Commit e726ae9b authored by fallenstardust's avatar fallenstardust

update network server

parent f55445bd
...@@ -29,7 +29,7 @@ public: ...@@ -29,7 +29,7 @@ public:
} }
// return: string length // return: string length
template<typename T1, typename T2> template<typename T1, typename T2>
inline static int CopyWStr(T1* src, T2* pstr, int bufsize) { inline static int CopyWStr(const T1* src, T2* pstr, int bufsize) {
int l = 0; int l = 0;
while(src[l] && l < bufsize - 1) { while(src[l] && l < bufsize - 1) {
pstr[l] = (T2)src[l]; pstr[l] = (T2)src[l];
...@@ -39,7 +39,7 @@ public: ...@@ -39,7 +39,7 @@ public:
return l; return l;
} }
template<typename T1, typename T2> template<typename T1, typename T2>
inline static int CopyWStrRef(T1* src, T2*& pstr, int bufsize) { inline static int CopyWStrRef(const T1* src, T2*& pstr, int bufsize) {
int l = 0; int l = 0;
while(src[l] && l < bufsize - 1) { while(src[l] && l < bufsize - 1) {
pstr[l] = (T2)src[l]; pstr[l] = (T2)src[l];
......
...@@ -36,7 +36,7 @@ void DeckManager::LoadLFListSingle(const char* path) { ...@@ -36,7 +36,7 @@ void DeckManager::LoadLFListSingle(const char* path) {
int count = -1; int count = -1;
if (sscanf(linebuf, "%d %d", &code, &count) != 2) if (sscanf(linebuf, "%d %d", &code, &count) != 2)
continue; continue;
if (code <= 0 || code > 99999999) if (code <= 0 || code > 0xfffffff)
continue; continue;
if (count < 0 || count > 2) if (count < 0 || count > 2)
continue; continue;
...@@ -88,11 +88,11 @@ int DeckManager::CheckDeck(Deck& deck, int lfhash, int rule) { ...@@ -88,11 +88,11 @@ int DeckManager::CheckDeck(Deck& deck, int lfhash, int rule) {
if(!list) if(!list)
return 0; return 0;
int dc = 0; int dc = 0;
if(deck.main.size() < 40 || deck.main.size() > 60) if(deck.main.size() < DECK_MIN_SIZE || deck.main.size() > DECK_MAX_SIZE)
return (DECKERROR_MAINCOUNT << 28) + deck.main.size(); return (DECKERROR_MAINCOUNT << 28) + deck.main.size();
if(deck.extra.size() > 15) if(deck.extra.size() > EXTRA_MAX_SIZE)
return (DECKERROR_EXTRACOUNT << 28) + deck.extra.size(); return (DECKERROR_EXTRACOUNT << 28) + deck.extra.size();
if(deck.side.size() > 15) if(deck.side.size() > SIDE_MAX_SIZE)
return (DECKERROR_SIDECOUNT << 28) + deck.side.size(); return (DECKERROR_SIDECOUNT << 28) + deck.side.size();
const int rule_map[6] = { AVAIL_OCG, AVAIL_TCG, AVAIL_SC, AVAIL_CUSTOM, AVAIL_OCGTCG, 0 }; const int rule_map[6] = { AVAIL_OCG, AVAIL_TCG, AVAIL_SC, AVAIL_CUSTOM, AVAIL_OCGTCG, 0 };
int avail = rule_map[rule]; int avail = rule_map[rule];
...@@ -160,10 +160,10 @@ int DeckManager::LoadDeck(Deck& deck, int* dbuf, int mainc, int sidec, bool is_p ...@@ -160,10 +160,10 @@ int DeckManager::LoadDeck(Deck& deck, int* dbuf, int mainc, int sidec, bool is_p
continue; continue;
} }
else if(cd.type & (TYPE_FUSION | TYPE_SYNCHRO | TYPE_XYZ | TYPE_LINK)) { else if(cd.type & (TYPE_FUSION | TYPE_SYNCHRO | TYPE_XYZ | TYPE_LINK)) {
if(deck.extra.size() >= 15) if(deck.extra.size() >= EXTRA_MAX_SIZE)
continue; continue;
deck.extra.push_back(dataManager.GetCodePointer(code)); deck.extra.push_back(dataManager.GetCodePointer(code));
} else if(deck.main.size() < 60) { } else if(deck.main.size() < DECK_MAX_SIZE) {
deck.main.push_back(dataManager.GetCodePointer(code)); deck.main.push_back(dataManager.GetCodePointer(code));
} }
} }
......
...@@ -8,6 +8,10 @@ ...@@ -8,6 +8,10 @@
#include <sstream> #include <sstream>
namespace ygo { namespace ygo {
constexpr int DECK_MAX_SIZE = 60;
constexpr int DECK_MIN_SIZE = 40;
constexpr int EXTRA_MAX_SIZE = 15;
constexpr int SIDE_MAX_SIZE = 15;
struct LFList { struct LFList {
unsigned int hash{}; unsigned int hash{};
......
This diff is collapsed.
...@@ -27,6 +27,7 @@ private: ...@@ -27,6 +27,7 @@ private:
static event_base* client_base; static event_base* client_base;
static bufferevent* client_bev; static bufferevent* client_bev;
static unsigned char duel_client_read[SIZE_NETWORK_BUFFER]; static unsigned char duel_client_read[SIZE_NETWORK_BUFFER];
static int read_len;
static unsigned char duel_client_write[SIZE_NETWORK_BUFFER]; static unsigned char duel_client_write[SIZE_NETWORK_BUFFER];
static bool is_closing; static bool is_closing;
static bool is_swapping; static bool is_swapping;
...@@ -45,7 +46,7 @@ public: ...@@ -45,7 +46,7 @@ public:
static void ClientRead(bufferevent* bev, void* ctx); static void ClientRead(bufferevent* bev, void* ctx);
static void ClientEvent(bufferevent *bev, short events, void *ctx); static void ClientEvent(bufferevent *bev, short events, void *ctx);
static int ClientThread(); static int ClientThread();
static void HandleSTOCPacketLan(unsigned char* data, unsigned int len); static void HandleSTOCPacketLan(unsigned char* data, int len);
static int ClientAnalyze(unsigned char* msg, unsigned int len); static int ClientAnalyze(unsigned char* msg, unsigned int len);
static void SwapField(); static void SwapField();
static void SetResponseI(int respI); static void SetResponseI(int respI);
...@@ -62,10 +63,10 @@ public: ...@@ -62,10 +63,10 @@ public:
auto p = duel_client_write; auto p = duel_client_write;
int blen = sizeof(ST); int blen = sizeof(ST);
if (blen > MAX_DATA_SIZE) if (blen > MAX_DATA_SIZE)
blen = MAX_DATA_SIZE; return;
BufferIO::WriteInt16(p, (short)(1 + blen)); BufferIO::WriteInt16(p, (short)(1 + blen));
BufferIO::WriteInt8(p, proto); BufferIO::WriteInt8(p, proto);
memcpy(p, &st, blen); std::memcpy(p, &st, blen);
bufferevent_write(client_bev, duel_client_write, blen + 3); bufferevent_write(client_bev, duel_client_write, blen + 3);
} }
static void SendBufferToServer(unsigned char proto, void* buffer, size_t len) { static void SendBufferToServer(unsigned char proto, void* buffer, size_t len) {
...@@ -77,7 +78,7 @@ public: ...@@ -77,7 +78,7 @@ public:
blen = MAX_DATA_SIZE; blen = MAX_DATA_SIZE;
BufferIO::WriteInt16(p, (short)(1 + blen)); BufferIO::WriteInt16(p, (short)(1 + blen));
BufferIO::WriteInt8(p, proto); BufferIO::WriteInt8(p, proto);
memcpy(p, buffer, blen); std::memcpy(p, buffer, blen);
bufferevent_write(client_bev, duel_client_write, blen + 3); bufferevent_write(client_bev, duel_client_write, blen + 3);
} }
......
...@@ -21,7 +21,7 @@ ...@@ -21,7 +21,7 @@
#include <COGLESDriver.h> #include <COGLESDriver.h>
#endif #endif
const unsigned short PRO_VERSION = 0x1360; const unsigned short PRO_VERSION = 0x1361;
namespace ygo { namespace ygo {
......
...@@ -10,6 +10,7 @@ event* NetServer::broadcast_ev = 0; ...@@ -10,6 +10,7 @@ event* NetServer::broadcast_ev = 0;
evconnlistener* NetServer::listener = 0; evconnlistener* NetServer::listener = 0;
DuelMode* NetServer::duel_mode = 0; DuelMode* NetServer::duel_mode = 0;
unsigned char NetServer::net_server_read[SIZE_NETWORK_BUFFER]; unsigned char NetServer::net_server_read[SIZE_NETWORK_BUFFER];
int NetServer::read_len = 0;
unsigned char NetServer::net_server_write[SIZE_NETWORK_BUFFER]; unsigned char NetServer::net_server_write[SIZE_NETWORK_BUFFER];
unsigned short NetServer::last_sent = 0; unsigned short NetServer::last_sent = 0;
...@@ -84,7 +85,9 @@ void NetServer::BroadcastEvent(evutil_socket_t fd, short events, void* arg) { ...@@ -84,7 +85,9 @@ void NetServer::BroadcastEvent(evutil_socket_t fd, short events, void* arg) {
int ret = recvfrom(fd, buf, 256, 0, (sockaddr*)&bc_addr, &sz); int ret = recvfrom(fd, buf, 256, 0, (sockaddr*)&bc_addr, &sz);
if(ret == -1) if(ret == -1)
return; return;
HostRequest* pHR = (HostRequest*)buf; HostRequest packet;
std::memcpy(&packet, buf, sizeof packet);
const HostRequest* pHR = &packet;
if(pHR->identifier == NETWORK_CLIENT_ID) { if(pHR->identifier == NETWORK_CLIENT_ID) {
SOCKADDR_IN sockTo; SOCKADDR_IN sockTo;
sockTo.sin_addr.s_addr = bc_addr.sin_addr.s_addr; sockTo.sin_addr.s_addr = bc_addr.sin_addr.s_addr;
...@@ -112,19 +115,30 @@ void NetServer::ServerAccept(evconnlistener* listener, evutil_socket_t fd, socka ...@@ -112,19 +115,30 @@ void NetServer::ServerAccept(evconnlistener* listener, evutil_socket_t fd, socka
void NetServer::ServerAcceptError(evconnlistener* listener, void* ctx) { void NetServer::ServerAcceptError(evconnlistener* listener, void* ctx) {
event_base_loopexit(net_evbase, 0); event_base_loopexit(net_evbase, 0);
} }
/*
* packet_len: 2 bytes
* proto: 1 byte
* [data]: (packet_len - 1) bytes
*/
void NetServer::ServerEchoRead(bufferevent *bev, void *ctx) { void NetServer::ServerEchoRead(bufferevent *bev, void *ctx) {
evbuffer* input = bufferevent_get_input(bev); evbuffer* input = bufferevent_get_input(bev);
size_t len = evbuffer_get_length(input); int len = evbuffer_get_length(input);
unsigned short packet_len = 0; unsigned short packet_len = 0;
while(true) { while(true) {
if(len < 2) if(len < 2)
return; return;
evbuffer_copyout(input, &packet_len, 2); evbuffer_copyout(input, &packet_len, 2);
if(len < (size_t)packet_len + 2) if (packet_len + 2 > SIZE_NETWORK_BUFFER) {
ServerEchoEvent(bev, BEV_EVENT_ERROR, 0);
return; return;
evbuffer_remove(input, net_server_read, packet_len + 2); }
if(packet_len) if (len < packet_len + 2)
HandleCTOSPacket(&users[bev], &net_server_read[2], packet_len); return;
if (packet_len < 1)
return;
read_len = evbuffer_remove(input, net_server_read, packet_len + 2);
if (read_len >= 3)
HandleCTOSPacket(&users[bev], &net_server_read[2], read_len - 2);
len -= packet_len + 2; len -= packet_len + 2;
} }
} }
...@@ -134,7 +148,8 @@ void NetServer::ServerEchoEvent(bufferevent* bev, short events, void* ctx) { ...@@ -134,7 +148,8 @@ void NetServer::ServerEchoEvent(bufferevent* bev, short events, void* ctx) {
DuelMode* dm = dp->game; DuelMode* dm = dp->game;
if(dm) if(dm)
dm->LeaveGame(dp); dm->LeaveGame(dp);
else DisconnectPlayer(dp); else
DisconnectPlayer(dp);
} }
} }
int NetServer::ServerThread() { int NetServer::ServerThread() {
...@@ -171,7 +186,7 @@ void NetServer::DisconnectPlayer(DuelPlayer* dp) { ...@@ -171,7 +186,7 @@ void NetServer::DisconnectPlayer(DuelPlayer* dp) {
users.erase(bit); users.erase(bit);
} }
} }
void NetServer::HandleCTOSPacket(DuelPlayer* dp, unsigned char* data, unsigned int len) { void NetServer::HandleCTOSPacket(DuelPlayer* dp, unsigned char* data, int len) {
auto pdata = data; auto pdata = data;
unsigned char pktType = BufferIO::ReadUInt8(pdata); unsigned char pktType = BufferIO::ReadUInt8(pdata);
if((pktType != CTOS_SURRENDER) && (pktType != CTOS_CHAT) && (dp->state == 0xff || (dp->state && dp->state != pktType))) if((pktType != CTOS_SURRENDER) && (pktType != CTOS_CHAT) && (dp->state == 0xff || (dp->state && dp->state != pktType)))
...@@ -180,6 +195,8 @@ void NetServer::HandleCTOSPacket(DuelPlayer* dp, unsigned char* data, unsigned i ...@@ -180,6 +195,8 @@ void NetServer::HandleCTOSPacket(DuelPlayer* dp, unsigned char* data, unsigned i
case CTOS_RESPONSE: { case CTOS_RESPONSE: {
if(!dp->game || !duel_mode->pduel) if(!dp->game || !duel_mode->pduel)
return; return;
if (len < 1 + (int)sizeof(unsigned char))
return;
duel_mode->GetResponse(dp, pdata, len - 1); duel_mode->GetResponse(dp, pdata, len - 1);
break; break;
} }
...@@ -192,38 +209,58 @@ void NetServer::HandleCTOSPacket(DuelPlayer* dp, unsigned char* data, unsigned i ...@@ -192,38 +209,58 @@ void NetServer::HandleCTOSPacket(DuelPlayer* dp, unsigned char* data, unsigned i
case CTOS_CHAT: { case CTOS_CHAT: {
if(!dp->game) if(!dp->game)
return; return;
if (len < 1 + (int)sizeof(unsigned char))
return;
duel_mode->Chat(dp, pdata, len - 1); duel_mode->Chat(dp, pdata, len - 1);
break; break;
} }
case CTOS_UPDATE_DECK: { case CTOS_UPDATE_DECK: {
if(!dp->game) if(!dp->game)
return; return;
if (len < 1 + (int)sizeof(unsigned char))
return;
duel_mode->UpdateDeck(dp, pdata, len - 1); duel_mode->UpdateDeck(dp, pdata, len - 1);
break; break;
} }
case CTOS_HAND_RESULT: { case CTOS_HAND_RESULT: {
if(!dp->game) if(!dp->game)
return; return;
CTOS_HandResult* pkt = (CTOS_HandResult*)pdata; if (len < 1 + (int)sizeof(CTOS_HandResult))
return;
CTOS_HandResult packet;
std::memcpy(&packet, pdata, sizeof packet);
const auto* pkt = &packet;
dp->game->HandResult(dp, pkt->res); dp->game->HandResult(dp, pkt->res);
break; break;
} }
case CTOS_TP_RESULT: { case CTOS_TP_RESULT: {
if(!dp->game) if(!dp->game)
return; return;
CTOS_TPResult* pkt = (CTOS_TPResult*)pdata; if (len < 1 + (int)sizeof(CTOS_TPResult))
return;
CTOS_TPResult packet;
std::memcpy(&packet, pdata, sizeof packet);
const auto* pkt = &packet;
dp->game->TPResult(dp, pkt->res); dp->game->TPResult(dp, pkt->res);
break; break;
} }
case CTOS_PLAYER_INFO: { case CTOS_PLAYER_INFO: {
CTOS_PlayerInfo* pkt = (CTOS_PlayerInfo*)pdata; if (len < 1 + (int)sizeof(CTOS_PlayerInfo))
return;
CTOS_PlayerInfo packet;
std::memcpy(&packet, pdata, sizeof packet);
const auto* pkt = &packet;
BufferIO::CopyWStr(pkt->name, dp->name, 20); BufferIO::CopyWStr(pkt->name, dp->name, 20);
break; break;
} }
case CTOS_CREATE_GAME: { case CTOS_CREATE_GAME: {
if(dp->game || duel_mode) if(dp->game || duel_mode)
return; return;
CTOS_CreateGame* pkt = (CTOS_CreateGame*)pdata; if (len < 1 + (int)sizeof(CTOS_CreateGame))
return;
CTOS_CreateGame packet;
std::memcpy(&packet, pdata, sizeof packet);
auto pkt = &packet;
if(pkt->info.mode == MODE_SINGLE) { if(pkt->info.mode == MODE_SINGLE) {
duel_mode = new SingleDuel(false); duel_mode = new SingleDuel(false);
duel_mode->etimer = event_new(net_evbase, 0, EV_TIMEOUT | EV_PERSIST, SingleDuel::SingleTimer, duel_mode); duel_mode->etimer = event_new(net_evbase, 0, EV_TIMEOUT | EV_PERSIST, SingleDuel::SingleTimer, duel_mode);
...@@ -261,56 +298,76 @@ void NetServer::HandleCTOSPacket(DuelPlayer* dp, unsigned char* data, unsigned i ...@@ -261,56 +298,76 @@ void NetServer::HandleCTOSPacket(DuelPlayer* dp, unsigned char* data, unsigned i
break; break;
} }
case CTOS_JOIN_GAME: { case CTOS_JOIN_GAME: {
if(!duel_mode) if (!duel_mode)
break; return;
if (len < 1 + (int)sizeof(CTOS_JoinGame))
return;
duel_mode->JoinGame(dp, pdata, false); duel_mode->JoinGame(dp, pdata, false);
break; break;
} }
case CTOS_LEAVE_GAME: { case CTOS_LEAVE_GAME: {
if(!duel_mode) if (!duel_mode)
break; return;
duel_mode->LeaveGame(dp); duel_mode->LeaveGame(dp);
break; break;
} }
case CTOS_SURRENDER: { case CTOS_SURRENDER: {
if(!duel_mode) if (!duel_mode)
break; return;
duel_mode->Surrender(dp); duel_mode->Surrender(dp);
break; break;
} }
case CTOS_HS_TODUELIST: { case CTOS_HS_TODUELIST: {
if(!duel_mode || duel_mode->pduel) if (!duel_mode || duel_mode->pduel)
break; return;
duel_mode->ToDuelist(dp); duel_mode->ToDuelist(dp);
break; break;
} }
case CTOS_HS_TOOBSERVER: { case CTOS_HS_TOOBSERVER: {
if(!duel_mode || duel_mode->pduel) if (!duel_mode || duel_mode->pduel)
break; return;
duel_mode->ToObserver(dp); duel_mode->ToObserver(dp);
break; break;
} }
case CTOS_HS_READY: case CTOS_HS_READY:
case CTOS_HS_NOTREADY: { case CTOS_HS_NOTREADY: {
if(!duel_mode || duel_mode->pduel) if (!duel_mode || duel_mode->pduel)
break; return;
duel_mode->PlayerReady(dp, (CTOS_HS_NOTREADY - pktType) != 0); duel_mode->PlayerReady(dp, (CTOS_HS_NOTREADY - pktType) != 0);
break; break;
} }
case CTOS_HS_KICK: { case CTOS_HS_KICK: {
if(!duel_mode || duel_mode->pduel) if (!duel_mode || duel_mode->pduel)
break; return;
CTOS_Kick* pkt = (CTOS_Kick*)pdata; if (len < 1 + (int)sizeof(CTOS_Kick))
return;
CTOS_Kick packet;
std::memcpy(&packet, pdata, sizeof packet);
const auto* pkt = &packet;
duel_mode->PlayerKick(dp, pkt->pos); duel_mode->PlayerKick(dp, pkt->pos);
break; break;
} }
case CTOS_HS_START: { case CTOS_HS_START: {
if(!duel_mode || duel_mode->pduel) if (!duel_mode || duel_mode->pduel)
break; return;
duel_mode->StartDuel(dp); duel_mode->StartDuel(dp);
break; break;
} }
} }
} }
size_t NetServer::CreateChatPacket(unsigned char* src, int src_size, unsigned char* dst, uint16_t dst_player_type) {
if (!check_msg_size(src_size))
return 0;
uint16_t src_msg[LEN_CHAT_MSG];
std::memcpy(src_msg, src, src_size);
const int src_len = src_size / sizeof(uint16_t);
if (src_msg[src_len - 1] != 0)
return 0;
// STOC_Chat packet
auto pdst = dst;
buffer_write<uint16_t>(pdst, dst_player_type);
buffer_write_block(pdst, src_msg, src_size);
return sizeof(dst_player_type) + src_size;
}
} }
...@@ -19,6 +19,7 @@ private: ...@@ -19,6 +19,7 @@ private:
static evconnlistener* listener; static evconnlistener* listener;
static DuelMode* duel_mode; static DuelMode* duel_mode;
static unsigned char net_server_read[SIZE_NETWORK_BUFFER]; static unsigned char net_server_read[SIZE_NETWORK_BUFFER];
static int read_len;
static unsigned char net_server_write[SIZE_NETWORK_BUFFER]; static unsigned char net_server_write[SIZE_NETWORK_BUFFER];
static unsigned short last_sent; static unsigned short last_sent;
...@@ -35,7 +36,8 @@ public: ...@@ -35,7 +36,8 @@ public:
static void ServerEchoEvent(bufferevent* bev, short events, void* ctx); static void ServerEchoEvent(bufferevent* bev, short events, void* ctx);
static int ServerThread(); static int ServerThread();
static void DisconnectPlayer(DuelPlayer* dp); static void DisconnectPlayer(DuelPlayer* dp);
static void HandleCTOSPacket(DuelPlayer* dp, unsigned char* data, unsigned int len); static void HandleCTOSPacket(DuelPlayer* dp, unsigned char* data, int len);
static size_t CreateChatPacket(unsigned char* src, int src_size, unsigned char* dst, uint16_t dst_player_type);
static void SendPacketToPlayer(DuelPlayer* dp, unsigned char proto) { static void SendPacketToPlayer(DuelPlayer* dp, unsigned char proto) {
auto p = net_server_write; auto p = net_server_write;
BufferIO::WriteInt16(p, 1); BufferIO::WriteInt16(p, 1);
...@@ -50,10 +52,10 @@ public: ...@@ -50,10 +52,10 @@ public:
auto p = net_server_write; auto p = net_server_write;
int blen = sizeof(ST); int blen = sizeof(ST);
if (blen > MAX_DATA_SIZE) if (blen > MAX_DATA_SIZE)
blen = MAX_DATA_SIZE; return;
BufferIO::WriteInt16(p, (short)(1 + blen)); BufferIO::WriteInt16(p, (short)(1 + blen));
BufferIO::WriteInt8(p, proto); BufferIO::WriteInt8(p, proto);
memcpy(p, &st, blen); std::memcpy(p, &st, blen);
last_sent = blen + 3; last_sent = blen + 3;
if (dp) if (dp)
bufferevent_write(dp->bev, net_server_write, blen + 3); bufferevent_write(dp->bev, net_server_write, blen + 3);
...@@ -67,7 +69,7 @@ public: ...@@ -67,7 +69,7 @@ public:
blen = MAX_DATA_SIZE; blen = MAX_DATA_SIZE;
BufferIO::WriteInt16(p, (short)(1 + blen)); BufferIO::WriteInt16(p, (short)(1 + blen));
BufferIO::WriteInt8(p, proto); BufferIO::WriteInt8(p, proto);
memcpy(p, buffer, blen); std::memcpy(p, buffer, blen);
last_sent = blen + 3; last_sent = blen + 3;
if (dp) if (dp)
bufferevent_write(dp->bev, net_server_write, blen + 3); bufferevent_write(dp->bev, net_server_write, blen + 3);
......
This diff is collapsed.
...@@ -940,7 +940,7 @@ uint32 ReplayMode::MessageHandler(intptr_t fduel, uint32 type) { ...@@ -940,7 +940,7 @@ uint32 ReplayMode::MessageHandler(intptr_t fduel, uint32 type) {
if(!enable_log) if(!enable_log)
return 0; return 0;
char msgbuf[1024]; char msgbuf[1024];
get_log_message(fduel, (byte*)msgbuf); get_log_message(fduel, msgbuf);
mainGame->AddDebugMsg(msgbuf); mainGame->AddDebugMsg(msgbuf);
return 0; return 0;
} }
......
...@@ -12,17 +12,17 @@ SingleDuel::SingleDuel(bool is_match) { ...@@ -12,17 +12,17 @@ SingleDuel::SingleDuel(bool is_match) {
} }
SingleDuel::~SingleDuel() { SingleDuel::~SingleDuel() {
} }
void SingleDuel::Chat(DuelPlayer* dp, void* pdata, int len) { void SingleDuel::Chat(DuelPlayer* dp, unsigned char* pdata, int len) {
STOC_Chat scc; unsigned char scc[SIZE_STOC_CHAT];
scc.player = dp->type; const auto scc_size = NetServer::CreateChatPacket(pdata, len, scc, dp->type);
unsigned short* msg = (unsigned short*)pdata; if (!scc_size)
int msglen = BufferIO::CopyWStr(msg, scc.msg, 256); return;
NetServer::SendBufferToPlayer(players[0], STOC_CHAT, &scc, 4 + msglen * 2); NetServer::SendBufferToPlayer(players[0], STOC_CHAT, scc, scc_size);
NetServer::ReSendToPlayer(players[1]); NetServer::ReSendToPlayer(players[1]);
for(auto pit = observers.begin(); pit != observers.end(); ++pit) for(auto pit = observers.begin(); pit != observers.end(); ++pit)
NetServer::ReSendToPlayer(*pit); NetServer::ReSendToPlayer(*pit);
} }
void SingleDuel::JoinGame(DuelPlayer* dp, void* pdata, bool is_creater) { void SingleDuel::JoinGame(DuelPlayer* dp, unsigned char* pdata, bool is_creater) {
if(!is_creater) { if(!is_creater) {
if(dp->game && dp->type != 0xff) { if(dp->game && dp->type != 0xff) {
STOC_ErrorMsg scem; STOC_ErrorMsg scem;
...@@ -32,7 +32,9 @@ void SingleDuel::JoinGame(DuelPlayer* dp, void* pdata, bool is_creater) { ...@@ -32,7 +32,9 @@ void SingleDuel::JoinGame(DuelPlayer* dp, void* pdata, bool is_creater) {
NetServer::DisconnectPlayer(dp); NetServer::DisconnectPlayer(dp);
return; return;
} }
CTOS_JoinGame* pkt = (CTOS_JoinGame*)pdata; CTOS_JoinGame packet;
std::memcpy(&packet, pdata, sizeof packet);
const auto* pkt = &packet;
if(pkt->version != PRO_VERSION) { if(pkt->version != PRO_VERSION) {
STOC_ErrorMsg scem; STOC_ErrorMsg scem;
scem.msg = ERRMSG_VERERROR; scem.msg = ERRMSG_VERERROR;
...@@ -272,25 +274,35 @@ void SingleDuel::PlayerKick(DuelPlayer* dp, unsigned char pos) { ...@@ -272,25 +274,35 @@ void SingleDuel::PlayerKick(DuelPlayer* dp, unsigned char pos) {
return; return;
LeaveGame(players[pos]); LeaveGame(players[pos]);
} }
void SingleDuel::UpdateDeck(DuelPlayer* dp, void* pdata, unsigned int len) { void SingleDuel::UpdateDeck(DuelPlayer* dp, unsigned char* pdata, int len) {
if(dp->type > 1 || ready[dp->type]) if(dp->type > 1 || ready[dp->type])
return; return;
unsigned char* deckbuf = (unsigned char*)pdata; if (len < 8)
return;
bool valid = true;
auto deckbuf = pdata;
int mainc = BufferIO::ReadInt32(deckbuf); int mainc = BufferIO::ReadInt32(deckbuf);
int sidec = BufferIO::ReadInt32(deckbuf); int sidec = BufferIO::ReadInt32(deckbuf);
// verify data const int deck_size = len - 2 * sizeof(int32_t);
const unsigned int possibleMaxLength = (len - 8) / 4; if (mainc < 0 || mainc > MAINC_MAX)
if((unsigned)mainc > possibleMaxLength || (unsigned)sidec > possibleMaxLength || (unsigned)mainc + (unsigned)sidec > possibleMaxLength) { valid = false;
else if (sidec < 0 || sidec > SIDEC_MAX)
valid = false;
else if (deck_size != (mainc + sidec) * (int)sizeof(int32_t))
valid = false;
if (!valid) {
STOC_ErrorMsg scem; STOC_ErrorMsg scem;
scem.msg = ERRMSG_DECKERROR; scem.msg = ERRMSG_DECKERROR;
scem.code = 0; scem.code = 0;
NetServer::SendPacketToPlayer(dp, STOC_ERROR_MSG, scem); NetServer::SendPacketToPlayer(dp, STOC_ERROR_MSG, scem);
return; return;
} }
int deck_list[SIZE_NETWORK_BUFFER / sizeof(int32_t)];
std::memcpy(deck_list, deckbuf, deck_size);
if(duel_count == 0) { if(duel_count == 0) {
deck_error[dp->type] = deckManager.LoadDeck(pdeck[dp->type], (int*)deckbuf, mainc, sidec); deck_error[dp->type] = deckManager.LoadDeck(pdeck[dp->type], deck_list, mainc, sidec);
} else { } else {
if(deckManager.LoadSide(pdeck[dp->type], (int*)deckbuf, mainc, sidec)) { if(deckManager.LoadSide(pdeck[dp->type], deck_list, mainc, sidec)) {
ready[dp->type] = true; ready[dp->type] = true;
NetServer::SendPacketToPlayer(dp, STOC_DUEL_START); NetServer::SendPacketToPlayer(dp, STOC_DUEL_START);
if(ready[0] && ready[1]) { if(ready[0] && ready[1]) {
...@@ -330,9 +342,9 @@ void SingleDuel::StartDuel(DuelPlayer* dp) { ...@@ -330,9 +342,9 @@ void SingleDuel::StartDuel(DuelPlayer* dp) {
BufferIO::WriteInt16(pbuf, (short)pdeck[1].side.size()); BufferIO::WriteInt16(pbuf, (short)pdeck[1].side.size());
NetServer::SendBufferToPlayer(players[0], STOC_DECK_COUNT, deckbuff, 12); NetServer::SendBufferToPlayer(players[0], STOC_DECK_COUNT, deckbuff, 12);
char tempbuff[6]; char tempbuff[6];
memcpy(tempbuff, deckbuff, 6); std::memcpy(tempbuff, deckbuff, 6);
memcpy(deckbuff, deckbuff + 6, 6); std::memcpy(deckbuff, deckbuff + 6, 6);
memcpy(deckbuff + 6, tempbuff, 6); std::memcpy(deckbuff + 6, tempbuff, 6);
NetServer::SendBufferToPlayer(players[1], STOC_DECK_COUNT, deckbuff, 12); NetServer::SendBufferToPlayer(players[1], STOC_DECK_COUNT, deckbuff, 12);
NetServer::SendPacketToPlayer(players[0], STOC_SELECT_HAND); NetServer::SendPacketToPlayer(players[0], STOC_SELECT_HAND);
NetServer::ReSendToPlayer(players[1]); NetServer::ReSendToPlayer(players[1]);
...@@ -1404,11 +1416,11 @@ int SingleDuel::Analyze(unsigned char* msgbuffer, unsigned int len) { ...@@ -1404,11 +1416,11 @@ int SingleDuel::Analyze(unsigned char* msgbuffer, unsigned int len) {
} }
return 0; return 0;
} }
void SingleDuel::GetResponse(DuelPlayer* dp, void* pdata, unsigned int len) { void SingleDuel::GetResponse(DuelPlayer* dp, unsigned char* pdata, unsigned int len) {
byte resb[SIZE_RETURN_VALUE]; byte resb[SIZE_RETURN_VALUE];
if (len > SIZE_RETURN_VALUE) if (len > SIZE_RETURN_VALUE)
len = SIZE_RETURN_VALUE; len = SIZE_RETURN_VALUE;
memcpy(resb, pdata, len); std::memcpy(resb, pdata, len);
last_replay.WriteInt8(len); last_replay.WriteInt8(len);
last_replay.WriteData(resb, len); last_replay.WriteData(resb, len);
set_responseb(pduel, resb); set_responseb(pduel, resb);
...@@ -1426,9 +1438,9 @@ void SingleDuel::EndDuel() { ...@@ -1426,9 +1438,9 @@ void SingleDuel::EndDuel() {
return; return;
last_replay.EndRecord(); last_replay.EndRecord();
char replaybuf[0x2000], *pbuf = replaybuf; char replaybuf[0x2000], *pbuf = replaybuf;
memcpy(pbuf, &last_replay.pheader, sizeof(ReplayHeader)); std::memcpy(pbuf, &last_replay.pheader, sizeof(ReplayHeader));
pbuf += sizeof(ReplayHeader); pbuf += sizeof(ReplayHeader);
memcpy(pbuf, last_replay.comp_data, last_replay.comp_size); std::memcpy(pbuf, last_replay.comp_data, last_replay.comp_size);
NetServer::SendBufferToPlayer(players[0], STOC_REPLAY, replaybuf, sizeof(ReplayHeader) + last_replay.comp_size); NetServer::SendBufferToPlayer(players[0], STOC_REPLAY, replaybuf, sizeof(ReplayHeader) + last_replay.comp_size);
NetServer::ReSendToPlayer(players[1]); NetServer::ReSendToPlayer(players[1]);
for(auto oit = observers.begin(); oit != observers.end(); ++oit) for(auto oit = observers.begin(); oit != observers.end(); ++oit)
...@@ -1468,10 +1480,6 @@ inline int SingleDuel::WriteUpdateData(int& player, int location, int& flag, uns ...@@ -1468,10 +1480,6 @@ inline int SingleDuel::WriteUpdateData(int& player, int location, int& flag, uns
int len = query_field_card(pduel, player, location, flag, qbuf, use_cache); int len = query_field_card(pduel, player, location, flag, qbuf, use_cache);
return len; return len;
} }
inline unsigned int GetPosition(unsigned char*& qbuf, int offset) {
unsigned int info = *(unsigned int*)(qbuf + offset);
return info >> 24;
}
void SingleDuel::RefreshMzone(int player, int flag, int use_cache) { void SingleDuel::RefreshMzone(int player, int flag, int use_cache) {
std::vector<unsigned char> query_buffer; std::vector<unsigned char> query_buffer;
query_buffer.resize(SIZE_QUERY_BUFFER); query_buffer.resize(SIZE_QUERY_BUFFER);
...@@ -1579,7 +1587,7 @@ uint32 SingleDuel::MessageHandler(intptr_t fduel, uint32 type) { ...@@ -1579,7 +1587,7 @@ uint32 SingleDuel::MessageHandler(intptr_t fduel, uint32 type) {
if(!enable_log) if(!enable_log)
return 0; return 0;
char msgbuf[1024]; char msgbuf[1024];
get_log_message(fduel, (byte*)msgbuf); get_log_message(fduel, msgbuf);
mainGame->AddDebugMsg(msgbuf); mainGame->AddDebugMsg(msgbuf);
return 0; return 0;
} }
......
...@@ -11,21 +11,21 @@ class SingleDuel: public DuelMode { ...@@ -11,21 +11,21 @@ class SingleDuel: public DuelMode {
public: public:
SingleDuel(bool is_match); SingleDuel(bool is_match);
virtual ~SingleDuel(); virtual ~SingleDuel();
virtual void Chat(DuelPlayer* dp, void* pdata, int len); virtual void Chat(DuelPlayer* dp, unsigned char* pdata, int len);
virtual void JoinGame(DuelPlayer* dp, void* pdata, bool is_creater); virtual void JoinGame(DuelPlayer* dp, unsigned char* pdata, bool is_creater);
virtual void LeaveGame(DuelPlayer* dp); virtual void LeaveGame(DuelPlayer* dp);
virtual void ToDuelist(DuelPlayer* dp); virtual void ToDuelist(DuelPlayer* dp);
virtual void ToObserver(DuelPlayer* dp); virtual void ToObserver(DuelPlayer* dp);
virtual void PlayerReady(DuelPlayer* dp, bool ready); virtual void PlayerReady(DuelPlayer* dp, bool ready);
virtual void PlayerKick(DuelPlayer* dp, unsigned char pos); virtual void PlayerKick(DuelPlayer* dp, unsigned char pos);
virtual void UpdateDeck(DuelPlayer* dp, void* pdata, unsigned int len); virtual void UpdateDeck(DuelPlayer* dp, unsigned char* pdata, int len);
virtual void StartDuel(DuelPlayer* dp); virtual void StartDuel(DuelPlayer* dp);
virtual void HandResult(DuelPlayer* dp, unsigned char res); virtual void HandResult(DuelPlayer* dp, unsigned char res);
virtual void TPResult(DuelPlayer* dp, unsigned char tp); virtual void TPResult(DuelPlayer* dp, unsigned char tp);
virtual void Process(); virtual void Process();
virtual void Surrender(DuelPlayer* dp); virtual void Surrender(DuelPlayer* dp);
virtual int Analyze(unsigned char* msgbuffer, unsigned int len); virtual int Analyze(unsigned char* msgbuffer, unsigned int len);
virtual void GetResponse(DuelPlayer* dp, void* pdata, unsigned int len); virtual void GetResponse(DuelPlayer* dp, unsigned char* pdata, unsigned int len);
virtual void TimeConfirm(DuelPlayer* dp); virtual void TimeConfirm(DuelPlayer* dp);
virtual void EndDuel(); virtual void EndDuel();
......
...@@ -741,7 +741,7 @@ bool SingleMode::SinglePlayAnalyze(unsigned char* msg, unsigned int len) { ...@@ -741,7 +741,7 @@ bool SingleMode::SinglePlayAnalyze(unsigned char* msg, unsigned int len) {
int len = BufferIO::ReadInt16(pbuf); int len = BufferIO::ReadInt16(pbuf);
auto begin = pbuf; auto begin = pbuf;
pbuf += len + 1; pbuf += len + 1;
memcpy(namebuf, begin, len + 1); std::memcpy(namebuf, begin, len + 1);
BufferIO::DecodeUTF8(namebuf, wname); BufferIO::DecodeUTF8(namebuf, wname);
BufferIO::CopyWStr(wname, mainGame->dInfo.clientname, 20); BufferIO::CopyWStr(wname, mainGame->dInfo.clientname, 20);
break; break;
...@@ -752,7 +752,7 @@ bool SingleMode::SinglePlayAnalyze(unsigned char* msg, unsigned int len) { ...@@ -752,7 +752,7 @@ bool SingleMode::SinglePlayAnalyze(unsigned char* msg, unsigned int len) {
int len = BufferIO::ReadInt16(pbuf); int len = BufferIO::ReadInt16(pbuf);
auto begin = pbuf; auto begin = pbuf;
pbuf += len + 1; pbuf += len + 1;
memcpy(msgbuf, begin, len + 1); std::memcpy(msgbuf, begin, len + 1);
BufferIO::DecodeUTF8(msgbuf, msg); BufferIO::DecodeUTF8(msgbuf, msg);
mainGame->gMutex.lock(); mainGame->gMutex.lock();
mainGame->SetStaticText(mainGame->stMessage, 370 * mainGame->xScale, mainGame->guiFont, msg); mainGame->SetStaticText(mainGame->stMessage, 370 * mainGame->xScale, mainGame->guiFont, msg);
...@@ -826,7 +826,7 @@ uint32 SingleMode::MessageHandler(intptr_t fduel, uint32 type) { ...@@ -826,7 +826,7 @@ uint32 SingleMode::MessageHandler(intptr_t fduel, uint32 type) {
if(!enable_log) if(!enable_log)
return 0; return 0;
char msgbuf[1024]; char msgbuf[1024];
get_log_message(fduel, (byte*)msgbuf); get_log_message(fduel, msgbuf);
mainGame->AddDebugMsg(msgbuf); mainGame->AddDebugMsg(msgbuf);
return 0; return 0;
} }
......
...@@ -16,17 +16,17 @@ TagDuel::TagDuel() { ...@@ -16,17 +16,17 @@ TagDuel::TagDuel() {
} }
TagDuel::~TagDuel() { TagDuel::~TagDuel() {
} }
void TagDuel::Chat(DuelPlayer* dp, void* pdata, int len) { void TagDuel::Chat(DuelPlayer* dp, unsigned char* pdata, int len) {
STOC_Chat scc; unsigned char scc[SIZE_STOC_CHAT];
scc.player = dp->type; const auto scc_size = NetServer::CreateChatPacket(pdata, len, scc, dp->type);
unsigned short* msg = (unsigned short*)pdata; if (!scc_size)
int msglen = BufferIO::CopyWStr(msg, scc.msg, 256); return;
for(int i = 0; i < 4; ++i) for(int i = 0; i < 4; ++i)
NetServer::SendBufferToPlayer(players[i], STOC_CHAT, &scc, 4 + msglen * 2); NetServer::SendBufferToPlayer(players[i], STOC_CHAT, scc, scc_size);
for(auto pit = observers.begin(); pit != observers.end(); ++pit) for(auto pit = observers.begin(); pit != observers.end(); ++pit)
NetServer::ReSendToPlayer(*pit); NetServer::ReSendToPlayer(*pit);
} }
void TagDuel::JoinGame(DuelPlayer* dp, void* pdata, bool is_creater) { void TagDuel::JoinGame(DuelPlayer* dp, unsigned char* pdata, bool is_creater) {
if(!is_creater) { if(!is_creater) {
if(dp->game && dp->type != 0xff) { if(dp->game && dp->type != 0xff) {
STOC_ErrorMsg scem; STOC_ErrorMsg scem;
...@@ -36,7 +36,9 @@ void TagDuel::JoinGame(DuelPlayer* dp, void* pdata, bool is_creater) { ...@@ -36,7 +36,9 @@ void TagDuel::JoinGame(DuelPlayer* dp, void* pdata, bool is_creater) {
NetServer::DisconnectPlayer(dp); NetServer::DisconnectPlayer(dp);
return; return;
} }
CTOS_JoinGame* pkt = (CTOS_JoinGame*)pdata; CTOS_JoinGame packet;
std::memcpy(&packet, pdata, sizeof packet);
const auto* pkt = &packet;
if(pkt->version != PRO_VERSION) { if(pkt->version != PRO_VERSION) {
STOC_ErrorMsg scem; STOC_ErrorMsg scem;
scem.msg = ERRMSG_VERERROR; scem.msg = ERRMSG_VERERROR;
...@@ -255,22 +257,32 @@ void TagDuel::PlayerKick(DuelPlayer* dp, unsigned char pos) { ...@@ -255,22 +257,32 @@ void TagDuel::PlayerKick(DuelPlayer* dp, unsigned char pos) {
return; return;
LeaveGame(players[pos]); LeaveGame(players[pos]);
} }
void TagDuel::UpdateDeck(DuelPlayer* dp, void* pdata, unsigned int len) { void TagDuel::UpdateDeck(DuelPlayer* dp, unsigned char* pdata, int len) {
if(dp->type > 3 || ready[dp->type]) if(dp->type > 3 || ready[dp->type])
return; return;
unsigned char* deckbuf = (unsigned char*)pdata; if (len < 8)
return;
bool valid = true;
auto deckbuf = pdata;
int mainc = BufferIO::ReadInt32(deckbuf); int mainc = BufferIO::ReadInt32(deckbuf);
int sidec = BufferIO::ReadInt32(deckbuf); int sidec = BufferIO::ReadInt32(deckbuf);
// verify data const int deck_size = len - 2 * sizeof(int32_t);
const unsigned int possibleMaxLength = (len - 8) / 4; if (mainc < 0 || mainc > MAINC_MAX)
if((unsigned)mainc > possibleMaxLength || (unsigned)sidec > possibleMaxLength || (unsigned)mainc + (unsigned)sidec > possibleMaxLength) { valid = false;
else if (sidec < 0 || sidec > SIDEC_MAX)
valid = false;
else if (deck_size != (mainc + sidec) * (int)sizeof(int32_t))
valid = false;
if (!valid) {
STOC_ErrorMsg scem; STOC_ErrorMsg scem;
scem.msg = ERRMSG_DECKERROR; scem.msg = ERRMSG_DECKERROR;
scem.code = 0; scem.code = 0;
NetServer::SendPacketToPlayer(dp, STOC_ERROR_MSG, scem); NetServer::SendPacketToPlayer(dp, STOC_ERROR_MSG, scem);
return; return;
} }
deck_error[dp->type] = deckManager.LoadDeck(pdeck[dp->type], (int*)deckbuf, mainc, sidec); int deck_list[SIZE_NETWORK_BUFFER / sizeof(int32_t)];
std::memcpy(deck_list, deckbuf, deck_size);
deck_error[dp->type] = deckManager.LoadDeck(pdeck[dp->type], deck_list, mainc, sidec);
} }
void TagDuel::StartDuel(DuelPlayer* dp) { void TagDuel::StartDuel(DuelPlayer* dp) {
if(dp != host_player) if(dp != host_player)
...@@ -296,9 +308,9 @@ void TagDuel::StartDuel(DuelPlayer* dp) { ...@@ -296,9 +308,9 @@ void TagDuel::StartDuel(DuelPlayer* dp) {
NetServer::SendBufferToPlayer(players[0], STOC_DECK_COUNT, deckbuff, 12); NetServer::SendBufferToPlayer(players[0], STOC_DECK_COUNT, deckbuff, 12);
NetServer::ReSendToPlayer(players[1]); NetServer::ReSendToPlayer(players[1]);
char tempbuff[6]; char tempbuff[6];
memcpy(tempbuff, deckbuff, 6); std::memcpy(tempbuff, deckbuff, 6);
memcpy(deckbuff, deckbuff + 6, 6); std::memcpy(deckbuff, deckbuff + 6, 6);
memcpy(deckbuff + 6, tempbuff, 6); std::memcpy(deckbuff + 6, tempbuff, 6);
NetServer::SendBufferToPlayer(players[2], STOC_DECK_COUNT, deckbuff, 12); NetServer::SendBufferToPlayer(players[2], STOC_DECK_COUNT, deckbuff, 12);
NetServer::ReSendToPlayer(players[3]); NetServer::ReSendToPlayer(players[3]);
NetServer::SendPacketToPlayer(players[0], STOC_SELECT_HAND); NetServer::SendPacketToPlayer(players[0], STOC_SELECT_HAND);
...@@ -1519,11 +1531,11 @@ int TagDuel::Analyze(unsigned char* msgbuffer, unsigned int len) { ...@@ -1519,11 +1531,11 @@ int TagDuel::Analyze(unsigned char* msgbuffer, unsigned int len) {
} }
return 0; return 0;
} }
void TagDuel::GetResponse(DuelPlayer* dp, void* pdata, unsigned int len) { void TagDuel::GetResponse(DuelPlayer* dp, unsigned char* pdata, unsigned int len) {
byte resb[SIZE_RETURN_VALUE]; byte resb[SIZE_RETURN_VALUE];
if (len > SIZE_RETURN_VALUE) if (len > SIZE_RETURN_VALUE)
len = SIZE_RETURN_VALUE; len = SIZE_RETURN_VALUE;
memcpy(resb, pdata, len); std::memcpy(resb, pdata, len);
last_replay.WriteInt8(len); last_replay.WriteInt8(len);
last_replay.WriteData(resb, len); last_replay.WriteData(resb, len);
set_responseb(pduel, resb); set_responseb(pduel, resb);
...@@ -1542,9 +1554,9 @@ void TagDuel::EndDuel() { ...@@ -1542,9 +1554,9 @@ void TagDuel::EndDuel() {
return; return;
last_replay.EndRecord(); last_replay.EndRecord();
char replaybuf[0x2000], *pbuf = replaybuf; char replaybuf[0x2000], *pbuf = replaybuf;
memcpy(pbuf, &last_replay.pheader, sizeof(ReplayHeader)); std::memcpy(pbuf, &last_replay.pheader, sizeof(ReplayHeader));
pbuf += sizeof(ReplayHeader); pbuf += sizeof(ReplayHeader);
memcpy(pbuf, last_replay.comp_data, last_replay.comp_size); std::memcpy(pbuf, last_replay.comp_data, last_replay.comp_size);
NetServer::SendBufferToPlayer(players[0], STOC_REPLAY, replaybuf, sizeof(ReplayHeader) + last_replay.comp_size); NetServer::SendBufferToPlayer(players[0], STOC_REPLAY, replaybuf, sizeof(ReplayHeader) + last_replay.comp_size);
NetServer::ReSendToPlayer(players[1]); NetServer::ReSendToPlayer(players[1]);
NetServer::ReSendToPlayer(players[2]); NetServer::ReSendToPlayer(players[2]);
...@@ -1590,10 +1602,6 @@ inline int TagDuel::WriteUpdateData(int& player, int location, int& flag, unsign ...@@ -1590,10 +1602,6 @@ inline int TagDuel::WriteUpdateData(int& player, int location, int& flag, unsign
int len = query_field_card(pduel, player, location, flag, qbuf, use_cache); int len = query_field_card(pduel, player, location, flag, qbuf, use_cache);
return len; return len;
} }
inline unsigned int GetPosition(unsigned char*& qbuf, int offset) {
unsigned int info = *(unsigned int*)(qbuf + offset);
return info >> 24;
}
void TagDuel::RefreshMzone(int player, int flag, int use_cache) { void TagDuel::RefreshMzone(int player, int flag, int use_cache) {
std::vector<unsigned char> query_buffer; std::vector<unsigned char> query_buffer;
query_buffer.resize(SIZE_QUERY_BUFFER); query_buffer.resize(SIZE_QUERY_BUFFER);
...@@ -1726,7 +1734,7 @@ uint32 TagDuel::MessageHandler(intptr_t fduel, uint32 type) { ...@@ -1726,7 +1734,7 @@ uint32 TagDuel::MessageHandler(intptr_t fduel, uint32 type) {
if(!enable_log) if(!enable_log)
return 0; return 0;
char msgbuf[1024]; char msgbuf[1024];
get_log_message(fduel, (byte*)msgbuf); get_log_message(fduel, msgbuf);
mainGame->AddDebugMsg(msgbuf); mainGame->AddDebugMsg(msgbuf);
return 0; return 0;
} }
......
...@@ -11,21 +11,21 @@ class TagDuel: public DuelMode { ...@@ -11,21 +11,21 @@ class TagDuel: public DuelMode {
public: public:
TagDuel(); TagDuel();
virtual ~TagDuel(); virtual ~TagDuel();
virtual void Chat(DuelPlayer* dp, void* pdata, int len); virtual void Chat(DuelPlayer* dp, unsigned char* pdata, int len);
virtual void JoinGame(DuelPlayer* dp, void* pdata, bool is_creater); virtual void JoinGame(DuelPlayer* dp, unsigned char* pdata, bool is_creater);
virtual void LeaveGame(DuelPlayer* dp); virtual void LeaveGame(DuelPlayer* dp);
virtual void ToDuelist(DuelPlayer* dp); virtual void ToDuelist(DuelPlayer* dp);
virtual void ToObserver(DuelPlayer* dp); virtual void ToObserver(DuelPlayer* dp);
virtual void PlayerReady(DuelPlayer* dp, bool ready); virtual void PlayerReady(DuelPlayer* dp, bool ready);
virtual void PlayerKick(DuelPlayer* dp, unsigned char pos); virtual void PlayerKick(DuelPlayer* dp, unsigned char pos);
virtual void UpdateDeck(DuelPlayer* dp, void* pdata, unsigned int len); virtual void UpdateDeck(DuelPlayer* dp, unsigned char* pdata, int len);
virtual void StartDuel(DuelPlayer* dp); virtual void StartDuel(DuelPlayer* dp);
virtual void HandResult(DuelPlayer* dp, unsigned char res); virtual void HandResult(DuelPlayer* dp, unsigned char res);
virtual void TPResult(DuelPlayer* dp, unsigned char tp); virtual void TPResult(DuelPlayer* dp, unsigned char tp);
virtual void Process(); virtual void Process();
virtual void Surrender(DuelPlayer* dp); virtual void Surrender(DuelPlayer* dp);
virtual int Analyze(unsigned char* msgbuffer, unsigned int len); virtual int Analyze(unsigned char* msgbuffer, unsigned int len);
virtual void GetResponse(DuelPlayer* dp, void* pdata, unsigned int len); virtual void GetResponse(DuelPlayer* dp, unsigned char* pdata, unsigned int len);
virtual void TimeConfirm(DuelPlayer* dp); virtual void TimeConfirm(DuelPlayer* dp);
virtual void EndDuel(); virtual void EndDuel();
......
...@@ -29,7 +29,7 @@ public: ...@@ -29,7 +29,7 @@ public:
} }
// return: string length // return: string length
template<typename T1, typename T2> template<typename T1, typename T2>
inline static int CopyWStr(T1* src, T2* pstr, int bufsize) { inline static int CopyWStr(const T1* src, T2* pstr, int bufsize) {
int l = 0; int l = 0;
while(src[l] && l < bufsize - 1) { while(src[l] && l < bufsize - 1) {
pstr[l] = (T2)src[l]; pstr[l] = (T2)src[l];
...@@ -39,7 +39,7 @@ public: ...@@ -39,7 +39,7 @@ public:
return l; return l;
} }
template<typename T1, typename T2> template<typename T1, typename T2>
inline static int CopyWStrRef(T1* src, T2*& pstr, int bufsize) { inline static int CopyWStrRef(const T1* src, T2*& pstr, int bufsize) {
int l = 0; int l = 0;
while(src[l] && l < bufsize - 1) { while(src[l] && l < bufsize - 1) {
pstr[l] = (T2)src[l]; pstr[l] = (T2)src[l];
......
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