Commit baad3c26 authored by 神楽坂玲奈's avatar 神楽坂玲奈

clean

parent 106a1eb5
...@@ -23,7 +23,7 @@ public class Book : WindowServant2D ...@@ -23,7 +23,7 @@ public class Book : WindowServant2D
kacha = InterString.Get("卡差:"); kacha = InterString.Get("卡差:");
changcha = InterString.Get("场差:"); changcha = InterString.Get("场差:");
xuecha = InterString.Get("血差:"); xuecha = InterString.Get("血差:");
gameObject = createWindow(this, Program.I().new_ui_book); gameObject = SetWindow(this, Program.I().new_ui_book);
texts = gameObject.GetComponentInChildren<lazyBookbtns>(); texts = gameObject.GetComponentInChildren<lazyBookbtns>();
texts.textlist.scrollValue = 1; texts.textlist.scrollValue = 1;
texts.textlist.lockDrag = true; texts.textlist.lockDrag = true;
......
...@@ -18,7 +18,7 @@ public class Setting : WindowServant2D ...@@ -18,7 +18,7 @@ public class Setting : WindowServant2D
public override void initialize() public override void initialize()
{ {
gameObject = createWindow(this, Program.I().new_ui_setting); gameObject = SetWindow(this, Program.I().new_ui_setting);
setting = gameObject.GetComponentInChildren<LAZYsetting>(); setting = gameObject.GetComponentInChildren<LAZYsetting>();
UIHelper.registEvent(gameObject, "exit_", onClickExit); UIHelper.registEvent(gameObject, "exit_", onClickExit);
UIHelper.registEvent(gameObject, "screen_", resizeScreen); UIHelper.registEvent(gameObject, "screen_", resizeScreen);
......
...@@ -37,7 +37,7 @@ public class WindowServant2D : Servant ...@@ -37,7 +37,7 @@ public class WindowServant2D : Servant
Program.ShiftUIenabled(Program.I().ui_main_3d, false); Program.ShiftUIenabled(Program.I().ui_main_3d, false);
} }
public static GameObject createWindow(Servant servant, GameObject mod) public static GameObject SetWindow(Servant servant, GameObject mod)
{ {
var re = mod; var re = mod;
UIHelper.InterGameObject(re); UIHelper.InterGameObject(re);
......
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