,rp)
e3
:
SetOperation
(
cm
.
drop
)
e3
:
SetOperation
(
cm
.
drop
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
c
:
RegisterEffect
(
e3
,
true
)
c
:
RegisterEffect
(
e3
,
true
)
--coin effect
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e4
:
SetType
(
EFFECT_TYPE_QUICK_O
)
--诱发即时效果
e4
:
SetCode
(
EVENT_FREE_CHAIN
)
--自由时点
e4
:
SetHintTiming
(
TIMING_END_PHASE
)
--时点提示
e4
:
SetRange
(
LOCATION_MZONE
)
--怪兽区域
e4
:
SetCost
(
cm
.
skipcost
)
--代价cost
e4
:
SetTarget
(
cm
.
skiptg
)
e4
:
SetOperation
(
cm
.
skipop
)
c
:
RegisterEffect
(
e4
,
true
)
c
:
RegisterFlagEffect
(
0
,
RESET_EVENT
+
RESETS_STANDARD
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
m
,
1
))
c
:
RegisterFlagEffect
(
0
,
RESET_EVENT
+
RESETS_STANDARD
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
m
,
1
))
end
end
end
end
...
@@ -218,4 +228,32 @@ function cm.skipop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -218,4 +228,32 @@ function cm.skipop(e,tp,eg,ep,ev,re,r,rp)
if
Duel
.
GetTurnPlayer
()
==
1
-
tp
then
rct
=
2
end
if
Duel
.
GetTurnPlayer
()
==
1
-
tp
then
rct
=
2
end
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
+
RESET_OPPO_TURN
,
rct
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
+
RESET_OPPO_TURN
,
rct
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
--to grave search
function
cm
.
tscon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsPreviousPosition
(
POS_FACEUP
)
and
e
:
GetHandler
():
IsPreviousLocation
(
LOCATION_ONFIELD
)
end
function
cm
.
tsfilter
(
c
)
return
c
:
IsSetCard
(
0xef1
)
and
c
:
IsAbleToGrave
()
end
function
cm
.
tstg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
tsfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
cm
.
thfilter
(
c
)
return
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsAbleToHand
()
end
function
cm
.
tsop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
tsfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
and
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
>
0
and
g
:
GetFirst
():
IsLocation
(
LOCATION_GRAVE
)
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
4
))
then
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoHand
(
sg
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
end
end
end
\ No newline at end of file
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