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Mr.Tan
pre-release-database-cdb
Commits
85a82e9c
Commit
85a82e9c
authored
Jul 23, 2024
by
wind2009
Browse files
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Add remark for ROTA
parent
55930045
Changes
26
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Inline
Side-by-side
Showing
26 changed files
with
75 additions
and
10 deletions
+75
-10
script/c101206005.lua
script/c101206005.lua
+3
-0
script/c101206006.lua
script/c101206006.lua
+3
-0
script/c101206007.lua
script/c101206007.lua
+3
-0
script/c101206008.lua
script/c101206008.lua
+3
-0
script/c101206019.lua
script/c101206019.lua
+3
-0
script/c101206020.lua
script/c101206020.lua
+3
-0
script/c101206022.lua
script/c101206022.lua
+11
-10
script/c101206025.lua
script/c101206025.lua
+1
-0
script/c101206028.lua
script/c101206028.lua
+2
-0
script/c101206034.lua
script/c101206034.lua
+3
-0
script/c101206039.lua
script/c101206039.lua
+4
-0
script/c101206040.lua
script/c101206040.lua
+4
-0
script/c101206050.lua
script/c101206050.lua
+2
-0
script/c101206063.lua
script/c101206063.lua
+2
-0
script/c101206065.lua
script/c101206065.lua
+2
-0
script/c101206071.lua
script/c101206071.lua
+1
-0
script/c101206072.lua
script/c101206072.lua
+1
-0
script/c101206201.lua
script/c101206201.lua
+3
-0
script/c101206202.lua
script/c101206202.lua
+3
-0
script/c101206203.lua
script/c101206203.lua
+2
-0
script/c101206204.lua
script/c101206204.lua
+4
-0
script/c101206205.lua
script/c101206205.lua
+4
-0
script/c101206206.lua
script/c101206206.lua
+2
-0
script/c101206207.lua
script/c101206207.lua
+2
-0
script/c101206208.lua
script/c101206208.lua
+2
-0
script/c101206209.lua
script/c101206209.lua
+2
-0
No files found.
script/c101206005.lua
View file @
85a82e9c
...
...
@@ -3,6 +3,7 @@ local s,id,o=GetID()
function
s
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
101206071
)
c
:
EnableReviveLimit
()
--cannot spsummon
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
)
e0
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
+
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
...
...
@@ -10,6 +11,7 @@ function s.initial_effect(c)
e0
:
SetRange
(
LOCATION_HAND
+
LOCATION_DECK
)
e0
:
SetValue
(
aux
.
FALSE
)
c
:
RegisterEffect
(
e0
)
--set
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_TODECK
)
...
...
@@ -20,6 +22,7 @@ function s.initial_effect(c)
e1
:
SetTarget
(
s
.
settg
)
e1
:
SetOperation
(
s
.
setop
)
c
:
RegisterEffect
(
e1
)
--negate
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_NEGATE
+
CATEGORY_DAMAGE
)
...
...
script/c101206006.lua
View file @
85a82e9c
...
...
@@ -3,6 +3,7 @@ local s,id,o=GetID()
function
s
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
101206071
)
c
:
EnableReviveLimit
()
--cannot spsummon
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
)
e0
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
+
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
...
...
@@ -10,6 +11,7 @@ function s.initial_effect(c)
e0
:
SetRange
(
LOCATION_HAND
+
LOCATION_DECK
)
e0
:
SetValue
(
aux
.
FALSE
)
c
:
RegisterEffect
(
e0
)
--set
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_TODECK
)
...
...
@@ -20,6 +22,7 @@ function s.initial_effect(c)
e1
:
SetTarget
(
s
.
settg
)
e1
:
SetOperation
(
s
.
setop
)
c
:
RegisterEffect
(
e1
)
--destroy
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_DESTROY
)
...
...
script/c101206007.lua
View file @
85a82e9c
...
...
@@ -2,6 +2,7 @@
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
101206071
)
--no tribute
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
...
...
@@ -9,6 +10,7 @@ function s.initial_effect(c)
e1
:
SetCode
(
EFFECT_SUMMON_PROC
)
e1
:
SetCondition
(
s
.
ntcon
)
c
:
RegisterEffect
(
e1
)
--spsummon
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
...
...
@@ -18,6 +20,7 @@ function s.initial_effect(c)
e2
:
SetTarget
(
s
.
sptg
)
e2
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e2
)
--set
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e3
:
SetType
(
EFFECT_TYPE_IGNITION
)
...
...
script/c101206008.lua
View file @
85a82e9c
...
...
@@ -2,6 +2,7 @@
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
101206071
)
--set
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_DRAW
)
...
...
@@ -15,6 +16,7 @@ function s.initial_effect(c)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
c
:
RegisterEffect
(
e2
)
--level up
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
...
...
@@ -23,6 +25,7 @@ function s.initial_effect(c)
e3
:
SetCondition
(
s
.
lvcon
)
e3
:
SetValue
(
4
)
c
:
RegisterEffect
(
e3
)
--change race
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e4
:
SetType
(
EFFECT_TYPE_IGNITION
)
...
...
script/c101206019.lua
View file @
85a82e9c
--六武衆の破戒僧
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
...
...
@@ -9,6 +10,7 @@ function s.initial_effect(c)
e1
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCondition
(
s
.
spcon
)
c
:
RegisterEffect
(
e1
)
--search
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
...
...
@@ -20,6 +22,7 @@ function s.initial_effect(c)
e2
:
SetTarget
(
s
.
thtg
)
e2
:
SetOperation
(
s
.
thop
)
c
:
RegisterEffect
(
e2
)
--material effect
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetCode
(
EVENT_BE_MATERIAL
)
...
...
script/c101206020.lua
View file @
85a82e9c
--六武衆の指南番
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
...
...
@@ -9,6 +10,7 @@ function s.initial_effect(c)
e1
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCondition
(
s
.
spcon
)
c
:
RegisterEffect
(
e1
)
--search
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
+
CATEGORY_GRAVE_ACTION
)
...
...
@@ -20,6 +22,7 @@ function s.initial_effect(c)
e2
:
SetTarget
(
s
.
thtg
)
e2
:
SetOperation
(
s
.
thop
)
c
:
RegisterEffect
(
e2
)
--material effect
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetCode
(
EVENT_BE_MATERIAL
)
...
...
script/c101206022.lua
View file @
85a82e9c
...
...
@@ -2,16 +2,17 @@
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
aux
.
EnableUnionAttribute
(
c
,
s
.
eqfilter
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e2
:
SetCategory
(
CATEGORY_EQUIP
+
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetCost
(
s
.
recost
)
e2
:
SetTarget
(
s
.
retg
)
e2
:
SetOperation
(
s
.
reop
)
c
:
RegisterEffect
(
e2
)
--equip
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e1
:
SetCategory
(
CATEGORY_EQUIP
+
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_SZONE
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCost
(
s
.
recost
)
e1
:
SetTarget
(
s
.
retg
)
e1
:
SetOperation
(
s
.
reop
)
c
:
RegisterEffect
(
e1
)
end
s
.
has_text_type
=
TYPE_UNION
function
s
.
eqfilter
(
c
)
...
...
script/c101206025.lua
View file @
85a82e9c
--ツルプルプルン
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--destroy
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_DESTROY
+
CATEGORY_SPECIAL_SUMMON
)
...
...
script/c101206028.lua
View file @
85a82e9c
--夢幻吸収体
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
...
...
@@ -13,6 +14,7 @@ function s.initial_effect(c)
e1
:
SetTarget
(
s
.
sptg
)
e1
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e1
)
--gain attack
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_CHAINING
)
...
...
script/c101206034.lua
View file @
85a82e9c
--空隙の原星竜
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--material
aux
.
AddFusionProcFun2
(
c
,
s
.
mfilter1
,
s
.
mfilter2
,
true
)
c
:
EnableReviveLimit
()
--destroy
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_DESTROY
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
...
...
@@ -13,6 +15,7 @@ function s.initial_effect(c)
e1
:
SetTarget
(
s
.
destg
)
e1
:
SetOperation
(
s
.
desop
)
c
:
RegisterEffect
(
e1
)
--change level
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
...
...
script/c101206039.lua
View file @
85a82e9c
--真魔六武衆-シエン
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--synchro summon
aux
.
AddSynchroProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsRace
,
RACE_WARRIOR
),
aux
.
NonTuner
(
Card
.
IsSetCard
,
0x3d
),
1
)
c
:
EnableReviveLimit
()
--search
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
...
...
@@ -14,6 +16,7 @@ function s.initial_effect(c)
e1
:
SetTarget
(
s
.
thtg
)
e1
:
SetOperation
(
s
.
thop
)
c
:
RegisterEffect
(
e1
)
--negate
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_NEGATE
+
CATEGORY_DESTROY
)
...
...
@@ -26,6 +29,7 @@ function s.initial_effect(c)
e2
:
SetTarget
(
s
.
negtg
)
e2
:
SetOperation
(
s
.
negop
)
c
:
RegisterEffect
(
e2
)
--destroy replace
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_DESTROY_REPLACE
)
...
...
script/c101206040.lua
View file @
85a82e9c
--真魔六武衆-エニシ
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--synchro summon
aux
.
AddSynchroProcedure
(
c
,
nil
,
aux
.
NonTuner
(
nil
),
1
)
c
:
EnableReviveLimit
()
--bounce
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_TOHAND
)
...
...
@@ -15,6 +17,7 @@ function s.initial_effect(c)
e1
:
SetTarget
(
s
.
thtg
)
e1
:
SetOperation
(
s
.
thop
)
c
:
RegisterEffect
(
e1
)
--update atk
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetRange
(
LOCATION_MZONE
)
...
...
@@ -27,6 +30,7 @@ function s.initial_effect(c)
local
e3
=
e2
:
Clone
()
e3
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
c
:
RegisterEffect
(
e3
)
--spsummon
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e4
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
...
...
script/c101206050.lua
View file @
85a82e9c
...
...
@@ -2,6 +2,7 @@
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
101206071
)
--search
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
...
...
@@ -9,6 +10,7 @@ function s.initial_effect(c)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e1
)
--change pos
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_POSITION
)
...
...
script/c101206063.lua
View file @
85a82e9c
--六武式襲雙陣
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_GRAVE_SPSUMMON
+
CATEGORY_POSITION
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
...
...
@@ -10,6 +11,7 @@ function s.initial_effect(c)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e1
)
--add to hand
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCategory
(
CATEGORY_TOHAND
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
...
...
script/c101206065.lua
View file @
85a82e9c
--死を謳う魔瞳
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
...
...
@@ -9,6 +10,7 @@ function s.initial_effect(c)
e1
:
SetOperation
(
s
.
activate
)
e1
:
SetLabel
(
id
)
c
:
RegisterEffect
(
e1
)
--search
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
+
CATEGORY_TODECK
)
...
...
script/c101206071.lua
View file @
85a82e9c
--メタル化・強化反射装甲
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
...
...
script/c101206072.lua
View file @
85a82e9c
--時の機械-タイム・エンジン
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_DESTROY
+
CATEGORY_DAMAGE
)
...
...
script/c101206201.lua
View file @
85a82e9c
--浮上するビッグ・ジョーズ
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
...
...
@@ -11,6 +12,7 @@ function s.initial_effect(c)
e1
:
SetTarget
(
s
.
sptg
)
e1
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e1
)
--search
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_TOHAND
)
...
...
@@ -24,6 +26,7 @@ function s.initial_effect(c)
local
e3
=
e2
:
Clone
()
e3
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
c
:
RegisterEffect
(
e3
)
--xyz level
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
)
e4
:
SetCode
(
EFFECT_XYZ_LEVEL
)
...
...
script/c101206202.lua
View file @
85a82e9c
--ドレイク・シャーク
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
...
...
@@ -12,6 +13,7 @@ function s.initial_effect(c)
e1
:
SetTarget
(
s
.
sptg
)
e1
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e1
)
--flag
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
...
...
@@ -19,6 +21,7 @@ function s.initial_effect(c)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
,
id
+
o
)
c
:
RegisterEffect
(
e2
)
--material effect
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e3
:
SetType
(
EFFECT_TYPE_XMATERIAL
+
EFFECT_TYPE_IGNITION
)
...
...
script/c101206203.lua
View file @
85a82e9c
--アーマード・シャーク
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
...
...
@@ -12,6 +13,7 @@ function s.initial_effect(c)
e1
:
SetTarget
(
s
.
sptg
)
e1
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e1
)
--equip
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_EQUIP
)
...
...
script/c101206204.lua
View file @
85a82e9c
--CNo.32 海咬龍シャーク・ドレイク・リバイス
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--xyz summon
aux
.
AddXyzProcedure
(
c
,
nil
,
5
,
4
,
s
.
ovfilter
,
aux
.
Stringid
(
id
,
0
),
4
,
s
.
xyzop
)
c
:
EnableReviveLimit
()
--negate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e1
:
SetCategory
(
CATEGORY_DISABLE
)
...
...
@@ -15,11 +17,13 @@ function s.initial_effect(c)
e1
:
SetTarget
(
s
.
distg
)
e1
:
SetOperation
(
s
.
disop
)
c
:
RegisterEffect
(
e1
)
--extra attack
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_EXTRA_ATTACK
)
e2
:
SetValue
(
1
)
c
:
RegisterEffect
(
e2
)
--pierce
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_PIERCE
)
...
...
script/c101206205.lua
View file @
85a82e9c
...
...
@@ -2,8 +2,10 @@
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
101206208
)
--xyz summon
aux
.
AddXyzProcedure
(
c
,
nil
,
3
,
2
)
c
:
EnableReviveLimit
()
--search
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
...
...
@@ -14,6 +16,7 @@ function s.initial_effect(c)
e1
:
SetTarget
(
s
.
thtg
)
e1
:
SetOperation
(
s
.
thop
)
c
:
RegisterEffect
(
e1
)
--detach
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_TOHAND
)
...
...
@@ -23,6 +26,7 @@ function s.initial_effect(c)
e2
:
SetTarget
(
s
.
thtg2
)
e2
:
SetOperation
(
s
.
thop2
)
c
:
RegisterEffect
(
e2
)
--move material
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e3
:
SetType
(
EFFECT_TYPE_IGNITION
)
...
...
script/c101206206.lua
View file @
85a82e9c
--アクア・ジェット・サーフェス
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
...
...
@@ -9,6 +10,7 @@ function s.initial_effect(c)
e1
:
SetTarget
(
s
.
sptg
)
e1
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e1
)
--gain atk
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_ATKCHANGE
)
...
...
script/c101206207.lua
View file @
85a82e9c
...
...
@@ -2,12 +2,14 @@
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
aux
.
AddEquipSpellEffect
(
c
,
true
,
true
,
Card
.
IsFaceup
,
nil
)
--indestructable
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_EQUIP
)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
e1
:
SetCondition
(
s
.
ibcon
)
e1
:
SetValue
(
1
)
c
:
RegisterEffect
(
e1
)
--xyz summon
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SPECIAL_SUMMON
)
...
...
script/c101206208.lua
View file @
85a82e9c
--ヴァーチュ・ストリーム
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--destroy
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_DESTROY
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
...
...
@@ -11,6 +12,7 @@ function s.initial_effect(c)
e1
:
SetTarget
(
s
.
destg
)
e1
:
SetOperation
(
s
.
desop
)
c
:
RegisterEffect
(
e1
)
--target effect
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
...
...
script/c101206209.lua
View file @
85a82e9c
--エクシーズ・ポセイドン・スプラッシュ
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--destroy
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_DESTROY
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
...
...
@@ -10,6 +11,7 @@ function s.initial_effect(c)
e1
:
SetTarget
(
s
.
destg
)
e1
:
SetOperation
(
s
.
desop
)
c
:
RegisterEffect
(
e1
)
--spsummon
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
...
...
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