Commit e726ae9b authored by fallenstardust's avatar fallenstardust

update network server

parent f55445bd
......@@ -29,7 +29,7 @@ public:
}
// return: string length
template<typename T1, typename T2>
inline static int CopyWStr(T1* src, T2* pstr, int bufsize) {
inline static int CopyWStr(const T1* src, T2* pstr, int bufsize) {
int l = 0;
while(src[l] && l < bufsize - 1) {
pstr[l] = (T2)src[l];
......@@ -39,7 +39,7 @@ public:
return l;
}
template<typename T1, typename T2>
inline static int CopyWStrRef(T1* src, T2*& pstr, int bufsize) {
inline static int CopyWStrRef(const T1* src, T2*& pstr, int bufsize) {
int l = 0;
while(src[l] && l < bufsize - 1) {
pstr[l] = (T2)src[l];
......
......@@ -36,7 +36,7 @@ void DeckManager::LoadLFListSingle(const char* path) {
int count = -1;
if (sscanf(linebuf, "%d %d", &code, &count) != 2)
continue;
if (code <= 0 || code > 99999999)
if (code <= 0 || code > 0xfffffff)
continue;
if (count < 0 || count > 2)
continue;
......@@ -88,11 +88,11 @@ int DeckManager::CheckDeck(Deck& deck, int lfhash, int rule) {
if(!list)
return 0;
int dc = 0;
if(deck.main.size() < 40 || deck.main.size() > 60)
if(deck.main.size() < DECK_MIN_SIZE || deck.main.size() > DECK_MAX_SIZE)
return (DECKERROR_MAINCOUNT << 28) + deck.main.size();
if(deck.extra.size() > 15)
if(deck.extra.size() > EXTRA_MAX_SIZE)
return (DECKERROR_EXTRACOUNT << 28) + deck.extra.size();
if(deck.side.size() > 15)
if(deck.side.size() > SIDE_MAX_SIZE)
return (DECKERROR_SIDECOUNT << 28) + deck.side.size();
const int rule_map[6] = { AVAIL_OCG, AVAIL_TCG, AVAIL_SC, AVAIL_CUSTOM, AVAIL_OCGTCG, 0 };
int avail = rule_map[rule];
......@@ -160,10 +160,10 @@ int DeckManager::LoadDeck(Deck& deck, int* dbuf, int mainc, int sidec, bool is_p
continue;
}
else if(cd.type & (TYPE_FUSION | TYPE_SYNCHRO | TYPE_XYZ | TYPE_LINK)) {
if(deck.extra.size() >= 15)
if(deck.extra.size() >= EXTRA_MAX_SIZE)
continue;
deck.extra.push_back(dataManager.GetCodePointer(code));
} else if(deck.main.size() < 60) {
} else if(deck.main.size() < DECK_MAX_SIZE) {
deck.main.push_back(dataManager.GetCodePointer(code));
}
}
......
......@@ -8,6 +8,10 @@
#include <sstream>
namespace ygo {
constexpr int DECK_MAX_SIZE = 60;
constexpr int DECK_MIN_SIZE = 40;
constexpr int EXTRA_MAX_SIZE = 15;
constexpr int SIDE_MAX_SIZE = 15;
struct LFList {
unsigned int hash{};
......
This diff is collapsed.
......@@ -27,6 +27,7 @@ private:
static event_base* client_base;
static bufferevent* client_bev;
static unsigned char duel_client_read[SIZE_NETWORK_BUFFER];
static int read_len;
static unsigned char duel_client_write[SIZE_NETWORK_BUFFER];
static bool is_closing;
static bool is_swapping;
......@@ -45,7 +46,7 @@ public:
static void ClientRead(bufferevent* bev, void* ctx);
static void ClientEvent(bufferevent *bev, short events, void *ctx);
static int ClientThread();
static void HandleSTOCPacketLan(unsigned char* data, unsigned int len);
static void HandleSTOCPacketLan(unsigned char* data, int len);
static int ClientAnalyze(unsigned char* msg, unsigned int len);
static void SwapField();
static void SetResponseI(int respI);
......@@ -62,10 +63,10 @@ public:
auto p = duel_client_write;
int blen = sizeof(ST);
if (blen > MAX_DATA_SIZE)
blen = MAX_DATA_SIZE;
return;
BufferIO::WriteInt16(p, (short)(1 + blen));
BufferIO::WriteInt8(p, proto);
memcpy(p, &st, blen);
std::memcpy(p, &st, blen);
bufferevent_write(client_bev, duel_client_write, blen + 3);
}
static void SendBufferToServer(unsigned char proto, void* buffer, size_t len) {
......@@ -77,7 +78,7 @@ public:
blen = MAX_DATA_SIZE;
BufferIO::WriteInt16(p, (short)(1 + blen));
BufferIO::WriteInt8(p, proto);
memcpy(p, buffer, blen);
std::memcpy(p, buffer, blen);
bufferevent_write(client_bev, duel_client_write, blen + 3);
}
......
......@@ -21,7 +21,7 @@
#include <COGLESDriver.h>
#endif
const unsigned short PRO_VERSION = 0x1360;
const unsigned short PRO_VERSION = 0x1361;
namespace ygo {
......
......@@ -10,6 +10,7 @@ event* NetServer::broadcast_ev = 0;
evconnlistener* NetServer::listener = 0;
DuelMode* NetServer::duel_mode = 0;
unsigned char NetServer::net_server_read[SIZE_NETWORK_BUFFER];
int NetServer::read_len = 0;
unsigned char NetServer::net_server_write[SIZE_NETWORK_BUFFER];
unsigned short NetServer::last_sent = 0;
......@@ -84,7 +85,9 @@ void NetServer::BroadcastEvent(evutil_socket_t fd, short events, void* arg) {
int ret = recvfrom(fd, buf, 256, 0, (sockaddr*)&bc_addr, &sz);
if(ret == -1)
return;
HostRequest* pHR = (HostRequest*)buf;
HostRequest packet;
std::memcpy(&packet, buf, sizeof packet);
const HostRequest* pHR = &packet;
if(pHR->identifier == NETWORK_CLIENT_ID) {
SOCKADDR_IN sockTo;
sockTo.sin_addr.s_addr = bc_addr.sin_addr.s_addr;
......@@ -112,19 +115,30 @@ void NetServer::ServerAccept(evconnlistener* listener, evutil_socket_t fd, socka
void NetServer::ServerAcceptError(evconnlistener* listener, void* ctx) {
event_base_loopexit(net_evbase, 0);
}
/*
* packet_len: 2 bytes
* proto: 1 byte
* [data]: (packet_len - 1) bytes
*/
void NetServer::ServerEchoRead(bufferevent *bev, void *ctx) {
evbuffer* input = bufferevent_get_input(bev);
size_t len = evbuffer_get_length(input);
int len = evbuffer_get_length(input);
unsigned short packet_len = 0;
while(true) {
if(len < 2)
return;
evbuffer_copyout(input, &packet_len, 2);
if(len < (size_t)packet_len + 2)
if (packet_len + 2 > SIZE_NETWORK_BUFFER) {
ServerEchoEvent(bev, BEV_EVENT_ERROR, 0);
return;
evbuffer_remove(input, net_server_read, packet_len + 2);
if(packet_len)
HandleCTOSPacket(&users[bev], &net_server_read[2], packet_len);
}
if (len < packet_len + 2)
return;
if (packet_len < 1)
return;
read_len = evbuffer_remove(input, net_server_read, packet_len + 2);
if (read_len >= 3)
HandleCTOSPacket(&users[bev], &net_server_read[2], read_len - 2);
len -= packet_len + 2;
}
}
......@@ -134,7 +148,8 @@ void NetServer::ServerEchoEvent(bufferevent* bev, short events, void* ctx) {
DuelMode* dm = dp->game;
if(dm)
dm->LeaveGame(dp);
else DisconnectPlayer(dp);
else
DisconnectPlayer(dp);
}
}
int NetServer::ServerThread() {
......@@ -171,7 +186,7 @@ void NetServer::DisconnectPlayer(DuelPlayer* dp) {
users.erase(bit);
}
}
void NetServer::HandleCTOSPacket(DuelPlayer* dp, unsigned char* data, unsigned int len) {
void NetServer::HandleCTOSPacket(DuelPlayer* dp, unsigned char* data, int len) {
auto pdata = data;
unsigned char pktType = BufferIO::ReadUInt8(pdata);
if((pktType != CTOS_SURRENDER) && (pktType != CTOS_CHAT) && (dp->state == 0xff || (dp->state && dp->state != pktType)))
......@@ -180,6 +195,8 @@ void NetServer::HandleCTOSPacket(DuelPlayer* dp, unsigned char* data, unsigned i
case CTOS_RESPONSE: {
if(!dp->game || !duel_mode->pduel)
return;
if (len < 1 + (int)sizeof(unsigned char))
return;
duel_mode->GetResponse(dp, pdata, len - 1);
break;
}
......@@ -192,38 +209,58 @@ void NetServer::HandleCTOSPacket(DuelPlayer* dp, unsigned char* data, unsigned i
case CTOS_CHAT: {
if(!dp->game)
return;
if (len < 1 + (int)sizeof(unsigned char))
return;
duel_mode->Chat(dp, pdata, len - 1);
break;
}
case CTOS_UPDATE_DECK: {
if(!dp->game)
return;
if (len < 1 + (int)sizeof(unsigned char))
return;
duel_mode->UpdateDeck(dp, pdata, len - 1);
break;
}
case CTOS_HAND_RESULT: {
if(!dp->game)
return;
CTOS_HandResult* pkt = (CTOS_HandResult*)pdata;
if (len < 1 + (int)sizeof(CTOS_HandResult))
return;
CTOS_HandResult packet;
std::memcpy(&packet, pdata, sizeof packet);
const auto* pkt = &packet;
dp->game->HandResult(dp, pkt->res);
break;
}
case CTOS_TP_RESULT: {
if(!dp->game)
return;
CTOS_TPResult* pkt = (CTOS_TPResult*)pdata;
if (len < 1 + (int)sizeof(CTOS_TPResult))
return;
CTOS_TPResult packet;
std::memcpy(&packet, pdata, sizeof packet);
const auto* pkt = &packet;
dp->game->TPResult(dp, pkt->res);
break;
}
case CTOS_PLAYER_INFO: {
CTOS_PlayerInfo* pkt = (CTOS_PlayerInfo*)pdata;
if (len < 1 + (int)sizeof(CTOS_PlayerInfo))
return;
CTOS_PlayerInfo packet;
std::memcpy(&packet, pdata, sizeof packet);
const auto* pkt = &packet;
BufferIO::CopyWStr(pkt->name, dp->name, 20);
break;
}
case CTOS_CREATE_GAME: {
if(dp->game || duel_mode)
return;
CTOS_CreateGame* pkt = (CTOS_CreateGame*)pdata;
if (len < 1 + (int)sizeof(CTOS_CreateGame))
return;
CTOS_CreateGame packet;
std::memcpy(&packet, pdata, sizeof packet);
auto pkt = &packet;
if(pkt->info.mode == MODE_SINGLE) {
duel_mode = new SingleDuel(false);
duel_mode->etimer = event_new(net_evbase, 0, EV_TIMEOUT | EV_PERSIST, SingleDuel::SingleTimer, duel_mode);
......@@ -261,56 +298,76 @@ void NetServer::HandleCTOSPacket(DuelPlayer* dp, unsigned char* data, unsigned i
break;
}
case CTOS_JOIN_GAME: {
if(!duel_mode)
break;
if (!duel_mode)
return;
if (len < 1 + (int)sizeof(CTOS_JoinGame))
return;
duel_mode->JoinGame(dp, pdata, false);
break;
}
case CTOS_LEAVE_GAME: {
if(!duel_mode)
break;
if (!duel_mode)
return;
duel_mode->LeaveGame(dp);
break;
}
case CTOS_SURRENDER: {
if(!duel_mode)
break;
if (!duel_mode)
return;
duel_mode->Surrender(dp);
break;
}
case CTOS_HS_TODUELIST: {
if(!duel_mode || duel_mode->pduel)
break;
if (!duel_mode || duel_mode->pduel)
return;
duel_mode->ToDuelist(dp);
break;
}
case CTOS_HS_TOOBSERVER: {
if(!duel_mode || duel_mode->pduel)
break;
if (!duel_mode || duel_mode->pduel)
return;
duel_mode->ToObserver(dp);
break;
}
case CTOS_HS_READY:
case CTOS_HS_NOTREADY: {
if(!duel_mode || duel_mode->pduel)
break;
if (!duel_mode || duel_mode->pduel)
return;
duel_mode->PlayerReady(dp, (CTOS_HS_NOTREADY - pktType) != 0);
break;
}
case CTOS_HS_KICK: {
if(!duel_mode || duel_mode->pduel)
break;
CTOS_Kick* pkt = (CTOS_Kick*)pdata;
if (!duel_mode || duel_mode->pduel)
return;
if (len < 1 + (int)sizeof(CTOS_Kick))
return;
CTOS_Kick packet;
std::memcpy(&packet, pdata, sizeof packet);
const auto* pkt = &packet;
duel_mode->PlayerKick(dp, pkt->pos);
break;
}
case CTOS_HS_START: {
if(!duel_mode || duel_mode->pduel)
break;
if (!duel_mode || duel_mode->pduel)
return;
duel_mode->StartDuel(dp);
break;
}
}
}
size_t NetServer::CreateChatPacket(unsigned char* src, int src_size, unsigned char* dst, uint16_t dst_player_type) {
if (!check_msg_size(src_size))
return 0;
uint16_t src_msg[LEN_CHAT_MSG];
std::memcpy(src_msg, src, src_size);
const int src_len = src_size / sizeof(uint16_t);
if (src_msg[src_len - 1] != 0)
return 0;
// STOC_Chat packet
auto pdst = dst;
buffer_write<uint16_t>(pdst, dst_player_type);
buffer_write_block(pdst, src_msg, src_size);
return sizeof(dst_player_type) + src_size;
}
}
......@@ -19,6 +19,7 @@ private:
static evconnlistener* listener;
static DuelMode* duel_mode;
static unsigned char net_server_read[SIZE_NETWORK_BUFFER];
static int read_len;
static unsigned char net_server_write[SIZE_NETWORK_BUFFER];
static unsigned short last_sent;
......@@ -35,7 +36,8 @@ public:
static void ServerEchoEvent(bufferevent* bev, short events, void* ctx);
static int ServerThread();
static void DisconnectPlayer(DuelPlayer* dp);
static void HandleCTOSPacket(DuelPlayer* dp, unsigned char* data, unsigned int len);
static void HandleCTOSPacket(DuelPlayer* dp, unsigned char* data, int len);
static size_t CreateChatPacket(unsigned char* src, int src_size, unsigned char* dst, uint16_t dst_player_type);
static void SendPacketToPlayer(DuelPlayer* dp, unsigned char proto) {
auto p = net_server_write;
BufferIO::WriteInt16(p, 1);
......@@ -50,10 +52,10 @@ public:
auto p = net_server_write;
int blen = sizeof(ST);
if (blen > MAX_DATA_SIZE)
blen = MAX_DATA_SIZE;
return;
BufferIO::WriteInt16(p, (short)(1 + blen));
BufferIO::WriteInt8(p, proto);
memcpy(p, &st, blen);
std::memcpy(p, &st, blen);
last_sent = blen + 3;
if (dp)
bufferevent_write(dp->bev, net_server_write, blen + 3);
......@@ -67,7 +69,7 @@ public:
blen = MAX_DATA_SIZE;
BufferIO::WriteInt16(p, (short)(1 + blen));
BufferIO::WriteInt8(p, proto);
memcpy(p, buffer, blen);
std::memcpy(p, buffer, blen);
last_sent = blen + 3;
if (dp)
bufferevent_write(dp->bev, net_server_write, blen + 3);
......
This diff is collapsed.
......@@ -940,7 +940,7 @@ uint32 ReplayMode::MessageHandler(intptr_t fduel, uint32 type) {
if(!enable_log)
return 0;
char msgbuf[1024];
get_log_message(fduel, (byte*)msgbuf);
get_log_message(fduel, msgbuf);
mainGame->AddDebugMsg(msgbuf);
return 0;
}
......
......@@ -12,17 +12,17 @@ SingleDuel::SingleDuel(bool is_match) {
}
SingleDuel::~SingleDuel() {
}
void SingleDuel::Chat(DuelPlayer* dp, void* pdata, int len) {
STOC_Chat scc;
scc.player = dp->type;
unsigned short* msg = (unsigned short*)pdata;
int msglen = BufferIO::CopyWStr(msg, scc.msg, 256);
NetServer::SendBufferToPlayer(players[0], STOC_CHAT, &scc, 4 + msglen * 2);
void SingleDuel::Chat(DuelPlayer* dp, unsigned char* pdata, int len) {
unsigned char scc[SIZE_STOC_CHAT];
const auto scc_size = NetServer::CreateChatPacket(pdata, len, scc, dp->type);
if (!scc_size)
return;
NetServer::SendBufferToPlayer(players[0], STOC_CHAT, scc, scc_size);
NetServer::ReSendToPlayer(players[1]);
for(auto pit = observers.begin(); pit != observers.end(); ++pit)
NetServer::ReSendToPlayer(*pit);
}
void SingleDuel::JoinGame(DuelPlayer* dp, void* pdata, bool is_creater) {
void SingleDuel::JoinGame(DuelPlayer* dp, unsigned char* pdata, bool is_creater) {
if(!is_creater) {
if(dp->game && dp->type != 0xff) {
STOC_ErrorMsg scem;
......@@ -32,7 +32,9 @@ void SingleDuel::JoinGame(DuelPlayer* dp, void* pdata, bool is_creater) {
NetServer::DisconnectPlayer(dp);
return;
}
CTOS_JoinGame* pkt = (CTOS_JoinGame*)pdata;
CTOS_JoinGame packet;
std::memcpy(&packet, pdata, sizeof packet);
const auto* pkt = &packet;
if(pkt->version != PRO_VERSION) {
STOC_ErrorMsg scem;
scem.msg = ERRMSG_VERERROR;
......@@ -272,25 +274,35 @@ void SingleDuel::PlayerKick(DuelPlayer* dp, unsigned char pos) {
return;
LeaveGame(players[pos]);
}
void SingleDuel::UpdateDeck(DuelPlayer* dp, void* pdata, unsigned int len) {
void SingleDuel::UpdateDeck(DuelPlayer* dp, unsigned char* pdata, int len) {
if(dp->type > 1 || ready[dp->type])
return;
unsigned char* deckbuf = (unsigned char*)pdata;
if (len < 8)
return;
bool valid = true;
auto deckbuf = pdata;
int mainc = BufferIO::ReadInt32(deckbuf);
int sidec = BufferIO::ReadInt32(deckbuf);
// verify data
const unsigned int possibleMaxLength = (len - 8) / 4;
if((unsigned)mainc > possibleMaxLength || (unsigned)sidec > possibleMaxLength || (unsigned)mainc + (unsigned)sidec > possibleMaxLength) {
const int deck_size = len - 2 * sizeof(int32_t);
if (mainc < 0 || mainc > MAINC_MAX)
valid = false;
else if (sidec < 0 || sidec > SIDEC_MAX)
valid = false;
else if (deck_size != (mainc + sidec) * (int)sizeof(int32_t))
valid = false;
if (!valid) {
STOC_ErrorMsg scem;
scem.msg = ERRMSG_DECKERROR;
scem.code = 0;
NetServer::SendPacketToPlayer(dp, STOC_ERROR_MSG, scem);
return;
}
int deck_list[SIZE_NETWORK_BUFFER / sizeof(int32_t)];
std::memcpy(deck_list, deckbuf, deck_size);
if(duel_count == 0) {
deck_error[dp->type] = deckManager.LoadDeck(pdeck[dp->type], (int*)deckbuf, mainc, sidec);
deck_error[dp->type] = deckManager.LoadDeck(pdeck[dp->type], deck_list, mainc, sidec);
} else {
if(deckManager.LoadSide(pdeck[dp->type], (int*)deckbuf, mainc, sidec)) {
if(deckManager.LoadSide(pdeck[dp->type], deck_list, mainc, sidec)) {
ready[dp->type] = true;
NetServer::SendPacketToPlayer(dp, STOC_DUEL_START);
if(ready[0] && ready[1]) {
......@@ -330,9 +342,9 @@ void SingleDuel::StartDuel(DuelPlayer* dp) {
BufferIO::WriteInt16(pbuf, (short)pdeck[1].side.size());
NetServer::SendBufferToPlayer(players[0], STOC_DECK_COUNT, deckbuff, 12);
char tempbuff[6];
memcpy(tempbuff, deckbuff, 6);
memcpy(deckbuff, deckbuff + 6, 6);
memcpy(deckbuff + 6, tempbuff, 6);
std::memcpy(tempbuff, deckbuff, 6);
std::memcpy(deckbuff, deckbuff + 6, 6);
std::memcpy(deckbuff + 6, tempbuff, 6);
NetServer::SendBufferToPlayer(players[1], STOC_DECK_COUNT, deckbuff, 12);
NetServer::SendPacketToPlayer(players[0], STOC_SELECT_HAND);
NetServer::ReSendToPlayer(players[1]);
......@@ -1404,11 +1416,11 @@ int SingleDuel::Analyze(unsigned char* msgbuffer, unsigned int len) {
}
return 0;
}
void SingleDuel::GetResponse(DuelPlayer* dp, void* pdata, unsigned int len) {
void SingleDuel::GetResponse(DuelPlayer* dp, unsigned char* pdata, unsigned int len) {
byte resb[SIZE_RETURN_VALUE];
if (len > SIZE_RETURN_VALUE)
len = SIZE_RETURN_VALUE;
memcpy(resb, pdata, len);
std::memcpy(resb, pdata, len);
last_replay.WriteInt8(len);
last_replay.WriteData(resb, len);
set_responseb(pduel, resb);
......@@ -1426,9 +1438,9 @@ void SingleDuel::EndDuel() {
return;
last_replay.EndRecord();
char replaybuf[0x2000], *pbuf = replaybuf;
memcpy(pbuf, &last_replay.pheader, sizeof(ReplayHeader));
std::memcpy(pbuf, &last_replay.pheader, sizeof(ReplayHeader));
pbuf += sizeof(ReplayHeader);
memcpy(pbuf, last_replay.comp_data, last_replay.comp_size);
std::memcpy(pbuf, last_replay.comp_data, last_replay.comp_size);
NetServer::SendBufferToPlayer(players[0], STOC_REPLAY, replaybuf, sizeof(ReplayHeader) + last_replay.comp_size);
NetServer::ReSendToPlayer(players[1]);
for(auto oit = observers.begin(); oit != observers.end(); ++oit)
......@@ -1468,10 +1480,6 @@ inline int SingleDuel::WriteUpdateData(int& player, int location, int& flag, uns
int len = query_field_card(pduel, player, location, flag, qbuf, use_cache);
return len;
}
inline unsigned int GetPosition(unsigned char*& qbuf, int offset) {
unsigned int info = *(unsigned int*)(qbuf + offset);
return info >> 24;
}
void SingleDuel::RefreshMzone(int player, int flag, int use_cache) {
std::vector<unsigned char> query_buffer;
query_buffer.resize(SIZE_QUERY_BUFFER);
......@@ -1579,7 +1587,7 @@ uint32 SingleDuel::MessageHandler(intptr_t fduel, uint32 type) {
if(!enable_log)
return 0;
char msgbuf[1024];
get_log_message(fduel, (byte*)msgbuf);
get_log_message(fduel, msgbuf);
mainGame->AddDebugMsg(msgbuf);
return 0;
}
......
......@@ -11,21 +11,21 @@ class SingleDuel: public DuelMode {
public:
SingleDuel(bool is_match);
virtual ~SingleDuel();
virtual void Chat(DuelPlayer* dp, void* pdata, int len);
virtual void JoinGame(DuelPlayer* dp, void* pdata, bool is_creater);
virtual void Chat(DuelPlayer* dp, unsigned char* pdata, int len);
virtual void JoinGame(DuelPlayer* dp, unsigned char* pdata, bool is_creater);
virtual void LeaveGame(DuelPlayer* dp);
virtual void ToDuelist(DuelPlayer* dp);
virtual void ToObserver(DuelPlayer* dp);
virtual void PlayerReady(DuelPlayer* dp, bool ready);
virtual void PlayerKick(DuelPlayer* dp, unsigned char pos);
virtual void UpdateDeck(DuelPlayer* dp, void* pdata, unsigned int len);
virtual void UpdateDeck(DuelPlayer* dp, unsigned char* pdata, int len);
virtual void StartDuel(DuelPlayer* dp);
virtual void HandResult(DuelPlayer* dp, unsigned char res);
virtual void TPResult(DuelPlayer* dp, unsigned char tp);
virtual void Process();
virtual void Surrender(DuelPlayer* dp);
virtual int Analyze(unsigned char* msgbuffer, unsigned int len);
virtual void GetResponse(DuelPlayer* dp, void* pdata, unsigned int len);
virtual void GetResponse(DuelPlayer* dp, unsigned char* pdata, unsigned int len);
virtual void TimeConfirm(DuelPlayer* dp);
virtual void EndDuel();
......
......@@ -741,7 +741,7 @@ bool SingleMode::SinglePlayAnalyze(unsigned char* msg, unsigned int len) {
int len = BufferIO::ReadInt16(pbuf);
auto begin = pbuf;
pbuf += len + 1;
memcpy(namebuf, begin, len + 1);
std::memcpy(namebuf, begin, len + 1);
BufferIO::DecodeUTF8(namebuf, wname);
BufferIO::CopyWStr(wname, mainGame->dInfo.clientname, 20);
break;
......@@ -752,7 +752,7 @@ bool SingleMode::SinglePlayAnalyze(unsigned char* msg, unsigned int len) {
int len = BufferIO::ReadInt16(pbuf);
auto begin = pbuf;
pbuf += len + 1;
memcpy(msgbuf, begin, len + 1);
std::memcpy(msgbuf, begin, len + 1);
BufferIO::DecodeUTF8(msgbuf, msg);
mainGame->gMutex.lock();
mainGame->SetStaticText(mainGame->stMessage, 370 * mainGame->xScale, mainGame->guiFont, msg);
......@@ -826,7 +826,7 @@ uint32 SingleMode::MessageHandler(intptr_t fduel, uint32 type) {
if(!enable_log)
return 0;
char msgbuf[1024];
get_log_message(fduel, (byte*)msgbuf);
get_log_message(fduel, msgbuf);
mainGame->AddDebugMsg(msgbuf);
return 0;
}
......
......@@ -16,17 +16,17 @@ TagDuel::TagDuel() {
}
TagDuel::~TagDuel() {
}
void TagDuel::Chat(DuelPlayer* dp, void* pdata, int len) {
STOC_Chat scc;
scc.player = dp->type;
unsigned short* msg = (unsigned short*)pdata;
int msglen = BufferIO::CopyWStr(msg, scc.msg, 256);
void TagDuel::Chat(DuelPlayer* dp, unsigned char* pdata, int len) {
unsigned char scc[SIZE_STOC_CHAT];
const auto scc_size = NetServer::CreateChatPacket(pdata, len, scc, dp->type);
if (!scc_size)
return;
for(int i = 0; i < 4; ++i)
NetServer::SendBufferToPlayer(players[i], STOC_CHAT, &scc, 4 + msglen * 2);
NetServer::SendBufferToPlayer(players[i], STOC_CHAT, scc, scc_size);
for(auto pit = observers.begin(); pit != observers.end(); ++pit)
NetServer::ReSendToPlayer(*pit);
}
void TagDuel::JoinGame(DuelPlayer* dp, void* pdata, bool is_creater) {
void TagDuel::JoinGame(DuelPlayer* dp, unsigned char* pdata, bool is_creater) {
if(!is_creater) {
if(dp->game && dp->type != 0xff) {
STOC_ErrorMsg scem;
......@@ -36,7 +36,9 @@ void TagDuel::JoinGame(DuelPlayer* dp, void* pdata, bool is_creater) {
NetServer::DisconnectPlayer(dp);
return;
}
CTOS_JoinGame* pkt = (CTOS_JoinGame*)pdata;
CTOS_JoinGame packet;
std::memcpy(&packet, pdata, sizeof packet);
const auto* pkt = &packet;
if(pkt->version != PRO_VERSION) {
STOC_ErrorMsg scem;
scem.msg = ERRMSG_VERERROR;
......@@ -255,22 +257,32 @@ void TagDuel::PlayerKick(DuelPlayer* dp, unsigned char pos) {
return;
LeaveGame(players[pos]);
}
void TagDuel::UpdateDeck(DuelPlayer* dp, void* pdata, unsigned int len) {
void TagDuel::UpdateDeck(DuelPlayer* dp, unsigned char* pdata, int len) {
if(dp->type > 3 || ready[dp->type])
return;
unsigned char* deckbuf = (unsigned char*)pdata;
if (len < 8)
return;
bool valid = true;
auto deckbuf = pdata;
int mainc = BufferIO::ReadInt32(deckbuf);
int sidec = BufferIO::ReadInt32(deckbuf);
// verify data
const unsigned int possibleMaxLength = (len - 8) / 4;
if((unsigned)mainc > possibleMaxLength || (unsigned)sidec > possibleMaxLength || (unsigned)mainc + (unsigned)sidec > possibleMaxLength) {
const int deck_size = len - 2 * sizeof(int32_t);
if (mainc < 0 || mainc > MAINC_MAX)
valid = false;
else if (sidec < 0 || sidec > SIDEC_MAX)
valid = false;
else if (deck_size != (mainc + sidec) * (int)sizeof(int32_t))
valid = false;
if (!valid) {
STOC_ErrorMsg scem;
scem.msg = ERRMSG_DECKERROR;
scem.code = 0;
NetServer::SendPacketToPlayer(dp, STOC_ERROR_MSG, scem);
return;
}
deck_error[dp->type] = deckManager.LoadDeck(pdeck[dp->type], (int*)deckbuf, mainc, sidec);
int deck_list[SIZE_NETWORK_BUFFER / sizeof(int32_t)];
std::memcpy(deck_list, deckbuf, deck_size);
deck_error[dp->type] = deckManager.LoadDeck(pdeck[dp->type], deck_list, mainc, sidec);
}
void TagDuel::StartDuel(DuelPlayer* dp) {
if(dp != host_player)
......@@ -296,9 +308,9 @@ void TagDuel::StartDuel(DuelPlayer* dp) {
NetServer::SendBufferToPlayer(players[0], STOC_DECK_COUNT, deckbuff, 12);
NetServer::ReSendToPlayer(players[1]);
char tempbuff[6];
memcpy(tempbuff, deckbuff, 6);
memcpy(deckbuff, deckbuff + 6, 6);
memcpy(deckbuff + 6, tempbuff, 6);
std::memcpy(tempbuff, deckbuff, 6);
std::memcpy(deckbuff, deckbuff + 6, 6);
std::memcpy(deckbuff + 6, tempbuff, 6);
NetServer::SendBufferToPlayer(players[2], STOC_DECK_COUNT, deckbuff, 12);
NetServer::ReSendToPlayer(players[3]);
NetServer::SendPacketToPlayer(players[0], STOC_SELECT_HAND);
......@@ -1519,11 +1531,11 @@ int TagDuel::Analyze(unsigned char* msgbuffer, unsigned int len) {
}
return 0;
}
void TagDuel::GetResponse(DuelPlayer* dp, void* pdata, unsigned int len) {
void TagDuel::GetResponse(DuelPlayer* dp, unsigned char* pdata, unsigned int len) {
byte resb[SIZE_RETURN_VALUE];
if (len > SIZE_RETURN_VALUE)
len = SIZE_RETURN_VALUE;
memcpy(resb, pdata, len);
std::memcpy(resb, pdata, len);
last_replay.WriteInt8(len);
last_replay.WriteData(resb, len);
set_responseb(pduel, resb);
......@@ -1542,9 +1554,9 @@ void TagDuel::EndDuel() {
return;
last_replay.EndRecord();
char replaybuf[0x2000], *pbuf = replaybuf;
memcpy(pbuf, &last_replay.pheader, sizeof(ReplayHeader));
std::memcpy(pbuf, &last_replay.pheader, sizeof(ReplayHeader));
pbuf += sizeof(ReplayHeader);
memcpy(pbuf, last_replay.comp_data, last_replay.comp_size);
std::memcpy(pbuf, last_replay.comp_data, last_replay.comp_size);
NetServer::SendBufferToPlayer(players[0], STOC_REPLAY, replaybuf, sizeof(ReplayHeader) + last_replay.comp_size);
NetServer::ReSendToPlayer(players[1]);
NetServer::ReSendToPlayer(players[2]);
......@@ -1590,10 +1602,6 @@ inline int TagDuel::WriteUpdateData(int& player, int location, int& flag, unsign
int len = query_field_card(pduel, player, location, flag, qbuf, use_cache);
return len;
}
inline unsigned int GetPosition(unsigned char*& qbuf, int offset) {
unsigned int info = *(unsigned int*)(qbuf + offset);
return info >> 24;
}
void TagDuel::RefreshMzone(int player, int flag, int use_cache) {
std::vector<unsigned char> query_buffer;
query_buffer.resize(SIZE_QUERY_BUFFER);
......@@ -1726,7 +1734,7 @@ uint32 TagDuel::MessageHandler(intptr_t fduel, uint32 type) {
if(!enable_log)
return 0;
char msgbuf[1024];
get_log_message(fduel, (byte*)msgbuf);
get_log_message(fduel, msgbuf);
mainGame->AddDebugMsg(msgbuf);
return 0;
}
......
......@@ -11,21 +11,21 @@ class TagDuel: public DuelMode {
public:
TagDuel();
virtual ~TagDuel();
virtual void Chat(DuelPlayer* dp, void* pdata, int len);
virtual void JoinGame(DuelPlayer* dp, void* pdata, bool is_creater);
virtual void Chat(DuelPlayer* dp, unsigned char* pdata, int len);
virtual void JoinGame(DuelPlayer* dp, unsigned char* pdata, bool is_creater);
virtual void LeaveGame(DuelPlayer* dp);
virtual void ToDuelist(DuelPlayer* dp);
virtual void ToObserver(DuelPlayer* dp);
virtual void PlayerReady(DuelPlayer* dp, bool ready);
virtual void PlayerKick(DuelPlayer* dp, unsigned char pos);
virtual void UpdateDeck(DuelPlayer* dp, void* pdata, unsigned int len);
virtual void UpdateDeck(DuelPlayer* dp, unsigned char* pdata, int len);
virtual void StartDuel(DuelPlayer* dp);
virtual void HandResult(DuelPlayer* dp, unsigned char res);
virtual void TPResult(DuelPlayer* dp, unsigned char tp);
virtual void Process();
virtual void Surrender(DuelPlayer* dp);
virtual int Analyze(unsigned char* msgbuffer, unsigned int len);
virtual void GetResponse(DuelPlayer* dp, void* pdata, unsigned int len);
virtual void GetResponse(DuelPlayer* dp, unsigned char* pdata, unsigned int len);
virtual void TimeConfirm(DuelPlayer* dp);
virtual void EndDuel();
......
......@@ -29,7 +29,7 @@ public:
}
// return: string length
template<typename T1, typename T2>
inline static int CopyWStr(T1* src, T2* pstr, int bufsize) {
inline static int CopyWStr(const T1* src, T2* pstr, int bufsize) {
int l = 0;
while(src[l] && l < bufsize - 1) {
pstr[l] = (T2)src[l];
......@@ -39,7 +39,7 @@ public:
return l;
}
template<typename T1, typename T2>
inline static int CopyWStrRef(T1* src, T2*& pstr, int bufsize) {
inline static int CopyWStrRef(const T1* src, T2*& pstr, int bufsize) {
int l = 0;
while(src[l] && l < bufsize - 1) {
pstr[l] = (T2)src[l];
......
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