Commit d6bfea04 authored by Huangnan's avatar Huangnan

fix

parent 07ad0f29
No preview for this file type
......@@ -3,30 +3,25 @@ local cm,m=GetID()
function cm.initial_effect(c)
--effect1
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(11451711,4))
e1:SetCategory(CATEGORY_REMOVE)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(LOCATION_MZONE)
--e1:SetCountLimit(1)
e1:SetCondition(cm.recon)
e1:SetCountLimit(1)
--e1:SetCondition(cm.recon)
e1:SetTarget(cm.retg)
e1:SetOperation(cm.reop)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_MOVE)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_DELAY)
e2:SetCondition(cm.mvcon)
e2:SetOperation(cm.mvop1)
c:RegisterEffect(e2)
--effect2
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(m,2))
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_REMOVE)
e3:SetCode(EVENT_TO_HAND)
e3:SetRange(LOCATION_HAND)
e3:SetProperty(EFFECT_FLAG_DELAY)
e3:SetCountLimit(1,EFFECT_COUNT_CODE_CHAIN)
e3:SetCondition(cm.mrcon)
e3:SetTarget(cm.mrtg)
e3:SetOperation(cm.mrop)
c:RegisterEffect(e3)
......@@ -44,13 +39,23 @@ function cm.retg(e,tp,eg,ep,ev,re,r,rp,chk)
for i=1,7 do t[i]=i+2 end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_NUMBER)
e:SetLabel(Duel.AnnounceNumber(tp,table.unpack(t)))
e:GetHandler():RegisterFlagEffect(m,RESET_EVENT+0x56e0000+RESET_PHASE+PHASE_END,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(11451011,2))
Duel.SetOperationInfo(0,CATEGORY_REMOVE,e:GetHandler(),0,0,0)
e:GetHandler():RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(11451011,2))
Duel.SetOperationInfo(0,CATEGORY_REMOVE,e:GetHandler(),1,0,0)
end
function cm.reop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local ct=e:GetLabel()
if c:IsRelateToEffect(e) and Duel.Remove(c,nil,REASON_EFFECT+REASON_TEMPORARY)~=0 and c:IsLocation(LOCATION_REMOVED) and not c:IsReason(REASON_REDIRECT) then
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_MOVE)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_DELAY)
e2:SetCondition(cm.mvcon)
e2:SetOperation(cm.mvop1)
e2:SetReset(RESET_EVENT+RESETS_STANDARD)
c:RegisterEffect(e2)
e:UseCountLimit(tp,1)
c:RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(11451011,2))
c:RegisterFlagEffect(11451717,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,ct,aux.Stringid(11451717,ct-3))
c:RegisterFlagEffect(11451718,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,9-ct,aux.Stringid(11451718,9-ct))
local e1=Effect.CreateEffect(c)
......@@ -98,22 +103,24 @@ function cm.mvop1(e,tp,eg,ep,ev,re,r,rp)
local off=1
local ops={}
local opval={}
if cm.mvop(e,tp,eg,ep,ev,re,r,rp,2,lab) and not chk then
if not chk and cm.mvop(e,tp,eg,ep,ev,re,r,rp,2,lab) then
ops[off]=aux.Stringid(n,10)
opval[off-1]=1
off=off+1
end
for i=11451711,11451715 do
local ci=_G["c"..i]
if ci and cn and cn[i] and Duel.GetFlagEffect(tp,0xffffff+i)==0 and ci.mvop and ci.mvop(e,tp,eg,ep,ev,re,r,rp,2,lab) then
if ci and cn and cn[i] and Duel.GetFlagEffect(tp,0xffffff+i)==0 and ci.mvop and ci.mvop(e,tp,eg,ep,ev,re,r,rp,2,lab) then
ops[off]=aux.Stringid(i,3)
opval[off-1]=i-11451709
off=off+1
end
end
if off==1 then break end
ops[off]=aux.Stringid(n,11)
opval[off-1]=7
if opval[0]~=1 then
ops[off]=aux.Stringid(n,11)
opval[off-1]=7
end
--mobile adaption
local ops2=ops
local op=-1
......@@ -146,68 +153,57 @@ function cm.mvop1(e,tp,eg,ep,ev,re,r,rp)
end
function cm.mvop(e,tp,eg,ep,ev,re,r,rp,opt,lab)
local c=e:GetHandler()
local ph=Duel.GetCurrentPhase()
if c:IsLocation(LOCATION_MZONE) and c:IsFaceup() then
if opt==2 then return true end
if opt==1 then Duel.RegisterFlagEffect(tp,0xffffff+m,RESET_PHASE+PHASE_END,0,1) end
Duel.HintSelection(Group.FromCards(c))
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetReset(RESET_PHASE+PHASE_DAMAGE)
e1:SetValue(lab*500)
c:RegisterEffect(e1)
end
if ph==PHASE_DAMAGE or ph==PHASE_DAMAGE_CAL then
if Duel.GetFlagEffect(0,11451711)==0 then
Debug.Message("伤害步骤内不能触发效果战斗。")
Duel.RegisterFlagEffect(0,11451711,RESET_PHASE+PHASE_DAMAGE,0,1)
end
return false
end
if not c:IsAttackable() then return end
local g=c:GetAttackableTarget()
local b1=0
local fid=e:GetLabel()
if fid~=0 then b1=1 end
if g and #g>0 and Duel.GetFlagEffect(0,m)==0 then
if g and #g>0 then
if opt==2 then return true end
Duel.HintSelection(Group.FromCards(c))
--if Duel.SelectYesNo(tp,aux.Stringid(m,4+b1)) then
if Duel.SelectYesNo(tp,aux.Stringid(m,b1)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATTACKTARGET)
local tc=g:Select(tp,1,1,nil):GetFirst()
if tc then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetReset(RESET_PHASE+PHASE_DAMAGE_CAL)
e1:SetValue(lab*500)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_AVOID_BATTLE_DAMAGE)
e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e2:SetTargetRange(1,1)
e2:SetReset(RESET_PHASE+PHASE_DAMAGE)
Duel.RegisterEffect(e2,tp)
Duel.CalculateDamage(c,tc)
Duel.RegisterFlagEffect(0,m,RESET_CHAIN,0,1)
end
if fid~=0 then Duel.RaiseEvent(c,11451718,e,fid,0,0,0) end
if opt==1 then Duel.RegisterFlagEffect(tp,0xffffff+m,RESET_PHASE+PHASE_END,0,1) end
--end
end
end
--c:ResetFlagEffect(11451717)
end
function cm.pfilter(c)
local seq=c:GetSequence()
local p=c:GetControler()
local loc=c:GetLocation()
if c:IsLocation(LOCATION_FZONE) or c:IsLocation(LOCATION_PZONE) or seq>4 then return false end
return (seq>0 and Duel.CheckLocation(p,loc,seq-1)) or (seq<4 and Duel.CheckLocation(p,loc,seq+1))
function cm.mrcon(e,tp,eg,ep,ev,re,r,rp)
return r&REASON_EFFECT~=0
end
function cm.mrtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.pfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsRace,tp,LOCATION_DECK,0,1,nil,RACE_PSYCHO) end
end
function cm.mrop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_OPERATECARD)
local sc=Duel.SelectMatchingCard(tp,cm.pfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil):GetFirst()
if sc then
local seq=sc:GetSequence()
local p=sc:GetControler()
local b1=0
if p~=tp then b1=1 end
local loc=sc:GetLocation()
local b2=0
if loc==LOCATION_SZONE then b2=1 end
if seq>4 then return end
local flag=0
if seq>0 and Duel.CheckLocation(p,loc,seq-1) then flag=flag|(1<<(seq-1+16*b1+8*b2)) end
if seq<4 and Duel.CheckLocation(p,loc,seq+1) then flag=flag|(1<<(seq+1+16*b1+8*b2)) end
if flag==0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOZONE)
local s=Duel.SelectDisableField(tp,1,LOCATION_ONFIELD,LOCATION_ONFIELD,~flag)
local nseq=math.log(s,2)-16*b1-8*b2
Duel.MoveSequence(sc,nseq)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.GetMatchingGroup(Card.IsRace,tp,LOCATION_DECK,0,nil,RACE_PSYCHO)
if #g>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local tc=g:Select(tp,1,1,nil):GetFirst()
Duel.ShuffleDeck(tp)
Duel.MoveSequence(tc,0)
Duel.ConfirmDecktop(tp,1)
end
end
\ No newline at end of file
......@@ -3,32 +3,24 @@ local cm,m=GetID()
function cm.initial_effect(c)
--effect1
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(11451711,4))
e1:SetCategory(CATEGORY_REMOVE)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(LOCATION_MZONE)
--e1:SetCountLimit(1)
e1:SetCondition(cm.recon)
e1:SetCountLimit(1)
--e1:SetCondition(cm.recon)
e1:SetTarget(cm.retg)
e1:SetOperation(cm.reop)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_MOVE)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_DELAY)
e2:SetCondition(cm.mvcon)
e2:SetOperation(cm.mvop1)
c:RegisterEffect(e2)
--effect2
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(m,2))
e3:SetCategory(CATEGORY_ATKCHANGE)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_LEAVE_FIELD)
e3:SetCode(EVENT_REMOVE)
e3:SetRange(LOCATION_HAND)
e3:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP)
e3:SetProperty(EFFECT_FLAG_DELAY)
e3:SetCountLimit(1,EFFECT_COUNT_CODE_CHAIN)
e3:SetCondition(cm.mrcon)
e3:SetTarget(cm.mrtg)
e3:SetOperation(cm.mrop)
c:RegisterEffect(e3)
......@@ -46,13 +38,23 @@ function cm.retg(e,tp,eg,ep,ev,re,r,rp,chk)
for i=1,7 do t[i]=i+2 end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_NUMBER)
e:SetLabel(Duel.AnnounceNumber(tp,table.unpack(t)))
e:GetHandler():RegisterFlagEffect(m,RESET_EVENT+0x56e0000+RESET_PHASE+PHASE_END,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(11451011,2))
Duel.SetOperationInfo(0,CATEGORY_REMOVE,e:GetHandler(),0,0,0)
e:GetHandler():RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(11451011,2))
Duel.SetOperationInfo(0,CATEGORY_REMOVE,e:GetHandler(),1,0,0)
end
function cm.reop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local ct=e:GetLabel()
if c:IsRelateToEffect(e) and Duel.Remove(c,nil,REASON_EFFECT+REASON_TEMPORARY)~=0 and c:IsLocation(LOCATION_REMOVED) and not c:IsReason(REASON_REDIRECT) then
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_MOVE)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_DELAY)
e2:SetCondition(cm.mvcon)
e2:SetOperation(cm.mvop1)
e2:SetReset(RESET_EVENT+RESETS_STANDARD)
c:RegisterEffect(e2)
e:UseCountLimit(tp,1)
c:RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(11451011,2))
c:RegisterFlagEffect(11451717,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,ct,aux.Stringid(11451717,ct-3))
c:RegisterFlagEffect(11451718,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,9-ct,aux.Stringid(11451718,9-ct))
local e1=Effect.CreateEffect(c)
......@@ -178,25 +180,35 @@ function cm.mvop(e,tp,eg,ep,ev,re,r,rp,opt,lab)
end
--c:ResetFlagEffect(11451717)
end
function cm.cfilter(c)
return c:IsReason(REASON_EFFECT) and c:IsPreviousLocation(LOCATION_MZONE)
end
function cm.mrcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(cm.cfilter,1,nil) and aux.dscon(e,tp,eg,ep,ev,re,r,rp)
function cm.pfilter(c)
local seq=c:GetSequence()
local p=c:GetControler()
local loc=c:GetLocation()
if c:IsLocation(LOCATION_FZONE) or c:IsLocation(LOCATION_PZONE) or seq>4 then return false end
return (seq>0 and Duel.CheckLocation(p,loc,seq-1)) or (seq<4 and Duel.CheckLocation(p,loc,seq+1))
end
function cm.mrtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
if chk==0 then return Duel.IsExistingMatchingCard(cm.pfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end
end
function cm.mrop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
local tc=g:GetFirst()
while tc do
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(-300)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1)
tc=g:GetNext()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_OPERATECARD)
local sc=Duel.SelectMatchingCard(tp,cm.pfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil):GetFirst()
if sc then
local seq=sc:GetSequence()
local p=sc:GetControler()
local b1=0
if p~=tp then b1=1 end
local loc=sc:GetLocation()
local b2=0
if loc==LOCATION_SZONE then b2=1 end
if seq>4 then return end
local flag=0
if seq>0 and Duel.CheckLocation(p,loc,seq-1) then flag=flag|(1<<(seq-1+16*b1+8*b2)) end
if seq<4 and Duel.CheckLocation(p,loc,seq+1) then flag=flag|(1<<(seq+1+16*b1+8*b2)) end
if flag==0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOZONE)
local s=Duel.SelectDisableField(tp,1,LOCATION_ONFIELD,LOCATION_ONFIELD,~flag)
local nseq=math.log(s,2)-16*b1-8*b2
Duel.MoveSequence(sc,nseq)
end
end
\ No newline at end of file
......@@ -36,7 +36,7 @@ function c15200007.rmtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(1-tp) and chkc:IsAbleToRemove() end
if chk==0 then return Duel.IsExistingTarget(Card.IsAbleToRemove,tp,0,LOCATION_GRAVE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectTarget(tp,Card.IsAbleToRemove,tp,0,LOCATION_GRAVE,1,3,nil)
local g=Duel.SelectTarget(tp,Card.IsAbleToRemove,tp,0,LOCATION_GRAVE,1,2,nil)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,g:GetCount(),1-tp,LOCATION_GRAVE)
end
function c15200007.rmop(e,tp,eg,ep,ev,re,r,rp)
......
......@@ -29,19 +29,16 @@ function s.initial_effect(c)
c:RegisterEffect(e1)
-- Effect ③: This card cannot be destroyed by battle or effects, and battle damage becomes 0
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e2:SetValue(1)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(15200010,1))
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetTarget(c15200010.indtg)
e2:SetOperation(c15200010.indop)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
c:RegisterEffect(e3)
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e4:SetCode(EVENT_PRE_BATTLE_DAMAGE)
e4:SetOperation(s.nodamageop)
c:RegisterEffect(e4)
end
-- Effect ①: Only 1 "Virtual Witch Phenomenon World" can exist on the field
......@@ -113,6 +110,30 @@ function s.operation(e,tp,eg,ep,ev,re,r,rp)
end
end
-- Effect ③: Battle damage becomes 0
function s.nodamageop(e,tp,eg,ep,ev,re,r,rp)
Duel.ChangeBattleDamage(ep,0)
end
\ No newline at end of file
function c15200010.indtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) end
if chk==0 then return Duel.IsExistingTarget(nil,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
Duel.SelectTarget(tp,nil,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
end
function c15200010.indop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetValue(1)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
tc:RegisterEffect(e2)
local e3=e1:Clone()
e3:SetCode(EFFECT_NO_BATTLE_DAMAGE)
tc:RegisterEffect(e3)
local e4=e1:Clone()
e4:SetCode(EFFECT_AVOID_BATTLE_DAMAGE)
tc:RegisterEffect(e4)
end
end
......@@ -3,7 +3,7 @@ local s,id=GetID()
function s.initial_effect(c)
-- Fusion Procedure: 5 "Shin-Tsubaki" monsters
c:EnableReviveLimit()
aux.AddFusionProcFunRep(c,aux.FilterBoolFunction(Card.IsFusionSetCard,0x680),5,true)
aux.AddFusionProcFunRep(c,aux.FilterBoolFunction(Card.IsSetCard,0x680),5,true)
-- Effect ①: Negate the activation of a card effect and remove 1 "Shin-Tsubaki" card from the GY
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
......@@ -19,22 +19,15 @@ function s.initial_effect(c)
-- Effect ②: Send 1 random card from opponent's hand to the GY at the end phase
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1))
e2:SetDescription(aux.Stringid(id,0))
e2:SetCategory(CATEGORY_TOGRAVE)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
e2:SetCountLimit(1,id)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCondition(s.tgcon)
e2:SetTarget(s.tgtg)
e2:SetOperation(s.tgop)
e2:SetOperation(s.regop)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e3:SetCode(EFFECT_SPSUMMON_CONDITION)
e3:SetValue(aux.fuslimit)
c:RegisterEffect(e3)
--draw
end
-- Effect ①: Negate the activation of a card effect and remove 1 "Shin-Tsubaki" card from the GY
......@@ -48,14 +41,17 @@ function s.negtg(e,tp,eg,ep,ev,re,r,rp,chk)
if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToEffect(re) then
Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0)
end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_GRAVE)
end
function s.negop(e,tp,eg,ep,ev,re,r,rp)
if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) then
Duel.Destroy(eg,REASON_EFFECT)
end
-- Remove 1 "Shin-Tsubaki" card from the GY
Duel.Destroy(eg,REASON_EFFECT)
end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_GRAVE)
end
-- Remove 1 "Shin-Tsubaki" card from the GYfunction s.tgfilter(c)
function s.tgfilter(c)
return c:IsSetCard(0x680) and c:IsAbleToRemove()
end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,aux.TRUE,tp,LOCATION_GRAVE,0,1,1,nil)
if #g>0 then
......@@ -67,15 +63,19 @@ end
function s.tgcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_FUSION)
end
function s.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetFieldGroupCount(1-tp,LOCATION_HAND,0)>0 end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,1-tp,LOCATION_HAND)
function s.regop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetCountLimit(1)
e1:SetOperation(s.tgop)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function s.tgop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetFieldGroup(1-tp,LOCATION_HAND,0)
if #g==0 then return end
local sg=g:RandomSelect(1-tp,1)
Duel.SendtoGrave(sg,REASON_EFFECT)
Duel.Hint(HINT_CARD,0,id)
local g=Duel.GetFieldGroup(tp,0,LOCATION_HAND):RandomSelect(tp,1)
if #g>0 then
Duel.SendtoGrave(g,REASON_EFFECT)
end
end
\ No newline at end of file
......@@ -40,7 +40,7 @@ function cm.filter(c)
end
function cm.atkcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return Duel.GetFlagEffect(tp,m)<1 and Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_MZONE,0,1,nil) and re:GetHandler():IsControler(1-tp)
return Duel.GetFlagEffect(tp,m)<1 and Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_MZONE,0,1,nil) and re:GetHandler():IsControler(1-tp) and re:GetHandler():IsType(TYPE_MONSTER)
end
function cm.eqtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0 end
......@@ -79,7 +79,7 @@ function cm.eqop(e,tp,eg,ep,ev,re,r,rp)
end
function cm.atkcon2(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return re:GetHandler():IsControler(1-tp)
return re:GetHandler():IsControler(1-tp) and re:GetHandler():IsType(TYPE_MONSTER)
end
function cm.eqtg2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToGrave() end
......
......@@ -35,6 +35,13 @@ function cm.initial_effect(c)
e5:SetCondition(cm.con2)
e5:SetOperation(cm.adjust_op2)
c:RegisterEffect(e5)
local e7=Effect.CreateEffect(c)
e7:SetType(EFFECT_TYPE_SINGLE)
e7:SetCode(EFFECT_ADD_SETCODE)
e7:SetValue(0x829)
e7:SetProperty(EFFECT_FLAG_SINGLE_RANGE+EFFECT_FLAG_CANNOT_DISABLE)
e7:SetRange(LOCATION_ONFIELD)
c:RegisterEffect(e7)
if not cm.global_check then
cm.global_check=true
local ge1=Effect.CreateEffect(c)
......
......@@ -33,7 +33,7 @@ function cm.filter(c)
end
function cm.atkcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return Duel.GetFlagEffect(tp,m)<1 and Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_MZONE,0,1,nil) and re:GetHandler():IsControler(1-tp)
return Duel.GetFlagEffect(tp,m)<1 and Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_MZONE,0,1,nil) and re:GetHandler():IsControler(1-tp) and re:GetHandler():IsType(TYPE_MONSTER)
end
function cm.eqtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0 end
......@@ -72,7 +72,7 @@ function cm.eqop(e,tp,eg,ep,ev,re,r,rp)
end
function cm.atkcon2(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return re:GetHandler():IsControler(1-tp)
return re:GetHandler():IsControler(1-tp) and re:GetHandler():IsType(TYPE_MONSTER)
end
function cm.eqtg2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToGrave() end
......
......@@ -39,6 +39,13 @@ function cm.initial_effect(c)
e5:SetCondition(cm.con2)
e5:SetOperation(cm.adjust_op2)
c:RegisterEffect(e5)
local e7=Effect.CreateEffect(c)
e7:SetType(EFFECT_TYPE_SINGLE)
e7:SetCode(EFFECT_ADD_SETCODE)
e7:SetValue(0x829)
e7:SetProperty(EFFECT_FLAG_SINGLE_RANGE+EFFECT_FLAG_CANNOT_DISABLE)
e7:SetRange(LOCATION_ONFIELD)
c:RegisterEffect(e7)
end
function cm.llf(c,tp)
......
......@@ -35,7 +35,7 @@ function cm.filter(c)
end
function cm.atkcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return Duel.GetFlagEffect(tp,m)<1 and Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_MZONE,0,1,nil) and re:GetHandler():IsControler(1-tp)
return Duel.GetFlagEffect(tp,m)<1 and Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_MZONE,0,1,nil) and re:GetHandler():IsControler(1-tp) and re:GetHandler():IsType(TYPE_MONSTER)
end
function cm.eqtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0 end
......@@ -74,7 +74,7 @@ function cm.eqop(e,tp,eg,ep,ev,re,r,rp)
end
function cm.atkcon2(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return re:GetHandler():IsControler(1-tp)
return re:GetHandler():IsControler(1-tp) and re:GetHandler():IsType(TYPE_MONSTER)
end
function cm.eqtg2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToGrave() end
......
......@@ -33,6 +33,14 @@ function cm.initial_effect(c)
e5:SetCondition(cm.con2)
e5:SetOperation(cm.adjust_op2)
c:RegisterEffect(e5)
local e7=Effect.CreateEffect(c)
e7:SetType(EFFECT_TYPE_SINGLE)
e7:SetCode(EFFECT_ADD_SETCODE)
e7:SetValue(0x829)
e7:SetProperty(EFFECT_FLAG_SINGLE_RANGE+EFFECT_FLAG_CANNOT_DISABLE)
e7:SetRange(LOCATION_ONFIELD)
c:RegisterEffect(e7)
if not cm.global_check then
cm.global_check=true
local ge1=Effect.CreateEffect(c)
......
......@@ -59,7 +59,7 @@ end
function cm.atkcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return Duel.GetFlagEffect(tp,m)<1 and Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_MZONE,0,1,nil) and re:GetHandler():IsControler(1-tp)
and (Duel.GetFlagEffect(tp,18700781)>=5 or Duel.GetFlagEffect(tp,18700780)>=3)
and (Duel.GetFlagEffect(tp,18700781)>=5 or Duel.GetFlagEffect(tp,18700780)>=3) and re:GetHandler():IsType(TYPE_MONSTER)
end
function cm.eqtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0 end
......@@ -98,7 +98,7 @@ function cm.eqop(e,tp,eg,ep,ev,re,r,rp)
end
function cm.atkcon2(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return re:GetHandler():IsControler(1-tp)
return re:GetHandler():IsControler(1-tp) and re:GetHandler():IsType(TYPE_MONSTER)
end
function cm.eqtg2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToGrave() end
......@@ -106,12 +106,7 @@ end
function cm.eqop2(e,tp,eg,ep,ev,re,r,rp)
if Duel.SelectYesNo(tp,aux.Stringid(m,3)) then
local c=e:GetHandler()
if Duel.IsPlayerAffectedByEffect(tp,18700821) and Duel.CheckLPCost(tp,200) and Duel.SelectYesNo(tp,aux.Stringid(m,6)) then
Duel.PayLPCost(tp,200)
Duel.SendtoHand(c,nil,REASON_EFFECT)
else
Duel.SendtoGrave(c,REASON_EFFECT)
end
Duel.SendtoHand(c,nil,REASON_EFFECT)
end
end
......@@ -153,10 +148,10 @@ function cm.val2_1(e,re)
end
function cm.atkcon3(e,tp,eg,ep,ev,re,r,rp)
local rc=re:GetHandler()
return rc:IsCode(m+2) and rc:IsControler(tp)
return Duel.GetFlagEffect(tp,18700806)>=1 or (rc:IsCode(m+2) and re:GetActivateLocation()==LOCATION_MZONE)
end
function cm.sptg2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsPlayerCanSpecialSummonMonster(tp,m+3,0,TYPES_TOKEN_MONSTER,2800,2800,8,RACE_WARRIOR,ATTRIBUTE_LIGHT) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsPlayerCanSpecialSummonMonster(tp,18700807,0,TYPES_TOKEN_MONSTER,2800,2800,8,RACE_WARRIOR,ATTRIBUTE_LIGHT) end
Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0)
end
......
......@@ -17,7 +17,7 @@ function cm.initial_effect(c)
e1:SetOperation(cm.negop)
c:RegisterEffect(e1)
-- 效果②:移动+破坏+降攻
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(m,2))
e2:SetCategory(CATEGORY_DESTROY+CATEGORY_ATKCHANGE)
......@@ -37,8 +37,29 @@ function cm.initial_effect(c)
e5:SetCondition(cm.con2)
e5:SetOperation(cm.adjust_op2)
c:RegisterEffect(e5)
end
local e7=Effect.CreateEffect(c)
e7:SetType(EFFECT_TYPE_SINGLE)
e7:SetCode(EFFECT_ADD_SETCODE)
e7:SetValue(0x829)
e7:SetProperty(EFFECT_FLAG_SINGLE_RANGE+EFFECT_FLAG_CANNOT_DISABLE)
e7:SetRange(LOCATION_ONFIELD)
c:RegisterEffect(e7)
local e8=Effect.CreateEffect(c)
e8:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e8:SetCode(EVENT_CHAINING)
e8:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e8:SetRange(LOCATION_ONFIELD)
e8:SetOperation(cm.checkop)
c:RegisterEffect(e8)
end
function cm.checkop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetFlagEffect(tp,18700806)>0 and re:GetHandler()~=e:GetHandler() then
Duel.ResetFlagEffect(tp,m)
end
end
function cm.llf(c,tp)
return c:IsCode(m-2) and c:IsPreviousControler(tp) and c:IsPreviousLocation(LOCATION_SZONE)
end
......@@ -50,6 +71,9 @@ function cm.adjust_op2(e,tp,eg,ep,ev,re,r,rp)
c:SetEntityCode(cm.gacode)
c:ReplaceEffect(cm.gacode,0,0)
Duel.Hint(10,1,cm.gacode)
if Duel.GetFlagEffect(tp,18700806)>0 then
Duel.ResetFlagEffect(tp,m)
end
end
function cm.negcon(e,tp,eg,ep,ev,re,r,rp)
......@@ -58,6 +82,7 @@ end
function cm.negtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
Duel.RegisterFlagEffect(tp,18700806,RESET_CHAIN,0,1)
if re:GetHandler():IsDestructable() then
Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0)
end
......@@ -97,6 +122,7 @@ function cm.mvcost(e,tp,eg,ep,ev,re,r,rp,chk)
else
e:SetLabel(0)
end
Duel.RegisterFlagEffect(tp,18700806,RESET_CHAIN,0,1)
end
function cm.mvop(e,tp,eg,ep,ev,re,r,rp)
......
......@@ -63,7 +63,7 @@ function s.spsummon(c)
e1:SetDescription(aux.Stringid(id,1))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP)
e1:SetCode(EVENT_TO_GRAVE)
e1:SetCondition(s.spcon)
e1:SetTarget(s.sptg)
......
......@@ -43,7 +43,7 @@ function s.tefilter(c)
and c:IsAbleToExtraAsCost()
end
function s.spfilter(c,e,tp)
return c:IsSetCard(0x5ca5) and c:IsCanBeSpecialSummoned(e,0,tp,true,true)
return c:IsSetCard(0x5ca5) and c:IsCanBeSpecialSummoned(e,0,tp,true,true) and Duel.GetLocationCountFromEx(tp,tp,nil,c)>0
end
function s.ef1cost(e,tp,eg,ep,ev,re,r,rp,chk)
local mg=e:GetHandler():GetOverlayGroup():Filter(s.tefilter,nil)
......@@ -53,7 +53,7 @@ function s.ef1cost(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.SendtoDeck(tg,nil,SEQ_DECKTOP,REASON_COST)
end
function s.ef1tg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCountFromEx(tp)>0 and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp) end
if chk==0 then return Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function s.ef1op(e,tp,eg,ep,ev,re,r,rp)
......
......@@ -33,7 +33,7 @@ function cm.adval(e,c)
end
--search
function cm.thfilter(c)
return (c:IsSetCard(0x855) or aux.IsCodeListed(c,81902003)) and c:IsAbleToHand()
return (c:IsSetCard(0x855) or aux.IsCodeListed(c,81902003)) and c:IsAbleToHand() and c:IsType(TYPE_MONSTER)
end
function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.thfilter,tp,LOCATION_DECK,0,1,nil) end
......
......@@ -30,7 +30,7 @@ function cm.initial_effect(c)
end
--Activate
function cm.tktg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCountFromEx(tp)>0 end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 end
end
--fusion check
function cm.filter0(c)
......
......@@ -32,7 +32,7 @@ function cm.filter(c)
return (c:IsSetCard(0x855) or aux.IsCodeListed(c,81902003)) and not c:IsCode(m) and (c:IsAbleToHand() or c:IsAbleToGrave())
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_DECK,0,1,nil) end
if chk==0 then return Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_DECK,0,1,e:GetHandler()) end
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_OPERATECARD)
......
......@@ -22,7 +22,6 @@ function cm.initial_effect(c)
c:RegisterEffect(e2)
--to grave
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(62098216,0))
e3:SetCategory(CATEGORY_TOGRAVE)--送去墓地效果
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)--自己状态变化时触发+诱发选发效果
e3:SetProperty(EFFECT_FLAG_DELAY)
......@@ -31,20 +30,20 @@ function cm.initial_effect(c)
e3:SetTarget(cm.tgtg)
e3:SetOperation(cm.tgop)
c:RegisterEffect(e3)
--coin effect
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(m,2))
e3:SetType(EFFECT_TYPE_QUICK_O)--诱发即时效果
e3:SetCode(EVENT_FREE_CHAIN)--自由时点
e3:SetHintTiming(TIMING_END_PHASE)--时点提示
e3:SetRange(LOCATION_MZONE)--怪兽区域
e3:SetCountLimit(1,m+2)
e3:SetCost(cm.skipcost)--代价cost
e3:SetTarget(cm.skiptg)
e3:SetOperation(cm.skipop)
c:RegisterEffect(e3)
--to grave search
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(m,3))
e4:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_TOGRAVE+CATEGORY_GRAVE_ACTION)--回手卡效果+检索卡组效果+送去墓地效果+包含特殊召唤以外移动墓地的卡的效果
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)--自己状态变化时触发+诱发必发效果
e4:SetCode(EVENT_TO_DECK)--回卡组时
e4:SetCountLimit(1,m+2)
e4:SetCondition(cm.tscon)--效果条件
e4:SetTarget(cm.tstg)
e4:SetOperation(cm.tsop)
c:RegisterEffect(e4)
end
--public
function cm.tg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return not e:GetHandler():IsPublic() end
end
......@@ -167,6 +166,17 @@ function cm.tgop(e,tp,eg,ep,ev,re,r,rp)
e3:SetOperation(cm.drop)
e3:SetReset(RESET_EVENT+RESETS_STANDARD)
c:RegisterEffect(e3,true)
--coin effect
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(m,2))
e4:SetType(EFFECT_TYPE_QUICK_O)--诱发即时效果
e4:SetCode(EVENT_FREE_CHAIN)--自由时点
e4:SetHintTiming(TIMING_END_PHASE)--时点提示
e4:SetRange(LOCATION_MZONE)--怪兽区域
e4:SetCost(cm.skipcost)--代价cost
e4:SetTarget(cm.skiptg)
e4:SetOperation(cm.skipop)
c:RegisterEffect(e4,true)
c:RegisterFlagEffect(0,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(m,1))
end
end
......@@ -218,4 +228,32 @@ function cm.skipop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetTurnPlayer()==1-tp then rct=2 end
e1:SetReset(RESET_PHASE+PHASE_END+RESET_OPPO_TURN,rct)
Duel.RegisterEffect(e1,tp)
end
--to grave search
function cm.tscon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsPreviousPosition(POS_FACEUP)
and e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD)
end
function cm.tsfilter(c)
return c:IsSetCard(0xef1) and c:IsAbleToGrave()
end
function cm.tstg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.tsfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK)
end
function cm.thfilter(c)
return c:IsType(TYPE_PENDULUM) and c:IsAbleToHand()
end
function cm.tsop(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,cm.tsfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 and Duel.SendtoGrave(g,REASON_EFFECT)>0 and g:GetFirst():IsLocation(LOCATION_GRAVE)
and Duel.IsExistingMatchingCard(aux.NecroValleyFilter(cm.thfilter),tp,LOCATION_GRAVE,0,1,nil)
and Duel.SelectYesNo(tp,aux.Stringid(m,4)) then
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local sg=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(cm.thfilter),tp,LOCATION_GRAVE,0,1,1,nil)
Duel.SendtoHand(sg,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,sg)
end
end
\ No newline at end of file
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