Commit 51ed1062 authored by fallenstardust's avatar fallenstardust

sync ocgcore

parent d088938e
...@@ -60,7 +60,7 @@ public: ...@@ -60,7 +60,7 @@ public:
*pstr = 0; *pstr = 0;
return l; return l;
} }
// UCS-2 to UTF-8 // UTF-16/UTF-32 to UTF-8
static int EncodeUTF8(const wchar_t * wsrc, char * str) { static int EncodeUTF8(const wchar_t * wsrc, char * str) {
char* pstr = str; char* pstr = str;
while(*wsrc != 0) { while(*wsrc != 0) {
...@@ -71,18 +71,35 @@ public: ...@@ -71,18 +71,35 @@ public:
str[0] = ((*wsrc >> 6) & 0x1f) | 0xc0; str[0] = ((*wsrc >> 6) & 0x1f) | 0xc0;
str[1] = ((*wsrc) & 0x3f) | 0x80; str[1] = ((*wsrc) & 0x3f) | 0x80;
str += 2; str += 2;
} else { } else if(*wsrc < 0x10000 && (*wsrc < 0xd800 || *wsrc > 0xdfff)) {
str[0] = ((*wsrc >> 12) & 0xf) | 0xe0; str[0] = ((*wsrc >> 12) & 0xf) | 0xe0;
str[1] = ((*wsrc >> 6) & 0x3f) | 0x80; str[1] = ((*wsrc >> 6) & 0x3f) | 0x80;
str[2] = ((*wsrc) & 0x3f) | 0x80; str[2] = ((*wsrc) & 0x3f) | 0x80;
str += 3; str += 3;
} else {
#ifdef _WIN32
unsigned unicode = 0;
unicode |= (*wsrc++ & 0x3ff) << 10;
unicode |= *wsrc & 0x3ff;
unicode += 0x10000;
str[0] = ((unicode >> 18) & 0x7) | 0xf0;
str[1] = ((unicode >> 12) & 0x3f) | 0x80;
str[2] = ((unicode >> 6) & 0x3f) | 0x80;
str[3] = ((unicode) & 0x3f) | 0x80;
#else
str[0] = ((*wsrc >> 18) & 0x7) | 0xf0;
str[1] = ((*wsrc >> 12) & 0x3f) | 0x80;
str[2] = ((*wsrc >> 6) & 0x3f) | 0x80;
str[3] = ((*wsrc) & 0x3f) | 0x80;
#endif // _WIN32
str += 4;
} }
wsrc++; wsrc++;
} }
*str = 0; *str = 0;
return str - pstr; return str - pstr;
} }
// UTF-8 to UCS-2 // UTF-8 to UTF-16/UTF-32
static int DecodeUTF8(const char * src, wchar_t * wstr) { static int DecodeUTF8(const char * src, wchar_t * wstr) {
const char* p = src; const char* p = src;
wchar_t* wp = wstr; wchar_t* wp = wstr;
...@@ -97,7 +114,14 @@ public: ...@@ -97,7 +114,14 @@ public:
*wp = (((unsigned)p[0] & 0xf) << 12) | (((unsigned)p[1] & 0x3f) << 6) | ((unsigned)p[2] & 0x3f); *wp = (((unsigned)p[0] & 0xf) << 12) | (((unsigned)p[1] & 0x3f) << 6) | ((unsigned)p[2] & 0x3f);
p += 3; p += 3;
} else if((*p & 0xf8) == 0xf0) { } else if((*p & 0xf8) == 0xf0) {
#ifdef _WIN32
unsigned unicode = (((unsigned)p[0] & 0x7) << 18) | (((unsigned)p[1] & 0x3f) << 12) | (((unsigned)p[2] & 0x3f) << 6) | ((unsigned)p[3] & 0x3f);
unicode -= 0x10000;
*wp++ = (unicode >> 10) | 0xd800;
*wp = (unicode & 0x3ff) | 0xdc00;
#else
*wp = (((unsigned)p[0] & 0x7) << 18) | (((unsigned)p[1] & 0x3f) << 12) | (((unsigned)p[2] & 0x3f) << 6) | ((unsigned)p[3] & 0x3f); *wp = (((unsigned)p[0] & 0x7) << 18) | (((unsigned)p[1] & 0x3f) << 12) | (((unsigned)p[2] & 0x3f) << 6) | ((unsigned)p[3] & 0x3f);
#endif // _WIN32
p += 4; p += 4;
} else } else
p++; p++;
......
...@@ -1348,7 +1348,7 @@ void Game::LoadConfig() { ...@@ -1348,7 +1348,7 @@ void Game::LoadConfig() {
gameConf._init = TRUE; gameConf._init = TRUE;
gameConf.antialias = 1; gameConf.antialias = 1;
gameConf.serverport = 7911; gameConf.serverport = 7911;
gameConf.textfontsize = 16; gameConf.textfontsize = 30;
gameConf.nickname[0] = 0; gameConf.nickname[0] = 0;
gameConf.gamename[0] = 0; gameConf.gamename[0] = 0;
BufferIO::DecodeUTF8(android::getLastDeck(appMain).c_str(), wstr); BufferIO::DecodeUTF8(android::getLastDeck(appMain).c_str(), wstr);
......
...@@ -238,7 +238,7 @@ Materials::Materials() { ...@@ -238,7 +238,7 @@ Materials::Materials() {
SetS3DVertex(vFieldSzone[1][7][0], 1.0f, -1.4f, 0.2f, -2.6f, 0, 1, 0, 0, 0, 0); SetS3DVertex(vFieldSzone[1][7][0], 1.0f, -1.4f, 0.2f, -2.6f, 0, 1, 0, 0, 0, 0);
SetS3DVertex(vFieldSzone[1][7][1], 0.0f, -0.1f, -0.8f, -1.3f, 0, 1, 0, 0, 0, 0); SetS3DVertex(vFieldSzone[1][7][1], 0.0f, -0.1f, -0.8f, -1.3f, 0, 1, 0, 0, 0, 0);
//conti_act in middle //conti_act
vFieldContiAct[0] = vector3df(3.5f, -0.6f, 0.0f); vFieldContiAct[0] = vector3df(3.5f, -0.6f, 0.0f);
vFieldContiAct[1] = vector3df(4.4f, -0.6f, 0.0f); vFieldContiAct[1] = vector3df(4.4f, -0.6f, 0.0f);
vFieldContiAct[2] = vector3df(3.5f, 0.6f, 0.0f); vFieldContiAct[2] = vector3df(3.5f, 0.6f, 0.0f);
......
...@@ -357,8 +357,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) { ...@@ -357,8 +357,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
sprintf(arg2, "%d", flag); sprintf(arg2, "%d", flag);
char arg3[8]; char arg3[8];
sprintf(arg3, "%d", mainGame->gameConf.serverport); sprintf(arg3, "%d", mainGame->gameConf.serverport);
execl("sh","sh","WindBot.sh", arg1, arg2, arg3, NULL); execl("./bot", "bot", arg1, arg2, arg3, NULL);
// execl("./bot", "bot", arg1, arg2, arg3, NULL);
exit(0); exit(0);
} else { } else {
if(!NetServer::StartServer(mainGame->gameConf.serverport)) if(!NetServer::StartServer(mainGame->gameConf.serverport))
......
...@@ -16,7 +16,7 @@ project "ygopro" ...@@ -16,7 +16,7 @@ project "ygopro"
configuration {"windows", "not vs*"} configuration {"windows", "not vs*"}
includedirs { "/mingw/include/irrlicht", "/mingw/include/freetype2" } includedirs { "/mingw/include/irrlicht", "/mingw/include/freetype2" }
configuration "not vs*" configuration "not vs*"
buildoptions { "-std=gnu++0x", "-fno-rtti" } buildoptions { "-std=c++14", "-fno-rtti" }
configuration "not windows" configuration "not windows"
includedirs { "/usr/include/lua", "/usr/include/lua5.3", "/usr/include/lua/5.3", "/usr/include/irrlicht", "/usr/include/freetype2" } includedirs { "/usr/include/lua", "/usr/include/lua5.3", "/usr/include/lua/5.3", "/usr/include/irrlicht", "/usr/include/freetype2" }
excludes { "COSOperator.*" } excludes { "COSOperator.*" }
......
...@@ -159,7 +159,10 @@ bool Replay::OpenReplay(const wchar_t* name) { ...@@ -159,7 +159,10 @@ bool Replay::OpenReplay(const wchar_t* name) {
} }
if(!fp) if(!fp)
return false; return false;
fread(&pheader, sizeof(pheader), 1, fp); if(fread(&pheader, sizeof(pheader), 1, fp) < 1) {
fclose(fp);
return false;
}
if(pheader.flag & REPLAY_COMPRESSED) { if(pheader.flag & REPLAY_COMPRESSED) {
comp_size = fread(comp_data, 1, 0x1000, fp); comp_size = fread(comp_data, 1, 0x1000, fp);
fclose(fp); fclose(fp);
...@@ -188,9 +191,9 @@ bool Replay::CheckReplay(const wchar_t* name) { ...@@ -188,9 +191,9 @@ bool Replay::CheckReplay(const wchar_t* name) {
if(!rfp) if(!rfp)
return false; return false;
ReplayHeader rheader; ReplayHeader rheader;
fread(&rheader, sizeof(ReplayHeader), 1, rfp); size_t count = fread(&rheader, sizeof(ReplayHeader), 1, rfp);
fclose(rfp); fclose(rfp);
return rheader.id == 0x31707279 && rheader.version >= 0x12d0; return count == 1 && rheader.id == 0x31707279 && rheader.version >= 0x12d0;
} }
bool Replay::DeleteReplay(const wchar_t* name) { bool Replay::DeleteReplay(const wchar_t* name) {
wchar_t fname[256]; wchar_t fname[256];
......
...@@ -218,7 +218,7 @@ bool ReplayMode::StartDuel() { ...@@ -218,7 +218,7 @@ bool ReplayMode::StartDuel() {
size_t slen = cur_replay.ReadInt16(); size_t slen = cur_replay.ReadInt16();
cur_replay.ReadData(filename, slen); cur_replay.ReadData(filename, slen);
filename[slen] = 0; filename[slen] = 0;
if(!preload_script(pduel, filename, slen)) { if(!preload_script(pduel, filename, 0)) {
return false; return false;
} }
} }
......
...@@ -50,6 +50,7 @@ int SingleMode::SinglePlayThread(void* param) { ...@@ -50,6 +50,7 @@ int SingleMode::SinglePlayThread(void* param) {
myswprintf(mainGame->dInfo.strLP[1], L"%d", mainGame->dInfo.lp[1]); myswprintf(mainGame->dInfo.strLP[1], L"%d", mainGame->dInfo.lp[1]);
BufferIO::CopyWStr(mainGame->ebNickName->getText(), mainGame->dInfo.hostname, 20); BufferIO::CopyWStr(mainGame->ebNickName->getText(), mainGame->dInfo.hostname, 20);
mainGame->dInfo.clientname[0] = 0; mainGame->dInfo.clientname[0] = 0;
mainGame->dInfo.player_type = 0;
mainGame->dInfo.turn = 0; mainGame->dInfo.turn = 0;
char filename[256]; char filename[256];
size_t slen = 0; size_t slen = 0;
...@@ -57,7 +58,7 @@ int SingleMode::SinglePlayThread(void* param) { ...@@ -57,7 +58,7 @@ int SingleMode::SinglePlayThread(void* param) {
wchar_t fname[256]; wchar_t fname[256];
myswprintf(fname, L"./single/%ls", name); myswprintf(fname, L"./single/%ls", name);
slen = BufferIO::EncodeUTF8(fname, filename); slen = BufferIO::EncodeUTF8(fname, filename);
if(!preload_script(pduel, filename, slen)) if(!preload_script(pduel, filename, 0))
slen = 0; slen = 0;
if(slen == 0) { if(slen == 0) {
end_duel(pduel); end_duel(pduel);
......
...@@ -381,9 +381,7 @@ void TagDuel::TPResult(DuelPlayer* dp, unsigned char tp) { ...@@ -381,9 +381,7 @@ void TagDuel::TPResult(DuelPlayer* dp, unsigned char tp) {
} }
time_limit[0] = host_info.time_limit; time_limit[0] = host_info.time_limit;
time_limit[1] = host_info.time_limit; time_limit[1] = host_info.time_limit;
#ifdef _IRR_ANDROID_PLATFORM_
set_script_reader((script_reader)ScriptReaderEx); set_script_reader((script_reader)ScriptReaderEx);
#endif
set_card_reader((card_reader)DataManager::CardReader); set_card_reader((card_reader)DataManager::CardReader);
set_message_handler((message_handler)TagDuel::MessageHandler); set_message_handler((message_handler)TagDuel::MessageHandler);
rnd.reset(seed); rnd.reset(seed);
...@@ -1528,7 +1526,7 @@ void TagDuel::TimeConfirm(DuelPlayer* dp) { ...@@ -1528,7 +1526,7 @@ void TagDuel::TimeConfirm(DuelPlayer* dp) {
event_add(etimer, &timeout); event_add(etimer, &timeout);
} }
void TagDuel::RefreshMzone(int player, int flag, int use_cache) { void TagDuel::RefreshMzone(int player, int flag, int use_cache) {
char query_buffer[0x2000]; char query_buffer[0x4000];
char* qbuf = query_buffer; char* qbuf = query_buffer;
BufferIO::WriteInt8(qbuf, MSG_UPDATE_DATA); BufferIO::WriteInt8(qbuf, MSG_UPDATE_DATA);
BufferIO::WriteInt8(qbuf, player); BufferIO::WriteInt8(qbuf, player);
...@@ -1554,7 +1552,7 @@ void TagDuel::RefreshMzone(int player, int flag, int use_cache) { ...@@ -1554,7 +1552,7 @@ void TagDuel::RefreshMzone(int player, int flag, int use_cache) {
NetServer::ReSendToPlayer(*pit); NetServer::ReSendToPlayer(*pit);
} }
void TagDuel::RefreshSzone(int player, int flag, int use_cache) { void TagDuel::RefreshSzone(int player, int flag, int use_cache) {
char query_buffer[0x2000]; char query_buffer[0x4000];
char* qbuf = query_buffer; char* qbuf = query_buffer;
BufferIO::WriteInt8(qbuf, MSG_UPDATE_DATA); BufferIO::WriteInt8(qbuf, MSG_UPDATE_DATA);
BufferIO::WriteInt8(qbuf, player); BufferIO::WriteInt8(qbuf, player);
...@@ -1580,7 +1578,7 @@ void TagDuel::RefreshSzone(int player, int flag, int use_cache) { ...@@ -1580,7 +1578,7 @@ void TagDuel::RefreshSzone(int player, int flag, int use_cache) {
NetServer::ReSendToPlayer(*pit); NetServer::ReSendToPlayer(*pit);
} }
void TagDuel::RefreshHand(int player, int flag, int use_cache) { void TagDuel::RefreshHand(int player, int flag, int use_cache) {
char query_buffer[0x2000]; char query_buffer[0x4000];
char* qbuf = query_buffer; char* qbuf = query_buffer;
BufferIO::WriteInt8(qbuf, MSG_UPDATE_DATA); BufferIO::WriteInt8(qbuf, MSG_UPDATE_DATA);
BufferIO::WriteInt8(qbuf, player); BufferIO::WriteInt8(qbuf, player);
...@@ -1608,7 +1606,7 @@ void TagDuel::RefreshHand(int player, int flag, int use_cache) { ...@@ -1608,7 +1606,7 @@ void TagDuel::RefreshHand(int player, int flag, int use_cache) {
NetServer::ReSendToPlayer(*pit); NetServer::ReSendToPlayer(*pit);
} }
void TagDuel::RefreshGrave(int player, int flag, int use_cache) { void TagDuel::RefreshGrave(int player, int flag, int use_cache) {
char query_buffer[0x2000]; char query_buffer[0x4000];
char* qbuf = query_buffer; char* qbuf = query_buffer;
BufferIO::WriteInt8(qbuf, MSG_UPDATE_DATA); BufferIO::WriteInt8(qbuf, MSG_UPDATE_DATA);
BufferIO::WriteInt8(qbuf, player); BufferIO::WriteInt8(qbuf, player);
...@@ -1622,7 +1620,7 @@ void TagDuel::RefreshGrave(int player, int flag, int use_cache) { ...@@ -1622,7 +1620,7 @@ void TagDuel::RefreshGrave(int player, int flag, int use_cache) {
NetServer::ReSendToPlayer(*pit); NetServer::ReSendToPlayer(*pit);
} }
void TagDuel::RefreshExtra(int player, int flag, int use_cache) { void TagDuel::RefreshExtra(int player, int flag, int use_cache) {
char query_buffer[0x2000]; char query_buffer[0x4000];
char* qbuf = query_buffer; char* qbuf = query_buffer;
BufferIO::WriteInt8(qbuf, MSG_UPDATE_DATA); BufferIO::WriteInt8(qbuf, MSG_UPDATE_DATA);
BufferIO::WriteInt8(qbuf, player); BufferIO::WriteInt8(qbuf, player);
...@@ -1631,7 +1629,7 @@ void TagDuel::RefreshExtra(int player, int flag, int use_cache) { ...@@ -1631,7 +1629,7 @@ void TagDuel::RefreshExtra(int player, int flag, int use_cache) {
NetServer::SendBufferToPlayer(cur_player[player], STOC_GAME_MSG, query_buffer, len + 3); NetServer::SendBufferToPlayer(cur_player[player], STOC_GAME_MSG, query_buffer, len + 3);
} }
void TagDuel::RefreshSingle(int player, int location, int sequence, int flag) { void TagDuel::RefreshSingle(int player, int location, int sequence, int flag) {
char query_buffer[0x2000]; char query_buffer[0x4000];
char* qbuf = query_buffer; char* qbuf = query_buffer;
BufferIO::WriteInt8(qbuf, MSG_UPDATE_CARD); BufferIO::WriteInt8(qbuf, MSG_UPDATE_CARD);
BufferIO::WriteInt8(qbuf, player); BufferIO::WriteInt8(qbuf, player);
...@@ -1667,11 +1665,11 @@ void TagDuel::RefreshSingle(int player, int location, int sequence, int flag) { ...@@ -1667,11 +1665,11 @@ void TagDuel::RefreshSingle(int player, int location, int sequence, int flag) {
byte* TagDuel::ScriptReaderEx(const char* script_name, int* slen) { byte* TagDuel::ScriptReaderEx(const char* script_name, int* slen) {
char sname[256] = "./expansions"; char sname[256] = "./expansions";
strcat(sname, script_name + 1);//default script name: ./script/c%d.lua strcat(sname, script_name + 1);//default script name: ./script/c%d.lua
byte* buffer = irr::android::android_script_reader(sname, slen); byte* buffer = default_script_reader(sname, slen);
if(buffer) if(buffer)
return buffer; return buffer;
else else
return irr::android::android_script_reader(script_name, slen); return default_script_reader(script_name, slen);
} }
int TagDuel::MessageHandler(long fduel, int type) { int TagDuel::MessageHandler(long fduel, int type) {
if(!enable_log) if(!enable_log)
......
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