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yxli
md-prerelease
Commits
6c49e825
Commit
6c49e825
authored
Apr 02, 2025
by
yxli
Browse files
Options
Browse Files
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Plain Diff
Merge branch 'master' of
https://code.moenext.com/beyondli/md-prerelease
parents
98667d3c
5b5720e9
Changes
3
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3 changed files
with
43 additions
and
36 deletions
+43
-36
script/c101208181.lua
script/c101208181.lua
+28
-25
script/c101208182.lua
script/c101208182.lua
+13
-8
script/c101208183.lua
script/c101208183.lua
+2
-3
No files found.
script/c101208181.lua
View file @
6c49e825
...
...
@@ -45,17 +45,15 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
function
s
.
rcheck
(
g
,
tp
,
lv
)
return
g
:
GetSum
(
Card
.
GetLevel
)
==
lv
and
Duel
.
GetMZoneCount
(
tp
,
g
)
>
0
end
function
s
.
cfilter2
(
c
)
return
c
:
IsRace
(
RACE_FAIRY
)
and
c
:
IsReleasable
()
and
c
:
GetLevel
()
>
0
return
c
:
IsRace
(
RACE_FAIRY
)
and
c
:
IsReleasable
()
and
c
:
IsLevelAbove
(
1
)
end
function
s
.
filter
(
c
,
e
,
tp
,
rg
)
function
s
.
filter
(
c
,
e
,
tp
,
lvt
)
local
lv
=
c
:
GetLevel
()
local
lv0
=
e
:
GetHandler
():
GetLevel
()
if
lv
>
lv0
then
return
lv
>
0
and
c
:
IsRace
(
RACE_FAIRY
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
rg
:
CheckWithSumEqual
(
Card
.
GetLevel
,
lv
-
lv0
,
1
,
99
)
else
return
lv
==
lv0
end
return
lvt
[
lv
]
and
lv
>
0
and
c
:
IsRace
(
RACE_FAIRY
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
s
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
e
:
SetLabel
(
100
)
...
...
@@ -72,34 +70,39 @@ end
function
s
.
splimit
(
e
,
c
)
return
not
c
:
IsRace
(
RACE_FAIRY
)
end
function
s
.
cfilter3
(
g
,
c
)
return
g
:
IsContains
(
c
)
end
function
s
.
sptg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
lv0
=
c
:
GetLevel
()
local
rg
=
Duel
.
GetMatchingGroup
(
s
.
cfilter2
,
tp
,
LOCATION_MZONE
,
0
,
c
)
if
not
c
:
IsReleasable
()
or
not
c
:
IsRace
(
RACE_FAIRY
)
then
return
false
end
local
clv
=
c
:
GetLevel
()
local
rg
=
Duel
.
GetReleaseGroup
(
tp
):
Filter
(
s
.
cfilter2
,
c
)
local
lvt
=
{}
for
lv
=
clv
,
12
do
if
lv
==
clv
and
Duel
.
GetMZoneCount
(
tp
,
c
)
>
0
or
rg
:
CheckSubGroup
(
s
.
rcheck
,
1
,
99
,
tp
,
lv
-
clv
)
then
lvt
[
lv
]
=
true
end
end
local
g
=
Duel
.
GetMatchingGroup
(
s
.
filter
,
tp
,
LOCATION_DECK
,
0
,
nil
,
e
,
tp
,
lvt
)
if
chk
==
0
then
if
e
:
GetLabel
()
~=
100
then
return
false
end
e
:
SetLabel
(
0
)
return
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
,
rg
)
end
local
g
=
Duel
.
GetMatchingGroup
(
s
.
filter
,
tp
,
LOCATION_DECK
,
0
,
nil
,
e
,
tp
,
rg
)
local
lvt
=
{}
local
pc
=
1
for
i
=
1
,
12
do
if
g
:
IsExists
(
s
.
spfilter
,
1
,
nil
,
e
,
tp
,
i
)
then
lvt
[
pc
]
=
i
pc
=
pc
+
1
end
return
#
g
>
0
end
local
alvt
=
{}
for
lv
=
1
,
12
do
if
lvt
[
lv
]
and
g
:
IsExists
(
Card
.
IsLevel
,
1
,
nil
,
lv
)
then
alvt
[
#
alvt
+
1
]
=
lv
end
end
lvt
[
pc
]
=
nil
local
lv
=
Duel
.
AnnounceNumber
(
tp
,
table.unpack
(
lvt
))
if
lv
>
lv0
then
local
rg
=
Duel
.
GetMatchingGroup
(
s
.
cfilter2
,
tp
,
LOCATION_MZONE
,
0
,
c
)
local
tglv
=
Duel
.
AnnounceNumber
(
tp
,
table.unpack
(
alvt
))
if
tglv
>
clv
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
local
sg
=
rg
:
SelectWithSumEqual
(
tp
,
Card
.
GetLevel
,
lv
-
lv0
,
1
,
99
)
+
c
local
sg
=
rg
:
SelectSubGroup
(
tp
,
s
.
rcheck
,
false
,
1
,
99
,
tp
,
tglv
-
clv
)
+
c
aux
.
UseExtraReleaseCount
(
sg
,
tp
)
Duel
.
Release
(
sg
,
REASON_COST
)
else
Duel
.
Release
(
c
,
REASON_COST
)
end
e
:
SetLabel
(
lv
)
e
:
SetLabel
(
tg
lv
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
s
.
spfilter
(
c
,
e
,
tp
,
lv
)
...
...
script/c101208182.lua
View file @
6c49e825
...
...
@@ -28,12 +28,12 @@ function s.filter(c)
return
c
:
IsReleasable
()
and
c
:
IsRace
(
RACE_FAIRY
)
end
function
s
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_MZONE
+
LOCATION_HAND
,
0
,
3
,
nil
)
end
local
g
=
Duel
.
Select
MatchingCard
(
tp
,
s
.
filter
,
tp
,
LOCATION_MZONE
+
LOCATION_HAND
,
0
,
3
,
3
,
nil
)
if
chk
==
0
then
return
Duel
.
CheckReleaseGroup
(
tp
,
s
.
filter
,
3
,
nil
)
end
local
g
=
Duel
.
Select
ReleaseGroup
(
tp
,
s
.
filter
,
3
,
3
,
nil
)
Duel
.
Release
(
g
,
REASON_COST
)
end
function
s
.
stfilter
(
c
)
return
c
:
Is
Type
(
TYPE_SPELL
)
and
c
:
IsType
(
TYPE_CONTINUOUS
)
and
c
:
IsSSetable
()
return
c
:
Is
AllTypes
(
TYPE_CONTINUOUS
+
TYPE_SPELL
)
and
c
:
IsSSetable
()
end
function
s
.
sttg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
stfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
...
...
@@ -47,13 +47,12 @@ function s.stop(e,tp,eg,ep,ev,re,r,rp)
if
ct
~=
0
then
local
tc
=
g
:
GetFirst
()
tc
:
RegisterFlagEffect
(
id
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
1
)
local
e1
=
Effect
.
CreateEffect
(
tc
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
()
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetCountLimit
(
1
)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetLabelObject
(
tc
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
+
RESET_OPPO_TURN
,
1
)
e1
:
SetCondition
(
s
.
tgcon
)
e1
:
SetOperation
(
s
.
tgop
)
Duel
.
RegisterEffect
(
e1
,
tp
)
...
...
@@ -61,8 +60,14 @@ function s.stop(e,tp,eg,ep,ev,re,r,rp)
end
end
function
s
.
tgcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetTurnPlayer
()
~=
1
-
tp
then
return
false
end
local
tc
=
e
:
GetLabelObject
()
return
tc
:
GetFlagEffect
(
id
)
~=
0
and
Duel
.
GetTurnPlayer
()
==
1
-
tp
if
tc
:
GetFlagEffectLabel
(
id
)
==
e
:
GetLabel
()
then
return
true
else
e
:
Reset
()
return
false
end
end
function
s
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
e
:
GetLabelObject
()
...
...
@@ -78,7 +83,7 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateTo
Effect
(
e
)
and
aux
.
NecroValleyFilter
(
c
)
and
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
>
0
then
if
c
:
IsRelateTo
Chain
(
)
and
aux
.
NecroValleyFilter
(
c
)
and
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
>
0
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_LEAVE_FIELD_REDIRECT
)
...
...
script/c101208183.lua
View file @
6c49e825
...
...
@@ -46,7 +46,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
end
function
s
.
atkval
(
e
,
c
)
local
tp
=
e
:
GetHandlerPlayer
()
return
Duel
.
GetMatchingGroupCount
(
Card
.
IsRace
,
tp
,
LOCATION_MZONE
+
LOCATION_GRAVE
,
0
,
nil
,
RACE_FAIRY
)
*
100
return
Duel
.
GetMatchingGroupCount
(
aux
.
AND
(
Card
.
IsFaceupEx
,
Card
.
IsRace
)
,
tp
,
LOCATION_MZONE
+
LOCATION_GRAVE
,
0
,
nil
,
RACE_FAIRY
)
*
100
end
function
s
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsRace
(
RACE_FAIRY
)
and
c
:
IsLevelBelow
(
4
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
...
...
@@ -59,8 +59,7 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
and
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
then
if
tc
and
aux
.
NecroValleyFilter
(
tc
)
and
tc
:
IsRelateToChain
()
then
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
\ No newline at end of file
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