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fallenstardust
YGOMobile
Commits
51ed1062
Commit
51ed1062
authored
Sep 17, 2018
by
fallenstardust
Browse files
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Browse Files
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Plain Diff
sync ocgcore
parent
d088938e
Changes
9
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Showing
9 changed files
with
48 additions
and
23 deletions
+48
-23
Classes/gframe/bufferio.h
Classes/gframe/bufferio.h
+27
-3
Classes/gframe/game.cpp
Classes/gframe/game.cpp
+1
-1
Classes/gframe/materials.cpp
Classes/gframe/materials.cpp
+1
-1
Classes/gframe/menu_handler.cpp
Classes/gframe/menu_handler.cpp
+1
-2
Classes/gframe/premake4.lua
Classes/gframe/premake4.lua
+1
-1
Classes/gframe/replay.cpp
Classes/gframe/replay.cpp
+6
-3
Classes/gframe/replay_mode.cpp
Classes/gframe/replay_mode.cpp
+1
-1
Classes/gframe/single_mode.cpp
Classes/gframe/single_mode.cpp
+2
-1
Classes/gframe/tag_duel.cpp
Classes/gframe/tag_duel.cpp
+8
-10
No files found.
Classes/gframe/bufferio.h
View file @
51ed1062
...
...
@@ -60,7 +60,7 @@ public:
*
pstr
=
0
;
return
l
;
}
// U
CS-
2 to UTF-8
// U
TF-16/UTF-3
2 to UTF-8
static
int
EncodeUTF8
(
const
wchar_t
*
wsrc
,
char
*
str
)
{
char
*
pstr
=
str
;
while
(
*
wsrc
!=
0
)
{
...
...
@@ -71,18 +71,35 @@ public:
str
[
0
]
=
((
*
wsrc
>>
6
)
&
0x1f
)
|
0xc0
;
str
[
1
]
=
((
*
wsrc
)
&
0x3f
)
|
0x80
;
str
+=
2
;
}
else
{
}
else
if
(
*
wsrc
<
0x10000
&&
(
*
wsrc
<
0xd800
||
*
wsrc
>
0xdfff
))
{
str
[
0
]
=
((
*
wsrc
>>
12
)
&
0xf
)
|
0xe0
;
str
[
1
]
=
((
*
wsrc
>>
6
)
&
0x3f
)
|
0x80
;
str
[
2
]
=
((
*
wsrc
)
&
0x3f
)
|
0x80
;
str
+=
3
;
}
else
{
#ifdef _WIN32
unsigned
unicode
=
0
;
unicode
|=
(
*
wsrc
++
&
0x3ff
)
<<
10
;
unicode
|=
*
wsrc
&
0x3ff
;
unicode
+=
0x10000
;
str
[
0
]
=
((
unicode
>>
18
)
&
0x7
)
|
0xf0
;
str
[
1
]
=
((
unicode
>>
12
)
&
0x3f
)
|
0x80
;
str
[
2
]
=
((
unicode
>>
6
)
&
0x3f
)
|
0x80
;
str
[
3
]
=
((
unicode
)
&
0x3f
)
|
0x80
;
#else
str
[
0
]
=
((
*
wsrc
>>
18
)
&
0x7
)
|
0xf0
;
str
[
1
]
=
((
*
wsrc
>>
12
)
&
0x3f
)
|
0x80
;
str
[
2
]
=
((
*
wsrc
>>
6
)
&
0x3f
)
|
0x80
;
str
[
3
]
=
((
*
wsrc
)
&
0x3f
)
|
0x80
;
#endif // _WIN32
str
+=
4
;
}
wsrc
++
;
}
*
str
=
0
;
return
str
-
pstr
;
}
// UTF-8 to U
CS-
2
// UTF-8 to U
TF-16/UTF-3
2
static
int
DecodeUTF8
(
const
char
*
src
,
wchar_t
*
wstr
)
{
const
char
*
p
=
src
;
wchar_t
*
wp
=
wstr
;
...
...
@@ -97,7 +114,14 @@ public:
*
wp
=
(((
unsigned
)
p
[
0
]
&
0xf
)
<<
12
)
|
(((
unsigned
)
p
[
1
]
&
0x3f
)
<<
6
)
|
((
unsigned
)
p
[
2
]
&
0x3f
);
p
+=
3
;
}
else
if
((
*
p
&
0xf8
)
==
0xf0
)
{
#ifdef _WIN32
unsigned
unicode
=
(((
unsigned
)
p
[
0
]
&
0x7
)
<<
18
)
|
(((
unsigned
)
p
[
1
]
&
0x3f
)
<<
12
)
|
(((
unsigned
)
p
[
2
]
&
0x3f
)
<<
6
)
|
((
unsigned
)
p
[
3
]
&
0x3f
);
unicode
-=
0x10000
;
*
wp
++
=
(
unicode
>>
10
)
|
0xd800
;
*
wp
=
(
unicode
&
0x3ff
)
|
0xdc00
;
#else
*
wp
=
(((
unsigned
)
p
[
0
]
&
0x7
)
<<
18
)
|
(((
unsigned
)
p
[
1
]
&
0x3f
)
<<
12
)
|
(((
unsigned
)
p
[
2
]
&
0x3f
)
<<
6
)
|
((
unsigned
)
p
[
3
]
&
0x3f
);
#endif // _WIN32
p
+=
4
;
}
else
p
++
;
...
...
Classes/gframe/game.cpp
View file @
51ed1062
...
...
@@ -1348,7 +1348,7 @@ void Game::LoadConfig() {
gameConf
.
_init
=
TRUE
;
gameConf
.
antialias
=
1
;
gameConf
.
serverport
=
7911
;
gameConf
.
textfontsize
=
16
;
gameConf
.
textfontsize
=
30
;
gameConf
.
nickname
[
0
]
=
0
;
gameConf
.
gamename
[
0
]
=
0
;
BufferIO
::
DecodeUTF8
(
android
::
getLastDeck
(
appMain
).
c_str
(),
wstr
);
...
...
Classes/gframe/materials.cpp
View file @
51ed1062
...
...
@@ -238,7 +238,7 @@ Materials::Materials() {
SetS3DVertex
(
vFieldSzone
[
1
][
7
][
0
],
1.0
f
,
-
1.4
f
,
0.2
f
,
-
2.6
f
,
0
,
1
,
0
,
0
,
0
,
0
);
SetS3DVertex
(
vFieldSzone
[
1
][
7
][
1
],
0.0
f
,
-
0.1
f
,
-
0.8
f
,
-
1.3
f
,
0
,
1
,
0
,
0
,
0
,
0
);
//conti_act
in middle
//conti_act
vFieldContiAct
[
0
]
=
vector3df
(
3.5
f
,
-
0.6
f
,
0.0
f
);
vFieldContiAct
[
1
]
=
vector3df
(
4.4
f
,
-
0.6
f
,
0.0
f
);
vFieldContiAct
[
2
]
=
vector3df
(
3.5
f
,
0.6
f
,
0.0
f
);
...
...
Classes/gframe/menu_handler.cpp
View file @
51ed1062
...
...
@@ -357,8 +357,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
sprintf
(
arg2
,
"%d"
,
flag
);
char
arg3
[
8
];
sprintf
(
arg3
,
"%d"
,
mainGame
->
gameConf
.
serverport
);
execl
(
"sh"
,
"sh"
,
"WindBot.sh"
,
arg1
,
arg2
,
arg3
,
NULL
);
// execl("./bot", "bot", arg1, arg2, arg3, NULL);
execl
(
"./bot"
,
"bot"
,
arg1
,
arg2
,
arg3
,
NULL
);
exit
(
0
);
}
else
{
if
(
!
NetServer
::
StartServer
(
mainGame
->
gameConf
.
serverport
))
...
...
Classes/gframe/premake4.lua
View file @
51ed1062
...
...
@@ -16,7 +16,7 @@ project "ygopro"
configuration
{
"windows"
,
"not vs*"
}
includedirs
{
"/mingw/include/irrlicht"
,
"/mingw/include/freetype2"
}
configuration
"not vs*"
buildoptions
{
"-std=
gnu++0x
"
,
"-fno-rtti"
}
buildoptions
{
"-std=
c++14
"
,
"-fno-rtti"
}
configuration
"not windows"
includedirs
{
"/usr/include/lua"
,
"/usr/include/lua5.3"
,
"/usr/include/lua/5.3"
,
"/usr/include/irrlicht"
,
"/usr/include/freetype2"
}
excludes
{
"COSOperator.*"
}
...
...
Classes/gframe/replay.cpp
View file @
51ed1062
...
...
@@ -159,7 +159,10 @@ bool Replay::OpenReplay(const wchar_t* name) {
}
if
(
!
fp
)
return
false
;
fread
(
&
pheader
,
sizeof
(
pheader
),
1
,
fp
);
if
(
fread
(
&
pheader
,
sizeof
(
pheader
),
1
,
fp
)
<
1
)
{
fclose
(
fp
);
return
false
;
}
if
(
pheader
.
flag
&
REPLAY_COMPRESSED
)
{
comp_size
=
fread
(
comp_data
,
1
,
0x1000
,
fp
);
fclose
(
fp
);
...
...
@@ -188,9 +191,9 @@ bool Replay::CheckReplay(const wchar_t* name) {
if
(
!
rfp
)
return
false
;
ReplayHeader
rheader
;
fread
(
&
rheader
,
sizeof
(
ReplayHeader
),
1
,
rfp
);
size_t
count
=
fread
(
&
rheader
,
sizeof
(
ReplayHeader
),
1
,
rfp
);
fclose
(
rfp
);
return
rheader
.
id
==
0x31707279
&&
rheader
.
version
>=
0x12d0
;
return
count
==
1
&&
rheader
.
id
==
0x31707279
&&
rheader
.
version
>=
0x12d0
;
}
bool
Replay
::
DeleteReplay
(
const
wchar_t
*
name
)
{
wchar_t
fname
[
256
];
...
...
Classes/gframe/replay_mode.cpp
View file @
51ed1062
...
...
@@ -218,7 +218,7 @@ bool ReplayMode::StartDuel() {
size_t
slen
=
cur_replay
.
ReadInt16
();
cur_replay
.
ReadData
(
filename
,
slen
);
filename
[
slen
]
=
0
;
if
(
!
preload_script
(
pduel
,
filename
,
slen
))
{
if
(
!
preload_script
(
pduel
,
filename
,
0
))
{
return
false
;
}
}
...
...
Classes/gframe/single_mode.cpp
View file @
51ed1062
...
...
@@ -50,6 +50,7 @@ int SingleMode::SinglePlayThread(void* param) {
myswprintf
(
mainGame
->
dInfo
.
strLP
[
1
],
L"%d"
,
mainGame
->
dInfo
.
lp
[
1
]);
BufferIO
::
CopyWStr
(
mainGame
->
ebNickName
->
getText
(),
mainGame
->
dInfo
.
hostname
,
20
);
mainGame
->
dInfo
.
clientname
[
0
]
=
0
;
mainGame
->
dInfo
.
player_type
=
0
;
mainGame
->
dInfo
.
turn
=
0
;
char
filename
[
256
];
size_t
slen
=
0
;
...
...
@@ -57,7 +58,7 @@ int SingleMode::SinglePlayThread(void* param) {
wchar_t
fname
[
256
];
myswprintf
(
fname
,
L"./single/%ls"
,
name
);
slen
=
BufferIO
::
EncodeUTF8
(
fname
,
filename
);
if
(
!
preload_script
(
pduel
,
filename
,
slen
))
if
(
!
preload_script
(
pduel
,
filename
,
0
))
slen
=
0
;
if
(
slen
==
0
)
{
end_duel
(
pduel
);
...
...
Classes/gframe/tag_duel.cpp
View file @
51ed1062
...
...
@@ -381,9 +381,7 @@ void TagDuel::TPResult(DuelPlayer* dp, unsigned char tp) {
}
time_limit
[
0
]
=
host_info
.
time_limit
;
time_limit
[
1
]
=
host_info
.
time_limit
;
#ifdef _IRR_ANDROID_PLATFORM_
set_script_reader
((
script_reader
)
ScriptReaderEx
);
#endif
set_card_reader
((
card_reader
)
DataManager
::
CardReader
);
set_message_handler
((
message_handler
)
TagDuel
::
MessageHandler
);
rnd
.
reset
(
seed
);
...
...
@@ -1528,7 +1526,7 @@ void TagDuel::TimeConfirm(DuelPlayer* dp) {
event_add
(
etimer
,
&
timeout
);
}
void
TagDuel
::
RefreshMzone
(
int
player
,
int
flag
,
int
use_cache
)
{
char
query_buffer
[
0x
2
000
];
char
query_buffer
[
0x
4
000
];
char
*
qbuf
=
query_buffer
;
BufferIO
::
WriteInt8
(
qbuf
,
MSG_UPDATE_DATA
);
BufferIO
::
WriteInt8
(
qbuf
,
player
);
...
...
@@ -1554,7 +1552,7 @@ void TagDuel::RefreshMzone(int player, int flag, int use_cache) {
NetServer
::
ReSendToPlayer
(
*
pit
);
}
void
TagDuel
::
RefreshSzone
(
int
player
,
int
flag
,
int
use_cache
)
{
char
query_buffer
[
0x
2
000
];
char
query_buffer
[
0x
4
000
];
char
*
qbuf
=
query_buffer
;
BufferIO
::
WriteInt8
(
qbuf
,
MSG_UPDATE_DATA
);
BufferIO
::
WriteInt8
(
qbuf
,
player
);
...
...
@@ -1580,7 +1578,7 @@ void TagDuel::RefreshSzone(int player, int flag, int use_cache) {
NetServer
::
ReSendToPlayer
(
*
pit
);
}
void
TagDuel
::
RefreshHand
(
int
player
,
int
flag
,
int
use_cache
)
{
char
query_buffer
[
0x
2
000
];
char
query_buffer
[
0x
4
000
];
char
*
qbuf
=
query_buffer
;
BufferIO
::
WriteInt8
(
qbuf
,
MSG_UPDATE_DATA
);
BufferIO
::
WriteInt8
(
qbuf
,
player
);
...
...
@@ -1608,7 +1606,7 @@ void TagDuel::RefreshHand(int player, int flag, int use_cache) {
NetServer
::
ReSendToPlayer
(
*
pit
);
}
void
TagDuel
::
RefreshGrave
(
int
player
,
int
flag
,
int
use_cache
)
{
char
query_buffer
[
0x
2
000
];
char
query_buffer
[
0x
4
000
];
char
*
qbuf
=
query_buffer
;
BufferIO
::
WriteInt8
(
qbuf
,
MSG_UPDATE_DATA
);
BufferIO
::
WriteInt8
(
qbuf
,
player
);
...
...
@@ -1622,7 +1620,7 @@ void TagDuel::RefreshGrave(int player, int flag, int use_cache) {
NetServer
::
ReSendToPlayer
(
*
pit
);
}
void
TagDuel
::
RefreshExtra
(
int
player
,
int
flag
,
int
use_cache
)
{
char
query_buffer
[
0x
2
000
];
char
query_buffer
[
0x
4
000
];
char
*
qbuf
=
query_buffer
;
BufferIO
::
WriteInt8
(
qbuf
,
MSG_UPDATE_DATA
);
BufferIO
::
WriteInt8
(
qbuf
,
player
);
...
...
@@ -1631,7 +1629,7 @@ void TagDuel::RefreshExtra(int player, int flag, int use_cache) {
NetServer
::
SendBufferToPlayer
(
cur_player
[
player
],
STOC_GAME_MSG
,
query_buffer
,
len
+
3
);
}
void
TagDuel
::
RefreshSingle
(
int
player
,
int
location
,
int
sequence
,
int
flag
)
{
char
query_buffer
[
0x
2
000
];
char
query_buffer
[
0x
4
000
];
char
*
qbuf
=
query_buffer
;
BufferIO
::
WriteInt8
(
qbuf
,
MSG_UPDATE_CARD
);
BufferIO
::
WriteInt8
(
qbuf
,
player
);
...
...
@@ -1667,11 +1665,11 @@ void TagDuel::RefreshSingle(int player, int location, int sequence, int flag) {
byte
*
TagDuel
::
ScriptReaderEx
(
const
char
*
script_name
,
int
*
slen
)
{
char
sname
[
256
]
=
"./expansions"
;
strcat
(
sname
,
script_name
+
1
);
//default script name: ./script/c%d.lua
byte
*
buffer
=
irr
::
android
::
android
_script_reader
(
sname
,
slen
);
byte
*
buffer
=
default
_script_reader
(
sname
,
slen
);
if
(
buffer
)
return
buffer
;
else
return
irr
::
android
::
android
_script_reader
(
script_name
,
slen
);
return
default
_script_reader
(
script_name
,
slen
);
}
int
TagDuel
::
MessageHandler
(
long
fduel
,
int
type
)
{
if
(
!
enable_log
)
...
...
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