Commit 6669c66a authored by yxli's avatar yxli
parents 6c49e825 4780711c
......@@ -45,11 +45,12 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
end
function s.rcheck(g,tp,lv)
return g:GetSum(Card.GetLevel)==lv and Duel.GetMZoneCount(tp,g)>0
function s.rcheck(g,tp,lv,ec)
return g:GetSum(Card.GetLevel)==lv and Duel.GetMZoneCount(tp,g+ec)>0
and Duel.CheckReleaseGroupEx(tp,Auxiliary.IsInGroup,#g,REASON_COST,false,nil,g)
end
function s.cfilter2(c)
return c:IsRace(RACE_FAIRY) and c:IsReleasable() and c:IsLevelAbove(1)
function s.cfilter2(c,tp)
return c:IsRace(RACE_FAIRY) and c:IsReleasable() and c:IsLevelAbove(1) and (c:IsControler(tp) or c:IsFaceup())
end
function s.filter(c,e,tp,lvt)
local lv=c:GetLevel()
......@@ -74,10 +75,10 @@ function s.sptg2(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if not c:IsReleasable() or not c:IsRace(RACE_FAIRY) then return false end
local clv=c:GetLevel()
local rg=Duel.GetReleaseGroup(tp):Filter(s.cfilter2,c)
local rg=Duel.GetReleaseGroup(tp):Filter(s.cfilter2,c,tp)
local lvt={}
for lv=clv,12 do
if lv==clv and Duel.GetMZoneCount(tp,c)>0 or rg:CheckSubGroup(s.rcheck,1,99,tp,lv-clv) then
if lv==clv and Duel.GetMZoneCount(tp,c)>0 or rg:CheckSubGroup(s.rcheck,1,99,tp,lv-clv,c) then
lvt[lv]=true
end
end
......@@ -96,7 +97,7 @@ function s.sptg2(e,tp,eg,ep,ev,re,r,rp,chk)
local tglv=Duel.AnnounceNumber(tp,table.unpack(alvt))
if tglv>clv then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
local sg=rg:SelectSubGroup(tp,s.rcheck,false,1,99,tp,tglv-clv)+c
local sg=rg:SelectSubGroup(tp,s.rcheck,false,1,99,tp,tglv-clv,c)+c
aux.UseExtraReleaseCount(sg,tp)
Duel.Release(sg,REASON_COST)
else
......
......@@ -24,12 +24,18 @@ function s.initial_effect(c)
e2:SetOperation(s.spop)
c:RegisterEffect(e2)
end
function s.filter(c)
return c:IsReleasable() and c:IsRace(RACE_FAIRY)
function s.filter(c,tp)
return c:IsReleasable() and c:IsRace(RACE_FAIRY) and (c:IsControler(tp) or c:IsFaceup())
end
function s.rcheck(g,tp)
return Duel.GetSZoneCount(tp,g)>0 and Duel.CheckReleaseGroupEx(tp,Auxiliary.IsInGroup,#g,REASON_COST,true,nil,g)
end
function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckReleaseGroup(tp,s.filter,3,nil) end
local g=Duel.SelectReleaseGroup(tp,s.filter,3,3,nil)
local rg=Duel.GetReleaseGroup(tp,true,REASON_COST):Filter(s.filter,nil,tp)
if chk==0 then return rg:CheckSubGroup(s.rcheck,3,3,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
local g=rg:SelectSubGroup(tp,s.rcheck,false,3,3,tp)
aux.UseExtraReleaseCount(g,tp)
Duel.Release(g,REASON_COST)
end
function s.stfilter(c)
......
......@@ -52,7 +52,7 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
if c:IsRelateToChain() then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP_DEFENSE)
end
end
\ No newline at end of file
......@@ -37,7 +37,7 @@ function s.rmtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
function s.rmop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
if tc:IsRelateToChain() then
Duel.Remove(tc,POS_FACEUP,REASON_EFFECT)
end
end
......@@ -51,7 +51,7 @@ end
function s.negop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if tc:IsFaceup() and tc:IsRelateToEffect(e) and tc:IsCanBeDisabledByEffect(e,false) then
if tc:IsFaceup() and tc:IsRelateToChain() and tc:IsCanBeDisabledByEffect(e,false) then
Duel.NegateRelatedChain(tc,RESET_TURN_SET)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
......
......@@ -3,6 +3,7 @@ local s,id,o=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DECKDES+CATEGORY_REMOVE+CATEGORY_TOGRAVE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
......@@ -13,56 +14,42 @@ function s.initial_effect(c)
c:RegisterEffect(e1)
end
function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToRemoveAsCost,tp,LOCATION_HAND,0,1,nil) end
local c=e:GetHandler()
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToRemoveAsCost,tp,LOCATION_HAND,0,1,c) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,Card.IsAbleToRemoveAsCost,tp,LOCATION_HAND,0,1,1,nil)
local g=Duel.SelectMatchingCard(tp,Card.IsAbleToRemoveAsCost,tp,LOCATION_HAND,0,1,1,c)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function s.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetCurrentPhase()==PHASE_MAIN1 and not Duel.CheckPhaseActivity()
end
function s.filter1(c,tp)
return c:IsType(TYPE_MONSTER) and c:IsRace(RACE_FISH) and
(c:IsAbleToGrave() and Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_DECK,0,1,c)
or c:IsAbleToRemove() and Duel.IsExistingMatchingCard(s.filter3,tp,LOCATION_DECK,0,1,c))
function s.filter(c)
return c:IsType(TYPE_MONSTER) and c:IsRace(RACE_FISH)
end
function s.filter2(c)
return c:IsType(TYPE_MONSTER) and c:IsRace(RACE_FISH) and c:IsAbleToGrave()
end
function s.filter3(c)
return c:IsType(TYPE_MONSTER) and c:IsRace(RACE_FISH) and c:IsAbleToRemove()
function s.gcheck(g)
return #g==2 and (g:FilterCount(Card.IsAbleToGrave,nil)==2 or g:FilterCount(Card.IsAbleToRemove,nil)==2)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.filter1,tp,LOCATION_DECK,0,1,nil,tp) end
local dg=Duel.GetMatchingGroup(s.filter,tp,LOCATION_DECK,0,nil)
if chk==0 then return dg:CheckSubGroup(s.gcheck,2,2) end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,2,tp,LOCATION_HAND+LOCATION_DECK)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,2,tp,LOCATION_HAND+LOCATION_DECK)
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,0,LOCATION_HAND,nil,1-tp)
if #g>1 and Duel.IsChainDisablable(0) and Duel.SelectYesNo(1-tp,aux.Stringid(id,0)) then
if #g>1 and Duel.SelectYesNo(1-tp,aux.Stringid(id,1)) then
Duel.Hint(HINT_SELECTMSG,1-tp,HINTMSG_REMOVE)
local tc=g:Select(1-tp,2,2,nil)
Duel.Remove(tc,POS_FACEUP,REASON_EFFECT)
Duel.NegateEffect(0)
return
end
local g1=Duel.GetMatchingGroup(s.filter1,tp,LOCATION_DECK,0,nil,tp)
if g1:GetCount()>0 then
local dg=Duel.GetMatchingGroup(s.filter,tp,LOCATION_DECK,0,nil)
if dg:CheckSubGroup(s.gcheck,2,2) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_OPERATECARD)
local sg1=g1:Select(tp,1,1,nil)
if sg1:GetFirst():IsAbleToGrave() then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_OPERATECARD)
local sg2=Duel.SelectMatchingCard(tp,s.filter2,tp,LOCATION_DECK,0,1,1,sg1:GetFirst())
sg1:Merge(sg2)
if not sg1:GetFirst():IsAbleToRemove() or not sg2:GetFirst():IsAbleToRemove() or Duel.SelectOption(tp,1191,1192)==0 then
Duel.SendtoGrave(sg1,REASON_EFFECT)
else
Duel.Remove(sg1,POS_FACEUP,REASON_EFFECT)
end
else
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_OPERATECARD)
local sg2=Duel.SelectMatchingCard(tp,s.filter3,tp,LOCATION_DECK,0,1,1,sg1:GetFirst())
sg1:Merge(sg2)
local sg1=dg:SelectSubGroup(tp,s.gcheck,false,2,2)
if sg1:GetFirst():IsAbleToGrave() and not sg1:GetFirst():IsAbleToRemove() or Duel.SelectOption(tp,1191,1192)==0 then
Duel.SendtoGrave(sg1,REASON_EFFECT)
elseif sg1:GetFirst():IsAbleToRemove() then
Duel.Remove(sg1,POS_FACEUP,REASON_EFFECT)
end
end
......
......@@ -40,8 +40,9 @@ function s.sptg1(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function s.spop1(e,tp,eg,ep,ev,re,r,rp)
if e:GetHandler():IsRelateToEffect(e) then
Duel.SpecialSummon(e:GetHandler(),0,tp,tp,false,false,POS_FACEUP)
local c=e:GetHandler()
if c:IsRelateToChain() then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
end
function s.spfilter(c,e,tp,ec)
......@@ -66,8 +67,7 @@ function s.sptg2(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
function s.spop2(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0
or not tc:IsRelateToEffect(e) then return end
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 or not tc:IsType(TYPE_MONSTER) or not tc:IsRelateToChain() then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp,tc)
local sc=g:GetFirst()
......
--Sakra Vendirage
local s,id,o=GetID()
function s.initial_effect(c)
aux.AddCodeList(c,id)
--xyz summon
aux.AddXyzProcedure(c,nil,4,2)
c:EnableReviveLimit()
......@@ -46,7 +47,7 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
if tc:IsRelateToChain() and aux.NecroValleyFilter()(tc) then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
end
end
......@@ -62,7 +63,7 @@ end
function s.codeop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and tc:IsFaceup() then
if tc:IsRelateToChain() and tc:IsFaceup() and tc:IsType(TYPE_MONSTER) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CHANGE_CODE)
......
......@@ -17,6 +17,7 @@ function s.initial_effect(c)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetRange(LOCATION_MZONE)
e2:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e2:SetCountLimit(1,id)
e2:SetCost(s.spcost)
e2:SetTarget(s.sptg)
......@@ -40,7 +41,7 @@ function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.PayLPCost(tp,800)
end
function s.spfilter(c,e,tp)
return not c:IsCode(id) and c:IsType(TYPE_CONTINUOUS) and c:IsType(TYPE_TRAP) and c:IsFaceupEx()
return not c:IsCode(id) and c:IsAllTypes(TYPE_CONTINUOUS+TYPE_TRAP) and c:IsFaceupEx()
and Duel.IsPlayerCanSpecialSummonMonster(tp,id,0,TYPES_NORMAL_TRAP_MONSTER,1000,1000,4,RACE_ROCK,ATTRIBUTE_EARTH)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
......
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